Bug 1704628 Part 1: Make selectContextMenuItem use .activateItem() semantics. r=ochameau
[gecko.git] / image / VectorImage.cpp
blob73f8331ff438a783b8e76d710c9e9b38fac36fdc
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "VectorImage.h"
8 #include "gfx2DGlue.h"
9 #include "gfxContext.h"
10 #include "gfxDrawable.h"
11 #include "gfxPlatform.h"
12 #include "gfxUtils.h"
13 #include "imgFrame.h"
14 #include "mozilla/AutoRestore.h"
15 #include "mozilla/MemoryReporting.h"
16 #include "mozilla/MediaFeatureChange.h"
17 #include "mozilla/dom/Event.h"
18 #include "mozilla/dom/SVGSVGElement.h"
19 #include "mozilla/dom/SVGDocument.h"
20 #include "mozilla/gfx/2D.h"
21 #include "mozilla/gfx/gfxVars.h"
22 #include "mozilla/layers/LayerManager.h"
23 #include "mozilla/PendingAnimationTracker.h"
24 #include "mozilla/PresShell.h"
25 #include "mozilla/ProfilerLabels.h"
26 #include "mozilla/RefPtr.h"
27 #include "mozilla/SVGObserverUtils.h" // for SVGRenderingObserver
28 #include "mozilla/Tuple.h"
29 #include "nsIStreamListener.h"
30 #include "nsMimeTypes.h"
31 #include "nsPresContext.h"
32 #include "nsRect.h"
33 #include "nsString.h"
34 #include "nsStubDocumentObserver.h"
35 #include "nsWindowSizes.h"
36 #include "ImageRegion.h"
37 #include "ISurfaceProvider.h"
38 #include "LookupResult.h"
39 #include "Orientation.h"
40 #include "SVGDocumentWrapper.h"
41 #include "SVGDrawingParameters.h"
42 #include "nsIDOMEventListener.h"
43 #include "SurfaceCache.h"
44 #include "mozilla/dom/Document.h"
45 #include "mozilla/dom/DocumentInlines.h"
47 namespace mozilla {
49 using namespace dom;
50 using namespace dom::SVGPreserveAspectRatio_Binding;
51 using namespace gfx;
52 using namespace layers;
54 namespace image {
56 // Helper-class: SVGRootRenderingObserver
57 class SVGRootRenderingObserver final : public SVGRenderingObserver {
58 public:
59 NS_DECL_ISUPPORTS
61 SVGRootRenderingObserver(SVGDocumentWrapper* aDocWrapper,
62 VectorImage* aVectorImage)
63 : SVGRenderingObserver(),
64 mDocWrapper(aDocWrapper),
65 mVectorImage(aVectorImage),
66 mHonoringInvalidations(true) {
67 MOZ_ASSERT(mDocWrapper, "Need a non-null SVG document wrapper");
68 MOZ_ASSERT(mVectorImage, "Need a non-null VectorImage");
70 StartObserving();
71 Element* elem = GetReferencedElementWithoutObserving();
72 MOZ_ASSERT(elem, "no root SVG node for us to observe");
74 SVGObserverUtils::AddRenderingObserver(elem, this);
75 mInObserverSet = true;
78 void ResumeHonoringInvalidations() { mHonoringInvalidations = true; }
80 protected:
81 virtual ~SVGRootRenderingObserver() {
82 // This needs to call our GetReferencedElementWithoutObserving override,
83 // so must be called here rather than in our base class's dtor.
84 StopObserving();
87 Element* GetReferencedElementWithoutObserving() final {
88 return mDocWrapper->GetRootSVGElem();
91 virtual void OnRenderingChange() override {
92 Element* elem = GetReferencedElementWithoutObserving();
93 MOZ_ASSERT(elem, "missing root SVG node");
95 if (mHonoringInvalidations && !mDocWrapper->ShouldIgnoreInvalidation()) {
96 nsIFrame* frame = elem->GetPrimaryFrame();
97 if (!frame || frame->PresShell()->IsDestroying()) {
98 // We're being destroyed. Bail out.
99 return;
102 // Ignore further invalidations until we draw.
103 mHonoringInvalidations = false;
105 mVectorImage->InvalidateObserversOnNextRefreshDriverTick();
108 // Our caller might've removed us from rendering-observer list.
109 // Add ourselves back!
110 if (!mInObserverSet) {
111 SVGObserverUtils::AddRenderingObserver(elem, this);
112 mInObserverSet = true;
116 // Private data
117 const RefPtr<SVGDocumentWrapper> mDocWrapper;
118 VectorImage* const mVectorImage; // Raw pointer because it owns me.
119 bool mHonoringInvalidations;
122 NS_IMPL_ISUPPORTS(SVGRootRenderingObserver, nsIMutationObserver)
124 class SVGParseCompleteListener final : public nsStubDocumentObserver {
125 public:
126 NS_DECL_ISUPPORTS
128 SVGParseCompleteListener(SVGDocument* aDocument, VectorImage* aImage)
129 : mDocument(aDocument), mImage(aImage) {
130 MOZ_ASSERT(mDocument, "Need an SVG document");
131 MOZ_ASSERT(mImage, "Need an image");
133 mDocument->AddObserver(this);
136 private:
137 ~SVGParseCompleteListener() {
138 if (mDocument) {
139 // The document must have been destroyed before we got our event.
140 // Otherwise this can't happen, since documents hold strong references to
141 // their observers.
142 Cancel();
146 public:
147 void EndLoad(Document* aDocument) override {
148 MOZ_ASSERT(aDocument == mDocument, "Got EndLoad for wrong document?");
150 // OnSVGDocumentParsed will release our owner's reference to us, so ensure
151 // we stick around long enough to complete our work.
152 RefPtr<SVGParseCompleteListener> kungFuDeathGrip(this);
154 mImage->OnSVGDocumentParsed();
157 void Cancel() {
158 MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
159 if (mDocument) {
160 mDocument->RemoveObserver(this);
161 mDocument = nullptr;
165 private:
166 RefPtr<SVGDocument> mDocument;
167 VectorImage* const mImage; // Raw pointer to owner.
170 NS_IMPL_ISUPPORTS(SVGParseCompleteListener, nsIDocumentObserver)
172 class SVGLoadEventListener final : public nsIDOMEventListener {
173 public:
174 NS_DECL_ISUPPORTS
176 SVGLoadEventListener(Document* aDocument, VectorImage* aImage)
177 : mDocument(aDocument), mImage(aImage) {
178 MOZ_ASSERT(mDocument, "Need an SVG document");
179 MOZ_ASSERT(mImage, "Need an image");
181 mDocument->AddEventListener(u"MozSVGAsImageDocumentLoad"_ns, this, true,
182 false);
185 private:
186 ~SVGLoadEventListener() {
187 if (mDocument) {
188 // The document must have been destroyed before we got our event.
189 // Otherwise this can't happen, since documents hold strong references to
190 // their observers.
191 Cancel();
195 public:
196 NS_IMETHOD HandleEvent(Event* aEvent) override {
197 MOZ_ASSERT(mDocument, "Need an SVG document. Received multiple events?");
199 // OnSVGDocumentLoaded will release our owner's reference
200 // to us, so ensure we stick around long enough to complete our work.
201 RefPtr<SVGLoadEventListener> kungFuDeathGrip(this);
203 #ifdef DEBUG
204 nsAutoString eventType;
205 aEvent->GetType(eventType);
206 MOZ_ASSERT(eventType.EqualsLiteral("MozSVGAsImageDocumentLoad"),
207 "Received unexpected event");
208 #endif
210 mImage->OnSVGDocumentLoaded();
212 return NS_OK;
215 void Cancel() {
216 MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
217 if (mDocument) {
218 mDocument->RemoveEventListener(u"MozSVGAsImageDocumentLoad"_ns, this,
219 true);
220 mDocument = nullptr;
224 private:
225 nsCOMPtr<Document> mDocument;
226 VectorImage* const mImage; // Raw pointer to owner.
229 NS_IMPL_ISUPPORTS(SVGLoadEventListener, nsIDOMEventListener)
231 // Helper-class: SVGDrawingCallback
232 class SVGDrawingCallback : public gfxDrawingCallback {
233 public:
234 SVGDrawingCallback(SVGDocumentWrapper* aSVGDocumentWrapper,
235 const IntSize& aViewportSize, const IntSize& aSize,
236 uint32_t aImageFlags)
237 : mSVGDocumentWrapper(aSVGDocumentWrapper),
238 mViewportSize(aViewportSize),
239 mSize(aSize),
240 mImageFlags(aImageFlags) {}
241 virtual bool operator()(gfxContext* aContext, const gfxRect& aFillRect,
242 const SamplingFilter aSamplingFilter,
243 const gfxMatrix& aTransform) override;
245 private:
246 RefPtr<SVGDocumentWrapper> mSVGDocumentWrapper;
247 const IntSize mViewportSize;
248 const IntSize mSize;
249 uint32_t mImageFlags;
252 // Based loosely on SVGIntegrationUtils' PaintFrameCallback::operator()
253 bool SVGDrawingCallback::operator()(gfxContext* aContext,
254 const gfxRect& aFillRect,
255 const SamplingFilter aSamplingFilter,
256 const gfxMatrix& aTransform) {
257 MOZ_ASSERT(mSVGDocumentWrapper, "need an SVGDocumentWrapper");
259 // Get (& sanity-check) the helper-doc's presShell
260 RefPtr<PresShell> presShell = mSVGDocumentWrapper->GetPresShell();
261 MOZ_ASSERT(presShell, "GetPresShell returned null for an SVG image?");
263 Document* doc = presShell->GetDocument();
264 [[maybe_unused]] nsIURI* uri = doc ? doc->GetDocumentURI() : nullptr;
265 AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING(
266 "SVG Image drawing", GRAPHICS,
267 nsPrintfCString("%dx%d %s", mSize.width, mSize.height,
268 uri ? uri->GetSpecOrDefault().get() : "N/A"));
270 gfxContextAutoSaveRestore contextRestorer(aContext);
272 // Clip to aFillRect so that we don't paint outside.
273 aContext->NewPath();
274 aContext->Rectangle(aFillRect);
275 aContext->Clip();
277 gfxMatrix matrix = aTransform;
278 if (!matrix.Invert()) {
279 return false;
281 aContext->SetMatrixDouble(
282 aContext->CurrentMatrixDouble().PreMultiply(matrix).PreScale(
283 double(mSize.width) / mViewportSize.width,
284 double(mSize.height) / mViewportSize.height));
286 nsPresContext* presContext = presShell->GetPresContext();
287 MOZ_ASSERT(presContext, "pres shell w/out pres context");
289 nsRect svgRect(0, 0, presContext->DevPixelsToAppUnits(mViewportSize.width),
290 presContext->DevPixelsToAppUnits(mViewportSize.height));
292 RenderDocumentFlags renderDocFlags =
293 RenderDocumentFlags::IgnoreViewportScrolling;
294 if (!(mImageFlags & imgIContainer::FLAG_SYNC_DECODE)) {
295 renderDocFlags |= RenderDocumentFlags::AsyncDecodeImages;
297 if (mImageFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING) {
298 renderDocFlags |= RenderDocumentFlags::UseHighQualityScaling;
301 presShell->RenderDocument(svgRect, renderDocFlags,
302 NS_RGBA(0, 0, 0, 0), // transparent
303 aContext);
305 return true;
308 class MOZ_STACK_CLASS AutoRestoreSVGState final {
309 public:
310 AutoRestoreSVGState(const SVGDrawingParameters& aParams,
311 SVGDocumentWrapper* aSVGDocumentWrapper, bool& aIsDrawing,
312 bool aContextPaint)
313 : mIsDrawing(aIsDrawing)
314 // Apply any 'preserveAspectRatio' override (if specified) to the root
315 // element:
317 mPAR(aParams.svgContext, aSVGDocumentWrapper->GetRootSVGElem())
318 // Set the animation time:
320 mTime(aSVGDocumentWrapper->GetRootSVGElem(), aParams.animationTime) {
321 MOZ_ASSERT(!aIsDrawing);
322 MOZ_ASSERT(aSVGDocumentWrapper->GetDocument());
324 aIsDrawing = true;
326 // Set context paint (if specified) on the document:
327 if (aContextPaint) {
328 MOZ_ASSERT(aParams.svgContext->GetContextPaint());
329 mContextPaint.emplace(*aParams.svgContext->GetContextPaint(),
330 *aSVGDocumentWrapper->GetDocument());
334 private:
335 AutoRestore<bool> mIsDrawing;
336 AutoPreserveAspectRatioOverride mPAR;
337 AutoSVGTimeSetRestore mTime;
338 Maybe<AutoSetRestoreSVGContextPaint> mContextPaint;
341 // Implement VectorImage's nsISupports-inherited methods
342 NS_IMPL_ISUPPORTS(VectorImage, imgIContainer, nsIStreamListener,
343 nsIRequestObserver)
345 //------------------------------------------------------------------------------
346 // Constructor / Destructor
348 VectorImage::VectorImage(nsIURI* aURI /* = nullptr */)
349 : ImageResource(aURI), // invoke superclass's constructor
350 mLockCount(0),
351 mIsInitialized(false),
352 mDiscardable(false),
353 mIsFullyLoaded(false),
354 mIsDrawing(false),
355 mHaveAnimations(false),
356 mHasPendingInvalidation(false) {}
358 VectorImage::~VectorImage() {
359 ReportDocumentUseCounters();
360 CancelAllListeners();
361 SurfaceCache::RemoveImage(ImageKey(this));
364 //------------------------------------------------------------------------------
365 // Methods inherited from Image.h
367 nsresult VectorImage::Init(const char* aMimeType, uint32_t aFlags) {
368 // We don't support re-initialization
369 if (mIsInitialized) {
370 return NS_ERROR_ILLEGAL_VALUE;
373 MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations && !mError,
374 "Flags unexpectedly set before initialization");
375 MOZ_ASSERT(!strcmp(aMimeType, IMAGE_SVG_XML), "Unexpected mimetype");
377 mDiscardable = !!(aFlags & INIT_FLAG_DISCARDABLE);
379 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
380 if (!mDiscardable) {
381 mLockCount++;
382 SurfaceCache::LockImage(ImageKey(this));
385 mIsInitialized = true;
386 return NS_OK;
389 size_t VectorImage::SizeOfSourceWithComputedFallback(
390 SizeOfState& aState) const {
391 if (!mSVGDocumentWrapper) {
392 return 0; // No document, so no memory used for the document.
395 SVGDocument* doc = mSVGDocumentWrapper->GetDocument();
396 if (!doc) {
397 return 0; // No document, so no memory used for the document.
400 nsWindowSizes windowSizes(aState);
401 doc->DocAddSizeOfIncludingThis(windowSizes);
403 if (windowSizes.getTotalSize() == 0) {
404 // MallocSizeOf fails on this platform. Because we also use this method for
405 // determining the size of cache entries, we need to return something
406 // reasonable here. Unfortunately, there's no way to estimate the document's
407 // size accurately, so we just use a constant value of 100KB, which will
408 // generally underestimate the true size.
409 return 100 * 1024;
412 return windowSizes.getTotalSize();
415 void VectorImage::CollectSizeOfSurfaces(
416 nsTArray<SurfaceMemoryCounter>& aCounters,
417 MallocSizeOf aMallocSizeOf) const {
418 SurfaceCache::CollectSizeOfSurfaces(ImageKey(this), aCounters, aMallocSizeOf);
421 nsresult VectorImage::OnImageDataComplete(nsIRequest* aRequest,
422 nsISupports* aContext,
423 nsresult aStatus, bool aLastPart) {
424 // Call our internal OnStopRequest method, which only talks to our embedded
425 // SVG document. This won't have any effect on our ProgressTracker.
426 nsresult finalStatus = OnStopRequest(aRequest, aStatus);
428 // Give precedence to Necko failure codes.
429 if (NS_FAILED(aStatus)) {
430 finalStatus = aStatus;
433 Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus);
435 if (mIsFullyLoaded || mError) {
436 // Our document is loaded, so we're ready to notify now.
437 mProgressTracker->SyncNotifyProgress(loadProgress);
438 } else {
439 // Record our progress so far; we'll actually send the notifications in
440 // OnSVGDocumentLoaded or OnSVGDocumentError.
441 mLoadProgress = Some(loadProgress);
444 return finalStatus;
447 nsresult VectorImage::OnImageDataAvailable(nsIRequest* aRequest,
448 nsISupports* aContext,
449 nsIInputStream* aInStr,
450 uint64_t aSourceOffset,
451 uint32_t aCount) {
452 return OnDataAvailable(aRequest, aInStr, aSourceOffset, aCount);
455 nsresult VectorImage::StartAnimation() {
456 if (mError) {
457 return NS_ERROR_FAILURE;
460 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
462 mSVGDocumentWrapper->StartAnimation();
463 return NS_OK;
466 nsresult VectorImage::StopAnimation() {
467 nsresult rv = NS_OK;
468 if (mError) {
469 rv = NS_ERROR_FAILURE;
470 } else {
471 MOZ_ASSERT(mIsFullyLoaded && mHaveAnimations,
472 "Should not have been animating!");
474 mSVGDocumentWrapper->StopAnimation();
477 mAnimating = false;
478 return rv;
481 bool VectorImage::ShouldAnimate() {
482 return ImageResource::ShouldAnimate() && mIsFullyLoaded && mHaveAnimations;
485 NS_IMETHODIMP_(void)
486 VectorImage::SetAnimationStartTime(const TimeStamp& aTime) {
487 // We don't care about animation start time.
490 //------------------------------------------------------------------------------
491 // imgIContainer methods
493 //******************************************************************************
494 NS_IMETHODIMP
495 VectorImage::GetWidth(int32_t* aWidth) {
496 if (mError || !mIsFullyLoaded) {
497 // XXXdholbert Technically we should leave outparam untouched when we
498 // fail. But since many callers don't check for failure, we set it to 0 on
499 // failure, for sane/predictable results.
500 *aWidth = 0;
501 return NS_ERROR_FAILURE;
504 SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
505 MOZ_ASSERT(rootElem,
506 "Should have a root SVG elem, since we finished "
507 "loading without errors");
508 int32_t rootElemWidth = rootElem->GetIntrinsicWidth();
509 if (rootElemWidth < 0) {
510 *aWidth = 0;
511 return NS_ERROR_FAILURE;
513 *aWidth = rootElemWidth;
514 return NS_OK;
517 //******************************************************************************
518 nsresult VectorImage::GetNativeSizes(nsTArray<IntSize>& aNativeSizes) const {
519 return NS_ERROR_NOT_IMPLEMENTED;
522 //******************************************************************************
523 size_t VectorImage::GetNativeSizesLength() const { return 0; }
525 //******************************************************************************
526 NS_IMETHODIMP_(void)
527 VectorImage::RequestRefresh(const TimeStamp& aTime) {
528 if (HadRecentRefresh(aTime)) {
529 return;
532 PendingAnimationTracker* tracker =
533 mSVGDocumentWrapper->GetDocument()->GetPendingAnimationTracker();
534 if (tracker && ShouldAnimate()) {
535 tracker->TriggerPendingAnimationsOnNextTick(aTime);
538 EvaluateAnimation();
540 mSVGDocumentWrapper->TickRefreshDriver();
542 if (mHasPendingInvalidation) {
543 SendInvalidationNotifications();
547 void VectorImage::SendInvalidationNotifications() {
548 // Animated images don't send out invalidation notifications as soon as
549 // they're generated. Instead, InvalidateObserversOnNextRefreshDriverTick
550 // records that there are pending invalidations and then returns immediately.
551 // The notifications are actually sent from RequestRefresh(). We send these
552 // notifications there to ensure that there is actually a document observing
553 // us. Otherwise, the notifications are just wasted effort.
555 // Non-animated images post an event to call this method from
556 // InvalidateObserversOnNextRefreshDriverTick, because RequestRefresh is never
557 // called for them. Ordinarily this isn't needed, since we send out
558 // invalidation notifications in OnSVGDocumentLoaded, but in rare cases the
559 // SVG document may not be 100% ready to render at that time. In those cases
560 // we would miss the subsequent invalidations if we didn't send out the
561 // notifications indirectly in |InvalidateObservers...|.
563 mHasPendingInvalidation = false;
564 SurfaceCache::RemoveImage(ImageKey(this));
566 if (UpdateImageContainer(Nothing())) {
567 // If we have image containers, that means we probably won't get a Draw call
568 // from the owner since they are using the container. We must assume all
569 // invalidations need to be handled.
570 MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
571 mRenderingObserver->ResumeHonoringInvalidations();
574 if (mProgressTracker) {
575 mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
576 GetMaxSizedIntRect());
580 NS_IMETHODIMP_(IntRect)
581 VectorImage::GetImageSpaceInvalidationRect(const IntRect& aRect) {
582 return aRect;
585 //******************************************************************************
586 NS_IMETHODIMP
587 VectorImage::GetHeight(int32_t* aHeight) {
588 if (mError || !mIsFullyLoaded) {
589 // XXXdholbert Technically we should leave outparam untouched when we
590 // fail. But since many callers don't check for failure, we set it to 0 on
591 // failure, for sane/predictable results.
592 *aHeight = 0;
593 return NS_ERROR_FAILURE;
596 SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
597 MOZ_ASSERT(rootElem,
598 "Should have a root SVG elem, since we finished "
599 "loading without errors");
600 int32_t rootElemHeight = rootElem->GetIntrinsicHeight();
601 if (rootElemHeight < 0) {
602 *aHeight = 0;
603 return NS_ERROR_FAILURE;
605 *aHeight = rootElemHeight;
606 return NS_OK;
609 //******************************************************************************
610 NS_IMETHODIMP
611 VectorImage::GetIntrinsicSize(nsSize* aSize) {
612 if (mError || !mIsFullyLoaded) {
613 return NS_ERROR_FAILURE;
616 nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
617 if (!rootFrame) {
618 return NS_ERROR_FAILURE;
621 *aSize = nsSize(-1, -1);
622 IntrinsicSize rfSize = rootFrame->GetIntrinsicSize();
623 if (rfSize.width) {
624 aSize->width = *rfSize.width;
626 if (rfSize.height) {
627 aSize->height = *rfSize.height;
629 return NS_OK;
632 //******************************************************************************
633 Maybe<AspectRatio> VectorImage::GetIntrinsicRatio() {
634 if (mError || !mIsFullyLoaded) {
635 return Nothing();
638 nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
639 if (!rootFrame) {
640 return Nothing();
643 return Some(rootFrame->GetIntrinsicRatio());
646 NS_IMETHODIMP_(Orientation)
647 VectorImage::GetOrientation() { return Orientation(); }
649 //******************************************************************************
650 NS_IMETHODIMP
651 VectorImage::GetType(uint16_t* aType) {
652 NS_ENSURE_ARG_POINTER(aType);
654 *aType = imgIContainer::TYPE_VECTOR;
655 return NS_OK;
658 //******************************************************************************
659 NS_IMETHODIMP
660 VectorImage::GetProducerId(uint32_t* aId) {
661 NS_ENSURE_ARG_POINTER(aId);
663 *aId = ImageResource::GetImageProducerId();
664 return NS_OK;
667 //******************************************************************************
668 NS_IMETHODIMP
669 VectorImage::GetAnimated(bool* aAnimated) {
670 if (mError || !mIsFullyLoaded) {
671 return NS_ERROR_FAILURE;
674 *aAnimated = mSVGDocumentWrapper->IsAnimated();
675 return NS_OK;
678 //******************************************************************************
679 int32_t VectorImage::GetFirstFrameDelay() {
680 if (mError) {
681 return -1;
684 if (!mSVGDocumentWrapper->IsAnimated()) {
685 return -1;
688 // We don't really have a frame delay, so just pretend that we constantly
689 // need updates.
690 return 0;
693 NS_IMETHODIMP_(bool)
694 VectorImage::WillDrawOpaqueNow() {
695 return false; // In general, SVG content is not opaque.
698 //******************************************************************************
699 NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
700 VectorImage::GetFrame(uint32_t aWhichFrame, uint32_t aFlags) {
701 if (mError) {
702 return nullptr;
705 // Look up height & width
706 // ----------------------
707 SVGSVGElement* svgElem = mSVGDocumentWrapper->GetRootSVGElem();
708 MOZ_ASSERT(svgElem,
709 "Should have a root SVG elem, since we finished "
710 "loading without errors");
711 nsIntSize imageIntSize(svgElem->GetIntrinsicWidth(),
712 svgElem->GetIntrinsicHeight());
714 if (imageIntSize.IsEmpty()) {
715 // We'll get here if our SVG doc has a percent-valued or negative width or
716 // height.
717 return nullptr;
720 return GetFrameAtSize(imageIntSize, aWhichFrame, aFlags);
723 NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
724 VectorImage::GetFrameAtSize(const IntSize& aSize, uint32_t aWhichFrame,
725 uint32_t aFlags) {
726 AutoProfilerImagePaintMarker PROFILER_RAII(this);
727 #ifdef DEBUG
728 NotifyDrawingObservers();
729 #endif
731 auto result = GetFrameInternal(aSize, Nothing(), aWhichFrame, aFlags);
732 return Get<2>(result).forget();
735 Tuple<ImgDrawResult, IntSize, RefPtr<SourceSurface>>
736 VectorImage::GetFrameInternal(const IntSize& aSize,
737 const Maybe<SVGImageContext>& aSVGContext,
738 uint32_t aWhichFrame, uint32_t aFlags) {
739 MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
741 if (aSize.IsEmpty() || aWhichFrame > FRAME_MAX_VALUE) {
742 return MakeTuple(ImgDrawResult::BAD_ARGS, aSize, RefPtr<SourceSurface>());
745 if (mError) {
746 return MakeTuple(ImgDrawResult::BAD_IMAGE, aSize, RefPtr<SourceSurface>());
749 if (!mIsFullyLoaded) {
750 return MakeTuple(ImgDrawResult::NOT_READY, aSize, RefPtr<SourceSurface>());
753 RefPtr<SourceSurface> sourceSurface;
754 IntSize decodeSize;
755 Tie(sourceSurface, decodeSize) =
756 LookupCachedSurface(aSize, aSVGContext, aFlags);
757 if (sourceSurface) {
758 return MakeTuple(ImgDrawResult::SUCCESS, decodeSize,
759 std::move(sourceSurface));
762 if (mIsDrawing) {
763 NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
764 return MakeTuple(ImgDrawResult::TEMPORARY_ERROR, decodeSize,
765 RefPtr<SourceSurface>());
768 // By using a null gfxContext, we ensure that we will always attempt to
769 // create a surface, even if we aren't capable of caching it (e.g. due to our
770 // flags, having an animation, etc). Otherwise CreateSurface will assume that
771 // the caller is capable of drawing directly to its own draw target if we
772 // cannot cache.
773 SVGDrawingParameters params(
774 nullptr, decodeSize, aSize, ImageRegion::Create(decodeSize),
775 SamplingFilter::POINT, aSVGContext,
776 mSVGDocumentWrapper->GetCurrentTimeAsFloat(), aFlags, 1.0);
778 bool didCache; // Was the surface put into the cache?
779 bool contextPaint = aSVGContext && aSVGContext->GetContextPaint();
781 AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper, mIsDrawing,
782 contextPaint);
784 RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
785 RefPtr<SourceSurface> surface = CreateSurface(params, svgDrawable, didCache);
786 if (!surface) {
787 MOZ_ASSERT(!didCache);
788 return MakeTuple(ImgDrawResult::TEMPORARY_ERROR, decodeSize,
789 RefPtr<SourceSurface>());
792 SendFrameComplete(didCache, params.flags);
793 return MakeTuple(ImgDrawResult::SUCCESS, decodeSize, std::move(surface));
796 //******************************************************************************
797 Tuple<ImgDrawResult, IntSize> VectorImage::GetImageContainerSize(
798 LayerManager* aManager, const IntSize& aSize, uint32_t aFlags) {
799 if (mError) {
800 return MakeTuple(ImgDrawResult::BAD_IMAGE, IntSize(0, 0));
803 if (!mIsFullyLoaded) {
804 return MakeTuple(ImgDrawResult::NOT_READY, IntSize(0, 0));
807 if (mHaveAnimations ||
808 aManager->GetBackendType() != LayersBackend::LAYERS_WR) {
809 return MakeTuple(ImgDrawResult::NOT_SUPPORTED, IntSize(0, 0));
812 // We don't need to check if the size is too big since we only support
813 // WebRender backends.
814 if (aSize.IsEmpty()) {
815 return MakeTuple(ImgDrawResult::BAD_ARGS, IntSize(0, 0));
818 return MakeTuple(ImgDrawResult::SUCCESS, aSize);
821 NS_IMETHODIMP_(bool)
822 VectorImage::IsImageContainerAvailable(LayerManager* aManager,
823 uint32_t aFlags) {
824 if (mError || !mIsFullyLoaded || mHaveAnimations ||
825 aManager->GetBackendType() != LayersBackend::LAYERS_WR) {
826 return false;
829 return true;
832 //******************************************************************************
833 NS_IMETHODIMP_(already_AddRefed<ImageContainer>)
834 VectorImage::GetImageContainer(LayerManager* aManager, uint32_t aFlags) {
835 MOZ_ASSERT(aManager->GetBackendType() != LayersBackend::LAYERS_WR,
836 "WebRender should always use GetImageContainerAvailableAtSize!");
837 return nullptr;
840 //******************************************************************************
841 NS_IMETHODIMP_(bool)
842 VectorImage::IsImageContainerAvailableAtSize(LayerManager* aManager,
843 const IntSize& aSize,
844 uint32_t aFlags) {
845 // Since we only support image containers with WebRender, and it can handle
846 // textures larger than the hw max texture size, we don't need to check aSize.
847 return !aSize.IsEmpty() && IsImageContainerAvailable(aManager, aFlags);
850 //******************************************************************************
851 NS_IMETHODIMP_(ImgDrawResult)
852 VectorImage::GetImageContainerAtSize(layers::LayerManager* aManager,
853 const gfx::IntSize& aSize,
854 const Maybe<SVGImageContext>& aSVGContext,
855 uint32_t aFlags,
856 layers::ImageContainer** aOutContainer) {
857 Maybe<SVGImageContext> newSVGContext;
858 MaybeRestrictSVGContext(newSVGContext, aSVGContext, aFlags);
860 // The aspect ratio flag was already handled as part of the SVG context
861 // restriction above.
862 uint32_t flags = aFlags & ~(FLAG_FORCE_PRESERVEASPECTRATIO_NONE);
863 return GetImageContainerImpl(aManager, aSize,
864 newSVGContext ? newSVGContext : aSVGContext,
865 flags, aOutContainer);
868 bool VectorImage::MaybeRestrictSVGContext(
869 Maybe<SVGImageContext>& aNewSVGContext,
870 const Maybe<SVGImageContext>& aSVGContext, uint32_t aFlags) {
871 bool overridePAR =
872 (aFlags & FLAG_FORCE_PRESERVEASPECTRATIO_NONE) && aSVGContext;
874 bool haveContextPaint = aSVGContext && aSVGContext->GetContextPaint();
875 bool blockContextPaint = false;
876 if (haveContextPaint) {
877 blockContextPaint = !SVGContextPaint::IsAllowedForImageFromURI(mURI);
880 if (overridePAR || blockContextPaint) {
881 // The key that we create for the image surface cache must match the way
882 // that the image will be painted, so we need to initialize a new matching
883 // SVGImageContext here in order to generate the correct key.
885 aNewSVGContext = aSVGContext; // copy
887 if (overridePAR) {
888 // The SVGImageContext must take account of the preserveAspectRatio
889 // override:
890 MOZ_ASSERT(!aSVGContext->GetPreserveAspectRatio(),
891 "FLAG_FORCE_PRESERVEASPECTRATIO_NONE is not expected if a "
892 "preserveAspectRatio override is supplied");
893 Maybe<SVGPreserveAspectRatio> aspectRatio = Some(SVGPreserveAspectRatio(
894 SVG_PRESERVEASPECTRATIO_NONE, SVG_MEETORSLICE_UNKNOWN));
895 aNewSVGContext->SetPreserveAspectRatio(aspectRatio);
898 if (blockContextPaint) {
899 // The SVGImageContext must not include context paint if the image is
900 // not allowed to use it:
901 aNewSVGContext->ClearContextPaint();
905 return haveContextPaint && !blockContextPaint;
908 //******************************************************************************
909 NS_IMETHODIMP_(ImgDrawResult)
910 VectorImage::Draw(gfxContext* aContext, const nsIntSize& aSize,
911 const ImageRegion& aRegion, uint32_t aWhichFrame,
912 SamplingFilter aSamplingFilter,
913 const Maybe<SVGImageContext>& aSVGContext, uint32_t aFlags,
914 float aOpacity) {
915 if (aWhichFrame > FRAME_MAX_VALUE) {
916 return ImgDrawResult::BAD_ARGS;
919 if (!aContext) {
920 return ImgDrawResult::BAD_ARGS;
923 if (mError) {
924 return ImgDrawResult::BAD_IMAGE;
927 if (!mIsFullyLoaded) {
928 return ImgDrawResult::NOT_READY;
931 if (mAnimationConsumers == 0) {
932 SendOnUnlockedDraw(aFlags);
935 // We should bypass the cache when:
936 // - We are using a DrawTargetRecording because we prefer the drawing commands
937 // in general to the rasterized surface. This allows blob images to avoid
938 // rasterized SVGs with WebRender.
939 // - The size exceeds what we are willing to cache as a rasterized surface.
940 // We don't do this for WebRender because the performance of the fallback
941 // path is quite bad and upscaling the SVG from the clamped size is better
942 // than bringing the browser to a crawl.
943 if (aContext->GetDrawTarget()->GetBackendType() == BackendType::RECORDING ||
944 (!gfxVars::UseWebRender() &&
945 aSize != SurfaceCache::ClampVectorSize(aSize))) {
946 aFlags |= FLAG_BYPASS_SURFACE_CACHE;
949 MOZ_ASSERT(!(aFlags & FLAG_FORCE_PRESERVEASPECTRATIO_NONE) ||
950 (aSVGContext && aSVGContext->GetViewportSize()),
951 "Viewport size is required when using "
952 "FLAG_FORCE_PRESERVEASPECTRATIO_NONE");
954 float animTime = (aWhichFrame == FRAME_FIRST)
955 ? 0.0f
956 : mSVGDocumentWrapper->GetCurrentTimeAsFloat();
958 Maybe<SVGImageContext> newSVGContext;
959 bool contextPaint =
960 MaybeRestrictSVGContext(newSVGContext, aSVGContext, aFlags);
962 SVGDrawingParameters params(aContext, aSize, aSize, aRegion, aSamplingFilter,
963 newSVGContext ? newSVGContext : aSVGContext,
964 animTime, aFlags, aOpacity);
966 // If we have an prerasterized version of this image that matches the
967 // drawing parameters, use that.
968 RefPtr<SourceSurface> sourceSurface;
969 Tie(sourceSurface, params.size) =
970 LookupCachedSurface(aSize, params.svgContext, aFlags);
971 if (sourceSurface) {
972 RefPtr<gfxDrawable> drawable =
973 new gfxSurfaceDrawable(sourceSurface, params.size);
974 Show(drawable, params);
975 return ImgDrawResult::SUCCESS;
978 // else, we need to paint the image:
980 if (mIsDrawing) {
981 NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
982 return ImgDrawResult::TEMPORARY_ERROR;
985 AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper, mIsDrawing,
986 contextPaint);
988 bool didCache; // Was the surface put into the cache?
989 RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
990 sourceSurface = CreateSurface(params, svgDrawable, didCache);
991 if (!sourceSurface) {
992 MOZ_ASSERT(!didCache);
993 Show(svgDrawable, params);
994 return ImgDrawResult::SUCCESS;
997 RefPtr<gfxDrawable> drawable =
998 new gfxSurfaceDrawable(sourceSurface, params.size);
999 Show(drawable, params);
1000 SendFrameComplete(didCache, params.flags);
1001 return ImgDrawResult::SUCCESS;
1004 already_AddRefed<gfxDrawable> VectorImage::CreateSVGDrawable(
1005 const SVGDrawingParameters& aParams) {
1006 RefPtr<gfxDrawingCallback> cb = new SVGDrawingCallback(
1007 mSVGDocumentWrapper, aParams.viewportSize, aParams.size, aParams.flags);
1009 RefPtr<gfxDrawable> svgDrawable = new gfxCallbackDrawable(cb, aParams.size);
1010 return svgDrawable.forget();
1013 Tuple<RefPtr<SourceSurface>, IntSize> VectorImage::LookupCachedSurface(
1014 const IntSize& aSize, const Maybe<SVGImageContext>& aSVGContext,
1015 uint32_t aFlags) {
1016 // If we're not allowed to use a cached surface, don't attempt a lookup.
1017 if (aFlags & FLAG_BYPASS_SURFACE_CACHE) {
1018 return MakeTuple(RefPtr<SourceSurface>(), aSize);
1021 // We don't do any caching if we have animation, so don't bother with a lookup
1022 // in this case either.
1023 if (mHaveAnimations) {
1024 return MakeTuple(RefPtr<SourceSurface>(), aSize);
1027 LookupResult result(MatchType::NOT_FOUND);
1028 SurfaceKey surfaceKey = VectorSurfaceKey(aSize, aSVGContext);
1029 if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
1030 result = SurfaceCache::Lookup(ImageKey(this), surfaceKey,
1031 /* aMarkUsed = */ true);
1032 } else {
1033 result = SurfaceCache::LookupBestMatch(ImageKey(this), surfaceKey,
1034 /* aMarkUsed = */ true);
1037 IntSize rasterSize =
1038 result.SuggestedSize().IsEmpty() ? aSize : result.SuggestedSize();
1039 MOZ_ASSERT(result.Type() != MatchType::SUBSTITUTE_BECAUSE_PENDING);
1040 if (!result || result.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND) {
1041 // No matching surface, or the OS freed the volatile buffer.
1042 return MakeTuple(RefPtr<SourceSurface>(), rasterSize);
1045 RefPtr<SourceSurface> sourceSurface = result.Surface()->GetSourceSurface();
1046 if (!sourceSurface) {
1047 // Something went wrong. (Probably a GPU driver crash or device reset.)
1048 // Attempt to recover.
1049 RecoverFromLossOfSurfaces();
1050 return MakeTuple(RefPtr<SourceSurface>(), rasterSize);
1053 return MakeTuple(std::move(sourceSurface), rasterSize);
1056 already_AddRefed<SourceSurface> VectorImage::CreateSurface(
1057 const SVGDrawingParameters& aParams, gfxDrawable* aSVGDrawable,
1058 bool& aWillCache) {
1059 MOZ_ASSERT(mIsDrawing);
1061 mSVGDocumentWrapper->UpdateViewportBounds(aParams.viewportSize);
1062 mSVGDocumentWrapper->FlushImageTransformInvalidation();
1064 // Determine whether or not we should put the surface to be created into
1065 // the cache. If we fail, we need to reset this to false to let the caller
1066 // know nothing was put in the cache.
1067 aWillCache = !(aParams.flags & FLAG_BYPASS_SURFACE_CACHE) &&
1068 // Refuse to cache animated images:
1069 // XXX(seth): We may remove this restriction in bug 922893.
1070 !mHaveAnimations &&
1071 // The image is too big to fit in the cache:
1072 SurfaceCache::CanHold(aParams.size);
1074 // If we weren't given a context, then we know we just want the rasterized
1075 // surface. We will create the frame below but only insert it into the cache
1076 // if we actually need to.
1077 if (!aWillCache && aParams.context) {
1078 return nullptr;
1081 // We're about to rerasterize, which may mean that some of the previous
1082 // surfaces we've rasterized aren't useful anymore. We can allow them to
1083 // expire from the cache by unlocking them here, and then sending out an
1084 // invalidation. If this image is locked, any surfaces that are still useful
1085 // will become locked again when Draw touches them, and the remainder will
1086 // eventually expire.
1087 if (aWillCache) {
1088 SurfaceCache::UnlockEntries(ImageKey(this));
1091 // If there is no context, the default backend is fine.
1092 BackendType backend =
1093 aParams.context ? aParams.context->GetDrawTarget()->GetBackendType()
1094 : gfxPlatform::GetPlatform()->GetDefaultContentBackend();
1096 // Try to create an imgFrame, initializing the surface it contains by drawing
1097 // our gfxDrawable into it. (We use FILTER_NEAREST since we never scale here.)
1098 auto frame = MakeNotNull<RefPtr<imgFrame>>();
1099 nsresult rv = frame->InitWithDrawable(
1100 aSVGDrawable, aParams.size, SurfaceFormat::OS_RGBA, SamplingFilter::POINT,
1101 aParams.flags, backend);
1103 // If we couldn't create the frame, it was probably because it would end
1104 // up way too big. Generally it also wouldn't fit in the cache, but the prefs
1105 // could be set such that the cache isn't the limiting factor.
1106 if (NS_FAILED(rv)) {
1107 aWillCache = false;
1108 return nullptr;
1111 // Take a strong reference to the frame's surface and make sure it hasn't
1112 // already been purged by the operating system.
1113 RefPtr<SourceSurface> surface = frame->GetSourceSurface();
1114 if (!surface) {
1115 aWillCache = false;
1116 return nullptr;
1119 // We created the frame, but only because we had no context to draw to
1120 // directly. All the caller wants is the surface in this case.
1121 if (!aWillCache) {
1122 return surface.forget();
1125 // Attempt to cache the frame.
1126 SurfaceKey surfaceKey = VectorSurfaceKey(aParams.size, aParams.svgContext);
1127 NotNull<RefPtr<ISurfaceProvider>> provider =
1128 MakeNotNull<SimpleSurfaceProvider*>(ImageKey(this), surfaceKey, frame);
1130 if (SurfaceCache::Insert(provider) == InsertOutcome::SUCCESS) {
1131 if (aParams.size != aParams.drawSize) {
1132 // We created a new surface that wasn't the size we requested, which means
1133 // we entered factor-of-2 mode. We should purge any surfaces we no longer
1134 // need rather than waiting for the cache to expire them.
1135 SurfaceCache::PruneImage(ImageKey(this));
1137 } else {
1138 aWillCache = false;
1141 return surface.forget();
1144 void VectorImage::SendFrameComplete(bool aDidCache, uint32_t aFlags) {
1145 // If the cache was not updated, we have nothing to do.
1146 if (!aDidCache) {
1147 return;
1150 // Send out an invalidation so that surfaces that are still in use get
1151 // re-locked. See the discussion of the UnlockSurfaces call above.
1152 if (!(aFlags & FLAG_ASYNC_NOTIFY)) {
1153 mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
1154 GetMaxSizedIntRect());
1155 } else {
1156 NotNull<RefPtr<VectorImage>> image = WrapNotNull(this);
1157 NS_DispatchToMainThread(CreateMediumHighRunnable(NS_NewRunnableFunction(
1158 "ProgressTracker::SyncNotifyProgress", [=]() -> void {
1159 RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
1160 if (tracker) {
1161 tracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
1162 GetMaxSizedIntRect());
1164 })));
1168 void VectorImage::Show(gfxDrawable* aDrawable,
1169 const SVGDrawingParameters& aParams) {
1170 // The surface size may differ from the size at which we wish to draw. As
1171 // such, we may need to adjust the context/region to take this into account.
1172 gfxContextMatrixAutoSaveRestore saveMatrix(aParams.context);
1173 ImageRegion region(aParams.region);
1174 if (aParams.drawSize != aParams.size) {
1175 gfx::Size scale(double(aParams.drawSize.width) / aParams.size.width,
1176 double(aParams.drawSize.height) / aParams.size.height);
1177 aParams.context->Multiply(gfxMatrix::Scaling(scale.width, scale.height));
1178 region.Scale(1.0 / scale.width, 1.0 / scale.height);
1181 MOZ_ASSERT(aDrawable, "Should have a gfxDrawable by now");
1182 gfxUtils::DrawPixelSnapped(aParams.context, aDrawable,
1183 SizeDouble(aParams.size), region,
1184 SurfaceFormat::OS_RGBA, aParams.samplingFilter,
1185 aParams.flags, aParams.opacity, false);
1187 AutoProfilerImagePaintMarker PROFILER_RAII(this);
1188 #ifdef DEBUG
1189 NotifyDrawingObservers();
1190 #endif
1192 MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
1193 mRenderingObserver->ResumeHonoringInvalidations();
1196 void VectorImage::RecoverFromLossOfSurfaces() {
1197 NS_WARNING("An imgFrame became invalid. Attempting to recover...");
1199 // Discard all existing frames, since they're probably all now invalid.
1200 SurfaceCache::RemoveImage(ImageKey(this));
1203 NS_IMETHODIMP
1204 VectorImage::StartDecoding(uint32_t aFlags, uint32_t aWhichFrame) {
1205 // Nothing to do for SVG images
1206 return NS_OK;
1209 bool VectorImage::StartDecodingWithResult(uint32_t aFlags,
1210 uint32_t aWhichFrame) {
1211 // SVG images are ready to draw when they are loaded
1212 return mIsFullyLoaded;
1215 imgIContainer::DecodeResult VectorImage::RequestDecodeWithResult(
1216 uint32_t aFlags, uint32_t aWhichFrame) {
1217 // SVG images are ready to draw when they are loaded and don't have an error.
1219 if (mError) {
1220 return imgIContainer::DECODE_REQUEST_FAILED;
1223 if (!mIsFullyLoaded) {
1224 return imgIContainer::DECODE_REQUESTED;
1227 return imgIContainer::DECODE_SURFACE_AVAILABLE;
1230 NS_IMETHODIMP
1231 VectorImage::RequestDecodeForSize(const nsIntSize& aSize, uint32_t aFlags,
1232 uint32_t aWhichFrame) {
1233 // Nothing to do for SVG images, though in theory we could rasterize to the
1234 // provided size ahead of time if we supported off-main-thread SVG
1235 // rasterization...
1236 return NS_OK;
1239 //******************************************************************************
1241 NS_IMETHODIMP
1242 VectorImage::LockImage() {
1243 MOZ_ASSERT(NS_IsMainThread());
1245 if (mError) {
1246 return NS_ERROR_FAILURE;
1249 mLockCount++;
1251 if (mLockCount == 1) {
1252 // Lock this image's surfaces in the SurfaceCache.
1253 SurfaceCache::LockImage(ImageKey(this));
1256 return NS_OK;
1259 //******************************************************************************
1261 NS_IMETHODIMP
1262 VectorImage::UnlockImage() {
1263 MOZ_ASSERT(NS_IsMainThread());
1265 if (mError) {
1266 return NS_ERROR_FAILURE;
1269 if (mLockCount == 0) {
1270 MOZ_ASSERT_UNREACHABLE("Calling UnlockImage with a zero lock count");
1271 return NS_ERROR_ABORT;
1274 mLockCount--;
1276 if (mLockCount == 0) {
1277 // Unlock this image's surfaces in the SurfaceCache.
1278 SurfaceCache::UnlockImage(ImageKey(this));
1281 return NS_OK;
1284 //******************************************************************************
1286 NS_IMETHODIMP
1287 VectorImage::RequestDiscard() {
1288 MOZ_ASSERT(NS_IsMainThread());
1290 if (mDiscardable && mLockCount == 0) {
1291 SurfaceCache::RemoveImage(ImageKey(this));
1292 mProgressTracker->OnDiscard();
1295 return NS_OK;
1298 void VectorImage::OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) {
1299 MOZ_ASSERT(mProgressTracker);
1301 NS_DispatchToMainThread(NewRunnableMethod("ProgressTracker::OnDiscard",
1302 mProgressTracker,
1303 &ProgressTracker::OnDiscard));
1306 //******************************************************************************
1307 NS_IMETHODIMP
1308 VectorImage::ResetAnimation() {
1309 if (mError) {
1310 return NS_ERROR_FAILURE;
1313 if (!mIsFullyLoaded || !mHaveAnimations) {
1314 return NS_OK; // There are no animations to be reset.
1317 mSVGDocumentWrapper->ResetAnimation();
1319 return NS_OK;
1322 NS_IMETHODIMP_(float)
1323 VectorImage::GetFrameIndex(uint32_t aWhichFrame) {
1324 MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
1325 return aWhichFrame == FRAME_FIRST
1326 ? 0.0f
1327 : mSVGDocumentWrapper->GetCurrentTimeAsFloat();
1330 //------------------------------------------------------------------------------
1331 // nsIRequestObserver methods
1333 //******************************************************************************
1334 NS_IMETHODIMP
1335 VectorImage::OnStartRequest(nsIRequest* aRequest) {
1336 MOZ_ASSERT(!mSVGDocumentWrapper,
1337 "Repeated call to OnStartRequest -- can this happen?");
1339 mSVGDocumentWrapper = new SVGDocumentWrapper();
1340 nsresult rv = mSVGDocumentWrapper->OnStartRequest(aRequest);
1341 if (NS_FAILED(rv)) {
1342 mSVGDocumentWrapper = nullptr;
1343 mError = true;
1344 return rv;
1347 // Create a listener to wait until the SVG document is fully loaded, which
1348 // will signal that this image is ready to render. Certain error conditions
1349 // will prevent us from ever getting this notification, so we also create a
1350 // listener that waits for parsing to complete and cancels the
1351 // SVGLoadEventListener if needed. The listeners are automatically attached
1352 // to the document by their constructors.
1353 SVGDocument* document = mSVGDocumentWrapper->GetDocument();
1354 mLoadEventListener = new SVGLoadEventListener(document, this);
1355 mParseCompleteListener = new SVGParseCompleteListener(document, this);
1357 // Displayed documents will call InitUseCounters under SetScriptGlobalObject,
1358 // but SVG image documents never get a script global object, so we initialize
1359 // use counters here, right after the document has been created.
1360 document->InitUseCounters();
1362 return NS_OK;
1365 //******************************************************************************
1366 NS_IMETHODIMP
1367 VectorImage::OnStopRequest(nsIRequest* aRequest, nsresult aStatus) {
1368 if (mError) {
1369 return NS_ERROR_FAILURE;
1372 return mSVGDocumentWrapper->OnStopRequest(aRequest, aStatus);
1375 void VectorImage::OnSVGDocumentParsed() {
1376 MOZ_ASSERT(mParseCompleteListener, "Should have the parse complete listener");
1377 MOZ_ASSERT(mLoadEventListener, "Should have the load event listener");
1379 if (!mSVGDocumentWrapper->GetRootSVGElem()) {
1380 // This is an invalid SVG document. It may have failed to parse, or it may
1381 // be missing the <svg> root element, or the <svg> root element may not
1382 // declare the correct namespace. In any of these cases, we'll never be
1383 // notified that the SVG finished loading, so we need to treat this as an
1384 // error.
1385 OnSVGDocumentError();
1389 void VectorImage::CancelAllListeners() {
1390 if (mParseCompleteListener) {
1391 mParseCompleteListener->Cancel();
1392 mParseCompleteListener = nullptr;
1394 if (mLoadEventListener) {
1395 mLoadEventListener->Cancel();
1396 mLoadEventListener = nullptr;
1400 void VectorImage::OnSVGDocumentLoaded() {
1401 MOZ_ASSERT(mSVGDocumentWrapper->GetRootSVGElem(),
1402 "Should have parsed successfully");
1403 MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations,
1404 "These flags shouldn't get set until OnSVGDocumentLoaded. "
1405 "Duplicate calls to OnSVGDocumentLoaded?");
1407 CancelAllListeners();
1409 // XXX Flushing is wasteful if embedding frame hasn't had initial reflow.
1410 mSVGDocumentWrapper->FlushLayout();
1412 // This is the earliest point that we can get accurate use counter data
1413 // for a valid SVG document. Without the FlushLayout call, we would miss
1414 // any CSS property usage that comes from SVG presentation attributes.
1415 mSVGDocumentWrapper->GetDocument()->ReportDocumentUseCounters();
1417 mIsFullyLoaded = true;
1418 mHaveAnimations = mSVGDocumentWrapper->IsAnimated();
1420 // Start listening to our image for rendering updates.
1421 mRenderingObserver = new SVGRootRenderingObserver(mSVGDocumentWrapper, this);
1423 // ProgressTracker::SyncNotifyProgress may release us, so ensure we
1424 // stick around long enough to complete our work.
1425 RefPtr<VectorImage> kungFuDeathGrip(this);
1427 // Tell *our* observers that we're done loading.
1428 if (mProgressTracker) {
1429 Progress progress = FLAG_SIZE_AVAILABLE | FLAG_HAS_TRANSPARENCY |
1430 FLAG_FRAME_COMPLETE | FLAG_DECODE_COMPLETE;
1432 if (mHaveAnimations) {
1433 progress |= FLAG_IS_ANIMATED;
1436 // Merge in any saved progress from OnImageDataComplete.
1437 if (mLoadProgress) {
1438 progress |= *mLoadProgress;
1439 mLoadProgress = Nothing();
1442 mProgressTracker->SyncNotifyProgress(progress, GetMaxSizedIntRect());
1445 EvaluateAnimation();
1448 void VectorImage::OnSVGDocumentError() {
1449 CancelAllListeners();
1451 mError = true;
1453 // We won't enter OnSVGDocumentLoaded, so report use counters now for this
1454 // invalid document.
1455 ReportDocumentUseCounters();
1457 if (mProgressTracker) {
1458 // Notify observers about the error and unblock page load.
1459 Progress progress = FLAG_HAS_ERROR;
1461 // Merge in any saved progress from OnImageDataComplete.
1462 if (mLoadProgress) {
1463 progress |= *mLoadProgress;
1464 mLoadProgress = Nothing();
1467 mProgressTracker->SyncNotifyProgress(progress);
1471 //------------------------------------------------------------------------------
1472 // nsIStreamListener method
1474 //******************************************************************************
1475 NS_IMETHODIMP
1476 VectorImage::OnDataAvailable(nsIRequest* aRequest, nsIInputStream* aInStr,
1477 uint64_t aSourceOffset, uint32_t aCount) {
1478 if (mError) {
1479 return NS_ERROR_FAILURE;
1482 return mSVGDocumentWrapper->OnDataAvailable(aRequest, aInStr, aSourceOffset,
1483 aCount);
1486 // --------------------------
1487 // Invalidation helper method
1489 void VectorImage::InvalidateObserversOnNextRefreshDriverTick() {
1490 if (mHasPendingInvalidation) {
1491 return;
1494 mHasPendingInvalidation = true;
1496 // Animated images can wait for the refresh tick.
1497 if (mHaveAnimations) {
1498 return;
1501 // Non-animated images won't get the refresh tick, so we should just send an
1502 // invalidation outside the current execution context. We need to defer
1503 // because the layout tree is in the middle of invalidation, and the tree
1504 // state needs to be consistent. Specifically only some of the frames have
1505 // had the NS_FRAME_DESCENDANT_NEEDS_PAINT and/or NS_FRAME_NEEDS_PAINT bits
1506 // set by InvalidateFrameInternal in layout/generic/nsFrame.cpp. These bits
1507 // get cleared when we repaint the SVG into a surface by
1508 // nsIFrame::ClearInvalidationStateBits in nsDisplayList::PaintRoot.
1509 nsCOMPtr<nsIEventTarget> eventTarget;
1510 if (mProgressTracker) {
1511 eventTarget = mProgressTracker->GetEventTarget();
1512 } else {
1513 eventTarget = do_GetMainThread();
1516 RefPtr<VectorImage> self(this);
1517 nsCOMPtr<nsIRunnable> ev(NS_NewRunnableFunction(
1518 "VectorImage::SendInvalidationNotifications",
1519 [=]() -> void { self->SendInvalidationNotifications(); }));
1520 eventTarget->Dispatch(CreateMediumHighRunnable(ev.forget()),
1521 NS_DISPATCH_NORMAL);
1524 void VectorImage::PropagateUseCounters(Document* aReferencingDocument) {
1525 if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
1526 doc->PropagateImageUseCounters(aReferencingDocument);
1530 nsIntSize VectorImage::OptimalImageSizeForDest(const gfxSize& aDest,
1531 uint32_t aWhichFrame,
1532 SamplingFilter aSamplingFilter,
1533 uint32_t aFlags) {
1534 MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
1535 aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
1536 "Unexpected destination size");
1538 // We can rescale SVGs freely, so just return the provided destination size.
1539 return nsIntSize::Ceil(aDest.width, aDest.height);
1542 already_AddRefed<imgIContainer> VectorImage::Unwrap() {
1543 nsCOMPtr<imgIContainer> self(this);
1544 return self.forget();
1547 void VectorImage::MediaFeatureValuesChangedAllDocuments(
1548 const MediaFeatureChange& aChange) {
1549 if (!mSVGDocumentWrapper) {
1550 return;
1553 // Don't bother if the document hasn't loaded yet.
1554 if (!mIsFullyLoaded) {
1555 return;
1558 if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
1559 if (RefPtr<nsPresContext> presContext = doc->GetPresContext()) {
1560 presContext->MediaFeatureValuesChanged(
1561 aChange, MediaFeatureChangePropagation::All);
1562 // Media feature value changes don't happen in the middle of layout,
1563 // so we don't need to call InvalidateObserversOnNextRefreshDriverTick
1564 // to invalidate asynchronously.
1565 if (presContext->FlushPendingMediaFeatureValuesChanged()) {
1566 // NOTE(emilio): SendInvalidationNotifications flushes layout via
1567 // VectorImage::CreateSurface -> FlushImageTransformInvalidation.
1568 SendInvalidationNotifications();
1574 nsresult VectorImage::GetHotspotX(int32_t* aX) {
1575 return Image::GetHotspotX(aX);
1578 nsresult VectorImage::GetHotspotY(int32_t* aY) {
1579 return Image::GetHotspotY(aY);
1582 void VectorImage::ReportDocumentUseCounters() {
1583 if (!mSVGDocumentWrapper) {
1584 return;
1587 if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
1588 doc->ReportDocumentUseCounters();
1592 } // namespace image
1593 } // namespace mozilla