Bug 1853814 [wpt PR 42017] - LoAF: Expose script URL for promise resolvers, a=testonly
[gecko.git] / dom / webgpu / CommandEncoder.cpp
blob45a8562a3375e16e64a63fde7dfd7f5c42cc997c
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "mozilla/dom/WebGPUBinding.h"
7 #include "CommandEncoder.h"
9 #include "CommandBuffer.h"
10 #include "Buffer.h"
11 #include "ComputePassEncoder.h"
12 #include "Device.h"
13 #include "RenderPassEncoder.h"
14 #include "Utility.h"
15 #include "mozilla/webgpu/CanvasContext.h"
16 #include "mozilla/webgpu/ffi/wgpu.h"
17 #include "ipc/WebGPUChild.h"
19 namespace mozilla::webgpu {
21 GPU_IMPL_CYCLE_COLLECTION(CommandEncoder, mParent, mBridge)
22 GPU_IMPL_JS_WRAP(CommandEncoder)
24 void CommandEncoder::ConvertTextureDataLayoutToFFI(
25 const dom::GPUImageDataLayout& aLayout,
26 ffi::WGPUImageDataLayout* aLayoutFFI) {
27 *aLayoutFFI = {};
28 aLayoutFFI->offset = aLayout.mOffset;
30 if (aLayout.mBytesPerRow.WasPassed()) {
31 aLayoutFFI->bytes_per_row = &aLayout.mBytesPerRow.Value();
32 } else {
33 aLayoutFFI->bytes_per_row = nullptr;
36 if (aLayout.mRowsPerImage.WasPassed()) {
37 aLayoutFFI->rows_per_image = &aLayout.mRowsPerImage.Value();
38 } else {
39 aLayoutFFI->rows_per_image = nullptr;
43 void CommandEncoder::ConvertTextureCopyViewToFFI(
44 const dom::GPUImageCopyTexture& aCopy,
45 ffi::WGPUImageCopyTexture* aViewFFI) {
46 *aViewFFI = {};
47 aViewFFI->texture = aCopy.mTexture->mId;
48 aViewFFI->mip_level = aCopy.mMipLevel;
49 if (aCopy.mOrigin.WasPassed()) {
50 const auto& origin = aCopy.mOrigin.Value();
51 if (origin.IsRangeEnforcedUnsignedLongSequence()) {
52 const auto& seq = origin.GetAsRangeEnforcedUnsignedLongSequence();
53 aViewFFI->origin.x = seq.Length() > 0 ? seq[0] : 0;
54 aViewFFI->origin.y = seq.Length() > 1 ? seq[1] : 0;
55 aViewFFI->origin.z = seq.Length() > 2 ? seq[2] : 0;
56 } else if (origin.IsGPUOrigin3DDict()) {
57 const auto& dict = origin.GetAsGPUOrigin3DDict();
58 aViewFFI->origin.x = dict.mX;
59 aViewFFI->origin.y = dict.mY;
60 aViewFFI->origin.z = dict.mZ;
61 } else {
62 MOZ_CRASH("Unexpected origin type");
67 static ffi::WGPUImageCopyTexture ConvertTextureCopyView(
68 const dom::GPUImageCopyTexture& aCopy) {
69 ffi::WGPUImageCopyTexture view = {};
70 CommandEncoder::ConvertTextureCopyViewToFFI(aCopy, &view);
71 return view;
74 CommandEncoder::CommandEncoder(Device* const aParent,
75 WebGPUChild* const aBridge, RawId aId)
76 : ChildOf(aParent), mId(aId), mBridge(aBridge) {}
78 CommandEncoder::~CommandEncoder() { Cleanup(); }
80 void CommandEncoder::Cleanup() {
81 if (mValid) {
82 mValid = false;
83 if (mBridge->IsOpen()) {
84 mBridge->SendCommandEncoderDestroy(mId);
89 void CommandEncoder::CopyBufferToBuffer(const Buffer& aSource,
90 BufferAddress aSourceOffset,
91 const Buffer& aDestination,
92 BufferAddress aDestinationOffset,
93 BufferAddress aSize) {
94 if (mValid && mBridge->IsOpen()) {
95 ipc::ByteBuf bb;
96 ffi::wgpu_command_encoder_copy_buffer_to_buffer(
97 aSource.mId, aSourceOffset, aDestination.mId, aDestinationOffset, aSize,
98 ToFFI(&bb));
99 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(bb));
103 void CommandEncoder::CopyBufferToTexture(
104 const dom::GPUImageCopyBuffer& aSource,
105 const dom::GPUImageCopyTexture& aDestination,
106 const dom::GPUExtent3D& aCopySize) {
107 if (mValid && mBridge->IsOpen()) {
108 ipc::ByteBuf bb;
109 ffi::WGPUImageDataLayout src_layout = {};
110 CommandEncoder::ConvertTextureDataLayoutToFFI(aSource, &src_layout);
111 ffi::wgpu_command_encoder_copy_buffer_to_texture(
112 aSource.mBuffer->mId, &src_layout, ConvertTextureCopyView(aDestination),
113 ConvertExtent(aCopySize), ToFFI(&bb));
114 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(bb));
116 const auto& targetContext = aDestination.mTexture->mTargetContext;
117 if (targetContext) {
118 mTargetContexts.AppendElement(targetContext);
122 void CommandEncoder::CopyTextureToBuffer(
123 const dom::GPUImageCopyTexture& aSource,
124 const dom::GPUImageCopyBuffer& aDestination,
125 const dom::GPUExtent3D& aCopySize) {
126 if (mValid && mBridge->IsOpen()) {
127 ipc::ByteBuf bb;
128 ffi::WGPUImageDataLayout dstLayout = {};
129 CommandEncoder::ConvertTextureDataLayoutToFFI(aDestination, &dstLayout);
130 ffi::wgpu_command_encoder_copy_texture_to_buffer(
131 ConvertTextureCopyView(aSource), aDestination.mBuffer->mId, &dstLayout,
132 ConvertExtent(aCopySize), ToFFI(&bb));
133 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(bb));
136 void CommandEncoder::CopyTextureToTexture(
137 const dom::GPUImageCopyTexture& aSource,
138 const dom::GPUImageCopyTexture& aDestination,
139 const dom::GPUExtent3D& aCopySize) {
140 if (mValid && mBridge->IsOpen()) {
141 ipc::ByteBuf bb;
142 ffi::wgpu_command_encoder_copy_texture_to_texture(
143 ConvertTextureCopyView(aSource), ConvertTextureCopyView(aDestination),
144 ConvertExtent(aCopySize), ToFFI(&bb));
145 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(bb));
147 const auto& targetContext = aDestination.mTexture->mTargetContext;
148 if (targetContext) {
149 mTargetContexts.AppendElement(targetContext);
154 void CommandEncoder::PushDebugGroup(const nsAString& aString) {
155 if (mValid && mBridge->IsOpen()) {
156 ipc::ByteBuf bb;
157 NS_ConvertUTF16toUTF8 marker(aString);
158 ffi::wgpu_command_encoder_push_debug_group(&marker, ToFFI(&bb));
159 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(bb));
162 void CommandEncoder::PopDebugGroup() {
163 if (mValid && mBridge->IsOpen()) {
164 ipc::ByteBuf bb;
165 ffi::wgpu_command_encoder_pop_debug_group(ToFFI(&bb));
166 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(bb));
169 void CommandEncoder::InsertDebugMarker(const nsAString& aString) {
170 if (mValid && mBridge->IsOpen()) {
171 ipc::ByteBuf bb;
172 NS_ConvertUTF16toUTF8 marker(aString);
173 ffi::wgpu_command_encoder_insert_debug_marker(&marker, ToFFI(&bb));
174 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(bb));
178 already_AddRefed<ComputePassEncoder> CommandEncoder::BeginComputePass(
179 const dom::GPUComputePassDescriptor& aDesc) {
180 RefPtr<ComputePassEncoder> pass = new ComputePassEncoder(this, aDesc);
181 return pass.forget();
184 already_AddRefed<RenderPassEncoder> CommandEncoder::BeginRenderPass(
185 const dom::GPURenderPassDescriptor& aDesc) {
186 for (const auto& at : aDesc.mColorAttachments) {
187 auto* targetContext = at.mView->GetTargetContext();
188 if (targetContext) {
189 mTargetContexts.AppendElement(targetContext);
191 if (at.mResolveTarget.WasPassed()) {
192 targetContext = at.mResolveTarget.Value().GetTargetContext();
193 mTargetContexts.AppendElement(targetContext);
197 RefPtr<RenderPassEncoder> pass = new RenderPassEncoder(this, aDesc);
198 return pass.forget();
201 void CommandEncoder::EndComputePass(ffi::WGPUComputePass& aPass,
202 ErrorResult& aRv) {
203 if (!mValid || !mBridge->IsOpen()) {
204 return aRv.ThrowInvalidStateError("Command encoder is not valid");
207 ipc::ByteBuf byteBuf;
208 ffi::wgpu_compute_pass_finish(&aPass, ToFFI(&byteBuf));
209 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(byteBuf));
212 void CommandEncoder::EndRenderPass(ffi::WGPURenderPass& aPass,
213 ErrorResult& aRv) {
214 if (!mValid || !mBridge->IsOpen()) {
215 return aRv.ThrowInvalidStateError("Command encoder is not valid");
218 ipc::ByteBuf byteBuf;
219 ffi::wgpu_render_pass_finish(&aPass, ToFFI(&byteBuf));
220 mBridge->SendCommandEncoderAction(mId, mParent->mId, std::move(byteBuf));
223 already_AddRefed<CommandBuffer> CommandEncoder::Finish(
224 const dom::GPUCommandBufferDescriptor& aDesc) {
225 RawId id = 0;
226 if (mValid && mBridge->IsOpen()) {
227 mValid = false;
228 id = mBridge->CommandEncoderFinish(mId, mParent->mId, aDesc);
230 RefPtr<CommandBuffer> comb =
231 new CommandBuffer(mParent, id, std::move(mTargetContexts));
232 return comb.forget();
235 } // namespace mozilla::webgpu