Bug 1876318 - set shipping-product for push-bundle tasks. r=bhearsum,releng-reviewers
[gecko.git] / gfx / layers / GLImages.cpp
blob90c817f6a62caba8f6696936ee9588e16087d4d8
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "GLImages.h"
8 #include "GLContext.h"
9 #include "GLContextProvider.h"
10 #include "ScopedGLHelpers.h"
11 #include "GLImages.h"
12 #include "GLBlitHelper.h"
13 #include "GLReadTexImageHelper.h"
14 #include "GLLibraryEGL.h"
15 #include "mozilla/gfx/Logging.h"
16 #include "mozilla/layers/LayersSurfaces.h"
18 using namespace mozilla;
19 using namespace mozilla::gl;
21 namespace mozilla::layers {
23 static RefPtr<GLContext> sSnapshotContext;
25 nsresult GLImage::ReadIntoBuffer(uint8_t* aData, int32_t aStride,
26 const gfx::IntSize& aSize,
27 gfx::SurfaceFormat aFormat) {
28 MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread");
30 if (!sSnapshotContext) {
31 nsCString discardFailureId;
32 sSnapshotContext = GLContextProvider::CreateHeadless({}, &discardFailureId);
33 if (!sSnapshotContext) {
34 NS_WARNING("Failed to create snapshot GLContext");
35 return NS_ERROR_FAILURE;
39 sSnapshotContext->MakeCurrent();
40 ScopedTexture scopedTex(sSnapshotContext);
41 ScopedBindTexture boundTex(sSnapshotContext, scopedTex.Texture());
43 sSnapshotContext->fTexImage2D(LOCAL_GL_TEXTURE_2D, 0, LOCAL_GL_RGBA,
44 aSize.width, aSize.height, 0, LOCAL_GL_RGBA,
45 LOCAL_GL_UNSIGNED_BYTE, nullptr);
47 ScopedFramebufferForTexture autoFBForTex(sSnapshotContext,
48 scopedTex.Texture());
49 if (!autoFBForTex.IsComplete()) {
50 gfxCriticalError()
51 << "GetAsSourceSurface: ScopedFramebufferForTexture failed.";
52 return NS_ERROR_FAILURE;
55 const gl::OriginPos destOrigin = gl::OriginPos::TopLeft;
57 const ScopedBindFramebuffer bindFB(sSnapshotContext, autoFBForTex.FB());
58 if (!sSnapshotContext->BlitHelper()->BlitImageToFramebuffer(this, aSize,
59 destOrigin)) {
60 return NS_ERROR_FAILURE;
64 ScopedBindFramebuffer bind(sSnapshotContext, autoFBForTex.FB());
65 ReadPixelsIntoBuffer(sSnapshotContext, aData, aStride, aSize, aFormat);
66 return NS_OK;
69 already_AddRefed<gfx::SourceSurface> GLImage::GetAsSourceSurface() {
70 MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread");
72 gfx::IntSize size = GetSize();
73 auto format = gfx::SurfaceFormat::B8G8R8A8;
74 RefPtr<gfx::DataSourceSurface> dest =
75 gfx::Factory::CreateDataSourceSurface(size, format);
76 if (NS_WARN_IF(!dest)) {
77 return nullptr;
80 gfx::DataSourceSurface::ScopedMap map(dest, gfx::DataSourceSurface::WRITE);
81 if (NS_WARN_IF(!map.IsMapped())) {
82 return nullptr;
85 nsresult rv = ReadIntoBuffer(map.GetData(), map.GetStride(), size, format);
86 if (NS_WARN_IF(NS_FAILED(rv))) {
87 return nullptr;
90 return dest.forget();
93 nsresult GLImage::BuildSurfaceDescriptorBuffer(
94 SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags,
95 const std::function<MemoryOrShmem(uint32_t)>& aAllocate) {
96 gfx::IntSize size = GetSize();
97 auto format = gfx::SurfaceFormat::B8G8R8A8;
99 uint8_t* buffer = nullptr;
100 int32_t stride = 0;
101 nsresult rv = AllocateSurfaceDescriptorBufferRgb(
102 size, format, buffer, aSdBuffer, stride, aAllocate);
103 if (NS_WARN_IF(NS_FAILED(rv))) {
104 return rv;
107 return ReadIntoBuffer(buffer, stride, size, format);
110 #ifdef MOZ_WIDGET_ANDROID
111 SurfaceTextureImage::SurfaceTextureImage(
112 AndroidSurfaceTextureHandle aHandle, const gfx::IntSize& aSize,
113 bool aContinuous, gl::OriginPos aOriginPos, bool aHasAlpha,
114 bool aForceBT709ColorSpace, Maybe<gfx::Matrix4x4> aTransformOverride)
115 : GLImage(ImageFormat::SURFACE_TEXTURE),
116 mHandle(aHandle),
117 mSize(aSize),
118 mContinuous(aContinuous),
119 mOriginPos(aOriginPos),
120 mHasAlpha(aHasAlpha),
121 mForceBT709ColorSpace(aForceBT709ColorSpace),
122 mTransformOverride(aTransformOverride) {
123 MOZ_ASSERT(mHandle);
126 Maybe<SurfaceDescriptor> SurfaceTextureImage::GetDesc() {
127 SurfaceDescriptor sd = SurfaceTextureDescriptor(
128 mHandle, mSize,
129 mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8,
130 mForceBT709ColorSpace, false /* NOT continuous */, mTransformOverride);
131 return Some(sd);
133 #endif
135 } // namespace mozilla::layers