Bug 1503902 - RDM should restore the previous state when reopening after rotating...
[gecko.git] / widget / WindowSurface.h
blob3c6ed923eef0edd5b5b3c233d72594172c9f4bf7
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef _MOZILLA_WIDGET_WINDOW_SURFACE_H
8 #define _MOZILLA_WIDGET_WINDOW_SURFACE_H
10 #include "mozilla/gfx/2D.h"
11 #include "Units.h"
13 namespace mozilla {
14 namespace widget {
16 // A class for drawing to double-buffered windows.
17 class WindowSurface {
18 public:
19 virtual ~WindowSurface() {}
21 // Locks a region of the window for drawing, returning a draw target
22 // capturing the bounds of the provided region.
23 // Implementations must permit invocation from any thread.
24 virtual already_AddRefed<gfx::DrawTarget> Lock(const LayoutDeviceIntRegion& aRegion) = 0;
26 // Swaps the provided invalid region from the back buffer to the window.
27 // Implementations must permit invocation from any thread.
28 virtual void Commit(const LayoutDeviceIntRegion& aInvalidRegion) = 0;
30 // Whether the window surface represents a fallback method.
31 virtual bool IsFallback() const { return false; }
34 } // namespace widget
35 } // namespace mozilla
37 #endif // _MOZILLA_WIDGET_WINDOW_SURFACE_H