Backed out 4 changesets (bug 1834274) Mn failures on browser/components/tests/marione...
[gecko.git] / mfbt / SmallPointerArray.h
blobc63e3980f9a55adc5ee81474106f749b5a5a46af
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 /* A vector of pointers space-optimized for a small number of elements. */
9 #ifndef mozilla_SmallPointerArray_h
10 #define mozilla_SmallPointerArray_h
12 #include "mozilla/Assertions.h"
13 #include "mozilla/PodOperations.h"
15 #include <algorithm>
16 #include <cstddef>
17 #include <new>
18 #include <vector>
20 namespace mozilla {
22 // Array class for situations where a small number of NON-NULL elements (<= 2)
23 // is expected, a large number of elements must be accommodated if necessary,
24 // and the size of the class must be minimal. Typical vector implementations
25 // will fulfill the first two requirements by simply adding inline storage
26 // alongside the rest of their member variables. While this strategy works,
27 // it brings unnecessary storage overhead for vectors with an expected small
28 // number of elements. This class is intended to deal with that problem.
30 // This class is similar in performance to a vector class. Accessing its
31 // elements when it has not grown over a size of 2 does not require an extra
32 // level of indirection and will therefore be faster.
34 // The minimum (inline) size is 2 * sizeof(void*).
36 // Any modification of the array invalidates any outstanding iterators.
37 template <typename T>
38 class SmallPointerArray {
39 public:
40 SmallPointerArray() {
41 // List-initialization would be nicer, but it only lets you initialize the
42 // first union member.
43 mArray[0].mValue = nullptr;
44 mArray[1].mVector = nullptr;
47 ~SmallPointerArray() {
48 if (!first()) {
49 delete maybeVector();
53 SmallPointerArray(SmallPointerArray&& aOther) {
54 PodCopy(mArray, aOther.mArray, 2);
55 aOther.mArray[0].mValue = nullptr;
56 aOther.mArray[1].mVector = nullptr;
59 SmallPointerArray& operator=(SmallPointerArray&& aOther) {
60 std::swap(mArray, aOther.mArray);
61 return *this;
64 void Clear() {
65 if (first()) {
66 first() = nullptr;
67 new (&mArray[1].mValue) std::vector<T*>*(nullptr);
68 return;
71 delete maybeVector();
72 mArray[1].mVector = nullptr;
75 void AppendElement(T* aElement) {
76 // Storing nullptr as an element is not permitted, but we do check for it
77 // to avoid corruption issues in non-debug builds.
79 // In addition to this we assert in debug builds to point out mistakes to
80 // users of the class.
81 MOZ_ASSERT(aElement != nullptr);
82 if (aElement == nullptr) {
83 return;
86 if (!first()) {
87 auto* vec = maybeVector();
88 if (!vec) {
89 first() = aElement;
90 new (&mArray[1].mValue) T*(nullptr);
91 return;
94 vec->push_back(aElement);
95 return;
98 if (!second()) {
99 second() = aElement;
100 return;
103 auto* vec = new std::vector<T*>({first(), second(), aElement});
104 first() = nullptr;
105 new (&mArray[1].mVector) std::vector<T*>*(vec);
108 bool RemoveElement(T* aElement) {
109 MOZ_ASSERT(aElement != nullptr);
110 if (aElement == nullptr) {
111 return false;
114 if (first() == aElement) {
115 // Expected case.
116 T* maybeSecond = second();
117 first() = maybeSecond;
118 if (maybeSecond) {
119 second() = nullptr;
120 } else {
121 new (&mArray[1].mVector) std::vector<T*>*(nullptr);
124 return true;
127 if (first()) {
128 if (second() == aElement) {
129 second() = nullptr;
130 return true;
132 return false;
135 if (auto* vec = maybeVector()) {
136 for (auto iter = vec->begin(); iter != vec->end(); iter++) {
137 if (*iter == aElement) {
138 vec->erase(iter);
139 return true;
143 return false;
146 bool Contains(T* aElement) const {
147 MOZ_ASSERT(aElement != nullptr);
148 if (aElement == nullptr) {
149 return false;
152 if (T* v = first()) {
153 return v == aElement || second() == aElement;
156 if (auto* vec = maybeVector()) {
157 return std::find(vec->begin(), vec->end(), aElement) != vec->end();
160 return false;
163 size_t Length() const {
164 if (first()) {
165 return second() ? 2 : 1;
168 if (auto* vec = maybeVector()) {
169 return vec->size();
172 return 0;
175 bool IsEmpty() const { return Length() == 0; }
177 T* ElementAt(size_t aIndex) const {
178 MOZ_ASSERT(aIndex < Length());
179 if (first()) {
180 return mArray[aIndex].mValue;
183 auto* vec = maybeVector();
184 MOZ_ASSERT(vec, "must have backing vector if accessing an element");
185 return (*vec)[aIndex];
188 T* operator[](size_t aIndex) const { return ElementAt(aIndex); }
190 using iterator = T**;
191 using const_iterator = const T**;
193 // Methods for range-based for loops. Manipulation invalidates these.
194 iterator begin() { return beginInternal(); }
195 const_iterator begin() const { return beginInternal(); }
196 const_iterator cbegin() const { return begin(); }
197 iterator end() { return beginInternal() + Length(); }
198 const_iterator end() const { return beginInternal() + Length(); }
199 const_iterator cend() const { return end(); }
201 private:
202 T** beginInternal() const {
203 if (first()) {
204 static_assert(sizeof(T*) == sizeof(Element),
205 "pointer ops on &first() must produce adjacent "
206 "Element::mValue arms");
207 return &first();
210 auto* vec = maybeVector();
211 if (!vec) {
212 return &first();
215 if (vec->empty()) {
216 return nullptr;
219 return &(*vec)[0];
222 // Accessors for |mArray| element union arms.
224 T*& first() const { return const_cast<T*&>(mArray[0].mValue); }
226 T*& second() const {
227 MOZ_ASSERT(first(), "first() must be non-null to have a T* second pointer");
228 return const_cast<T*&>(mArray[1].mValue);
231 std::vector<T*>* maybeVector() const {
232 MOZ_ASSERT(!first(),
233 "function must only be called when this is either empty or has "
234 "std::vector-backed elements");
235 return mArray[1].mVector;
238 // In C++ active-union-arm terms:
240 // - mArray[0].mValue is always active: a possibly null T*;
241 // - if mArray[0].mValue is null, mArray[1].mVector is active: a possibly
242 // null std::vector<T*>*; if mArray[0].mValue isn't null, mArray[1].mValue
243 // is active: a possibly null T*.
245 // SmallPointerArray begins empty, with mArray[1].mVector active and null.
246 // Code that makes mArray[0].mValue non-null, i.e. assignments to first(),
247 // must placement-new mArray[1].mValue with the proper value; code that goes
248 // the opposite direction, making mArray[0].mValue null, must placement-new
249 // mArray[1].mVector with the proper value.
251 // When !mArray[0].mValue && !mArray[1].mVector, the array is empty.
253 // When mArray[0].mValue && !mArray[1].mValue, the array has size 1 and
254 // contains mArray[0].mValue.
256 // When mArray[0] && mArray[1], the array has size 2 and contains
257 // mArray[0].mValue and mArray[1].mValue.
259 // When !mArray[0].mValue && mArray[1].mVector, mArray[1].mVector contains
260 // the contents of an array of arbitrary size (even less than two if it ever
261 // contained three elements and elements were removed).
262 union Element {
263 T* mValue;
264 std::vector<T*>* mVector;
265 } mArray[2];
268 } // namespace mozilla
270 #endif // mozilla_SmallPointerArray_h