Bumping gaia.json for 2 gaia revision(s) a=gaia-bump
[gecko.git] / dom / canvas / MurmurHash3.cpp
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1 //-----------------------------------------------------------------------------
2 // MurmurHash3 was written by Austin Appleby, and is placed in the public
3 // domain. The author hereby disclaims copyright to this source code.
5 // Note - The x86 and x64 versions do _not_ produce the same results, as the
6 // algorithms are optimized for their respective platforms. You can still
7 // compile and run any of them on any platform, but your performance with the
8 // non-native version will be less than optimal.
10 #include "MurmurHash3.h"
12 namespace {
14 //-----------------------------------------------------------------------------
15 // Platform-specific functions and macros
17 // Microsoft Visual Studio
19 #if defined(_MSC_VER)
21 #define FORCE_INLINE __forceinline
23 #include <stdlib.h>
25 #define ROTL32(x,y) _rotl(x,y)
26 #define ROTL64(x,y) _rotl64(x,y)
28 #define BIG_CONSTANT(x) (x)
30 // Other compilers
32 #else // defined(_MSC_VER)
34 // We can't do always_inline, becasue -Werror -Wattribute will trigger
35 // a "might not be able to inline" warning.
36 //#define FORCE_INLINE __attribute__((always_inline))
37 #define FORCE_INLINE inline
39 inline uint32_t rotl32 ( uint32_t x, int8_t r )
41 return (x << r) | (x >> (32 - r));
44 inline uint64_t rotl64 ( uint64_t x, int8_t r )
46 return (x << r) | (x >> (64 - r));
49 #define ROTL32(x,y) rotl32(x,y)
50 #define ROTL64(x,y) rotl64(x,y)
52 #define BIG_CONSTANT(x) (x##LLU)
54 #endif // !defined(_MSC_VER)
56 //-----------------------------------------------------------------------------
57 // Block read - if your platform needs to do endian-swapping or can only
58 // handle aligned reads, do the conversion here
60 FORCE_INLINE uint32_t getblock ( const uint32_t * p, int i )
62 return p[i];
65 FORCE_INLINE uint64_t getblock ( const uint64_t * p, int i )
67 return p[i];
70 //-----------------------------------------------------------------------------
71 // Finalization mix - force all bits of a hash block to avalanche
73 FORCE_INLINE uint32_t fmix ( uint32_t h )
75 h ^= h >> 16;
76 h *= 0x85ebca6b;
77 h ^= h >> 13;
78 h *= 0xc2b2ae35;
79 h ^= h >> 16;
81 return h;
84 //----------
86 FORCE_INLINE uint64_t fmix ( uint64_t k )
88 k ^= k >> 33;
89 k *= BIG_CONSTANT(0xff51afd7ed558ccd);
90 k ^= k >> 33;
91 k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
92 k ^= k >> 33;
94 return k;
97 } // unnamed namespace
99 //-----------------------------------------------------------------------------
101 void MurmurHash3_x86_32 ( const void * key, int len,
102 uint32_t seed, void * out )
104 const uint8_t * data = (const uint8_t*)key;
105 const int nblocks = len / 4;
107 uint32_t h1 = seed;
109 const uint32_t c1 = 0xcc9e2d51;
110 const uint32_t c2 = 0x1b873593;
112 //----------
113 // body
115 const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
117 for(int i = -nblocks; i; i++)
119 uint32_t k1 = getblock(blocks,i);
121 k1 *= c1;
122 k1 = ROTL32(k1,15);
123 k1 *= c2;
125 h1 ^= k1;
126 h1 = ROTL32(h1,13);
127 h1 = h1*5+0xe6546b64;
130 //----------
131 // tail
133 const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
135 uint32_t k1 = 0;
137 switch(len & 3)
139 case 3: k1 ^= tail[2] << 16;
140 case 2: k1 ^= tail[1] << 8;
141 case 1: k1 ^= tail[0];
142 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
145 //----------
146 // finalization
148 h1 ^= len;
150 h1 = fmix(h1);
152 *(uint32_t*)out = h1;
155 //-----------------------------------------------------------------------------
157 void MurmurHash3_x86_128 ( const void * key, const int len,
158 uint32_t seed, void * out )
160 const uint8_t * data = (const uint8_t*)key;
161 const int nblocks = len / 16;
163 uint32_t h1 = seed;
164 uint32_t h2 = seed;
165 uint32_t h3 = seed;
166 uint32_t h4 = seed;
168 const uint32_t c1 = 0x239b961b;
169 const uint32_t c2 = 0xab0e9789;
170 const uint32_t c3 = 0x38b34ae5;
171 const uint32_t c4 = 0xa1e38b93;
173 //----------
174 // body
176 const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
178 for(int i = -nblocks; i; i++)
180 uint32_t k1 = getblock(blocks,i*4+0);
181 uint32_t k2 = getblock(blocks,i*4+1);
182 uint32_t k3 = getblock(blocks,i*4+2);
183 uint32_t k4 = getblock(blocks,i*4+3);
185 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
187 h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;
189 k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
191 h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;
193 k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
195 h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;
197 k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
199 h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
202 //----------
203 // tail
205 const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
207 uint32_t k1 = 0;
208 uint32_t k2 = 0;
209 uint32_t k3 = 0;
210 uint32_t k4 = 0;
212 switch(len & 15)
214 case 15: k4 ^= tail[14] << 16;
215 case 14: k4 ^= tail[13] << 8;
216 case 13: k4 ^= tail[12] << 0;
217 k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
219 case 12: k3 ^= tail[11] << 24;
220 case 11: k3 ^= tail[10] << 16;
221 case 10: k3 ^= tail[ 9] << 8;
222 case 9: k3 ^= tail[ 8] << 0;
223 k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
225 case 8: k2 ^= tail[ 7] << 24;
226 case 7: k2 ^= tail[ 6] << 16;
227 case 6: k2 ^= tail[ 5] << 8;
228 case 5: k2 ^= tail[ 4] << 0;
229 k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
231 case 4: k1 ^= tail[ 3] << 24;
232 case 3: k1 ^= tail[ 2] << 16;
233 case 2: k1 ^= tail[ 1] << 8;
234 case 1: k1 ^= tail[ 0] << 0;
235 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
238 //----------
239 // finalization
241 h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
243 h1 += h2; h1 += h3; h1 += h4;
244 h2 += h1; h3 += h1; h4 += h1;
246 h1 = fmix(h1);
247 h2 = fmix(h2);
248 h3 = fmix(h3);
249 h4 = fmix(h4);
251 h1 += h2; h1 += h3; h1 += h4;
252 h2 += h1; h3 += h1; h4 += h1;
254 ((uint32_t*)out)[0] = h1;
255 ((uint32_t*)out)[1] = h2;
256 ((uint32_t*)out)[2] = h3;
257 ((uint32_t*)out)[3] = h4;
260 //-----------------------------------------------------------------------------
262 void MurmurHash3_x64_128 ( const void * key, const int len,
263 const uint32_t seed, void * out )
265 const uint8_t * data = (const uint8_t*)key;
266 const int nblocks = len / 16;
268 uint64_t h1 = seed;
269 uint64_t h2 = seed;
271 const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
272 const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
274 //----------
275 // body
277 const uint64_t * blocks = (const uint64_t *)(data);
279 for(int i = 0; i < nblocks; i++)
281 uint64_t k1 = getblock(blocks,i*2+0);
282 uint64_t k2 = getblock(blocks,i*2+1);
284 k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
286 h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
288 k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
290 h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
293 //----------
294 // tail
296 const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
298 uint64_t k1 = 0;
299 uint64_t k2 = 0;
301 switch(len & 15)
303 case 15: k2 ^= uint64_t(tail[14]) << 48;
304 case 14: k2 ^= uint64_t(tail[13]) << 40;
305 case 13: k2 ^= uint64_t(tail[12]) << 32;
306 case 12: k2 ^= uint64_t(tail[11]) << 24;
307 case 11: k2 ^= uint64_t(tail[10]) << 16;
308 case 10: k2 ^= uint64_t(tail[ 9]) << 8;
309 case 9: k2 ^= uint64_t(tail[ 8]) << 0;
310 k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
312 case 8: k1 ^= uint64_t(tail[ 7]) << 56;
313 case 7: k1 ^= uint64_t(tail[ 6]) << 48;
314 case 6: k1 ^= uint64_t(tail[ 5]) << 40;
315 case 5: k1 ^= uint64_t(tail[ 4]) << 32;
316 case 4: k1 ^= uint64_t(tail[ 3]) << 24;
317 case 3: k1 ^= uint64_t(tail[ 2]) << 16;
318 case 2: k1 ^= uint64_t(tail[ 1]) << 8;
319 case 1: k1 ^= uint64_t(tail[ 0]) << 0;
320 k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
323 //----------
324 // finalization
326 h1 ^= len; h2 ^= len;
328 h1 += h2;
329 h2 += h1;
331 h1 = fmix(h1);
332 h2 = fmix(h2);
334 h1 += h2;
335 h2 += h1;
337 ((uint64_t*)out)[0] = h1;
338 ((uint64_t*)out)[1] = h2;
341 //-----------------------------------------------------------------------------