1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #ifndef GPU_RenderPipeline_H_
7 #define GPU_RenderPipeline_H_
9 #include "nsWrapperCache.h"
10 #include "ObjectModel.h"
17 class RenderPipeline final
: public ObjectBase
, public ChildOf
<Device
> {
19 GPU_DECL_CYCLE_COLLECTION(RenderPipeline
)
20 GPU_DECL_JS_WRAP(RenderPipeline
)
22 RenderPipeline(Device
* const aParent
, RawId aId
);
27 virtual ~RenderPipeline();
32 } // namespace mozilla
34 #endif // GPU_RenderPipeline_H_