Bug 1729395 - Handle message sender going away during message processing r=robwu
[gecko.git] / dom / canvas / WebGLExtensionDepthTexture.cpp
blobf2ef06caf592d6f0e4756e726923bc85ca93b2ba
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "WebGLExtensions.h"
8 #include "GLContext.h"
9 #include "mozilla/dom/WebGLRenderingContextBinding.h"
10 #include "WebGLContext.h"
12 namespace mozilla {
14 WebGLExtensionDepthTexture::WebGLExtensionDepthTexture(
15 WebGLContext* const webgl)
16 : WebGLExtensionBase(webgl) {
17 auto& fua = webgl->mFormatUsage;
19 const auto fnAdd = [&fua](webgl::EffectiveFormat effFormat,
20 GLenum unpackFormat, GLenum unpackType) {
21 auto usage = fua->EditUsage(effFormat);
22 MOZ_ASSERT(usage->isFilterable);
23 MOZ_ASSERT(usage->IsRenderable());
25 const webgl::PackingInfo pi = {unpackFormat, unpackType};
26 const webgl::DriverUnpackInfo dui = {unpackFormat, unpackFormat,
27 unpackType};
28 fua->AddTexUnpack(usage, pi, dui);
29 fua->AllowUnsizedTexFormat(pi, usage);
32 fnAdd(webgl::EffectiveFormat::DEPTH_COMPONENT16, LOCAL_GL_DEPTH_COMPONENT,
33 LOCAL_GL_UNSIGNED_SHORT);
34 fnAdd(webgl::EffectiveFormat::DEPTH_COMPONENT24, LOCAL_GL_DEPTH_COMPONENT,
35 LOCAL_GL_UNSIGNED_INT);
36 fnAdd(webgl::EffectiveFormat::DEPTH24_STENCIL8, LOCAL_GL_DEPTH_STENCIL,
37 LOCAL_GL_UNSIGNED_INT_24_8);
40 bool WebGLExtensionDepthTexture::IsSupported(const WebGLContext* const webgl) {
41 if (webgl->IsWebGL2()) return false;
43 // WEBGL_depth_texture supports DEPTH_STENCIL textures
44 const auto& gl = webgl->gl;
45 if (!gl->IsSupported(gl::GLFeature::packed_depth_stencil)) return false;
47 return gl->IsSupported(gl::GLFeature::depth_texture) ||
48 gl->IsExtensionSupported(gl::GLContext::ANGLE_depth_texture);
51 } // namespace mozilla