1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
7 #ifndef DOM_MEDIA_AudioInputSource_H_
8 #define DOM_MEDIA_AudioInputSource_H_
10 #include "AudioDriftCorrection.h"
11 #include "AudioSegment.h"
12 #include "CubebInputStream.h"
13 #include "CubebUtils.h"
14 #include "TimeUnits.h"
15 #include "mozilla/ProfilerUtils.h"
16 #include "mozilla/RefPtr.h"
17 #include "mozilla/SPSCQueue.h"
18 #include "mozilla/SharedThreadPool.h"
19 #include "mozilla/Variant.h"
23 // This is an interface to operate an input-only audio stream within a
24 // cubeb-task thread on a specific thread. Once the class instance is created,
25 // all its operations must be called on the same thread.
27 // The audio data is periodically produced by the underlying audio stream on the
28 // stream's callback thread, and can be safely read by GetAudioSegment() on a
30 class AudioInputSource
: public CubebInputStream::Listener
{
32 NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AudioInputSource
, override
);
38 NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
;
40 // This two events will be fired on main thread.
41 virtual void AudioDeviceChanged(Id aId
) = 0;
42 enum class State
{ Started
, Stopped
, Drained
, Error
};
43 virtual void AudioStateCallback(Id aId
, State aState
) = 0;
46 EventListener() = default;
47 virtual ~EventListener() = default;
50 AudioInputSource(RefPtr
<EventListener
>&& aListener
, Id aSourceId
,
51 CubebUtils::AudioDeviceID aDeviceId
, uint32_t aChannelCount
,
52 bool aIsVoice
, const PrincipalHandle
& aPrincipalHandle
,
53 TrackRate aSourceRate
, TrackRate aTargetRate
);
55 // The following functions should always be called in the same thread: They
56 // are always run on MediaTrackGraph's graph thread.
57 // Starts producing audio data.
59 // Stops producing audio data.
61 // Returns the AudioSegment with aDuration of data inside.
62 // The graph thread can change behind the scene, e.g., cubeb stream reinit due
63 // to default output device changed). When this happens, we need to notify
64 // mSPSCQueue to change its data consumer.
65 enum class Consumer
{ Same
, Changed
};
66 AudioSegment
GetAudioSegment(TrackTime aDuration
, Consumer aConsumer
);
68 // CubebInputStream::Listener interface: These are used only for the
69 // underlying audio stream. No user should call these APIs.
70 // This will be fired on audio callback thread.
71 long DataCallback(const void* aBuffer
, long aFrames
) override
;
72 // This can be fired on any thread.
73 void StateCallback(cubeb_state aState
) override
;
74 // This can be fired on any thread.
75 void DeviceChangedCallback() override
;
78 // The unique id of this source.
80 // The id of this audio device producing the data.
81 const CubebUtils::AudioDeviceID mDeviceId
;
82 // The channel count of audio data produced.
83 const uint32_t mChannelCount
;
84 // The sample rate of the audio data produced.
85 const TrackRate mRate
;
86 // Indicate whether the audio stream is for voice or not.
88 // The principal of the audio data produced.
89 const PrincipalHandle mPrincipalHandle
;
92 ~AudioInputSource() = default;
95 // Underlying audio thread only.
96 bool CheckThreadIdChanged();
99 const bool mSandboxed
;
101 // Thread id of the underlying audio thread. Underlying audio thread only.
102 std::atomic
<ProfilerThreadId
> mAudioThreadId
;
104 // Forward the underlying event from main thread.
105 const RefPtr
<EventListener
> mEventListener
;
107 // Shared thread pool containing only one thread for cubeb operations.
108 // The cubeb operations: Start() and Stop() will be called on
109 // MediaTrackGraph's graph thread, which can be the cubeb stream's callback
110 // thread. Running cubeb operations within cubeb stream callback thread can
111 // cause the deadlock on Linux, so we dispatch those operations to the task
113 const RefPtr
<SharedThreadPool
> mTaskThread
;
115 // Correct the drift between the underlying audio stream and its reader.
116 AudioDriftCorrection mDriftCorrector
;
118 // An input-only cubeb stream operated within mTaskThread.
119 UniquePtr
<CubebInputStream
> mStream
;
123 struct LatencyChangeData
{
124 media::TimeUnit mLatency
;
127 struct Data
: public Variant
<AudioChunk
, LatencyChangeData
, Empty
> {
128 Data() : Variant(AsVariant(Empty())) {}
129 explicit Data(AudioChunk aChunk
) : Variant(AsVariant(std::move(aChunk
))) {}
130 explicit Data(LatencyChangeData aLatencyChangeData
)
131 : Variant(AsVariant(std::move(aLatencyChangeData
))) {}
134 // A single-producer-single-consumer lock-free queue whose data is produced by
135 // the audio callback thread and consumed by AudioInputSource's data reader.
136 SPSCQueue
<Data
> mSPSCQueue
{30};
139 } // namespace mozilla
141 #endif // DOM_MEDIA_AudioInputSource_H_