1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "mozilla/dom/ChannelSplitterNode.h"
8 #include "mozilla/dom/ChannelSplitterNodeBinding.h"
9 #include "AudioNodeEngine.h"
10 #include "AudioNodeStream.h"
11 #include "mozilla/PodOperations.h"
16 NS_IMPL_ISUPPORTS_INHERITED0(ChannelSplitterNode
, AudioNode
)
18 class ChannelSplitterNodeEngine
: public AudioNodeEngine
21 ChannelSplitterNodeEngine(ChannelSplitterNode
* aNode
)
22 : AudioNodeEngine(aNode
)
24 MOZ_ASSERT(NS_IsMainThread());
27 virtual void ProduceAudioBlocksOnPorts(AudioNodeStream
* aStream
,
28 const OutputChunks
& aInput
,
29 OutputChunks
& aOutput
,
30 bool* aFinished
) MOZ_OVERRIDE
32 MOZ_ASSERT(aInput
.Length() == 1, "Should only have one input port");
34 aOutput
.SetLength(OutputCount());
35 for (uint16_t i
= 0; i
< OutputCount(); ++i
) {
36 if (i
< aInput
[0].mChannelData
.Length()) {
37 // Split out existing channels
38 AllocateAudioBlock(1, &aOutput
[i
]);
39 AudioBlockCopyChannelWithScale(
40 static_cast<const float*>(aInput
[0].mChannelData
[i
]),
42 static_cast<float*>(const_cast<void*>(aOutput
[i
].mChannelData
[0])));
44 // Pad with silent channels if needed
45 aOutput
[i
].SetNull(WEBAUDIO_BLOCK_SIZE
);
51 ChannelSplitterNode::ChannelSplitterNode(AudioContext
* aContext
,
52 uint16_t aOutputCount
)
55 ChannelCountMode::Max
,
56 ChannelInterpretation::Speakers
)
57 , mOutputCount(aOutputCount
)
59 mStream
= aContext
->Graph()->CreateAudioNodeStream(new ChannelSplitterNodeEngine(this),
60 MediaStreamGraph::INTERNAL_STREAM
);
64 ChannelSplitterNode::WrapObject(JSContext
* aCx
, JS::Handle
<JSObject
*> aScope
)
66 return ChannelSplitterNodeBinding::Wrap(aCx
, aScope
, this);