Bug 1869043 assert that graph set access is main thread only r=padenot
[gecko.git] / image / imgFrame.cpp
blob0df40fcfa93c6c33ab4440427e6471860ab2f247
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "imgFrame.h"
8 #include "ImageRegion.h"
9 #include "SurfaceCache.h"
11 #include "prenv.h"
13 #include "gfx2DGlue.h"
14 #include "gfxContext.h"
15 #include "gfxPlatform.h"
17 #include "gfxUtils.h"
19 #include "MainThreadUtils.h"
20 #include "mozilla/CheckedInt.h"
21 #include "mozilla/gfx/Tools.h"
22 #include "mozilla/Likely.h"
23 #include "mozilla/MemoryReporting.h"
24 #include "mozilla/ProfilerLabels.h"
25 #include "mozilla/StaticPrefs_browser.h"
26 #include "nsMargin.h"
27 #include "nsRefreshDriver.h"
28 #include "nsThreadUtils.h"
30 #include <algorithm> // for min, max
32 namespace mozilla {
34 using namespace gfx;
36 namespace image {
38 /**
39 * This class is identical to SourceSurfaceSharedData but returns a different
40 * type so that SharedSurfacesChild is aware imagelib wants to recycle this
41 * surface for future animation frames.
43 class RecyclingSourceSurfaceSharedData final : public SourceSurfaceSharedData {
44 public:
45 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(RecyclingSourceSurfaceSharedData,
46 override)
48 SurfaceType GetType() const override {
49 return SurfaceType::DATA_RECYCLING_SHARED;
53 static already_AddRefed<SourceSurfaceSharedData> AllocateBufferForImage(
54 const IntSize& size, SurfaceFormat format, bool aShouldRecycle = false) {
55 // Stride must be a multiple of four or cairo will complain.
56 int32_t stride = (size.width * BytesPerPixel(format) + 0x3) & ~0x3;
58 RefPtr<SourceSurfaceSharedData> newSurf;
59 if (aShouldRecycle) {
60 newSurf = new RecyclingSourceSurfaceSharedData();
61 } else {
62 newSurf = new SourceSurfaceSharedData();
64 if (!newSurf->Init(size, stride, format)) {
65 return nullptr;
67 return newSurf.forget();
70 static bool GreenSurface(SourceSurfaceSharedData* aSurface,
71 const IntSize& aSize, SurfaceFormat aFormat) {
72 int32_t stride = aSurface->Stride();
73 uint32_t* surfaceData = reinterpret_cast<uint32_t*>(aSurface->GetData());
74 uint32_t surfaceDataLength = (stride * aSize.height) / sizeof(uint32_t);
76 // Start by assuming that GG is in the second byte and
77 // AA is in the final byte -- the most common case.
78 uint32_t color = mozilla::NativeEndian::swapFromBigEndian(0x00FF00FF);
80 // We are only going to handle this type of test under
81 // certain circumstances.
82 MOZ_ASSERT(surfaceData);
83 MOZ_ASSERT(aFormat == SurfaceFormat::B8G8R8A8 ||
84 aFormat == SurfaceFormat::B8G8R8X8 ||
85 aFormat == SurfaceFormat::R8G8B8A8 ||
86 aFormat == SurfaceFormat::R8G8B8X8 ||
87 aFormat == SurfaceFormat::A8R8G8B8 ||
88 aFormat == SurfaceFormat::X8R8G8B8);
89 MOZ_ASSERT((stride * aSize.height) % sizeof(uint32_t));
91 if (aFormat == SurfaceFormat::A8R8G8B8 ||
92 aFormat == SurfaceFormat::X8R8G8B8) {
93 color = mozilla::NativeEndian::swapFromBigEndian(0xFF00FF00);
96 for (uint32_t i = 0; i < surfaceDataLength; i++) {
97 surfaceData[i] = color;
100 return true;
103 static bool ClearSurface(SourceSurfaceSharedData* aSurface,
104 const IntSize& aSize, SurfaceFormat aFormat) {
105 int32_t stride = aSurface->Stride();
106 uint8_t* data = aSurface->GetData();
107 MOZ_ASSERT(data);
109 if (aFormat == SurfaceFormat::OS_RGBX) {
110 // Skia doesn't support RGBX surfaces, so ensure the alpha value is set
111 // to opaque white. While it would be nice to only do this for Skia,
112 // imgFrame can run off main thread and past shutdown where
113 // we might not have gfxPlatform, so just memset every time instead.
114 memset(data, 0xFF, stride * aSize.height);
115 } else if (aSurface->OnHeap()) {
116 // We only need to memset it if the buffer was allocated on the heap.
117 // Otherwise, it's allocated via mmap and refers to a zeroed page and will
118 // be COW once it's written to.
119 memset(data, 0, stride * aSize.height);
122 return true;
125 imgFrame::imgFrame()
126 : mMonitor("imgFrame"),
127 mDecoded(0, 0, 0, 0),
128 mAborted(false),
129 mFinished(false),
130 mShouldRecycle(false),
131 mTimeout(FrameTimeout::FromRawMilliseconds(100)),
132 mDisposalMethod(DisposalMethod::NOT_SPECIFIED),
133 mBlendMethod(BlendMethod::OVER),
134 mFormat(SurfaceFormat::UNKNOWN),
135 mNonPremult(false) {}
137 imgFrame::~imgFrame() {
138 #ifdef DEBUG
139 MonitorAutoLock lock(mMonitor);
140 MOZ_ASSERT(mAborted || AreAllPixelsWritten());
141 MOZ_ASSERT(mAborted || mFinished);
142 #endif
145 nsresult imgFrame::InitForDecoder(const nsIntSize& aImageSize,
146 SurfaceFormat aFormat, bool aNonPremult,
147 const Maybe<AnimationParams>& aAnimParams,
148 bool aShouldRecycle) {
149 // Assert for properties that should be verified by decoders,
150 // warn for properties related to bad content.
151 if (!SurfaceCache::IsLegalSize(aImageSize)) {
152 NS_WARNING("Should have legal image size");
153 MonitorAutoLock lock(mMonitor);
154 mAborted = true;
155 return NS_ERROR_FAILURE;
158 mImageSize = aImageSize;
160 // May be updated shortly after InitForDecoder by BlendAnimationFilter
161 // because it needs to take into consideration the previous frames to
162 // properly calculate. We start with the whole frame as dirty.
163 mDirtyRect = GetRect();
165 if (aAnimParams) {
166 mBlendRect = aAnimParams->mBlendRect;
167 mTimeout = aAnimParams->mTimeout;
168 mBlendMethod = aAnimParams->mBlendMethod;
169 mDisposalMethod = aAnimParams->mDisposalMethod;
170 } else {
171 mBlendRect = GetRect();
174 if (aShouldRecycle) {
175 // If we are recycling then we should always use BGRA for the underlying
176 // surface because if we use BGRX, the next frame composited into the
177 // surface could be BGRA and cause rendering problems.
178 MOZ_ASSERT(aAnimParams);
179 mFormat = SurfaceFormat::OS_RGBA;
180 } else {
181 mFormat = aFormat;
184 mNonPremult = aNonPremult;
186 MonitorAutoLock lock(mMonitor);
187 mShouldRecycle = aShouldRecycle;
189 MOZ_ASSERT(!mRawSurface, "Called imgFrame::InitForDecoder() twice?");
191 mRawSurface = AllocateBufferForImage(mImageSize, mFormat, mShouldRecycle);
192 if (!mRawSurface) {
193 mAborted = true;
194 return NS_ERROR_OUT_OF_MEMORY;
197 if (StaticPrefs::browser_measurement_render_anims_and_video_solid() &&
198 aAnimParams) {
199 mBlankRawSurface = AllocateBufferForImage(mImageSize, mFormat);
200 if (!mBlankRawSurface) {
201 mAborted = true;
202 return NS_ERROR_OUT_OF_MEMORY;
206 if (!ClearSurface(mRawSurface, mImageSize, mFormat)) {
207 NS_WARNING("Could not clear allocated buffer");
208 mAborted = true;
209 return NS_ERROR_OUT_OF_MEMORY;
212 if (mBlankRawSurface) {
213 if (!GreenSurface(mBlankRawSurface, mImageSize, mFormat)) {
214 NS_WARNING("Could not clear allocated blank buffer");
215 mAborted = true;
216 return NS_ERROR_OUT_OF_MEMORY;
220 return NS_OK;
223 nsresult imgFrame::InitForDecoderRecycle(const AnimationParams& aAnimParams) {
224 // We want to recycle this frame, but there is no guarantee that consumers are
225 // done with it in a timely manner. Let's ensure they are done with it first.
226 MonitorAutoLock lock(mMonitor);
228 MOZ_ASSERT(mRawSurface);
230 if (!mShouldRecycle) {
231 // This frame either was never marked as recyclable, or the flag was cleared
232 // for a caller which does not support recycling.
233 return NS_ERROR_NOT_AVAILABLE;
236 // Ensure we account for all internal references to the surface.
237 MozRefCountType internalRefs = 1;
238 if (mOptSurface == mRawSurface) {
239 ++internalRefs;
242 if (mRawSurface->refCount() > internalRefs) {
243 if (NS_IsMainThread()) {
244 // We should never be both decoding and recycling on the main thread. Sync
245 // decoding can only be used to produce the first set of frames. Those
246 // either never use recycling because advancing was blocked (main thread
247 // is busy) or we were auto-advancing (to seek to a frame) and the frames
248 // were never accessed (and thus cannot have recycle locks).
249 MOZ_ASSERT_UNREACHABLE("Recycling/decoding on the main thread?");
250 return NS_ERROR_NOT_AVAILABLE;
253 // We don't want to wait forever to reclaim the frame because we have no
254 // idea why it is still held. It is possibly due to OMTP. Since we are off
255 // the main thread, and we generally have frames already buffered for the
256 // animation, we can afford to wait a short period of time to hopefully
257 // complete the transaction and reclaim the buffer.
259 // We choose to wait for, at most, the refresh driver interval, so that we
260 // won't skip more than one frame. If the frame is still in use due to
261 // outstanding transactions, we are already skipping frames. If the frame
262 // is still in use for some other purpose, it won't be returned to the pool
263 // and its owner can hold onto it forever without additional impact here.
264 int32_t refreshInterval =
265 std::max(std::min(nsRefreshDriver::DefaultInterval(), 20), 4);
266 TimeDuration waitInterval =
267 TimeDuration::FromMilliseconds(refreshInterval >> 2);
268 TimeStamp timeout =
269 TimeStamp::Now() + TimeDuration::FromMilliseconds(refreshInterval);
270 while (true) {
271 mMonitor.Wait(waitInterval);
272 if (mRawSurface->refCount() <= internalRefs) {
273 break;
276 if (timeout <= TimeStamp::Now()) {
277 // We couldn't secure the frame for recycling. It will allocate a new
278 // frame instead.
279 return NS_ERROR_NOT_AVAILABLE;
284 mBlendRect = aAnimParams.mBlendRect;
285 mTimeout = aAnimParams.mTimeout;
286 mBlendMethod = aAnimParams.mBlendMethod;
287 mDisposalMethod = aAnimParams.mDisposalMethod;
288 mDirtyRect = GetRect();
290 return NS_OK;
293 nsresult imgFrame::InitWithDrawable(gfxDrawable* aDrawable,
294 const nsIntSize& aSize,
295 const SurfaceFormat aFormat,
296 SamplingFilter aSamplingFilter,
297 uint32_t aImageFlags,
298 gfx::BackendType aBackend) {
299 // Assert for properties that should be verified by decoders,
300 // warn for properties related to bad content.
301 if (!SurfaceCache::IsLegalSize(aSize)) {
302 NS_WARNING("Should have legal image size");
303 MonitorAutoLock lock(mMonitor);
304 mAborted = true;
305 return NS_ERROR_FAILURE;
308 mImageSize = aSize;
309 mFormat = aFormat;
311 RefPtr<DrawTarget> target;
313 bool canUseDataSurface = Factory::DoesBackendSupportDataDrawtarget(aBackend);
314 if (canUseDataSurface) {
315 MonitorAutoLock lock(mMonitor);
316 // It's safe to use data surfaces for content on this platform, so we can
317 // get away with using volatile buffers.
318 MOZ_ASSERT(!mRawSurface, "Called imgFrame::InitWithDrawable() twice?");
320 mRawSurface = AllocateBufferForImage(mImageSize, mFormat);
321 if (!mRawSurface) {
322 mAborted = true;
323 return NS_ERROR_OUT_OF_MEMORY;
326 if (!ClearSurface(mRawSurface, mImageSize, mFormat)) {
327 NS_WARNING("Could not clear allocated buffer");
328 mAborted = true;
329 return NS_ERROR_OUT_OF_MEMORY;
332 target = gfxPlatform::CreateDrawTargetForData(
333 mRawSurface->GetData(), mImageSize, mRawSurface->Stride(), mFormat);
334 } else {
335 // We can't use data surfaces for content, so we'll create an offscreen
336 // surface instead. This means if someone later calls RawAccessRef(), we
337 // may have to do an expensive readback, but we warned callers about that in
338 // the documentation for this method.
339 #ifdef DEBUG
341 MonitorAutoLock lock(mMonitor);
342 MOZ_ASSERT(!mOptSurface, "Called imgFrame::InitWithDrawable() twice?");
344 #endif
346 if (gfxPlatform::GetPlatform()->SupportsAzureContentForType(aBackend)) {
347 target = gfxPlatform::GetPlatform()->CreateDrawTargetForBackend(
348 aBackend, mImageSize, mFormat);
349 } else {
350 target = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
351 mImageSize, mFormat);
355 if (!target || !target->IsValid()) {
356 MonitorAutoLock lock(mMonitor);
357 mAborted = true;
358 return NS_ERROR_OUT_OF_MEMORY;
361 // Draw using the drawable the caller provided.
362 gfxContext ctx(target);
364 gfxUtils::DrawPixelSnapped(&ctx, aDrawable, SizeDouble(mImageSize),
365 ImageRegion::Create(ThebesRect(GetRect())),
366 mFormat, aSamplingFilter, aImageFlags);
368 MonitorAutoLock lock(mMonitor);
369 if (canUseDataSurface && !mRawSurface) {
370 NS_WARNING("Failed to create SourceSurfaceSharedData");
371 mAborted = true;
372 return NS_ERROR_OUT_OF_MEMORY;
375 if (!canUseDataSurface) {
376 // We used an offscreen surface, which is an "optimized" surface from
377 // imgFrame's perspective.
378 mOptSurface = target->Snapshot();
379 } else {
380 FinalizeSurfaceInternal();
383 // If we reach this point, we should regard ourselves as complete.
384 mDecoded = GetRect();
385 mFinished = true;
387 MOZ_ASSERT(AreAllPixelsWritten());
389 return NS_OK;
392 DrawableFrameRef imgFrame::DrawableRef() { return DrawableFrameRef(this); }
394 RawAccessFrameRef imgFrame::RawAccessRef() { return RawAccessFrameRef(this); }
396 imgFrame::SurfaceWithFormat imgFrame::SurfaceForDrawing(
397 bool aDoPartialDecode, bool aDoTile, ImageRegion& aRegion,
398 SourceSurface* aSurface) {
399 MOZ_ASSERT(NS_IsMainThread());
400 mMonitor.AssertCurrentThreadOwns();
402 if (!aDoPartialDecode) {
403 return SurfaceWithFormat(new gfxSurfaceDrawable(aSurface, mImageSize),
404 mFormat);
407 gfxRect available =
408 gfxRect(mDecoded.X(), mDecoded.Y(), mDecoded.Width(), mDecoded.Height());
410 if (aDoTile) {
411 // Create a temporary surface.
412 // Give this surface an alpha channel because there are
413 // transparent pixels in the padding or undecoded area
414 RefPtr<DrawTarget> target =
415 gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
416 mImageSize, SurfaceFormat::OS_RGBA);
417 if (!target) {
418 return SurfaceWithFormat();
421 SurfacePattern pattern(aSurface, aRegion.GetExtendMode(),
422 Matrix::Translation(mDecoded.X(), mDecoded.Y()));
423 target->FillRect(ToRect(aRegion.Intersect(available).Rect()), pattern);
425 RefPtr<SourceSurface> newsurf = target->Snapshot();
426 return SurfaceWithFormat(new gfxSurfaceDrawable(newsurf, mImageSize),
427 target->GetFormat());
430 // Not tiling, and we have a surface, so we can account for
431 // a partial decode just by twiddling parameters.
432 aRegion = aRegion.Intersect(available);
433 IntSize availableSize(mDecoded.Width(), mDecoded.Height());
435 return SurfaceWithFormat(new gfxSurfaceDrawable(aSurface, availableSize),
436 mFormat);
439 bool imgFrame::Draw(gfxContext* aContext, const ImageRegion& aRegion,
440 SamplingFilter aSamplingFilter, uint32_t aImageFlags,
441 float aOpacity) {
442 AUTO_PROFILER_LABEL("imgFrame::Draw", GRAPHICS);
444 MOZ_ASSERT(NS_IsMainThread());
445 NS_ASSERTION(!aRegion.Rect().IsEmpty(), "Drawing empty region!");
446 NS_ASSERTION(!aRegion.IsRestricted() ||
447 !aRegion.Rect().Intersect(aRegion.Restriction()).IsEmpty(),
448 "We must be allowed to sample *some* source pixels!");
450 // Perform the draw and freeing of the surface outside the lock. We want to
451 // avoid contention with the decoder if we can. The surface may also attempt
452 // to relock the monitor if it is freed (e.g. RecyclingSourceSurface).
453 RefPtr<SourceSurface> surf;
454 SurfaceWithFormat surfaceResult;
455 ImageRegion region(aRegion);
456 gfxRect imageRect(0, 0, mImageSize.width, mImageSize.height);
459 MonitorAutoLock lock(mMonitor);
461 bool doPartialDecode = !AreAllPixelsWritten();
463 // Most draw targets will just use the surface only during DrawPixelSnapped
464 // but captures/recordings will retain a reference outside this stack
465 // context. While in theory a decoder thread could be trying to recycle this
466 // frame at this very moment, in practice the only way we can get here is if
467 // this frame is the current frame of the animation. Since we can only
468 // advance on the main thread, we know nothing else will try to use it.
469 DrawTarget* drawTarget = aContext->GetDrawTarget();
470 bool recording = drawTarget->GetBackendType() == BackendType::RECORDING;
471 RefPtr<SourceSurface> surf = GetSourceSurfaceInternal();
472 if (!surf) {
473 return false;
476 bool doTile = !imageRect.Contains(aRegion.Rect()) &&
477 !(aImageFlags & imgIContainer::FLAG_CLAMP);
479 surfaceResult = SurfaceForDrawing(doPartialDecode, doTile, region, surf);
481 // If we are recording, then we cannot recycle the surface. The blob
482 // rasterizer is not properly synchronized for recycling in the compositor
483 // process. The easiest thing to do is just mark the frames it consumes as
484 // non-recyclable.
485 if (recording && surfaceResult.IsValid()) {
486 mShouldRecycle = false;
490 if (surfaceResult.IsValid()) {
491 gfxUtils::DrawPixelSnapped(aContext, surfaceResult.mDrawable,
492 imageRect.Size(), region, surfaceResult.mFormat,
493 aSamplingFilter, aImageFlags, aOpacity);
496 return true;
499 nsresult imgFrame::ImageUpdated(const nsIntRect& aUpdateRect) {
500 MonitorAutoLock lock(mMonitor);
501 return ImageUpdatedInternal(aUpdateRect);
504 nsresult imgFrame::ImageUpdatedInternal(const nsIntRect& aUpdateRect) {
505 mMonitor.AssertCurrentThreadOwns();
507 // Clamp to the frame rect to ensure that decoder bugs don't result in a
508 // decoded rect that extends outside the bounds of the frame rect.
509 IntRect updateRect = aUpdateRect.Intersect(GetRect());
510 if (updateRect.IsEmpty()) {
511 return NS_OK;
514 mDecoded.UnionRect(mDecoded, updateRect);
516 // Update our invalidation counters for any consumers watching for changes
517 // in the surface.
518 if (mRawSurface) {
519 mRawSurface->Invalidate(updateRect);
521 return NS_OK;
524 void imgFrame::Finish(Opacity aFrameOpacity /* = Opacity::SOME_TRANSPARENCY */,
525 bool aFinalize /* = true */,
526 bool aOrientationSwapsWidthAndHeight /* = false */) {
527 MonitorAutoLock lock(mMonitor);
529 IntRect frameRect(GetRect());
530 if (!mDecoded.IsEqualEdges(frameRect)) {
531 // The decoder should have produced rows starting from either the bottom or
532 // the top of the image. We need to calculate the region for which we have
533 // not yet invalidated. And if the orientation swaps width and height then
534 // its from the left or right.
535 IntRect delta(0, 0, frameRect.width, 0);
536 if (!aOrientationSwapsWidthAndHeight) {
537 delta.width = frameRect.width;
538 if (mDecoded.y == 0) {
539 delta.y = mDecoded.height;
540 delta.height = frameRect.height - mDecoded.height;
541 } else if (mDecoded.y + mDecoded.height == frameRect.height) {
542 delta.height = frameRect.height - mDecoded.y;
543 } else {
544 MOZ_ASSERT_UNREACHABLE("Decoder only updated middle of image!");
545 delta = frameRect;
547 } else {
548 delta.height = frameRect.height;
549 if (mDecoded.x == 0) {
550 delta.x = mDecoded.width;
551 delta.width = frameRect.width - mDecoded.width;
552 } else if (mDecoded.x + mDecoded.width == frameRect.width) {
553 delta.width = frameRect.width - mDecoded.x;
554 } else {
555 MOZ_ASSERT_UNREACHABLE("Decoder only updated middle of image!");
556 delta = frameRect;
560 ImageUpdatedInternal(delta);
563 MOZ_ASSERT(mDecoded.IsEqualEdges(frameRect));
565 if (aFinalize) {
566 FinalizeSurfaceInternal();
569 mFinished = true;
571 // The image is now complete, wake up anyone who's waiting.
572 mMonitor.NotifyAll();
575 uint32_t imgFrame::GetImageBytesPerRow() const {
576 mMonitor.AssertCurrentThreadOwns();
578 if (mRawSurface) {
579 return mImageSize.width * BytesPerPixel(mFormat);
582 return 0;
585 uint32_t imgFrame::GetImageDataLength() const {
586 return GetImageBytesPerRow() * mImageSize.height;
589 void imgFrame::GetImageData(uint8_t** aData, uint32_t* aLength) const {
590 MonitorAutoLock lock(mMonitor);
591 GetImageDataInternal(aData, aLength);
594 void imgFrame::GetImageDataInternal(uint8_t** aData, uint32_t* aLength) const {
595 mMonitor.AssertCurrentThreadOwns();
596 MOZ_ASSERT(mRawSurface);
598 if (mRawSurface) {
599 // TODO: This is okay for now because we only realloc shared surfaces on
600 // the main thread after decoding has finished, but if animations want to
601 // read frame data off the main thread, we will need to reconsider this.
602 *aData = mRawSurface->GetData();
603 MOZ_ASSERT(*aData,
604 "mRawSurface is non-null, but GetData is null in GetImageData");
605 } else {
606 *aData = nullptr;
609 *aLength = GetImageDataLength();
612 uint8_t* imgFrame::GetImageData() const {
613 uint8_t* data;
614 uint32_t length;
615 GetImageData(&data, &length);
616 return data;
619 void imgFrame::FinalizeSurface() {
620 MonitorAutoLock lock(mMonitor);
621 FinalizeSurfaceInternal();
624 void imgFrame::FinalizeSurfaceInternal() {
625 mMonitor.AssertCurrentThreadOwns();
627 // Not all images will have mRawSurface to finalize (i.e. paletted images).
628 if (mShouldRecycle || !mRawSurface ||
629 mRawSurface->GetType() != SurfaceType::DATA_SHARED) {
630 return;
633 auto* sharedSurf = static_cast<SourceSurfaceSharedData*>(mRawSurface.get());
634 sharedSurf->Finalize();
637 already_AddRefed<SourceSurface> imgFrame::GetSourceSurface() {
638 MonitorAutoLock lock(mMonitor);
639 return GetSourceSurfaceInternal();
642 already_AddRefed<SourceSurface> imgFrame::GetSourceSurfaceInternal() {
643 mMonitor.AssertCurrentThreadOwns();
645 if (mOptSurface) {
646 if (mOptSurface->IsValid()) {
647 RefPtr<SourceSurface> surf(mOptSurface);
648 return surf.forget();
650 mOptSurface = nullptr;
653 if (mBlankRawSurface) {
654 // We are going to return the blank surface because of the flags.
655 // We are including comments here that are copied from below
656 // just so that we are on the same page!
657 RefPtr<SourceSurface> surf(mBlankRawSurface);
658 return surf.forget();
661 RefPtr<SourceSurface> surf(mRawSurface);
662 return surf.forget();
665 void imgFrame::Abort() {
666 MonitorAutoLock lock(mMonitor);
668 mAborted = true;
670 // Wake up anyone who's waiting.
671 mMonitor.NotifyAll();
674 bool imgFrame::IsAborted() const {
675 MonitorAutoLock lock(mMonitor);
676 return mAborted;
679 bool imgFrame::IsFinished() const {
680 MonitorAutoLock lock(mMonitor);
681 return mFinished;
684 void imgFrame::WaitUntilFinished() const {
685 MonitorAutoLock lock(mMonitor);
687 while (true) {
688 // Return if we're aborted or complete.
689 if (mAborted || mFinished) {
690 return;
693 // Not complete yet, so we'll have to wait.
694 mMonitor.Wait();
698 bool imgFrame::AreAllPixelsWritten() const {
699 mMonitor.AssertCurrentThreadOwns();
700 return mDecoded.IsEqualInterior(GetRect());
703 void imgFrame::AddSizeOfExcludingThis(MallocSizeOf aMallocSizeOf,
704 const AddSizeOfCb& aCallback) const {
705 MonitorAutoLock lock(mMonitor);
707 AddSizeOfCbData metadata;
708 metadata.mFinished = mFinished;
710 if (mOptSurface) {
711 metadata.mHeapBytes += aMallocSizeOf(mOptSurface);
713 SourceSurface::SizeOfInfo info;
714 mOptSurface->SizeOfExcludingThis(aMallocSizeOf, info);
715 metadata.Accumulate(info);
717 if (mRawSurface) {
718 metadata.mHeapBytes += aMallocSizeOf(mRawSurface);
720 SourceSurface::SizeOfInfo info;
721 mRawSurface->SizeOfExcludingThis(aMallocSizeOf, info);
722 metadata.Accumulate(info);
725 aCallback(metadata);
728 } // namespace image
729 } // namespace mozilla