Bug 1882593 [wpt PR 44836] - Add test for unknown, invalid ancillary chunk which...
[gecko.git] / dom / svg / DOMSVGPointList.h
blobf2bb90f4ada6c01a3ec85a15b882e3b31fa8060a
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef DOM_SVG_DOMSVGPOINTLIST_H_
8 #define DOM_SVG_DOMSVGPOINTLIST_H_
10 #include "mozAutoDocUpdate.h"
11 #include "nsCycleCollectionParticipant.h"
12 #include "nsDebug.h"
13 #include "nsTArray.h"
14 #include "SVGPointList.h" // IWYU pragma: keep
15 #include "mozilla/Attributes.h"
16 #include "mozilla/RefPtr.h"
18 // {61812ad1-c078-4cd1-87e6-bc1c1b8d7284}
19 #define MOZILLA_DOMSVGPOINTLIST_IID \
20 { \
21 0x61812ad1, 0xc078, 0x4cd1, { \
22 0x87, 0xe6, 0xbc, 0x1c, 0x1b, 0x8d, 0x72, 0x84 \
23 } \
26 namespace mozilla {
28 class ErrorResult;
29 class SVGAnimatedPointList;
31 namespace dom {
33 class DOMSVGPoint;
34 class SVGElement;
35 class SVGPolyElement;
37 //----------------------------------------------------------------------
38 // Helper class: AutoChangePointListNotifier
39 // Stack-based helper class to pair calls to WillChangePointList and
40 // DidChangePointList. Used by DOMSVGPoint and DOMSVGPointList.
41 template <class T>
42 class MOZ_RAII AutoChangePointListNotifier {
43 public:
44 explicit AutoChangePointListNotifier(T* aValue) : mValue(aValue) {
45 MOZ_ASSERT(mValue, "Expecting non-null value");
46 if (mValue->IsInList()) {
47 mUpdateBatch.emplace(mValue->Element()->GetComposedDoc(), true);
48 mEmptyOrOldValue =
49 mValue->Element()->WillChangePointList(mUpdateBatch.ref());
53 ~AutoChangePointListNotifier() {
54 if (mValue->IsInList()) {
55 mValue->Element()->DidChangePointList(mEmptyOrOldValue,
56 mUpdateBatch.ref());
57 if (mValue->AttrIsAnimating()) {
58 mValue->Element()->AnimationNeedsResample();
63 private:
64 Maybe<mozAutoDocUpdate> mUpdateBatch;
65 T* const mValue;
66 nsAttrValue mEmptyOrOldValue;
69 /**
70 * Class DOMSVGPointList
72 * This class is used to create the DOM tearoff objects that wrap internal
73 * SVGPointList objects.
75 * See the architecture comment in DOMSVGAnimatedLengthList.h first (that's
76 * LENGTH list), then continue reading the remainder of this comment.
78 * The architecture of this class is very similar to that of DOMSVGLengthList
79 * except that, since there is no nsIDOMSVGAnimatedPointList interface
80 * in SVG, we have no parent DOMSVGAnimatedPointList (unlike DOMSVGLengthList
81 * which has a parent DOMSVGAnimatedLengthList class). (There is an
82 * SVGAnimatedPoints interface, but that is quite different to
83 * DOMSVGAnimatedLengthList, since it is inherited by elements rather than
84 * elements having members of that type.) As a consequence, much of the logic
85 * that would otherwise be in DOMSVGAnimatedPointList (and is in
86 * DOMSVGAnimatedLengthList) is contained in this class.
88 * This class is strongly intertwined with DOMSVGPoint. Our DOMSVGPoint
89 * items are friends of us and responsible for nulling out our pointers to
90 * them when they die.
92 * Our DOM items are created lazily on demand as and when script requests them.
94 class DOMSVGPointList final : public nsISupports, public nsWrapperCache {
95 template <class T>
96 friend class AutoChangePointListNotifier;
97 friend class DOMSVGPoint;
99 public:
100 NS_DECLARE_STATIC_IID_ACCESSOR(MOZILLA_DOMSVGPOINTLIST_IID)
101 NS_DECL_CYCLE_COLLECTING_ISUPPORTS
102 NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(DOMSVGPointList)
104 JSObject* WrapObject(JSContext* cx,
105 JS::Handle<JSObject*> aGivenProto) override;
107 nsISupports* GetParentObject() { return static_cast<nsIContent*>(mElement); }
110 * Factory method to create and return a DOMSVGPointList wrapper
111 * for a given internal SVGPointList object. The factory takes care
112 * of caching the object that it returns so that the same object can be
113 * returned for the given SVGPointList each time it is requested.
114 * The cached object is only removed from the cache when it is destroyed due
115 * to there being no more references to it or to any of its descendant
116 * objects. If that happens, any subsequent call requesting the DOM wrapper
117 * for the SVGPointList will naturally result in a new
118 * DOMSVGPointList being returned.
120 * It's unfortunate that aList is a void* instead of a typed argument. This
121 * is because the mBaseVal and mAnimVal members of SVGAnimatedPointList are
122 * of different types - a plain SVGPointList, and a SVGPointList*. We
123 * use the addresses of these members as the key for the hash table, and
124 * clearly SVGPointList* and a SVGPointList** are not the same type.
126 static already_AddRefed<DOMSVGPointList> GetDOMWrapper(
127 void* aList, dom::SVGPolyElement* aElement);
130 * This method returns the DOMSVGPointList wrapper for an internal
131 * SVGPointList object if it currently has a wrapper. If it does
132 * not, then nullptr is returned.
134 static DOMSVGPointList* GetDOMWrapperIfExists(void* aList);
137 * This will normally be the same as InternalList().Length(), except if
138 * we've hit OOM, in which case our length will be zero.
140 uint32_t LengthNoFlush() const {
141 MOZ_ASSERT(
142 mItems.Length() == 0 || mItems.Length() == InternalList().Length(),
143 "DOM wrapper's list length is out of sync");
144 return mItems.Length();
148 * WATCH OUT! If you add code to call this on a baseVal wrapper, then you
149 * must also call it on the animVal wrapper too if necessary!! See other
150 * callers!
152 * Called by internal code to notify us when we need to sync the length of
153 * this DOM list with its internal list. This is called immediately prior to
154 * the length of the internal list being changed so that any DOM list items
155 * that need to be removed from the DOM list can first copy their values from
156 * their internal counterpart.
158 * The only time this method could fail is on OOM when trying to increase the
159 * length of the DOM list. If that happens then this method simply clears the
160 * list and returns. Callers just proceed as normal, and we simply accept
161 * that the DOM list will be empty (until successfully set to a new value).
163 void InternalListWillChangeTo(const SVGPointList& aNewValue);
166 * We need this so that templates that work on lists and elements can check
167 * ownership where elements may be not be in a list.
169 bool IsInList() const { return true; }
172 * Returns true if our attribute is animating (in which case our animVal is
173 * not simply a mirror of our baseVal).
175 bool AttrIsAnimating() const;
178 * Returns true if there is an animated list mirroring the base list.
180 bool AnimListMirrorsBaseList() const;
182 uint32_t NumberOfItems() const {
183 if (IsAnimValList()) {
184 Element()->FlushAnimations();
186 return LengthNoFlush();
188 void Clear(ErrorResult& aError);
189 already_AddRefed<DOMSVGPoint> Initialize(DOMSVGPoint& aNewItem,
190 ErrorResult& aError);
191 already_AddRefed<DOMSVGPoint> GetItem(uint32_t index, ErrorResult& error);
192 already_AddRefed<DOMSVGPoint> IndexedGetter(uint32_t index, bool& found,
193 ErrorResult& error);
194 already_AddRefed<DOMSVGPoint> InsertItemBefore(DOMSVGPoint& aNewItem,
195 uint32_t aIndex,
196 ErrorResult& aError);
197 already_AddRefed<DOMSVGPoint> ReplaceItem(DOMSVGPoint& aNewItem,
198 uint32_t aIndex,
199 ErrorResult& aError);
200 already_AddRefed<DOMSVGPoint> RemoveItem(uint32_t aIndex,
201 ErrorResult& aError);
202 already_AddRefed<DOMSVGPoint> AppendItem(DOMSVGPoint& aNewItem,
203 ErrorResult& aError) {
204 return InsertItemBefore(aNewItem, LengthNoFlush(), aError);
206 uint32_t Length() const { return NumberOfItems(); }
208 private:
210 * Only our static GetDOMWrapper() factory method may create objects of our
211 * type.
213 DOMSVGPointList(dom::SVGElement* aElement, bool aIsAnimValList)
214 : mElement(aElement), mIsAnimValList(aIsAnimValList) {
215 InternalListWillChangeTo(InternalList()); // Sync mItems
218 ~DOMSVGPointList();
220 dom::SVGElement* Element() const { return mElement.get(); }
222 /// Used to determine if this list is the baseVal or animVal list.
223 bool IsAnimValList() const { return mIsAnimValList; }
226 * Get a reference to this object's corresponding internal SVGPointList.
228 * To simplify the code we just have this one method for obtaining both
229 * base val and anim val internal lists. This means that anim val lists don't
230 * get const protection, but our setter methods guard against changing
231 * anim val lists.
233 SVGPointList& InternalList() const;
235 SVGAnimatedPointList& InternalAList() const;
237 /// Returns the DOMSVGPoint at aIndex, creating it if necessary.
238 already_AddRefed<DOMSVGPoint> GetItemAt(uint32_t aIndex);
240 void MaybeInsertNullInAnimValListAt(uint32_t aIndex);
241 void MaybeRemoveItemFromAnimValListAt(uint32_t aIndex);
243 void RemoveFromTearoffTable();
245 // Weak refs to our DOMSVGPoint items. The items are friends and take care
246 // of clearing our pointer to them when they die.
247 FallibleTArray<DOMSVGPoint*> mItems;
249 // Strong ref to our element to keep it alive. We hold this not only for
250 // ourself, but also for our DOMSVGPoint items too.
251 RefPtr<dom::SVGElement> mElement;
253 bool mIsAnimValList;
256 NS_DEFINE_STATIC_IID_ACCESSOR(DOMSVGPointList, MOZILLA_DOMSVGPOINTLIST_IID)
258 } // namespace dom
259 } // namespace mozilla
261 #endif // DOM_SVG_DOMSVGPOINTLIST_H_