1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
8 * A SurfacePipe is a pipeline that consists of a series of SurfaceFilters
9 * terminating in a SurfaceSink. Each SurfaceFilter transforms the image data in
10 * some way before the SurfaceSink ultimately writes it to the surface. This
11 * design allows for each transformation to be tested independently, for the
12 * transformations to be combined as needed to meet the needs of different
13 * situations, and for all image decoders to share the same code for these
16 * Writing to the SurfacePipe is done using lambdas that act as generator
17 * functions. Because the SurfacePipe machinery controls where the writes take
18 * place, a bug in an image decoder cannot cause a buffer overflow of the
22 #ifndef mozilla_image_SurfacePipe_h
23 #define mozilla_image_SurfacePipe_h
29 #include "mozilla/Likely.h"
30 #include "mozilla/Maybe.h"
31 #include "mozilla/Move.h"
32 #include "mozilla/Tuple.h"
33 #include "mozilla/UniquePtr.h"
34 #include "mozilla/Unused.h"
35 #include "mozilla/Variant.h"
36 #include "mozilla/gfx/2D.h"
38 #include "AnimationParams.h"
46 * An invalid rect for a surface. Results are given both in the space of the
47 * input image (i.e., before any SurfaceFilters are applied) and in the space
48 * of the output surface (after all SurfaceFilters).
50 struct SurfaceInvalidRect
{
51 gfx::IntRect mInputSpaceRect
; /// The invalid rect in pre-SurfacePipe space.
53 mOutputSpaceRect
; /// The invalid rect in post-SurfacePipe space.
57 * An enum used to allow the lambdas passed to WritePixels() to communicate
58 * their state to the caller.
60 enum class WriteState
: uint8_t {
61 NEED_MORE_DATA
, /// The lambda ran out of data.
63 FINISHED
, /// The lambda is done writing to the surface; future writes
66 FAILURE
/// The lambda encountered an error. The caller may recover
67 /// if possible and continue to write. (This never indicates
68 /// an error in the SurfacePipe machinery itself; it's only
69 /// generated by the lambdas.)
73 * A template alias used to make the return value of WritePixels() lambdas
74 * (which may return either a pixel value or a WriteState) easier to specify.
76 template <typename PixelType
>
77 using NextPixel
= Variant
<PixelType
, WriteState
>;
80 * SurfaceFilter is the abstract superclass of SurfacePipe pipeline stages. It
81 * implements the the code that actually writes to the surface - WritePixels()
82 * and the other Write*() methods - which are non-virtual for efficiency.
84 * SurfaceFilter's API is nonpublic; only SurfacePipe and other SurfaceFilters
85 * should use it. Non-SurfacePipe code should use the methods on SurfacePipe.
87 * To implement a SurfaceFilter, it's necessary to subclass SurfaceFilter and
88 * implement, at a minimum, the pure virtual methods. It's also necessary to
89 * define a Config struct with a Filter typedef member that identifies the
90 * matching SurfaceFilter class, and a Configure() template method. See an
91 * existing SurfaceFilter subclass, such as RemoveFrameRectFilter, for an
92 * example of how the Configure() method must be implemented. It takes a list of
93 * Config structs, passes the tail of the list to the next filter in the chain's
94 * Configure() method, and then uses the head of the list to configure itself. A
95 * SurfaceFilter's Configure() method must also call
96 * SurfaceFilter::ConfigureFilter() to provide the Write*() methods with the
97 * information they need to do their jobs.
101 SurfaceFilter() : mRowPointer(nullptr), mCol(0), mPixelSize(0) {}
103 virtual ~SurfaceFilter() {}
106 * Reset this surface to the first row. It's legal for this filter to throw
107 * away any previously written data at this point, as all rows must be written
110 * @return a pointer to the buffer for the first row.
112 uint8_t* ResetToFirstRow() {
114 mRowPointer
= DoResetToFirstRow();
119 * Called by WritePixels() to advance this filter to the next row.
121 * @return a pointer to the buffer for the next row, or nullptr to indicate
122 * that we've finished the entire surface.
124 uint8_t* AdvanceRow() {
126 mRowPointer
= DoAdvanceRow();
130 /// @return a pointer to the buffer for the current row.
131 uint8_t* CurrentRowPointer() const { return mRowPointer
; }
133 /// @return true if we've finished writing to the surface.
134 bool IsSurfaceFinished() const { return mRowPointer
== nullptr; }
136 /// @return the input size this filter expects.
137 gfx::IntSize
InputSize() const { return mInputSize
; }
140 * Write pixels to the surface one at a time by repeatedly calling a lambda
141 * that yields pixels. WritePixels() is completely memory safe.
143 * Writing continues until every pixel in the surface has been written to
144 * (i.e., IsSurfaceFinished() returns true) or the lambda returns a WriteState
145 * which WritePixels() will return to the caller.
147 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
148 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
149 * size passed to ConfigureFilter().
151 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
152 * which means we can remove the PixelType template parameter from this
155 * @param aFunc A lambda that functions as a generator, yielding the next
156 * pixel in the surface each time it's called. The lambda must
157 * return a NextPixel<PixelType> value.
159 * @return A WriteState value indicating the lambda generator's state.
160 * WritePixels() itself will return WriteState::FINISHED if writing
161 * has finished, regardless of the lambda's internal state.
163 template <typename PixelType
, typename Func
>
164 WriteState
WritePixels(Func aFunc
) {
165 Maybe
<WriteState
> result
;
167 !(result
= DoWritePixelsToRow
<PixelType
>(std::forward
<Func
>(aFunc
)))) {
174 * Write pixels to the surface by calling a lambda which may write as many
175 * pixels as there is remaining to complete the row. It is not completely
176 * memory safe as it trusts the underlying decoder not to overrun the given
177 * buffer, however it is an acceptable tradeoff for performance.
179 * Writing continues until every pixel in the surface has been written to
180 * (i.e., IsSurfaceFinished() returns true) or the lambda returns a WriteState
181 * which WritePixelBlocks() will return to the caller.
183 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
184 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
185 * size passed to ConfigureFilter().
187 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
188 * which means we can remove the PixelType template parameter from this
191 * @param aFunc A lambda that functions as a generator, yielding at most the
192 * maximum number of pixels requested. The lambda must accept a
193 * pointer argument to the first pixel to write, a maximum
194 * number of pixels to write as part of the block, and return a
195 * NextPixel<PixelType> value.
197 * @return A WriteState value indicating the lambda generator's state.
198 * WritePixelBlocks() itself will return WriteState::FINISHED if
199 * writing has finished, regardless of the lambda's internal state.
201 template <typename PixelType
, typename Func
>
202 WriteState
WritePixelBlocks(Func aFunc
) {
203 Maybe
<WriteState
> result
;
204 while (!(result
= DoWritePixelBlockToRow
<PixelType
>(
205 std::forward
<Func
>(aFunc
)))) {
212 * A variant of WritePixels() that writes a single row of pixels to the
213 * surface one at a time by repeatedly calling a lambda that yields pixels.
214 * WritePixelsToRow() is completely memory safe.
216 * Writing continues until every pixel in the row has been written to. If the
217 * surface is complete at that pointer, WriteState::FINISHED is returned;
218 * otherwise, WritePixelsToRow() returns WriteState::NEED_MORE_DATA. The
219 * lambda can terminate writing early by returning a WriteState itself, which
220 * WritePixelsToRow() will return to the caller.
222 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
223 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
224 * size passed to ConfigureFilter().
226 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
227 * which means we can remove the PixelType template parameter from this
230 * @param aFunc A lambda that functions as a generator, yielding the next
231 * pixel in the surface each time it's called. The lambda must
232 * return a NextPixel<PixelType> value.
234 * @return A WriteState value indicating the lambda generator's state.
235 * WritePixels() itself will return WriteState::FINISHED if writing
236 * the entire surface has finished, or WriteState::NEED_MORE_DATA if
237 * writing the row has finished, regardless of the lambda's internal
240 template <typename PixelType
, typename Func
>
241 WriteState
WritePixelsToRow(Func aFunc
) {
242 return DoWritePixelsToRow
<PixelType
>(std::forward
<Func
>(aFunc
))
243 .valueOr(WriteState::NEED_MORE_DATA
);
247 * Write a row to the surface by copying from a buffer. This is bounds checked
248 * and memory safe with respect to the surface, but care must still be taken
249 * by the caller not to overread the source buffer. This variant of
250 * WriteBuffer() requires a source buffer which contains |mInputSize.width|
253 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
254 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
255 * size passed to ConfigureFilter().
257 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
258 * which means we can remove the PixelType template parameter from this
261 * @param aSource A buffer to copy from. This buffer must be
262 * |mInputSize.width| pixels wide, which means
263 * |mInputSize.width * sizeof(PixelType)| bytes. May not be
266 * @return WriteState::FINISHED if the entire surface has been written to.
267 * Otherwise, returns WriteState::NEED_MORE_DATA. If a null |aSource|
268 * value is passed, returns WriteState::FAILURE.
270 template <typename PixelType
>
271 WriteState
WriteBuffer(const PixelType
* aSource
) {
272 return WriteBuffer(aSource
, 0, mInputSize
.width
);
276 * Write a row to the surface by copying from a buffer. This is bounds checked
277 * and memory safe with respect to the surface, but care must still be taken
278 * by the caller not to overread the source buffer. This variant of
279 * WriteBuffer() reads at most @aLength pixels from the buffer and writes them
280 * to the row starting at @aStartColumn. Any pixels in columns before
281 * @aStartColumn or after the pixels copied from the buffer are cleared.
283 * Bounds checking failures produce warnings in debug builds because although
284 * the bounds checking maintains safety, this kind of failure could indicate a
285 * bug in the calling code.
287 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
288 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
289 * size passed to ConfigureFilter().
291 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
292 * which means we can remove the PixelType template parameter from this
295 * @param aSource A buffer to copy from. This buffer must be @aLength pixels
296 * wide, which means |aLength * sizeof(PixelType)| bytes. May
298 * @param aStartColumn The column to start writing to in the row. Columns
299 * before this are cleared.
300 * @param aLength The number of bytes, at most, which may be copied from
301 * @aSource. Fewer bytes may be copied in practice due to
304 * @return WriteState::FINISHED if the entire surface has been written to.
305 * Otherwise, returns WriteState::NEED_MORE_DATA. If a null |aSource|
306 * value is passed, returns WriteState::FAILURE.
308 template <typename PixelType
>
309 WriteState
WriteBuffer(const PixelType
* aSource
, const size_t aStartColumn
,
310 const size_t aLength
) {
311 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
312 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
313 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
315 if (IsSurfaceFinished()) {
316 return WriteState::FINISHED
; // Already done.
319 if (MOZ_UNLIKELY(!aSource
)) {
320 NS_WARNING("Passed a null pointer to WriteBuffer");
321 return WriteState::FAILURE
;
324 PixelType
* dest
= reinterpret_cast<PixelType
*>(mRowPointer
);
326 // Clear the area before |aStartColumn|.
327 const size_t prefixLength
=
328 std::min
<size_t>(mInputSize
.width
, aStartColumn
);
329 if (MOZ_UNLIKELY(prefixLength
!= aStartColumn
)) {
330 NS_WARNING("Provided starting column is out-of-bounds in WriteBuffer");
333 memset(dest
, 0, mInputSize
.width
* sizeof(PixelType
));
334 dest
+= prefixLength
;
336 // Write |aLength| pixels from |aSource| into the row, with bounds checking.
337 const size_t bufferLength
=
338 std::min
<size_t>(mInputSize
.width
- prefixLength
, aLength
);
339 if (MOZ_UNLIKELY(bufferLength
!= aLength
)) {
340 NS_WARNING("Provided buffer length is out-of-bounds in WriteBuffer");
343 memcpy(dest
, aSource
, bufferLength
* sizeof(PixelType
));
344 dest
+= bufferLength
;
346 // Clear the rest of the row.
347 const size_t suffixLength
=
348 mInputSize
.width
- (prefixLength
+ bufferLength
);
349 memset(dest
, 0, suffixLength
* sizeof(PixelType
));
353 return IsSurfaceFinished() ? WriteState::FINISHED
354 : WriteState::NEED_MORE_DATA
;
358 * Write an empty row to the surface. If some pixels have already been written
359 * to this row, they'll be discarded.
361 * @return WriteState::FINISHED if the entire surface has been written to.
362 * Otherwise, returns WriteState::NEED_MORE_DATA.
364 WriteState
WriteEmptyRow() {
365 if (IsSurfaceFinished()) {
366 return WriteState::FINISHED
; // Already done.
369 memset(mRowPointer
, 0, mInputSize
.width
* mPixelSize
);
372 return IsSurfaceFinished() ? WriteState::FINISHED
373 : WriteState::NEED_MORE_DATA
;
377 * Write a row to the surface by calling a lambda that uses a pointer to
378 * directly write to the row. This is unsafe because SurfaceFilter can't
379 * provide any bounds checking; that's up to the lambda itself. For this
380 * reason, the other Write*() methods should be preferred whenever it's
381 * possible to use them; WriteUnsafeComputedRow() should be used only when
382 * it's absolutely necessary to avoid extra copies or other performance
385 * This method should never be exposed to SurfacePipe consumers; it's strictly
386 * for use in SurfaceFilters. If external code needs this method, it should
387 * probably be turned into a SurfaceFilter.
389 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
390 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
391 * size passed to ConfigureFilter().
393 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
394 * which means we can remove the PixelType template parameter from this
397 * @param aFunc A lambda that writes directly to the row.
399 * @return WriteState::FINISHED if the entire surface has been written to.
400 * Otherwise, returns WriteState::NEED_MORE_DATA.
402 template <typename PixelType
, typename Func
>
403 WriteState
WriteUnsafeComputedRow(Func aFunc
) {
404 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
405 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
406 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
408 if (IsSurfaceFinished()) {
409 return WriteState::FINISHED
; // Already done.
412 // Call the provided lambda with a pointer to the buffer for the current
413 // row. This is unsafe because we can't do any bounds checking; the lambda
414 // itself has to be responsible for that.
415 PixelType
* rowPtr
= reinterpret_cast<PixelType
*>(mRowPointer
);
416 aFunc(rowPtr
, mInputSize
.width
);
419 return IsSurfaceFinished() ? WriteState::FINISHED
420 : WriteState::NEED_MORE_DATA
;
423 //////////////////////////////////////////////////////////////////////////////
424 // Methods Subclasses Should Override
425 //////////////////////////////////////////////////////////////////////////////
428 * @return a SurfaceInvalidRect representing the region of the surface that
429 * has been written to since the last time TakeInvalidRect() was
430 * called, or Nothing() if the region is empty (i.e. nothing has been
433 virtual Maybe
<SurfaceInvalidRect
> TakeInvalidRect() = 0;
437 * Called by ResetToFirstRow() to actually perform the reset. It's legal to
438 * throw away any previously written data at this point, as all rows must be
439 * written to on every pass.
441 virtual uint8_t* DoResetToFirstRow() = 0;
444 * Called by AdvanceRow() to actually advance this filter to the next row.
446 * @return a pointer to the buffer for the next row, or nullptr to indicate
447 * that we've finished the entire surface.
449 virtual uint8_t* DoAdvanceRow() = 0;
451 //////////////////////////////////////////////////////////////////////////////
452 // Methods For Internal Use By Subclasses
453 //////////////////////////////////////////////////////////////////////////////
456 * Called by subclasses' Configure() methods to initialize the configuration
457 * of this filter. After the filter is configured, calls ResetToFirstRow().
459 * @param aInputSize The input size of this filter, in pixels. The previous
460 * filter in the chain will expect to write into rows
461 * |aInputSize.width| pixels wide.
462 * @param aPixelSize How large, in bytes, each pixel in the surface is. This
463 * should be either 1 for paletted images or 4 for BGRA/BGRX
466 void ConfigureFilter(gfx::IntSize aInputSize
, uint8_t aPixelSize
) {
467 mInputSize
= aInputSize
;
468 mPixelSize
= aPixelSize
;
475 * An internal method used to implement WritePixelBlocks. This method writes
476 * up to the number of pixels necessary to complete the row and returns Some()
477 * if we either finished the entire surface or the lambda returned a
478 * WriteState indicating that we should return to the caller. If the row was
479 * successfully written without either of those things happening, it returns
480 * Nothing(), allowing WritePixelBlocks() to iterate to fill as many rows as
483 template <typename PixelType
, typename Func
>
484 Maybe
<WriteState
> DoWritePixelBlockToRow(Func aFunc
) {
485 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
486 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
487 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
489 if (IsSurfaceFinished()) {
490 return Some(WriteState::FINISHED
); // We're already done.
493 PixelType
* rowPtr
= reinterpret_cast<PixelType
*>(mRowPointer
);
494 int32_t remainder
= mInputSize
.width
- mCol
;
496 Maybe
<WriteState
> result
;
497 Tie(written
, result
) = aFunc(&rowPtr
[mCol
], remainder
);
498 if (written
== remainder
) {
499 MOZ_ASSERT(result
.isNothing());
500 mCol
= mInputSize
.width
;
501 AdvanceRow(); // We've finished the row.
502 return IsSurfaceFinished() ? Some(WriteState::FINISHED
) : Nothing();
505 MOZ_ASSERT(written
>= 0 && written
< remainder
);
506 MOZ_ASSERT(result
.isSome());
509 if (*result
== WriteState::FINISHED
) {
510 ZeroOutRestOfSurface
<PixelType
>();
517 * An internal method used to implement both WritePixels() and
518 * WritePixelsToRow(). Those methods differ only in their behavior after a row
519 * is successfully written - WritePixels() continues to write another row,
520 * while WritePixelsToRow() returns to the caller. This method writes a single
521 * row and returns Some() if we either finished the entire surface or the
522 * lambda returned a WriteState indicating that we should return to the
523 * caller. If the row was successfully written without either of those things
524 * happening, it returns Nothing(), allowing WritePixels() and
525 * WritePixelsToRow() to implement their respective behaviors.
527 template <typename PixelType
, typename Func
>
528 Maybe
<WriteState
> DoWritePixelsToRow(Func aFunc
) {
529 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
530 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
531 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
533 if (IsSurfaceFinished()) {
534 return Some(WriteState::FINISHED
); // We're already done.
537 PixelType
* rowPtr
= reinterpret_cast<PixelType
*>(mRowPointer
);
539 for (; mCol
< mInputSize
.width
; ++mCol
) {
540 NextPixel
<PixelType
> result
= aFunc();
541 if (result
.template is
<PixelType
>()) {
542 rowPtr
[mCol
] = result
.template as
<PixelType
>();
546 switch (result
.template as
<WriteState
>()) {
547 case WriteState::NEED_MORE_DATA
:
548 return Some(WriteState::NEED_MORE_DATA
);
550 case WriteState::FINISHED
:
551 ZeroOutRestOfSurface
<PixelType
>();
552 return Some(WriteState::FINISHED
);
554 case WriteState::FAILURE
:
555 // Note that we don't need to record this anywhere, because this
556 // indicates an error in aFunc, and there's nothing wrong with our
557 // machinery. The caller can recover as needed and continue writing to
559 return Some(WriteState::FAILURE
);
563 AdvanceRow(); // We've finished the row.
565 return IsSurfaceFinished() ? Some(WriteState::FINISHED
) : Nothing();
568 template <typename PixelType
>
569 void ZeroOutRestOfSurface() {
570 WritePixels
<PixelType
>([] { return AsVariant(PixelType(0)); });
573 gfx::IntSize mInputSize
; /// The size of the input this filter expects.
574 uint8_t* mRowPointer
; /// Pointer to the current row or null if finished.
575 int32_t mCol
; /// The current column we're writing to. (0-indexed)
576 uint8_t mPixelSize
; /// How large each pixel in the surface is, in bytes.
580 * SurfacePipe is the public API that decoders should use to interact with a
581 * SurfaceFilter pipeline.
587 SurfacePipe(SurfacePipe
&& aOther
) : mHead(std::move(aOther
.mHead
)) {}
591 SurfacePipe
& operator=(SurfacePipe
&& aOther
) {
592 MOZ_ASSERT(this != &aOther
);
593 mHead
= std::move(aOther
.mHead
);
597 /// Begins a new pass, seeking to the first row of the surface.
598 void ResetToFirstRow() {
599 MOZ_ASSERT(mHead
, "Use before configured!");
600 mHead
->ResetToFirstRow();
604 * Write pixels to the surface one at a time by repeatedly calling a lambda
605 * that yields pixels. WritePixels() is completely memory safe.
607 * @see SurfaceFilter::WritePixels() for the canonical documentation.
609 template <typename PixelType
, typename Func
>
610 WriteState
WritePixels(Func aFunc
) {
611 MOZ_ASSERT(mHead
, "Use before configured!");
612 return mHead
->WritePixels
<PixelType
>(std::forward
<Func
>(aFunc
));
616 * A variant of WritePixels() that writes up to a single row of pixels to the
617 * surface in blocks by repeatedly calling a lambda that yields up to the
618 * requested number of pixels.
620 * @see SurfaceFilter::WritePixelBlocks() for the canonical documentation.
622 template <typename PixelType
, typename Func
>
623 WriteState
WritePixelBlocks(Func aFunc
) {
624 MOZ_ASSERT(mHead
, "Use before configured!");
625 return mHead
->WritePixelBlocks
<PixelType
>(std::forward
<Func
>(aFunc
));
629 * A variant of WritePixels() that writes a single row of pixels to the
630 * surface one at a time by repeatedly calling a lambda that yields pixels.
631 * WritePixelsToRow() is completely memory safe.
633 * @see SurfaceFilter::WritePixelsToRow() for the canonical documentation.
635 template <typename PixelType
, typename Func
>
636 WriteState
WritePixelsToRow(Func aFunc
) {
637 MOZ_ASSERT(mHead
, "Use before configured!");
638 return mHead
->WritePixelsToRow
<PixelType
>(std::forward
<Func
>(aFunc
));
642 * Write a row to the surface by copying from a buffer. This is bounds checked
643 * and memory safe with respect to the surface, but care must still be taken
644 * by the caller not to overread the source buffer. This variant of
645 * WriteBuffer() requires a source buffer which contains |mInputSize.width|
648 * @see SurfaceFilter::WriteBuffer() for the canonical documentation.
650 template <typename PixelType
>
651 WriteState
WriteBuffer(const PixelType
* aSource
) {
652 MOZ_ASSERT(mHead
, "Use before configured!");
653 return mHead
->WriteBuffer
<PixelType
>(aSource
);
657 * Write a row to the surface by copying from a buffer. This is bounds checked
658 * and memory safe with respect to the surface, but care must still be taken
659 * by the caller not to overread the source buffer. This variant of
660 * WriteBuffer() reads at most @aLength pixels from the buffer and writes them
661 * to the row starting at @aStartColumn. Any pixels in columns before
662 * @aStartColumn or after the pixels copied from the buffer are cleared.
664 * @see SurfaceFilter::WriteBuffer() for the canonical documentation.
666 template <typename PixelType
>
667 WriteState
WriteBuffer(const PixelType
* aSource
, const size_t aStartColumn
,
668 const size_t aLength
) {
669 MOZ_ASSERT(mHead
, "Use before configured!");
670 return mHead
->WriteBuffer
<PixelType
>(aSource
, aStartColumn
, aLength
);
674 * Write an empty row to the surface. If some pixels have already been written
675 * to this row, they'll be discarded.
677 * @see SurfaceFilter::WriteEmptyRow() for the canonical documentation.
679 WriteState
WriteEmptyRow() {
680 MOZ_ASSERT(mHead
, "Use before configured!");
681 return mHead
->WriteEmptyRow();
684 /// @return true if we've finished writing to the surface.
685 bool IsSurfaceFinished() const { return mHead
->IsSurfaceFinished(); }
687 /// @see SurfaceFilter::TakeInvalidRect() for the canonical documentation.
688 Maybe
<SurfaceInvalidRect
> TakeInvalidRect() const {
689 MOZ_ASSERT(mHead
, "Use before configured!");
690 return mHead
->TakeInvalidRect();
694 friend class SurfacePipeFactory
;
695 friend class TestSurfacePipeFactory
;
697 explicit SurfacePipe(UniquePtr
<SurfaceFilter
>&& aHead
)
698 : mHead(std::move(aHead
)) {}
700 SurfacePipe(const SurfacePipe
&) = delete;
701 SurfacePipe
& operator=(const SurfacePipe
&) = delete;
703 UniquePtr
<SurfaceFilter
> mHead
; /// The first filter in the chain.
707 * AbstractSurfaceSink contains shared implementation for both SurfaceSink and
708 * PalettedSurfaceSink.
710 class AbstractSurfaceSink
: public SurfaceFilter
{
712 AbstractSurfaceSink()
713 : mImageData(nullptr),
716 mFlipVertically(false) {}
718 Maybe
<SurfaceInvalidRect
> TakeInvalidRect() final
;
721 uint8_t* DoResetToFirstRow() final
;
722 uint8_t* DoAdvanceRow() final
;
723 virtual uint8_t* GetRowPointer() const = 0;
726 mInvalidRect
; /// The region of the surface that has been written
727 /// to since the last call to TakeInvalidRect().
728 uint8_t* mImageData
; /// A pointer to the beginning of the surface data.
729 uint32_t mImageDataLength
; /// The length of the surface data.
730 uint32_t mRow
; /// The row to which we're writing. (0-indexed)
731 bool mFlipVertically
; /// If true, write the rows from top to bottom.
736 /// A configuration struct for SurfaceSink.
737 struct SurfaceConfig
{
738 using Filter
= SurfaceSink
;
739 Decoder
* mDecoder
; /// Which Decoder to use to allocate the surface.
740 gfx::IntSize mOutputSize
; /// The size of the surface.
741 gfx::SurfaceFormat mFormat
; /// The surface format (BGRA or BGRX).
742 bool mFlipVertically
; /// If true, write the rows from bottom to top.
743 Maybe
<AnimationParams
> mAnimParams
; /// Given for animated images.
747 * A sink for surfaces. It handles the allocation of the surface and protects
748 * against buffer overflow. This sink should be used for images.
750 * Sinks must always be at the end of the SurfaceFilter chain.
752 class SurfaceSink final
: public AbstractSurfaceSink
{
754 nsresult
Configure(const SurfaceConfig
& aConfig
);
757 uint8_t* GetRowPointer() const override
;
761 } // namespace mozilla
763 #endif // mozilla_image_SurfacePipe_h