1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef MOZILLA_GFX_TOOLS_H_
8 #define MOZILLA_GFX_TOOLS_H_
16 #include "mozilla/CheckedInt.h"
17 #include "mozilla/MemoryReporting.h" // for MallocSizeOf
18 #include "mozilla/TypeTraits.h"
23 static inline bool IsOperatorBoundByMask(CompositionOp aOp
) {
25 case CompositionOp::OP_IN
:
26 case CompositionOp::OP_OUT
:
27 case CompositionOp::OP_DEST_IN
:
28 case CompositionOp::OP_DEST_ATOP
:
29 case CompositionOp::OP_SOURCE
:
38 char bytes
[sizeof(T
)];
40 const T
* addr() const { return (const T
*)bytes
; }
41 T
* addr() { return (T
*)(void*)bytes
; }
44 static inline bool FuzzyEqual(Float aA
, Float aB
, Float aErr
) {
45 if ((aA
+ aErr
>= aB
) && (aA
- aErr
<= aB
)) {
51 static inline void NudgeToInteger(float* aVal
) {
52 float r
= floorf(*aVal
+ 0.5f
);
53 // The error threshold should be proportional to the rounded value. This
54 // bounds the relative error introduced by the nudge operation. However,
55 // when the rounded value is 0, the error threshold can't be proportional
56 // to the rounded value (we'd never round), so we just choose the same
57 // threshold as for a rounded value of 1.
58 if (FuzzyEqual(r
, *aVal
, r
== 0.0f
? 1e-6f
: fabs(r
* 1e-6f
))) {
63 static inline void NudgeToInteger(float* aVal
, float aErr
) {
64 float r
= floorf(*aVal
+ 0.5f
);
65 if (FuzzyEqual(r
, *aVal
, aErr
)) {
70 static inline void NudgeToInteger(double* aVal
) {
71 float f
= float(*aVal
);
76 static inline Float
Distance(Point aA
, Point aB
) {
77 return hypotf(aB
.x
- aA
.x
, aB
.y
- aA
.y
);
80 template <typename T
, int alignment
= 16>
81 struct AlignedArray final
{
84 AlignedArray() : mPtr(nullptr), mStorage(nullptr), mCount(0) {}
86 explicit MOZ_ALWAYS_INLINE
AlignedArray(size_t aCount
, bool aZero
= false)
87 : mPtr(nullptr), mStorage(nullptr), mCount(0) {
88 Realloc(aCount
, aZero
);
91 MOZ_ALWAYS_INLINE
~AlignedArray() { Dealloc(); }
94 // If we fail this assert we'll need to uncomment the loop below to make
95 // sure dtors are properly invoked. If we do that, we should check that the
96 // comment about compiler dead code elimination is in fact true for all the
97 // compilers that we care about.
98 static_assert(mozilla::IsPod
<T
>::value
,
99 "Destructors must be invoked for this type");
101 for (size_t i
= 0; i
< mCount
; ++i
) {
102 // Since we used the placement |operator new| function to construct the
103 // elements of this array we need to invoke their destructors manually.
104 // For types where the destructor does nothing the compiler's dead code
105 // elimination step should optimize this loop away.
115 MOZ_ALWAYS_INLINE
void Realloc(size_t aCount
, bool aZero
= false) {
117 CheckedInt32 storageByteCount
=
118 CheckedInt32(sizeof(T
)) * aCount
+ (alignment
- 1);
119 if (!storageByteCount
.isValid()) {
125 // We don't create an array of T here, since we don't want ctors to be
126 // invoked at the wrong places if we realign below.
128 // calloc can be more efficient than new[] for large chunks,
129 // so we use calloc/malloc/free for everything.
130 mStorage
= static_cast<uint8_t*>(calloc(1u, storageByteCount
.value()));
132 mStorage
= static_cast<uint8_t*>(malloc(storageByteCount
.value()));
140 if (uintptr_t(mStorage
) % alignment
) {
141 // Our storage does not start at a <alignment>-byte boundary. Make sure
143 mPtr
= (T
*)(uintptr_t(mStorage
) + alignment
-
144 (uintptr_t(mStorage
) % alignment
));
146 mPtr
= (T
*)(mStorage
);
148 // Now that mPtr is pointing to the aligned position we can use placement
149 // |operator new| to invoke any ctors at the correct positions. For types
150 // that have a no-op default constructor the compiler's dead code
151 // elimination step should optimize this away.
152 mPtr
= new (mPtr
) T
[aCount
];
156 void Swap(AlignedArray
<T
, alignment
>& aOther
) {
157 std::swap(mPtr
, aOther
.mPtr
);
158 std::swap(mStorage
, aOther
.mStorage
);
159 std::swap(mCount
, aOther
.mCount
);
162 size_t HeapSizeOfExcludingThis(MallocSizeOf aMallocSizeOf
) const {
163 return aMallocSizeOf(mStorage
);
166 MOZ_ALWAYS_INLINE
operator T
*() { return mPtr
; }
176 * Returns aWidth * aBytesPerPixel increased, if necessary, so that it divides
177 * exactly into |alignment|.
179 * Note that currently |alignment| must be a power-of-2. If for some reason we
180 * want to support NPOT alignment we can revert back to this functions old
183 template <int alignment
>
184 int32_t GetAlignedStride(int32_t aWidth
, int32_t aBytesPerPixel
) {
185 static_assert(alignment
> 0 && (alignment
& (alignment
- 1)) == 0,
186 "This implementation currently require power-of-two alignment");
187 const int32_t mask
= alignment
- 1;
188 CheckedInt32 stride
=
189 CheckedInt32(aWidth
) * CheckedInt32(aBytesPerPixel
) + CheckedInt32(mask
);
190 if (stride
.isValid()) {
191 return stride
.value() & ~mask
;
197 } // namespace mozilla
199 #endif /* MOZILLA_GFX_TOOLS_H_ */