1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "VectorImage.h"
8 #include "AutoRestoreSVGState.h"
10 #include "gfxContext.h"
11 #include "gfxDrawable.h"
12 #include "gfxPlatform.h"
15 #include "mozilla/MemoryReporting.h"
16 #include "mozilla/MediaFeatureChange.h"
17 #include "mozilla/dom/Event.h"
18 #include "mozilla/dom/SVGSVGElement.h"
19 #include "mozilla/dom/SVGDocument.h"
20 #include "mozilla/gfx/2D.h"
21 #include "mozilla/gfx/gfxVars.h"
22 #include "mozilla/PendingAnimationTracker.h"
23 #include "mozilla/PresShell.h"
24 #include "mozilla/ProfilerLabels.h"
25 #include "mozilla/RefPtr.h"
26 #include "mozilla/StaticPrefs_image.h"
27 #include "mozilla/SVGObserverUtils.h" // for SVGRenderingObserver
28 #include "mozilla/Tuple.h"
29 #include "nsIStreamListener.h"
30 #include "nsMimeTypes.h"
31 #include "nsPresContext.h"
34 #include "nsStubDocumentObserver.h"
35 #include "nsWindowSizes.h"
36 #include "ImageRegion.h"
37 #include "ISurfaceProvider.h"
38 #include "LookupResult.h"
39 #include "Orientation.h"
40 #include "SVGDocumentWrapper.h"
41 #include "SVGDrawingCallback.h"
42 #include "SVGDrawingParameters.h"
43 #include "nsIDOMEventListener.h"
44 #include "SurfaceCache.h"
45 #include "BlobSurfaceProvider.h"
46 #include "mozilla/dom/Document.h"
47 #include "mozilla/dom/DocumentInlines.h"
48 #include "mozilla/image/Resolution.h"
49 #include "WindowRenderer.h"
54 using namespace dom::SVGPreserveAspectRatio_Binding
;
56 using namespace layers
;
60 // Helper-class: SVGRootRenderingObserver
61 class SVGRootRenderingObserver final
: public SVGRenderingObserver
{
65 SVGRootRenderingObserver(SVGDocumentWrapper
* aDocWrapper
,
66 VectorImage
* aVectorImage
)
67 : SVGRenderingObserver(),
68 mDocWrapper(aDocWrapper
),
69 mVectorImage(aVectorImage
),
70 mHonoringInvalidations(true) {
71 MOZ_ASSERT(mDocWrapper
, "Need a non-null SVG document wrapper");
72 MOZ_ASSERT(mVectorImage
, "Need a non-null VectorImage");
75 Element
* elem
= GetReferencedElementWithoutObserving();
76 MOZ_ASSERT(elem
, "no root SVG node for us to observe");
78 SVGObserverUtils::AddRenderingObserver(elem
, this);
79 mInObserverSet
= true;
82 void ResumeHonoringInvalidations() { mHonoringInvalidations
= true; }
85 virtual ~SVGRootRenderingObserver() {
86 // This needs to call our GetReferencedElementWithoutObserving override,
87 // so must be called here rather than in our base class's dtor.
91 Element
* GetReferencedElementWithoutObserving() final
{
92 return mDocWrapper
->GetRootSVGElem();
95 virtual void OnRenderingChange() override
{
96 Element
* elem
= GetReferencedElementWithoutObserving();
97 MOZ_ASSERT(elem
, "missing root SVG node");
99 if (mHonoringInvalidations
&& !mDocWrapper
->ShouldIgnoreInvalidation()) {
100 nsIFrame
* frame
= elem
->GetPrimaryFrame();
101 if (!frame
|| frame
->PresShell()->IsDestroying()) {
102 // We're being destroyed. Bail out.
106 // Ignore further invalidations until we draw.
107 mHonoringInvalidations
= false;
109 mVectorImage
->InvalidateObserversOnNextRefreshDriverTick();
112 // Our caller might've removed us from rendering-observer list.
113 // Add ourselves back!
114 if (!mInObserverSet
) {
115 SVGObserverUtils::AddRenderingObserver(elem
, this);
116 mInObserverSet
= true;
121 const RefPtr
<SVGDocumentWrapper
> mDocWrapper
;
122 VectorImage
* const mVectorImage
; // Raw pointer because it owns me.
123 bool mHonoringInvalidations
;
126 NS_IMPL_ISUPPORTS(SVGRootRenderingObserver
, nsIMutationObserver
)
128 class SVGParseCompleteListener final
: public nsStubDocumentObserver
{
132 SVGParseCompleteListener(SVGDocument
* aDocument
, VectorImage
* aImage
)
133 : mDocument(aDocument
), mImage(aImage
) {
134 MOZ_ASSERT(mDocument
, "Need an SVG document");
135 MOZ_ASSERT(mImage
, "Need an image");
137 mDocument
->AddObserver(this);
141 ~SVGParseCompleteListener() {
143 // The document must have been destroyed before we got our event.
144 // Otherwise this can't happen, since documents hold strong references to
151 void EndLoad(Document
* aDocument
) override
{
152 MOZ_ASSERT(aDocument
== mDocument
, "Got EndLoad for wrong document?");
154 // OnSVGDocumentParsed will release our owner's reference to us, so ensure
155 // we stick around long enough to complete our work.
156 RefPtr
<SVGParseCompleteListener
> kungFuDeathGrip(this);
158 mImage
->OnSVGDocumentParsed();
162 MOZ_ASSERT(mDocument
, "Duplicate call to Cancel");
164 mDocument
->RemoveObserver(this);
170 RefPtr
<SVGDocument
> mDocument
;
171 VectorImage
* const mImage
; // Raw pointer to owner.
174 NS_IMPL_ISUPPORTS(SVGParseCompleteListener
, nsIDocumentObserver
)
176 class SVGLoadEventListener final
: public nsIDOMEventListener
{
180 SVGLoadEventListener(Document
* aDocument
, VectorImage
* aImage
)
181 : mDocument(aDocument
), mImage(aImage
) {
182 MOZ_ASSERT(mDocument
, "Need an SVG document");
183 MOZ_ASSERT(mImage
, "Need an image");
185 mDocument
->AddEventListener(u
"MozSVGAsImageDocumentLoad"_ns
, this, true,
190 ~SVGLoadEventListener() {
192 // The document must have been destroyed before we got our event.
193 // Otherwise this can't happen, since documents hold strong references to
200 NS_IMETHOD
HandleEvent(Event
* aEvent
) override
{
201 MOZ_ASSERT(mDocument
, "Need an SVG document. Received multiple events?");
203 // OnSVGDocumentLoaded will release our owner's reference
204 // to us, so ensure we stick around long enough to complete our work.
205 RefPtr
<SVGLoadEventListener
> kungFuDeathGrip(this);
208 nsAutoString eventType
;
209 aEvent
->GetType(eventType
);
210 MOZ_ASSERT(eventType
.EqualsLiteral("MozSVGAsImageDocumentLoad"),
211 "Received unexpected event");
214 mImage
->OnSVGDocumentLoaded();
220 MOZ_ASSERT(mDocument
, "Duplicate call to Cancel");
222 mDocument
->RemoveEventListener(u
"MozSVGAsImageDocumentLoad"_ns
, this,
229 nsCOMPtr
<Document
> mDocument
;
230 VectorImage
* const mImage
; // Raw pointer to owner.
233 NS_IMPL_ISUPPORTS(SVGLoadEventListener
, nsIDOMEventListener
)
235 SVGDrawingCallback::SVGDrawingCallback(SVGDocumentWrapper
* aSVGDocumentWrapper
,
236 const IntSize
& aViewportSize
,
237 const IntSize
& aSize
,
238 uint32_t aImageFlags
)
239 : mSVGDocumentWrapper(aSVGDocumentWrapper
),
240 mViewportSize(aViewportSize
),
242 mImageFlags(aImageFlags
) {}
244 SVGDrawingCallback::~SVGDrawingCallback() = default;
246 // Based loosely on SVGIntegrationUtils' PaintFrameCallback::operator()
247 bool SVGDrawingCallback::operator()(gfxContext
* aContext
,
248 const gfxRect
& aFillRect
,
249 const SamplingFilter aSamplingFilter
,
250 const gfxMatrix
& aTransform
) {
251 MOZ_ASSERT(mSVGDocumentWrapper
, "need an SVGDocumentWrapper");
253 // Get (& sanity-check) the helper-doc's presShell
254 RefPtr
<PresShell
> presShell
= mSVGDocumentWrapper
->GetPresShell();
255 MOZ_ASSERT(presShell
, "GetPresShell returned null for an SVG image?");
257 Document
* doc
= presShell
->GetDocument();
258 [[maybe_unused
]] nsIURI
* uri
= doc
? doc
->GetDocumentURI() : nullptr;
259 AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING(
260 "SVG Image drawing", GRAPHICS
,
261 nsPrintfCString("%dx%d %s", mSize
.width
, mSize
.height
,
262 uri
? uri
->GetSpecOrDefault().get() : "N/A"));
264 gfxContextAutoSaveRestore
contextRestorer(aContext
);
266 // Clip to aFillRect so that we don't paint outside.
267 aContext
->Clip(aFillRect
);
269 gfxMatrix matrix
= aTransform
;
270 if (!matrix
.Invert()) {
273 aContext
->SetMatrixDouble(
274 aContext
->CurrentMatrixDouble().PreMultiply(matrix
).PreScale(
275 double(mSize
.width
) / mViewportSize
.width
,
276 double(mSize
.height
) / mViewportSize
.height
));
278 nsPresContext
* presContext
= presShell
->GetPresContext();
279 MOZ_ASSERT(presContext
, "pres shell w/out pres context");
281 nsRect
svgRect(0, 0, presContext
->DevPixelsToAppUnits(mViewportSize
.width
),
282 presContext
->DevPixelsToAppUnits(mViewportSize
.height
));
284 RenderDocumentFlags renderDocFlags
=
285 RenderDocumentFlags::IgnoreViewportScrolling
;
286 if (!(mImageFlags
& imgIContainer::FLAG_SYNC_DECODE
)) {
287 renderDocFlags
|= RenderDocumentFlags::AsyncDecodeImages
;
289 if (mImageFlags
& imgIContainer::FLAG_HIGH_QUALITY_SCALING
) {
290 renderDocFlags
|= RenderDocumentFlags::UseHighQualityScaling
;
293 presShell
->RenderDocument(svgRect
, renderDocFlags
,
294 NS_RGBA(0, 0, 0, 0), // transparent
300 // Implement VectorImage's nsISupports-inherited methods
301 NS_IMPL_ISUPPORTS(VectorImage
, imgIContainer
, nsIStreamListener
,
304 //------------------------------------------------------------------------------
305 // Constructor / Destructor
307 VectorImage::VectorImage(nsIURI
* aURI
/* = nullptr */)
308 : ImageResource(aURI
), // invoke superclass's constructor
310 mIsInitialized(false),
312 mIsFullyLoaded(false),
313 mHaveAnimations(false),
314 mHasPendingInvalidation(false) {}
316 VectorImage::~VectorImage() {
317 ReportDocumentUseCounters();
318 CancelAllListeners();
319 SurfaceCache::RemoveImage(ImageKey(this));
322 //------------------------------------------------------------------------------
323 // Methods inherited from Image.h
325 nsresult
VectorImage::Init(const char* aMimeType
, uint32_t aFlags
) {
326 // We don't support re-initialization
327 if (mIsInitialized
) {
328 return NS_ERROR_ILLEGAL_VALUE
;
331 MOZ_ASSERT(!mIsFullyLoaded
&& !mHaveAnimations
&& !mError
,
332 "Flags unexpectedly set before initialization");
333 MOZ_ASSERT(!strcmp(aMimeType
, IMAGE_SVG_XML
), "Unexpected mimetype");
335 mDiscardable
= !!(aFlags
& INIT_FLAG_DISCARDABLE
);
337 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
340 SurfaceCache::LockImage(ImageKey(this));
343 mIsInitialized
= true;
347 size_t VectorImage::SizeOfSourceWithComputedFallback(
348 SizeOfState
& aState
) const {
349 if (!mSVGDocumentWrapper
) {
350 return 0; // No document, so no memory used for the document.
353 SVGDocument
* doc
= mSVGDocumentWrapper
->GetDocument();
355 return 0; // No document, so no memory used for the document.
358 nsWindowSizes
windowSizes(aState
);
359 doc
->DocAddSizeOfIncludingThis(windowSizes
);
361 if (windowSizes
.getTotalSize() == 0) {
362 // MallocSizeOf fails on this platform. Because we also use this method for
363 // determining the size of cache entries, we need to return something
364 // reasonable here. Unfortunately, there's no way to estimate the document's
365 // size accurately, so we just use a constant value of 100KB, which will
366 // generally underestimate the true size.
370 return windowSizes
.getTotalSize();
373 nsresult
VectorImage::OnImageDataComplete(nsIRequest
* aRequest
,
374 nsresult aStatus
, bool aLastPart
) {
375 // Call our internal OnStopRequest method, which only talks to our embedded
376 // SVG document. This won't have any effect on our ProgressTracker.
377 nsresult finalStatus
= OnStopRequest(aRequest
, aStatus
);
379 // Give precedence to Necko failure codes.
380 if (NS_FAILED(aStatus
)) {
381 finalStatus
= aStatus
;
384 Progress loadProgress
= LoadCompleteProgress(aLastPart
, mError
, finalStatus
);
386 if (mIsFullyLoaded
|| mError
) {
387 // Our document is loaded, so we're ready to notify now.
388 mProgressTracker
->SyncNotifyProgress(loadProgress
);
390 // Record our progress so far; we'll actually send the notifications in
391 // OnSVGDocumentLoaded or OnSVGDocumentError.
392 mLoadProgress
= Some(loadProgress
);
398 nsresult
VectorImage::OnImageDataAvailable(nsIRequest
* aRequest
,
399 nsIInputStream
* aInStr
,
400 uint64_t aSourceOffset
,
402 return OnDataAvailable(aRequest
, aInStr
, aSourceOffset
, aCount
);
405 nsresult
VectorImage::StartAnimation() {
407 return NS_ERROR_FAILURE
;
410 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
412 mSVGDocumentWrapper
->StartAnimation();
416 nsresult
VectorImage::StopAnimation() {
419 rv
= NS_ERROR_FAILURE
;
421 MOZ_ASSERT(mIsFullyLoaded
&& mHaveAnimations
,
422 "Should not have been animating!");
424 mSVGDocumentWrapper
->StopAnimation();
431 bool VectorImage::ShouldAnimate() {
432 return ImageResource::ShouldAnimate() && mIsFullyLoaded
&& mHaveAnimations
;
436 VectorImage::SetAnimationStartTime(const TimeStamp
& aTime
) {
437 // We don't care about animation start time.
440 //------------------------------------------------------------------------------
441 // imgIContainer methods
443 //******************************************************************************
445 VectorImage::GetWidth(int32_t* aWidth
) {
446 if (mError
|| !mIsFullyLoaded
) {
447 // XXXdholbert Technically we should leave outparam untouched when we
448 // fail. But since many callers don't check for failure, we set it to 0 on
449 // failure, for sane/predictable results.
451 return NS_ERROR_FAILURE
;
454 SVGSVGElement
* rootElem
= mSVGDocumentWrapper
->GetRootSVGElem();
456 "Should have a root SVG elem, since we finished "
457 "loading without errors");
458 int32_t rootElemWidth
= rootElem
->GetIntrinsicWidth();
459 if (rootElemWidth
< 0) {
461 return NS_ERROR_FAILURE
;
463 *aWidth
= rootElemWidth
;
467 //******************************************************************************
468 nsresult
VectorImage::GetNativeSizes(nsTArray
<IntSize
>& aNativeSizes
) const {
469 return NS_ERROR_NOT_IMPLEMENTED
;
472 //******************************************************************************
473 size_t VectorImage::GetNativeSizesLength() const { return 0; }
475 //******************************************************************************
477 VectorImage::RequestRefresh(const TimeStamp
& aTime
) {
478 if (HadRecentRefresh(aTime
)) {
482 Document
* doc
= mSVGDocumentWrapper
->GetDocument();
484 // We are racing between shutdown and a refresh.
488 PendingAnimationTracker
* tracker
= doc
->GetPendingAnimationTracker();
489 if (tracker
&& ShouldAnimate()) {
490 tracker
->TriggerPendingAnimationsOnNextTick(aTime
);
495 mSVGDocumentWrapper
->TickRefreshDriver();
497 if (mHasPendingInvalidation
) {
498 SendInvalidationNotifications();
502 void VectorImage::SendInvalidationNotifications() {
503 // Animated images don't send out invalidation notifications as soon as
504 // they're generated. Instead, InvalidateObserversOnNextRefreshDriverTick
505 // records that there are pending invalidations and then returns immediately.
506 // The notifications are actually sent from RequestRefresh(). We send these
507 // notifications there to ensure that there is actually a document observing
508 // us. Otherwise, the notifications are just wasted effort.
510 // Non-animated images post an event to call this method from
511 // InvalidateObserversOnNextRefreshDriverTick, because RequestRefresh is never
512 // called for them. Ordinarily this isn't needed, since we send out
513 // invalidation notifications in OnSVGDocumentLoaded, but in rare cases the
514 // SVG document may not be 100% ready to render at that time. In those cases
515 // we would miss the subsequent invalidations if we didn't send out the
516 // notifications indirectly in |InvalidateObservers...|.
518 mHasPendingInvalidation
= false;
520 if (SurfaceCache::InvalidateImage(ImageKey(this))) {
521 // If we still have recordings in the cache, make sure we handle future
523 MOZ_ASSERT(mRenderingObserver
, "Should have a rendering observer by now");
524 mRenderingObserver
->ResumeHonoringInvalidations();
527 if (mProgressTracker
) {
528 mProgressTracker
->SyncNotifyProgress(FLAG_FRAME_COMPLETE
,
529 GetMaxSizedIntRect());
533 NS_IMETHODIMP_(IntRect
)
534 VectorImage::GetImageSpaceInvalidationRect(const IntRect
& aRect
) {
538 //******************************************************************************
540 VectorImage::GetHeight(int32_t* aHeight
) {
541 if (mError
|| !mIsFullyLoaded
) {
542 // XXXdholbert Technically we should leave outparam untouched when we
543 // fail. But since many callers don't check for failure, we set it to 0 on
544 // failure, for sane/predictable results.
546 return NS_ERROR_FAILURE
;
549 SVGSVGElement
* rootElem
= mSVGDocumentWrapper
->GetRootSVGElem();
551 "Should have a root SVG elem, since we finished "
552 "loading without errors");
553 int32_t rootElemHeight
= rootElem
->GetIntrinsicHeight();
554 if (rootElemHeight
< 0) {
556 return NS_ERROR_FAILURE
;
558 *aHeight
= rootElemHeight
;
562 //******************************************************************************
564 VectorImage::GetIntrinsicSize(nsSize
* aSize
) {
565 if (mError
|| !mIsFullyLoaded
) {
566 return NS_ERROR_FAILURE
;
569 nsIFrame
* rootFrame
= mSVGDocumentWrapper
->GetRootLayoutFrame();
571 return NS_ERROR_FAILURE
;
574 *aSize
= nsSize(-1, -1);
575 IntrinsicSize rfSize
= rootFrame
->GetIntrinsicSize();
577 aSize
->width
= *rfSize
.width
;
580 aSize
->height
= *rfSize
.height
;
585 //******************************************************************************
586 Maybe
<AspectRatio
> VectorImage::GetIntrinsicRatio() {
587 if (mError
|| !mIsFullyLoaded
) {
591 nsIFrame
* rootFrame
= mSVGDocumentWrapper
->GetRootLayoutFrame();
596 return Some(rootFrame
->GetIntrinsicRatio());
599 NS_IMETHODIMP_(Orientation
)
600 VectorImage::GetOrientation() { return Orientation(); }
602 NS_IMETHODIMP_(Resolution
)
603 VectorImage::GetResolution() { return {}; }
605 //******************************************************************************
607 VectorImage::GetType(uint16_t* aType
) {
608 NS_ENSURE_ARG_POINTER(aType
);
610 *aType
= imgIContainer::TYPE_VECTOR
;
614 //******************************************************************************
616 VectorImage::GetProviderId(uint32_t* aId
) {
617 NS_ENSURE_ARG_POINTER(aId
);
619 *aId
= ImageResource::GetImageProviderId();
623 //******************************************************************************
625 VectorImage::GetAnimated(bool* aAnimated
) {
626 if (mError
|| !mIsFullyLoaded
) {
627 return NS_ERROR_FAILURE
;
630 *aAnimated
= mSVGDocumentWrapper
->IsAnimated();
634 //******************************************************************************
635 int32_t VectorImage::GetFirstFrameDelay() {
640 if (!mSVGDocumentWrapper
->IsAnimated()) {
644 // We don't really have a frame delay, so just pretend that we constantly
650 VectorImage::WillDrawOpaqueNow() {
651 return false; // In general, SVG content is not opaque.
654 //******************************************************************************
655 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
656 VectorImage::GetFrame(uint32_t aWhichFrame
, uint32_t aFlags
) {
661 // Look up height & width
662 // ----------------------
663 SVGSVGElement
* svgElem
= mSVGDocumentWrapper
->GetRootSVGElem();
665 "Should have a root SVG elem, since we finished "
666 "loading without errors");
667 nsIntSize
imageIntSize(svgElem
->GetIntrinsicWidth(),
668 svgElem
->GetIntrinsicHeight());
670 if (imageIntSize
.IsEmpty()) {
671 // We'll get here if our SVG doc has a percent-valued or negative width or
676 return GetFrameAtSize(imageIntSize
, aWhichFrame
, aFlags
);
679 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
680 VectorImage::GetFrameAtSize(const IntSize
& aSize
, uint32_t aWhichFrame
,
682 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
);
684 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
686 NotifyDrawingObservers();
689 if (aSize
.IsEmpty() || aWhichFrame
> FRAME_MAX_VALUE
|| mError
||
694 uint32_t whichFrame
= mHaveAnimations
? aWhichFrame
: FRAME_FIRST
;
696 RefPtr
<SourceSurface
> sourceSurface
;
698 Tie(sourceSurface
, decodeSize
) =
699 LookupCachedSurface(aSize
, Nothing(), aFlags
);
701 return sourceSurface
.forget();
704 if (mSVGDocumentWrapper
->IsDrawing()) {
705 NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
709 float animTime
= (whichFrame
== FRAME_FIRST
)
711 : mSVGDocumentWrapper
->GetCurrentTimeAsFloat();
713 // By using a null gfxContext, we ensure that we will always attempt to
714 // create a surface, even if we aren't capable of caching it (e.g. due to our
715 // flags, having an animation, etc). Otherwise CreateSurface will assume that
716 // the caller is capable of drawing directly to its own draw target if we
718 Maybe
<SVGImageContext
> svgContext
;
719 SVGDrawingParameters
params(
720 nullptr, decodeSize
, aSize
, ImageRegion::Create(decodeSize
),
721 SamplingFilter::POINT
, svgContext
, animTime
, aFlags
, 1.0);
723 bool didCache
; // Was the surface put into the cache?
725 AutoRestoreSVGState
autoRestore(params
, mSVGDocumentWrapper
,
726 /* aContextPaint */ false);
728 RefPtr
<gfxDrawable
> svgDrawable
= CreateSVGDrawable(params
);
729 RefPtr
<SourceSurface
> surface
= CreateSurface(params
, svgDrawable
, didCache
);
731 MOZ_ASSERT(!didCache
);
735 SendFrameComplete(didCache
, params
.flags
);
736 return surface
.forget();
740 VectorImage::IsImageContainerAvailable(WindowRenderer
* aRenderer
,
742 if (mError
|| !mIsFullyLoaded
||
743 aRenderer
->GetBackendType() != LayersBackend::LAYERS_WR
) {
747 if (mHaveAnimations
&& !StaticPrefs::image_svg_blob_image()) {
748 // We don't support rasterizing animation SVGs. We can put them in a blob
749 // recording however instead of using fallback.
756 //******************************************************************************
757 NS_IMETHODIMP_(ImgDrawResult
)
758 VectorImage::GetImageProvider(WindowRenderer
* aRenderer
,
759 const gfx::IntSize
& aSize
,
760 const Maybe
<SVGImageContext
>& aSVGContext
,
761 const Maybe
<ImageIntRegion
>& aRegion
,
763 WebRenderImageProvider
** aProvider
) {
764 MOZ_ASSERT(NS_IsMainThread());
765 MOZ_ASSERT(aRenderer
);
766 MOZ_ASSERT(!(aFlags
& FLAG_BYPASS_SURFACE_CACHE
), "Unsupported flags");
768 // We don't need to check if the size is too big since we only support
769 // WebRender backends.
770 if (aSize
.IsEmpty()) {
771 return ImgDrawResult::BAD_ARGS
;
775 return ImgDrawResult::BAD_IMAGE
;
778 if (!mIsFullyLoaded
) {
779 return ImgDrawResult::NOT_READY
;
782 if (mHaveAnimations
&& !(aFlags
& FLAG_RECORD_BLOB
)) {
783 // We don't support rasterizing animation SVGs. We can put them in a blob
784 // recording however instead of using fallback.
785 return ImgDrawResult::NOT_SUPPORTED
;
788 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
790 NotifyDrawingObservers();
793 // Only blob recordings support a region to restrict drawing.
794 const bool blobRecording
= aFlags
& FLAG_RECORD_BLOB
;
795 MOZ_ASSERT_IF(!blobRecording
, aRegion
.isNothing());
797 LookupResult
result(MatchType::NOT_FOUND
);
799 mHaveAnimations
? PlaybackType::eAnimated
: PlaybackType::eStatic
;
800 auto surfaceFlags
= ToSurfaceFlags(aFlags
);
802 SurfaceKey surfaceKey
=
803 VectorSurfaceKey(aSize
, aRegion
, aSVGContext
, surfaceFlags
, playbackType
);
804 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
805 result
= SurfaceCache::Lookup(ImageKey(this), surfaceKey
,
806 /* aMarkUsed = */ true);
808 result
= SurfaceCache::LookupBestMatch(ImageKey(this), surfaceKey
,
809 /* aMarkUsed = */ true);
812 // Unless we get a best match (exact or factor of 2 limited), then we want to
813 // generate a new recording/rerasterize, even if we have a substitute.
814 if (result
&& (result
.Type() == MatchType::EXACT
||
815 result
.Type() == MatchType::SUBSTITUTE_BECAUSE_BEST
)) {
816 result
.Surface().TakeProvider(aProvider
);
817 return ImgDrawResult::SUCCESS
;
820 // Ensure we store the surface with the correct key if we switched to factor
821 // of 2 sizing or we otherwise got clamped.
822 IntSize
rasterSize(aSize
);
823 if (!result
.SuggestedSize().IsEmpty()) {
824 rasterSize
= result
.SuggestedSize();
825 surfaceKey
= surfaceKey
.CloneWithSize(rasterSize
);
828 // We're about to rerasterize, which may mean that some of the previous
829 // surfaces we've rasterized aren't useful anymore. We can allow them to
830 // expire from the cache by unlocking them here, and then sending out an
831 // invalidation. If this image is locked, any surfaces that are still useful
832 // will become locked again when Draw touches them, and the remainder will
833 // eventually expire.
834 bool mayCache
= SurfaceCache::CanHold(rasterSize
);
836 SurfaceCache::UnlockEntries(ImageKey(this));
839 // Blob recorded vector images just create a provider responsible for
840 // generating blob keys and recording bindings. The recording won't happen
841 // until the caller requests the key explicitly.
842 RefPtr
<ISurfaceProvider
> provider
;
844 provider
= MakeRefPtr
<BlobSurfaceProvider
>(ImageKey(this), surfaceKey
,
845 mSVGDocumentWrapper
, aFlags
);
847 if (mSVGDocumentWrapper
->IsDrawing()) {
848 NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
849 return ImgDrawResult::TEMPORARY_ERROR
;
852 // We aren't using blobs, so we need to rasterize.
854 mHaveAnimations
? mSVGDocumentWrapper
->GetCurrentTimeAsFloat() : 0.0f
;
856 // By using a null gfxContext, we ensure that we will always attempt to
857 // create a surface, even if we aren't capable of caching it (e.g. due to
858 // our flags, having an animation, etc). Otherwise CreateSurface will assume
859 // that the caller is capable of drawing directly to its own draw target if
861 SVGDrawingParameters
params(
862 nullptr, rasterSize
, aSize
, ImageRegion::Create(rasterSize
),
863 SamplingFilter::POINT
, aSVGContext
, animTime
, aFlags
, 1.0);
865 RefPtr
<gfxDrawable
> svgDrawable
= CreateSVGDrawable(params
);
866 bool contextPaint
= aSVGContext
&& aSVGContext
->GetContextPaint();
867 AutoRestoreSVGState
autoRestore(params
, mSVGDocumentWrapper
, contextPaint
);
869 mSVGDocumentWrapper
->UpdateViewportBounds(params
.viewportSize
);
870 mSVGDocumentWrapper
->FlushImageTransformInvalidation();
872 // Given we have no context, the default backend is fine.
873 BackendType backend
=
874 gfxPlatform::GetPlatform()->GetDefaultContentBackend();
876 // Try to create an imgFrame, initializing the surface it contains by
877 // drawing our gfxDrawable into it. (We use FILTER_NEAREST since we never
879 auto frame
= MakeNotNull
<RefPtr
<imgFrame
>>();
880 nsresult rv
= frame
->InitWithDrawable(
881 svgDrawable
, params
.size
, SurfaceFormat::OS_RGBA
, SamplingFilter::POINT
,
882 params
.flags
, backend
);
884 // If we couldn't create the frame, it was probably because it would end
885 // up way too big. Generally it also wouldn't fit in the cache, but the
886 // prefs could be set such that the cache isn't the limiting factor.
888 return ImgDrawResult::TEMPORARY_ERROR
;
892 MakeRefPtr
<SimpleSurfaceProvider
>(ImageKey(this), surfaceKey
, frame
);
896 // Attempt to cache the frame.
897 if (SurfaceCache::Insert(WrapNotNull(provider
)) == InsertOutcome::SUCCESS
) {
898 if (rasterSize
!= aSize
) {
899 // We created a new surface that wasn't the size we requested, which
900 // means we entered factor-of-2 mode. We should purge any surfaces we
901 // no longer need rather than waiting for the cache to expire them.
902 SurfaceCache::PruneImage(ImageKey(this));
905 SendFrameComplete(/* aDidCache */ true, aFlags
);
909 MOZ_ASSERT(provider
);
910 provider
.forget(aProvider
);
911 return ImgDrawResult::SUCCESS
;
914 bool VectorImage::MaybeRestrictSVGContext(
915 Maybe
<SVGImageContext
>& aNewSVGContext
,
916 const Maybe
<SVGImageContext
>& aSVGContext
, uint32_t aFlags
) {
918 (aFlags
& FLAG_FORCE_PRESERVEASPECTRATIO_NONE
) && aSVGContext
;
920 bool haveContextPaint
= aSVGContext
&& aSVGContext
->GetContextPaint();
921 bool blockContextPaint
= false;
922 if (haveContextPaint
) {
923 blockContextPaint
= !SVGContextPaint::IsAllowedForImageFromURI(mURI
);
926 if (overridePAR
|| blockContextPaint
) {
927 // The key that we create for the image surface cache must match the way
928 // that the image will be painted, so we need to initialize a new matching
929 // SVGImageContext here in order to generate the correct key.
931 aNewSVGContext
= aSVGContext
; // copy
934 // The SVGImageContext must take account of the preserveAspectRatio
936 MOZ_ASSERT(!aSVGContext
->GetPreserveAspectRatio(),
937 "FLAG_FORCE_PRESERVEASPECTRATIO_NONE is not expected if a "
938 "preserveAspectRatio override is supplied");
939 Maybe
<SVGPreserveAspectRatio
> aspectRatio
= Some(SVGPreserveAspectRatio(
940 SVG_PRESERVEASPECTRATIO_NONE
, SVG_MEETORSLICE_UNKNOWN
));
941 aNewSVGContext
->SetPreserveAspectRatio(aspectRatio
);
944 if (blockContextPaint
) {
945 // The SVGImageContext must not include context paint if the image is
946 // not allowed to use it:
947 aNewSVGContext
->ClearContextPaint();
951 return haveContextPaint
&& !blockContextPaint
;
954 //******************************************************************************
955 NS_IMETHODIMP_(ImgDrawResult
)
956 VectorImage::Draw(gfxContext
* aContext
, const nsIntSize
& aSize
,
957 const ImageRegion
& aRegion
, uint32_t aWhichFrame
,
958 SamplingFilter aSamplingFilter
,
959 const Maybe
<SVGImageContext
>& aSVGContext
, uint32_t aFlags
,
961 if (aWhichFrame
> FRAME_MAX_VALUE
) {
962 return ImgDrawResult::BAD_ARGS
;
966 return ImgDrawResult::BAD_ARGS
;
970 return ImgDrawResult::BAD_IMAGE
;
973 if (!mIsFullyLoaded
) {
974 return ImgDrawResult::NOT_READY
;
977 if (mAnimationConsumers
== 0 && mHaveAnimations
) {
978 SendOnUnlockedDraw(aFlags
);
981 // We should bypass the cache when:
982 // - We are using a DrawTargetRecording because we prefer the drawing commands
983 // in general to the rasterized surface. This allows blob images to avoid
984 // rasterized SVGs with WebRender.
985 // - The size exceeds what we are willing to cache as a rasterized surface.
986 // We don't do this for WebRender because the performance of the fallback
987 // path is quite bad and upscaling the SVG from the clamped size is better
988 // than bringing the browser to a crawl.
989 if (aContext
->GetDrawTarget()->GetBackendType() == BackendType::RECORDING
||
990 (!gfxVars::UseWebRender() &&
991 aSize
!= SurfaceCache::ClampVectorSize(aSize
))) {
992 aFlags
|= FLAG_BYPASS_SURFACE_CACHE
;
995 MOZ_ASSERT(!(aFlags
& FLAG_FORCE_PRESERVEASPECTRATIO_NONE
) ||
996 (aSVGContext
&& aSVGContext
->GetViewportSize()),
997 "Viewport size is required when using "
998 "FLAG_FORCE_PRESERVEASPECTRATIO_NONE");
1000 uint32_t whichFrame
= mHaveAnimations
? aWhichFrame
: FRAME_FIRST
;
1002 float animTime
= (whichFrame
== FRAME_FIRST
)
1004 : mSVGDocumentWrapper
->GetCurrentTimeAsFloat();
1006 Maybe
<SVGImageContext
> newSVGContext
;
1008 MaybeRestrictSVGContext(newSVGContext
, aSVGContext
, aFlags
);
1010 SVGDrawingParameters
params(aContext
, aSize
, aSize
, aRegion
, aSamplingFilter
,
1011 newSVGContext
? newSVGContext
: aSVGContext
,
1012 animTime
, aFlags
, aOpacity
);
1014 // If we have an prerasterized version of this image that matches the
1015 // drawing parameters, use that.
1016 RefPtr
<SourceSurface
> sourceSurface
;
1017 Tie(sourceSurface
, params
.size
) =
1018 LookupCachedSurface(aSize
, params
.svgContext
, aFlags
);
1019 if (sourceSurface
) {
1020 RefPtr
<gfxDrawable
> drawable
=
1021 new gfxSurfaceDrawable(sourceSurface
, params
.size
);
1022 Show(drawable
, params
);
1023 return ImgDrawResult::SUCCESS
;
1026 // else, we need to paint the image:
1028 if (mSVGDocumentWrapper
->IsDrawing()) {
1029 NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
1030 return ImgDrawResult::TEMPORARY_ERROR
;
1033 AutoRestoreSVGState
autoRestore(params
, mSVGDocumentWrapper
, contextPaint
);
1035 bool didCache
; // Was the surface put into the cache?
1036 RefPtr
<gfxDrawable
> svgDrawable
= CreateSVGDrawable(params
);
1037 sourceSurface
= CreateSurface(params
, svgDrawable
, didCache
);
1038 if (!sourceSurface
) {
1039 MOZ_ASSERT(!didCache
);
1040 Show(svgDrawable
, params
);
1041 return ImgDrawResult::SUCCESS
;
1044 RefPtr
<gfxDrawable
> drawable
=
1045 new gfxSurfaceDrawable(sourceSurface
, params
.size
);
1046 Show(drawable
, params
);
1047 SendFrameComplete(didCache
, params
.flags
);
1048 return ImgDrawResult::SUCCESS
;
1051 already_AddRefed
<gfxDrawable
> VectorImage::CreateSVGDrawable(
1052 const SVGDrawingParameters
& aParams
) {
1053 RefPtr
<gfxDrawingCallback
> cb
= new SVGDrawingCallback(
1054 mSVGDocumentWrapper
, aParams
.viewportSize
, aParams
.size
, aParams
.flags
);
1056 RefPtr
<gfxDrawable
> svgDrawable
= new gfxCallbackDrawable(cb
, aParams
.size
);
1057 return svgDrawable
.forget();
1060 Tuple
<RefPtr
<SourceSurface
>, IntSize
> VectorImage::LookupCachedSurface(
1061 const IntSize
& aSize
, const Maybe
<SVGImageContext
>& aSVGContext
,
1063 // We can't use cached surfaces if we:
1064 // - Explicitly disallow it via FLAG_BYPASS_SURFACE_CACHE
1065 // - Want a blob recording which aren't supported by the cache.
1066 // - Have animations which aren't supported by the cache.
1067 if (aFlags
& (FLAG_BYPASS_SURFACE_CACHE
| FLAG_RECORD_BLOB
) ||
1069 return MakeTuple(RefPtr
<SourceSurface
>(), aSize
);
1072 LookupResult
result(MatchType::NOT_FOUND
);
1073 SurfaceKey surfaceKey
= VectorSurfaceKey(aSize
, aSVGContext
);
1074 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
1075 result
= SurfaceCache::Lookup(ImageKey(this), surfaceKey
,
1076 /* aMarkUsed = */ true);
1078 result
= SurfaceCache::LookupBestMatch(ImageKey(this), surfaceKey
,
1079 /* aMarkUsed = */ true);
1082 IntSize rasterSize
=
1083 result
.SuggestedSize().IsEmpty() ? aSize
: result
.SuggestedSize();
1084 MOZ_ASSERT(result
.Type() != MatchType::SUBSTITUTE_BECAUSE_PENDING
);
1085 if (!result
|| result
.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
) {
1086 // No matching surface, or the OS freed the volatile buffer.
1087 return MakeTuple(RefPtr
<SourceSurface
>(), rasterSize
);
1090 RefPtr
<SourceSurface
> sourceSurface
= result
.Surface()->GetSourceSurface();
1091 if (!sourceSurface
) {
1092 // Something went wrong. (Probably a GPU driver crash or device reset.)
1093 // Attempt to recover.
1094 RecoverFromLossOfSurfaces();
1095 return MakeTuple(RefPtr
<SourceSurface
>(), rasterSize
);
1098 return MakeTuple(std::move(sourceSurface
), rasterSize
);
1101 already_AddRefed
<SourceSurface
> VectorImage::CreateSurface(
1102 const SVGDrawingParameters
& aParams
, gfxDrawable
* aSVGDrawable
,
1104 MOZ_ASSERT(mSVGDocumentWrapper
->IsDrawing());
1105 MOZ_ASSERT(!(aParams
.flags
& FLAG_RECORD_BLOB
));
1107 mSVGDocumentWrapper
->UpdateViewportBounds(aParams
.viewportSize
);
1108 mSVGDocumentWrapper
->FlushImageTransformInvalidation();
1110 // Determine whether or not we should put the surface to be created into
1111 // the cache. If we fail, we need to reset this to false to let the caller
1112 // know nothing was put in the cache.
1113 aWillCache
= !(aParams
.flags
& FLAG_BYPASS_SURFACE_CACHE
) &&
1114 // Refuse to cache animated images:
1115 // XXX(seth): We may remove this restriction in bug 922893.
1117 // The image is too big to fit in the cache:
1118 SurfaceCache::CanHold(aParams
.size
);
1120 // If we weren't given a context, then we know we just want the rasterized
1121 // surface. We will create the frame below but only insert it into the cache
1122 // if we actually need to.
1123 if (!aWillCache
&& aParams
.context
) {
1127 // We're about to rerasterize, which may mean that some of the previous
1128 // surfaces we've rasterized aren't useful anymore. We can allow them to
1129 // expire from the cache by unlocking them here, and then sending out an
1130 // invalidation. If this image is locked, any surfaces that are still useful
1131 // will become locked again when Draw touches them, and the remainder will
1132 // eventually expire.
1134 SurfaceCache::UnlockEntries(ImageKey(this));
1137 // If there is no context, the default backend is fine.
1138 BackendType backend
=
1139 aParams
.context
? aParams
.context
->GetDrawTarget()->GetBackendType()
1140 : gfxPlatform::GetPlatform()->GetDefaultContentBackend();
1142 if (backend
== BackendType::DIRECT2D1_1
) {
1143 // We don't want to draw arbitrary content with D2D anymore
1144 // because it doesn't support PushLayerWithBlend so switch to skia
1145 backend
= BackendType::SKIA
;
1148 // Try to create an imgFrame, initializing the surface it contains by drawing
1149 // our gfxDrawable into it. (We use FILTER_NEAREST since we never scale here.)
1150 auto frame
= MakeNotNull
<RefPtr
<imgFrame
>>();
1151 nsresult rv
= frame
->InitWithDrawable(
1152 aSVGDrawable
, aParams
.size
, SurfaceFormat::OS_RGBA
, SamplingFilter::POINT
,
1153 aParams
.flags
, backend
);
1155 // If we couldn't create the frame, it was probably because it would end
1156 // up way too big. Generally it also wouldn't fit in the cache, but the prefs
1157 // could be set such that the cache isn't the limiting factor.
1158 if (NS_FAILED(rv
)) {
1163 // Take a strong reference to the frame's surface and make sure it hasn't
1164 // already been purged by the operating system.
1165 RefPtr
<SourceSurface
> surface
= frame
->GetSourceSurface();
1171 // We created the frame, but only because we had no context to draw to
1172 // directly. All the caller wants is the surface in this case.
1174 return surface
.forget();
1177 // Attempt to cache the frame.
1178 SurfaceKey surfaceKey
= VectorSurfaceKey(aParams
.size
, aParams
.svgContext
);
1179 NotNull
<RefPtr
<ISurfaceProvider
>> provider
=
1180 MakeNotNull
<SimpleSurfaceProvider
*>(ImageKey(this), surfaceKey
, frame
);
1182 if (SurfaceCache::Insert(provider
) == InsertOutcome::SUCCESS
) {
1183 if (aParams
.size
!= aParams
.drawSize
) {
1184 // We created a new surface that wasn't the size we requested, which means
1185 // we entered factor-of-2 mode. We should purge any surfaces we no longer
1186 // need rather than waiting for the cache to expire them.
1187 SurfaceCache::PruneImage(ImageKey(this));
1193 return surface
.forget();
1196 void VectorImage::SendFrameComplete(bool aDidCache
, uint32_t aFlags
) {
1197 // If the cache was not updated, we have nothing to do.
1202 // Send out an invalidation so that surfaces that are still in use get
1203 // re-locked. See the discussion of the UnlockSurfaces call above.
1204 if (!(aFlags
& FLAG_ASYNC_NOTIFY
)) {
1205 mProgressTracker
->SyncNotifyProgress(FLAG_FRAME_COMPLETE
,
1206 GetMaxSizedIntRect());
1208 NotNull
<RefPtr
<VectorImage
>> image
= WrapNotNull(this);
1209 NS_DispatchToMainThread(CreateRenderBlockingRunnable(NS_NewRunnableFunction(
1210 "ProgressTracker::SyncNotifyProgress", [=]() -> void {
1211 RefPtr
<ProgressTracker
> tracker
= image
->GetProgressTracker();
1213 tracker
->SyncNotifyProgress(FLAG_FRAME_COMPLETE
,
1214 GetMaxSizedIntRect());
1220 void VectorImage::Show(gfxDrawable
* aDrawable
,
1221 const SVGDrawingParameters
& aParams
) {
1222 // The surface size may differ from the size at which we wish to draw. As
1223 // such, we may need to adjust the context/region to take this into account.
1224 gfxContextMatrixAutoSaveRestore
saveMatrix(aParams
.context
);
1225 ImageRegion
region(aParams
.region
);
1226 if (aParams
.drawSize
!= aParams
.size
) {
1227 gfx::Size
scale(double(aParams
.drawSize
.width
) / aParams
.size
.width
,
1228 double(aParams
.drawSize
.height
) / aParams
.size
.height
);
1229 aParams
.context
->Multiply(gfxMatrix::Scaling(scale
.width
, scale
.height
));
1230 region
.Scale(1.0 / scale
.width
, 1.0 / scale
.height
);
1233 MOZ_ASSERT(aDrawable
, "Should have a gfxDrawable by now");
1234 gfxUtils::DrawPixelSnapped(aParams
.context
, aDrawable
,
1235 SizeDouble(aParams
.size
), region
,
1236 SurfaceFormat::OS_RGBA
, aParams
.samplingFilter
,
1237 aParams
.flags
, aParams
.opacity
, false);
1239 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
1241 NotifyDrawingObservers();
1244 MOZ_ASSERT(mRenderingObserver
, "Should have a rendering observer by now");
1245 mRenderingObserver
->ResumeHonoringInvalidations();
1248 void VectorImage::RecoverFromLossOfSurfaces() {
1249 NS_WARNING("An imgFrame became invalid. Attempting to recover...");
1251 // Discard all existing frames, since they're probably all now invalid.
1252 SurfaceCache::RemoveImage(ImageKey(this));
1256 VectorImage::StartDecoding(uint32_t aFlags
, uint32_t aWhichFrame
) {
1257 // Nothing to do for SVG images
1261 bool VectorImage::StartDecodingWithResult(uint32_t aFlags
,
1262 uint32_t aWhichFrame
) {
1263 // SVG images are ready to draw when they are loaded
1264 return mIsFullyLoaded
;
1267 imgIContainer::DecodeResult
VectorImage::RequestDecodeWithResult(
1268 uint32_t aFlags
, uint32_t aWhichFrame
) {
1269 // SVG images are ready to draw when they are loaded and don't have an error.
1272 return imgIContainer::DECODE_REQUEST_FAILED
;
1275 if (!mIsFullyLoaded
) {
1276 return imgIContainer::DECODE_REQUESTED
;
1279 return imgIContainer::DECODE_SURFACE_AVAILABLE
;
1283 VectorImage::RequestDecodeForSize(const nsIntSize
& aSize
, uint32_t aFlags
,
1284 uint32_t aWhichFrame
) {
1285 // Nothing to do for SVG images, though in theory we could rasterize to the
1286 // provided size ahead of time if we supported off-main-thread SVG
1291 //******************************************************************************
1294 VectorImage::LockImage() {
1295 MOZ_ASSERT(NS_IsMainThread());
1298 return NS_ERROR_FAILURE
;
1303 if (mLockCount
== 1) {
1304 // Lock this image's surfaces in the SurfaceCache.
1305 SurfaceCache::LockImage(ImageKey(this));
1311 //******************************************************************************
1314 VectorImage::UnlockImage() {
1315 MOZ_ASSERT(NS_IsMainThread());
1318 return NS_ERROR_FAILURE
;
1321 if (mLockCount
== 0) {
1322 MOZ_ASSERT_UNREACHABLE("Calling UnlockImage with a zero lock count");
1323 return NS_ERROR_ABORT
;
1328 if (mLockCount
== 0) {
1329 // Unlock this image's surfaces in the SurfaceCache.
1330 SurfaceCache::UnlockImage(ImageKey(this));
1336 //******************************************************************************
1339 VectorImage::RequestDiscard() {
1340 MOZ_ASSERT(NS_IsMainThread());
1342 if (mDiscardable
&& mLockCount
== 0) {
1343 SurfaceCache::RemoveImage(ImageKey(this));
1344 mProgressTracker
->OnDiscard();
1350 void VectorImage::OnSurfaceDiscarded(const SurfaceKey
& aSurfaceKey
) {
1351 MOZ_ASSERT(mProgressTracker
);
1353 NS_DispatchToMainThread(NewRunnableMethod("ProgressTracker::OnDiscard",
1355 &ProgressTracker::OnDiscard
));
1358 //******************************************************************************
1360 VectorImage::ResetAnimation() {
1362 return NS_ERROR_FAILURE
;
1365 if (!mIsFullyLoaded
|| !mHaveAnimations
) {
1366 return NS_OK
; // There are no animations to be reset.
1369 mSVGDocumentWrapper
->ResetAnimation();
1374 NS_IMETHODIMP_(float)
1375 VectorImage::GetFrameIndex(uint32_t aWhichFrame
) {
1376 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
, "Invalid argument");
1377 return aWhichFrame
== FRAME_FIRST
1379 : mSVGDocumentWrapper
->GetCurrentTimeAsFloat();
1382 //------------------------------------------------------------------------------
1383 // nsIRequestObserver methods
1385 //******************************************************************************
1387 VectorImage::OnStartRequest(nsIRequest
* aRequest
) {
1388 MOZ_ASSERT(!mSVGDocumentWrapper
,
1389 "Repeated call to OnStartRequest -- can this happen?");
1391 mSVGDocumentWrapper
= new SVGDocumentWrapper();
1392 nsresult rv
= mSVGDocumentWrapper
->OnStartRequest(aRequest
);
1393 if (NS_FAILED(rv
)) {
1394 mSVGDocumentWrapper
= nullptr;
1399 // Create a listener to wait until the SVG document is fully loaded, which
1400 // will signal that this image is ready to render. Certain error conditions
1401 // will prevent us from ever getting this notification, so we also create a
1402 // listener that waits for parsing to complete and cancels the
1403 // SVGLoadEventListener if needed. The listeners are automatically attached
1404 // to the document by their constructors.
1405 SVGDocument
* document
= mSVGDocumentWrapper
->GetDocument();
1406 mLoadEventListener
= new SVGLoadEventListener(document
, this);
1407 mParseCompleteListener
= new SVGParseCompleteListener(document
, this);
1409 // Displayed documents will call InitUseCounters under SetScriptGlobalObject,
1410 // but SVG image documents never get a script global object, so we initialize
1411 // use counters here, right after the document has been created.
1412 document
->InitUseCounters();
1417 //******************************************************************************
1419 VectorImage::OnStopRequest(nsIRequest
* aRequest
, nsresult aStatus
) {
1421 return NS_ERROR_FAILURE
;
1424 return mSVGDocumentWrapper
->OnStopRequest(aRequest
, aStatus
);
1427 void VectorImage::OnSVGDocumentParsed() {
1428 MOZ_ASSERT(mParseCompleteListener
, "Should have the parse complete listener");
1429 MOZ_ASSERT(mLoadEventListener
, "Should have the load event listener");
1431 if (!mSVGDocumentWrapper
->GetRootSVGElem()) {
1432 // This is an invalid SVG document. It may have failed to parse, or it may
1433 // be missing the <svg> root element, or the <svg> root element may not
1434 // declare the correct namespace. In any of these cases, we'll never be
1435 // notified that the SVG finished loading, so we need to treat this as an
1437 OnSVGDocumentError();
1441 void VectorImage::CancelAllListeners() {
1442 if (mParseCompleteListener
) {
1443 mParseCompleteListener
->Cancel();
1444 mParseCompleteListener
= nullptr;
1446 if (mLoadEventListener
) {
1447 mLoadEventListener
->Cancel();
1448 mLoadEventListener
= nullptr;
1452 void VectorImage::OnSVGDocumentLoaded() {
1453 MOZ_ASSERT(mSVGDocumentWrapper
->GetRootSVGElem(),
1454 "Should have parsed successfully");
1455 MOZ_ASSERT(!mIsFullyLoaded
&& !mHaveAnimations
,
1456 "These flags shouldn't get set until OnSVGDocumentLoaded. "
1457 "Duplicate calls to OnSVGDocumentLoaded?");
1459 CancelAllListeners();
1461 // XXX Flushing is wasteful if embedding frame hasn't had initial reflow.
1462 mSVGDocumentWrapper
->FlushLayout();
1464 // This is the earliest point that we can get accurate use counter data
1465 // for a valid SVG document. Without the FlushLayout call, we would miss
1466 // any CSS property usage that comes from SVG presentation attributes.
1467 mSVGDocumentWrapper
->GetDocument()->ReportDocumentUseCounters();
1469 mIsFullyLoaded
= true;
1470 mHaveAnimations
= mSVGDocumentWrapper
->IsAnimated();
1472 // Start listening to our image for rendering updates.
1473 mRenderingObserver
= new SVGRootRenderingObserver(mSVGDocumentWrapper
, this);
1475 // ProgressTracker::SyncNotifyProgress may release us, so ensure we
1476 // stick around long enough to complete our work.
1477 RefPtr
<VectorImage
> kungFuDeathGrip(this);
1479 // Tell *our* observers that we're done loading.
1480 if (mProgressTracker
) {
1481 Progress progress
= FLAG_SIZE_AVAILABLE
| FLAG_HAS_TRANSPARENCY
|
1482 FLAG_FRAME_COMPLETE
| FLAG_DECODE_COMPLETE
;
1484 if (mHaveAnimations
) {
1485 progress
|= FLAG_IS_ANIMATED
;
1488 // Merge in any saved progress from OnImageDataComplete.
1489 if (mLoadProgress
) {
1490 progress
|= *mLoadProgress
;
1491 mLoadProgress
= Nothing();
1494 mProgressTracker
->SyncNotifyProgress(progress
, GetMaxSizedIntRect());
1497 EvaluateAnimation();
1500 void VectorImage::OnSVGDocumentError() {
1501 CancelAllListeners();
1505 // We won't enter OnSVGDocumentLoaded, so report use counters now for this
1506 // invalid document.
1507 ReportDocumentUseCounters();
1509 if (mProgressTracker
) {
1510 // Notify observers about the error and unblock page load.
1511 Progress progress
= FLAG_HAS_ERROR
;
1513 // Merge in any saved progress from OnImageDataComplete.
1514 if (mLoadProgress
) {
1515 progress
|= *mLoadProgress
;
1516 mLoadProgress
= Nothing();
1519 mProgressTracker
->SyncNotifyProgress(progress
);
1523 //------------------------------------------------------------------------------
1524 // nsIStreamListener method
1526 //******************************************************************************
1528 VectorImage::OnDataAvailable(nsIRequest
* aRequest
, nsIInputStream
* aInStr
,
1529 uint64_t aSourceOffset
, uint32_t aCount
) {
1531 return NS_ERROR_FAILURE
;
1534 return mSVGDocumentWrapper
->OnDataAvailable(aRequest
, aInStr
, aSourceOffset
,
1538 // --------------------------
1539 // Invalidation helper method
1541 void VectorImage::InvalidateObserversOnNextRefreshDriverTick() {
1542 if (mHasPendingInvalidation
) {
1546 mHasPendingInvalidation
= true;
1548 // Animated images can wait for the refresh tick.
1549 if (mHaveAnimations
) {
1553 // Non-animated images won't get the refresh tick, so we should just send an
1554 // invalidation outside the current execution context. We need to defer
1555 // because the layout tree is in the middle of invalidation, and the tree
1556 // state needs to be consistent. Specifically only some of the frames have
1557 // had the NS_FRAME_DESCENDANT_NEEDS_PAINT and/or NS_FRAME_NEEDS_PAINT bits
1558 // set by InvalidateFrameInternal in layout/generic/nsFrame.cpp. These bits
1559 // get cleared when we repaint the SVG into a surface by
1560 // nsIFrame::ClearInvalidationStateBits in nsDisplayList::PaintRoot.
1561 nsCOMPtr
<nsIEventTarget
> eventTarget
;
1562 if (mProgressTracker
) {
1563 eventTarget
= mProgressTracker
->GetEventTarget();
1565 eventTarget
= do_GetMainThread();
1568 RefPtr
<VectorImage
> self(this);
1569 nsCOMPtr
<nsIRunnable
> ev(NS_NewRunnableFunction(
1570 "VectorImage::SendInvalidationNotifications",
1571 [=]() -> void { self
->SendInvalidationNotifications(); }));
1572 eventTarget
->Dispatch(CreateRenderBlockingRunnable(ev
.forget()),
1573 NS_DISPATCH_NORMAL
);
1576 void VectorImage::PropagateUseCounters(Document
* aReferencingDocument
) {
1577 if (Document
* doc
= mSVGDocumentWrapper
->GetDocument()) {
1578 doc
->PropagateImageUseCounters(aReferencingDocument
);
1582 nsIntSize
VectorImage::OptimalImageSizeForDest(const gfxSize
& aDest
,
1583 uint32_t aWhichFrame
,
1584 SamplingFilter aSamplingFilter
,
1586 MOZ_ASSERT(aDest
.width
>= 0 || ceil(aDest
.width
) <= INT32_MAX
||
1587 aDest
.height
>= 0 || ceil(aDest
.height
) <= INT32_MAX
,
1588 "Unexpected destination size");
1590 // We can rescale SVGs freely, so just return the provided destination size.
1591 return nsIntSize::Ceil(aDest
.width
, aDest
.height
);
1594 already_AddRefed
<imgIContainer
> VectorImage::Unwrap() {
1595 nsCOMPtr
<imgIContainer
> self(this);
1596 return self
.forget();
1599 void VectorImage::MediaFeatureValuesChangedAllDocuments(
1600 const MediaFeatureChange
& aChange
) {
1601 if (!mSVGDocumentWrapper
) {
1605 // Don't bother if the document hasn't loaded yet.
1606 if (!mIsFullyLoaded
) {
1610 if (Document
* doc
= mSVGDocumentWrapper
->GetDocument()) {
1611 if (RefPtr
<nsPresContext
> presContext
= doc
->GetPresContext()) {
1612 presContext
->MediaFeatureValuesChanged(
1613 aChange
, MediaFeatureChangePropagation::All
);
1614 // Media feature value changes don't happen in the middle of layout,
1615 // so we don't need to call InvalidateObserversOnNextRefreshDriverTick
1616 // to invalidate asynchronously.
1617 if (presContext
->FlushPendingMediaFeatureValuesChanged()) {
1618 // NOTE(emilio): SendInvalidationNotifications flushes layout via
1619 // VectorImage::CreateSurface -> FlushImageTransformInvalidation.
1620 SendInvalidationNotifications();
1626 nsresult
VectorImage::GetHotspotX(int32_t* aX
) {
1627 return Image::GetHotspotX(aX
);
1630 nsresult
VectorImage::GetHotspotY(int32_t* aY
) {
1631 return Image::GetHotspotY(aY
);
1634 void VectorImage::ReportDocumentUseCounters() {
1635 if (!mSVGDocumentWrapper
) {
1639 if (Document
* doc
= mSVGDocumentWrapper
->GetDocument()) {
1640 doc
->ReportDocumentUseCounters();
1644 } // namespace image
1645 } // namespace mozilla