Bug 1876318 - set shipping-product for push-bundle tasks. r=bhearsum,releng-reviewers
[gecko.git] / gfx / layers / D3D11ShareHandleImage.cpp
blob5a7ca8c8d8ca804f5a333ab159477bb70815b78c
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "D3D11ShareHandleImage.h"
8 #include <memory>
9 #include "DXVA2Manager.h"
10 #include "WMF.h"
11 #include "d3d11.h"
12 #include "gfxImageSurface.h"
13 #include "gfxWindowsPlatform.h"
14 #include "libyuv.h"
15 #include "mozilla/StaticPrefs_media.h"
16 #include "mozilla/gfx/DeviceManagerDx.h"
17 #include "mozilla/layers/CompositableClient.h"
18 #include "mozilla/layers/CompositableForwarder.h"
19 #include "mozilla/layers/TextureClient.h"
20 #include "mozilla/layers/TextureD3D11.h"
22 namespace mozilla {
23 namespace layers {
25 using namespace gfx;
27 /* static */
28 RefPtr<D3D11ShareHandleImage>
29 D3D11ShareHandleImage::MaybeCreateNV12ImageAndSetData(
30 KnowsCompositor* aKnowsCompositor, ImageContainer* aContainer,
31 const PlanarYCbCrData& aData) {
32 MOZ_ASSERT(aKnowsCompositor);
33 MOZ_ASSERT(aContainer);
35 if (!aKnowsCompositor || !aContainer) {
36 return nullptr;
39 // Check if data could be used with NV12
40 if (aData.YPictureSize().width % 2 != 0 ||
41 aData.YPictureSize().height % 2 != 0 || aData.mYSkip != 0 ||
42 aData.mCbSkip != 0 || aData.mCrSkip != 0 ||
43 aData.mColorDepth != gfx::ColorDepth::COLOR_8 ||
44 aData.mColorRange != gfx::ColorRange::LIMITED ||
45 aData.mChromaSubsampling !=
46 gfx::ChromaSubsampling::HALF_WIDTH_AND_HEIGHT) {
47 return nullptr;
50 RefPtr<D3D11ShareHandleImage> image = new D3D11ShareHandleImage(
51 aData.YPictureSize(), aData.mPictureRect,
52 ToColorSpace2(aData.mYUVColorSpace), aData.mColorRange);
54 RefPtr<D3D11RecycleAllocator> allocator =
55 aContainer->GetD3D11RecycleAllocator(aKnowsCompositor,
56 gfx::SurfaceFormat::NV12);
57 if (!allocator) {
58 return nullptr;
61 auto syncObject = allocator->GetSyncObject();
62 if (!syncObject) {
63 MOZ_ASSERT_UNREACHABLE("unexpected to be called");
64 return nullptr;
67 MOZ_ASSERT(allocator->GetUsableSurfaceFormat() == gfx::SurfaceFormat::NV12);
68 if (allocator->GetUsableSurfaceFormat() != gfx::SurfaceFormat::NV12) {
69 MOZ_ASSERT_UNREACHABLE("unexpected to be called");
70 return nullptr;
73 RefPtr<ID3D11Texture2D> stagingTexture =
74 allocator->GetStagingTextureNV12(aData.YPictureSize());
75 if (!stagingTexture) {
76 return nullptr;
79 bool ok = image->AllocateTexture(allocator, allocator->mDevice);
80 if (!ok) {
81 return nullptr;
84 RefPtr<TextureClient> client = image->GetTextureClient(nullptr);
85 if (!client) {
86 return nullptr;
89 client->AddFlags(TextureFlags::SOFTWARE_DECODED_VIDEO);
91 // The texture does not have keyed mutex. When keyed mutex exists, the texture
92 // could not be used for video overlay. Then it needs manual synchronization
93 RefPtr<ID3D11Texture2D> texture = image->GetTexture();
94 if (!texture) {
95 return nullptr;
98 RefPtr<ID3D11DeviceContext> context;
99 allocator->mDevice->GetImmediateContext(getter_AddRefs(context));
100 if (!context) {
101 return nullptr;
104 RefPtr<ID3D10Multithread> mt;
105 HRESULT hr = allocator->mDevice->QueryInterface(
106 (ID3D10Multithread**)getter_AddRefs(mt));
107 if (FAILED(hr) || !mt) {
108 gfxCriticalError() << "Multithread safety interface not supported. " << hr;
109 return nullptr;
112 if (!mt->GetMultithreadProtected()) {
113 gfxCriticalError() << "Device used not marked as multithread-safe.";
114 return nullptr;
117 D3D11MTAutoEnter mtAutoEnter(mt.forget());
119 AutoLockD3D11Texture lockSt(stagingTexture);
121 D3D11_MAP mapType = D3D11_MAP_WRITE;
122 D3D11_MAPPED_SUBRESOURCE mappedResource;
124 hr = context->Map(stagingTexture, 0, mapType, 0, &mappedResource);
125 if (FAILED(hr)) {
126 gfxCriticalNoteOnce << "Mapping D3D11 staging texture failed: "
127 << gfx::hexa(hr);
128 return nullptr;
131 const size_t destStride = mappedResource.RowPitch;
132 uint8_t* yDestPlaneStart = reinterpret_cast<uint8_t*>(mappedResource.pData);
133 uint8_t* uvDestPlaneStart = reinterpret_cast<uint8_t*>(mappedResource.pData) +
134 destStride * aData.YPictureSize().height;
135 // Convert I420 to NV12,
136 libyuv::I420ToNV12(aData.mYChannel, aData.mYStride, aData.mCbChannel,
137 aData.mCbCrStride, aData.mCrChannel, aData.mCbCrStride,
138 yDestPlaneStart, destStride, uvDestPlaneStart, destStride,
139 aData.YDataSize().width, aData.YDataSize().height);
141 context->Unmap(stagingTexture, 0);
143 context->CopyResource(texture, stagingTexture);
145 context->Flush();
147 client->SyncWithObject(syncObject);
148 if (!syncObject->Synchronize(true)) {
149 MOZ_ASSERT_UNREACHABLE("unexpected to be called");
150 return nullptr;
153 return image;
156 D3D11ShareHandleImage::D3D11ShareHandleImage(const gfx::IntSize& aSize,
157 const gfx::IntRect& aRect,
158 gfx::ColorSpace2 aColorSpace,
159 gfx::ColorRange aColorRange)
160 : Image(nullptr, ImageFormat::D3D11_SHARE_HANDLE_TEXTURE),
161 mSize(aSize),
162 mPictureRect(aRect),
163 mColorSpace(aColorSpace),
164 mColorRange(aColorRange) {}
166 bool D3D11ShareHandleImage::AllocateTexture(D3D11RecycleAllocator* aAllocator,
167 ID3D11Device* aDevice) {
168 if (aAllocator) {
169 mTextureClient =
170 aAllocator->CreateOrRecycleClient(mColorSpace, mColorRange, mSize);
171 if (mTextureClient) {
172 D3D11TextureData* textureData = GetData();
173 MOZ_DIAGNOSTIC_ASSERT(textureData, "Wrong TextureDataType");
174 mTexture = textureData->GetD3D11Texture();
175 return true;
177 return false;
178 } else {
179 MOZ_ASSERT(aDevice);
180 CD3D11_TEXTURE2D_DESC newDesc(
181 DXGI_FORMAT_B8G8R8A8_UNORM, mSize.width, mSize.height, 1, 1,
182 D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE);
183 newDesc.MiscFlags =
184 D3D11_RESOURCE_MISC_SHARED_NTHANDLE | D3D11_RESOURCE_MISC_SHARED;
186 HRESULT hr =
187 aDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(mTexture));
188 return SUCCEEDED(hr);
192 gfx::IntSize D3D11ShareHandleImage::GetSize() const { return mSize; }
194 TextureClient* D3D11ShareHandleImage::GetTextureClient(
195 KnowsCompositor* aKnowsCompositor) {
196 return mTextureClient;
199 already_AddRefed<gfx::SourceSurface>
200 D3D11ShareHandleImage::GetAsSourceSurface() {
201 RefPtr<ID3D11Texture2D> src = GetTexture();
202 if (!src) {
203 gfxWarning() << "Cannot readback from shared texture because no texture is "
204 "available.";
205 return nullptr;
208 return gfx::Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture(src);
211 nsresult D3D11ShareHandleImage::BuildSurfaceDescriptorBuffer(
212 SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags,
213 const std::function<MemoryOrShmem(uint32_t)>& aAllocate) {
214 RefPtr<ID3D11Texture2D> src = GetTexture();
215 if (!src) {
216 gfxWarning() << "Cannot readback from shared texture because no texture is "
217 "available.";
218 return NS_ERROR_FAILURE;
221 return gfx::Factory::CreateSdbForD3D11Texture(src, mSize, aSdBuffer,
222 aAllocate);
225 ID3D11Texture2D* D3D11ShareHandleImage::GetTexture() const { return mTexture; }
227 class MOZ_RAII D3D11TextureClientAllocationHelper
228 : public ITextureClientAllocationHelper {
229 public:
230 D3D11TextureClientAllocationHelper(gfx::SurfaceFormat aFormat,
231 gfx::ColorSpace2 aColorSpace,
232 gfx::ColorRange aColorRange,
233 const gfx::IntSize& aSize,
234 TextureAllocationFlags aAllocFlags,
235 ID3D11Device* aDevice,
236 TextureFlags aTextureFlags)
237 : ITextureClientAllocationHelper(aFormat, aSize, BackendSelector::Content,
238 aTextureFlags, aAllocFlags),
239 mColorSpace(aColorSpace),
240 mColorRange(aColorRange),
241 mDevice(aDevice) {}
243 bool IsCompatible(TextureClient* aTextureClient) override {
244 D3D11TextureData* textureData =
245 aTextureClient->GetInternalData()->AsD3D11TextureData();
246 if (!textureData || aTextureClient->GetFormat() != mFormat ||
247 aTextureClient->GetSize() != mSize) {
248 return false;
250 // TODO: Should we also check for change in the allocation flags if RGBA?
251 return (aTextureClient->GetFormat() != gfx::SurfaceFormat::NV12 &&
252 aTextureClient->GetFormat() != gfx::SurfaceFormat::P010 &&
253 aTextureClient->GetFormat() != gfx::SurfaceFormat::P016) ||
254 (textureData->mColorSpace == mColorSpace &&
255 textureData->GetColorRange() == mColorRange &&
256 textureData->GetTextureAllocationFlags() == mAllocationFlags);
259 already_AddRefed<TextureClient> Allocate(
260 KnowsCompositor* aAllocator) override {
261 D3D11TextureData* data =
262 D3D11TextureData::Create(mSize, mFormat, mAllocationFlags, mDevice);
263 if (!data) {
264 return nullptr;
266 data->mColorSpace = mColorSpace;
267 data->SetColorRange(mColorRange);
268 return MakeAndAddRef<TextureClient>(data, mTextureFlags,
269 aAllocator->GetTextureForwarder());
272 private:
273 const gfx::ColorSpace2 mColorSpace;
274 const gfx::ColorRange mColorRange;
275 const RefPtr<ID3D11Device> mDevice;
278 D3D11RecycleAllocator::D3D11RecycleAllocator(
279 KnowsCompositor* aAllocator, ID3D11Device* aDevice,
280 gfx::SurfaceFormat aPreferredFormat)
281 : TextureClientRecycleAllocator(aAllocator),
282 mDevice(aDevice),
283 mCanUseNV12(StaticPrefs::media_wmf_use_nv12_format() &&
284 gfx::DeviceManagerDx::Get()->CanUseNV12()),
285 mCanUseP010(StaticPrefs::media_wmf_use_nv12_format() &&
286 gfx::DeviceManagerDx::Get()->CanUseP010()),
287 mCanUseP016(StaticPrefs::media_wmf_use_nv12_format() &&
288 gfx::DeviceManagerDx::Get()->CanUseP016()) {
289 SetPreferredSurfaceFormat(aPreferredFormat);
292 void D3D11RecycleAllocator::SetPreferredSurfaceFormat(
293 gfx::SurfaceFormat aPreferredFormat) {
294 if ((aPreferredFormat == gfx::SurfaceFormat::NV12 && mCanUseNV12) ||
295 (aPreferredFormat == gfx::SurfaceFormat::P010 && mCanUseP010) ||
296 (aPreferredFormat == gfx::SurfaceFormat::P016 && mCanUseP016)) {
297 mUsableSurfaceFormat = aPreferredFormat;
298 return;
300 // We can't handle the native source format, set it to BGRA which will
301 // force the caller to convert it later.
302 mUsableSurfaceFormat = gfx::SurfaceFormat::B8G8R8A8;
305 already_AddRefed<TextureClient> D3D11RecycleAllocator::CreateOrRecycleClient(
306 gfx::ColorSpace2 aColorSpace, gfx::ColorRange aColorRange,
307 const gfx::IntSize& aSize) {
308 // When CompositorDevice or ContentDevice is updated,
309 // we could not reuse old D3D11Textures. It could cause video flickering.
310 RefPtr<ID3D11Device> device = gfx::DeviceManagerDx::Get()->GetImageDevice();
311 if (!!mImageDevice && mImageDevice != device) {
312 ShrinkToMinimumSize();
314 mImageDevice = device;
316 TextureAllocationFlags allocFlags = TextureAllocationFlags::ALLOC_DEFAULT;
317 if (StaticPrefs::media_wmf_use_sync_texture_AtStartup() ||
318 mDevice == DeviceManagerDx::Get()->GetCompositorDevice()) {
319 // If our device is the compositor device, we don't need any synchronization
320 // in practice.
321 allocFlags = TextureAllocationFlags::ALLOC_MANUAL_SYNCHRONIZATION;
324 D3D11TextureClientAllocationHelper helper(
325 mUsableSurfaceFormat, aColorSpace, aColorRange, aSize, allocFlags,
326 mDevice, layers::TextureFlags::DEFAULT);
328 RefPtr<TextureClient> textureClient =
329 CreateOrRecycle(helper).unwrapOr(nullptr);
330 return textureClient.forget();
333 RefPtr<ID3D11Texture2D> D3D11RecycleAllocator::GetStagingTextureNV12(
334 gfx::IntSize aSize) {
335 if (!mStagingTexture || mStagingTextureSize != aSize) {
336 mStagingTexture = nullptr;
338 D3D11_TEXTURE2D_DESC desc = {};
339 desc.Width = aSize.width;
340 desc.Height = aSize.height;
341 desc.Format = DXGI_FORMAT_NV12;
342 desc.MipLevels = 1;
343 desc.ArraySize = 1;
344 desc.Usage = D3D11_USAGE_STAGING;
345 desc.BindFlags = 0;
346 desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
347 desc.MiscFlags = 0;
348 desc.SampleDesc.Count = 1;
350 HRESULT hr = mDevice->CreateTexture2D(&desc, nullptr,
351 getter_AddRefs(mStagingTexture));
352 if (FAILED(hr)) {
353 gfxCriticalNoteOnce << "allocating D3D11 NV12 staging texture failed: "
354 << gfx::hexa(hr);
355 return nullptr;
357 MOZ_ASSERT(mStagingTexture);
358 mStagingTextureSize = aSize;
361 return mStagingTexture;
364 } // namespace layers
365 } // namespace mozilla