Bug 1922360 - Duplicate a55 config temporarily to fix naming convention. r=perftest...
[gecko.git] / gfx / wr / swgl / src / gl_defs.h
blobb60eaad0ece78b1cb29f1d0f8764e2b8588f2322
1 /* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 typedef int8_t GLbyte;
6 typedef uint8_t GLubyte;
7 typedef int16_t GLshort;
8 typedef uint16_t GLushort;
9 typedef int32_t GLint;
10 typedef uint32_t GLuint;
11 typedef int64_t GLint64;
12 typedef uint64_t GLuint64;
14 typedef float GLfloat;
15 typedef double GLdouble;
17 typedef uint32_t GLenum;
18 typedef uint8_t GLboolean;
19 typedef uint32_t GLbitfield;
21 typedef int32_t GLsizei;
22 typedef size_t GLsizeiptr;
23 typedef intptr_t GLintptr;
25 #define GL_FALSE 0
26 #define GL_TRUE 1
28 #define GL_NONE 0
30 #define GL_NO_ERROR 0
31 #define GL_OUT_OF_MEMORY 0x0505
33 #define GL_RGBA32F 0x8814
34 #define GL_RGBA8 0x8058
35 #define GL_R8 0x8229
36 #define GL_R16 0x822A
37 #define GL_RG16 0x822C
38 #define GL_RGBA32I 0x8D82
39 #define GL_BGRA8 0x93A1
40 #define GL_RG8 0x822B
42 #define GL_BYTE 0x1400
43 #define GL_UNSIGNED_BYTE 0x1401
44 #define GL_SHORT 0x1402
45 #define GL_UNSIGNED_SHORT 0x1403
46 #define GL_INT 0x1404
47 #define GL_UNSIGNED_INT 0x1405
48 #define GL_FLOAT 0x1406
49 #define GL_DOUBLE 0x1408
51 #define GL_RED 0x1903
52 #define GL_GREEN 0x1904
53 #define GL_BLUE 0x1905
54 #define GL_ALPHA 0x1906
55 #define GL_RGB 0x1907
56 #define GL_RGBA 0x1908
57 #define GL_RGBA_INTEGER 0x8D99
58 #define GL_BGRA 0x80E1
59 #define GL_RG 0x8227
61 #define GL_DEPTH_COMPONENT 0x1902
62 #define GL_DEPTH_COMPONENT16 0x81A5
63 #define GL_DEPTH_COMPONENT24 0x81A6
64 #define GL_DEPTH_COMPONENT32 0x81A7
66 #define GL_ARRAY_BUFFER 0x8892
67 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
69 #define GL_READ_FRAMEBUFFER 0x8CA8
70 #define GL_DRAW_FRAMEBUFFER 0x8CA9
71 #define GL_FRAMEBUFFER 0x8D40
72 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
73 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
74 #define GL_RENDERBUFFER 0x8D41
75 #define GL_COLOR_ATTACHMENT0 0x8CE0
76 #define GL_DEPTH_ATTACHMENT 0x8D00
77 #define GL_STENCIL_ATTACHMENT 0x8D20
78 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
79 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
80 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
81 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
82 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
83 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
84 #define GL_COLOR_BUFFER_BIT 0x00004000
85 #define GL_DEPTH_BUFFER_BIT 0x00000100
86 #define GL_STENCIL_BUFFER_BIT 0x00000400
88 #define GL_PIXEL_PACK_BUFFER 0x88EB
89 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
90 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
91 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
92 #define GL_UNPACK_ROW_LENGTH 0x0CF2
93 #define GL_UNPACK_ALIGNMENT 0x0CF5
95 #define GL_QUERY_RESULT 0x8866
96 #define GL_QUERY_RESULT_AVAILABLE 0x8867
97 #define GL_TIME_ELAPSED 0x88BF
98 #define GL_SAMPLES_PASSED 0x8914
100 #define GL_NEAREST 0x2600
101 #define GL_LINEAR 0x2601
102 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
103 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
104 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
105 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
106 #define GL_TEXTURE_WRAP_S 0x2802
107 #define GL_TEXTURE_WRAP_T 0x2803
108 #define GL_TEXTURE_MAG_FILTER 0x2800
109 #define GL_TEXTURE_MIN_FILTER 0x2801
110 #define GL_CLAMP_TO_EDGE 0x812F
111 #define GL_TEXTURE_2D 0x0DE1
112 #define GL_TEXTURE_3D 0x806F
113 #define GL_TEXTURE_2D_ARRAY 0x8C1A
114 #define GL_TEXTURE_RECTANGLE 0x84F5
115 #define GL_TEXTURE0 0x84C0
116 #define GL_TEXTURE1 0x84C1
117 #define GL_TEXTURE2 0x84C2
118 #define GL_TEXTURE3 0x84C3
119 #define GL_TEXTURE4 0x84C4
120 #define GL_TEXTURE5 0x84C5
121 #define GL_TEXTURE6 0x84C6
122 #define GL_TEXTURE7 0x84C7
123 #define GL_TEXTURE8 0x84C8
124 #define GL_TEXTURE9 0x84C9
125 #define GL_TEXTURE10 0x84CA
126 #define GL_TEXTURE11 0x84CB
127 #define GL_TEXTURE12 0x84CC
128 #define GL_TEXTURE13 0x84CD
129 #define GL_TEXTURE14 0x84CE
130 #define GL_TEXTURE15 0x84CF
131 #define GL_MAX_TEXTURE_UNITS 0x84E2
132 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
133 #define GL_MAX_TEXTURE_SIZE 0x0D33
134 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
135 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
136 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
138 #define GL_VERTEX_SHADER 0x8B31
139 #define GL_FRAGMENT_SHADER 0x8B30
141 #define GL_BLEND 0x0BE2
142 #define GL_ZERO 0
143 #define GL_ONE 1
144 #define GL_SRC_COLOR 0x0300
145 #define GL_ONE_MINUS_SRC_COLOR 0x0301
146 #define GL_SRC_ALPHA 0x0302
147 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
148 #define GL_DST_ALPHA 0x0304
149 #define GL_ONE_MINUS_DST_ALPHA 0x0305
150 #define GL_DST_COLOR 0x0306
151 #define GL_ONE_MINUS_DST_COLOR 0x0307
152 #define GL_CONSTANT_COLOR 0x8001
153 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
154 #define GL_CONSTANT_ALPHA 0x8003
155 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
156 #define GL_SRC1_ALPHA 0x8589
157 #define GL_SRC1_COLOR 0x88F9
158 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
159 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
161 #define GL_FUNC_ADD 0x8006
162 #define GL_MIN 0x8007
163 #define GL_MAX 0x8008
165 #define GL_NEVER 0x0200
166 #define GL_LESS 0x0201
167 #define GL_EQUAL 0x0202
168 #define GL_LEQUAL 0x0203
169 #define GL_GREATER 0x0204
170 #define GL_NOTEQUAL 0x0205
171 #define GL_GEQUAL 0x0206
172 #define GL_ALWAYS 0x0207
173 #define GL_DEPTH_TEST 0x0B71
174 #define GL_DEPTH_WRITEMASK 0x0B72
176 #define GL_SCISSOR_TEST 0x0C11
178 #define GL_VENDOR 0x1F00
179 #define GL_RENDERER 0x1F01
180 #define GL_VERSION 0x1F02
181 #define GL_EXTENSIONS 0x1F03
182 #define GL_NUM_EXTENSIONS 0x821D
183 #define GL_MINOR_VERSION 0x821C
184 #define GL_MAJOR_VERSION 0x821B
185 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
187 #define GL_POINTS 0x0000
188 #define GL_LINES 0x0001
189 #define GL_LINE_LOOP 0x0002
190 #define GL_LINE_STRIP 0x0003
191 #define GL_TRIANGLES 0x0004
192 #define GL_TRIANGLE_STRIP 0x0005
193 #define GL_TRIANGLE_FAN 0x0006
194 #define GL_QUADS 0x0007
196 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
198 #define GL_RGB_422_APPLE 0x8A1F
199 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
200 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
201 #define GL_RGB_RAW_422_APPLE 0x8A51
203 #define GL_MULTIPLY_KHR 0x9294
204 #define GL_SCREEN_KHR 0x9295
205 #define GL_OVERLAY_KHR 0x9296
206 #define GL_DARKEN_KHR 0x9297
207 #define GL_LIGHTEN_KHR 0x9298
208 #define GL_COLORDODGE_KHR 0x9299
209 #define GL_COLORBURN_KHR 0x929A
210 #define GL_HARDLIGHT_KHR 0x929B
211 #define GL_SOFTLIGHT_KHR 0x929C
212 #define GL_DIFFERENCE_KHR 0x929E
213 #define GL_EXCLUSION_KHR 0x92A0
214 #define GL_HSL_HUE_KHR 0x92AD
215 #define GL_HSL_SATURATION_KHR 0x92AE
216 #define GL_HSL_COLOR_KHR 0x92AF
217 #define GL_HSL_LUMINOSITY_KHR 0x92B0
219 #define SWGL_BLEND_DROP_SHADOW 0xB001
220 #define SWGL_BLEND_SUBPIXEL_TEXT 0xB002