Bug 1909121 - [wpt-sync] Update web-platform-tests to 5af3e9c2a2aba76ade00f0dbc3486e5...
[gecko.git] / dom / webgpu / Adapter.cpp
blob169afe8f36538f2b17d63f9407b8049e3975f746
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "mozilla/dom/BindingDeclarations.h"
7 #include "mozilla/dom/WebGPUBinding.h"
8 #include "Adapter.h"
10 #include <algorithm>
11 #include "Device.h"
12 #include "Instance.h"
13 #include "SupportedFeatures.h"
14 #include "SupportedLimits.h"
15 #include "ipc/WebGPUChild.h"
16 #include "mozilla/dom/Promise.h"
17 #include "mozilla/webgpu/ffi/wgpu.h"
19 namespace mozilla::webgpu {
21 bool AdapterInfo::WrapObject(JSContext* const cx,
22 JS::Handle<JSObject*> givenProto,
23 JS::MutableHandle<JSObject*> reflector) {
24 return dom::GPUAdapterInfo_Binding::Wrap(cx, this, givenProto, reflector);
27 void AdapterInfo::GetWgpuName(nsString& s) const {
28 s = mAboutSupportInfo->name;
31 uint32_t AdapterInfo::WgpuVendor() const { return mAboutSupportInfo->vendor; }
33 uint32_t AdapterInfo::WgpuDevice() const { return mAboutSupportInfo->device; }
35 void AdapterInfo::GetWgpuDeviceType(nsString& s) const {
36 switch (mAboutSupportInfo->device_type) {
37 case ffi::WGPUDeviceType_Cpu:
38 s.AssignLiteral("Cpu");
39 return;
40 case ffi::WGPUDeviceType_DiscreteGpu:
41 s.AssignLiteral("DiscreteGpu");
42 return;
43 case ffi::WGPUDeviceType_IntegratedGpu:
44 s.AssignLiteral("IntegratedGpu");
45 return;
46 case ffi::WGPUDeviceType_VirtualGpu:
47 s.AssignLiteral("VirtualGpu");
48 return;
49 case ffi::WGPUDeviceType_Other:
50 s.AssignLiteral("Other");
51 return;
52 case ffi::WGPUDeviceType_Sentinel:
53 break;
55 MOZ_CRASH("Bad `ffi::WGPUDeviceType`");
58 void AdapterInfo::GetWgpuDriver(nsString& s) const {
59 s = mAboutSupportInfo->driver;
62 void AdapterInfo::GetWgpuDriverInfo(nsString& s) const {
63 s = mAboutSupportInfo->driver_info;
66 void AdapterInfo::GetWgpuBackend(nsString& s) const {
67 switch (mAboutSupportInfo->backend) {
68 case ffi::WGPUBackend_Empty:
69 s.AssignLiteral("Empty");
70 return;
71 case ffi::WGPUBackend_Vulkan:
72 s.AssignLiteral("Vulkan");
73 return;
74 case ffi::WGPUBackend_Metal:
75 s.AssignLiteral("Metal");
76 return;
77 case ffi::WGPUBackend_Dx12:
78 s.AssignLiteral("Dx12");
79 return;
80 case ffi::WGPUBackend_Gl:
81 s.AssignLiteral("Gl");
82 return;
83 case ffi::WGPUBackend_BrowserWebGpu: // This should never happen, because
84 // we _are_ the browser.
85 case ffi::WGPUBackend_Sentinel:
86 break;
88 MOZ_CRASH("Bad `ffi::WGPUBackend`");
91 // -
93 GPU_IMPL_CYCLE_COLLECTION(Adapter, mParent, mBridge, mFeatures, mLimits)
94 GPU_IMPL_JS_WRAP(Adapter)
96 static Maybe<ffi::WGPUFeatures> ToWGPUFeatures(
97 const dom::GPUFeatureName aFeature) {
98 switch (aFeature) {
99 case dom::GPUFeatureName::Depth_clip_control:
100 return Some(WGPUFeatures_DEPTH_CLIP_CONTROL);
102 case dom::GPUFeatureName::Depth32float_stencil8:
103 return Some(WGPUFeatures_DEPTH32FLOAT_STENCIL8);
105 case dom::GPUFeatureName::Texture_compression_bc:
106 return Some(WGPUFeatures_TEXTURE_COMPRESSION_BC);
108 case dom::GPUFeatureName::Texture_compression_etc2:
109 return Some(WGPUFeatures_TEXTURE_COMPRESSION_ETC2);
111 case dom::GPUFeatureName::Texture_compression_astc:
112 return Some(WGPUFeatures_TEXTURE_COMPRESSION_ASTC);
114 case dom::GPUFeatureName::Timestamp_query:
115 return Some(WGPUFeatures_TIMESTAMP_QUERY);
117 case dom::GPUFeatureName::Indirect_first_instance:
118 return Some(WGPUFeatures_INDIRECT_FIRST_INSTANCE);
120 case dom::GPUFeatureName::Shader_f16:
121 // This feature is not fully implemented upstream.
122 return Nothing(); // Some(WGPUFeatures_SHADER_F16);
124 case dom::GPUFeatureName::Rg11b10ufloat_renderable:
125 return Some(WGPUFeatures_RG11B10UFLOAT_RENDERABLE);
127 case dom::GPUFeatureName::Bgra8unorm_storage:
128 return Some(WGPUFeatures_BGRA8UNORM_STORAGE);
130 case dom::GPUFeatureName::Float32_filterable:
131 return Some(WGPUFeatures_FLOAT32_FILTERABLE);
133 MOZ_CRASH("Bad GPUFeatureName.");
136 static Maybe<ffi::WGPUFeatures> MakeFeatureBits(
137 const dom::Sequence<dom::GPUFeatureName>& aFeatures) {
138 ffi::WGPUFeatures bits = 0;
139 for (const auto& feature : aFeatures) {
140 const auto bit = ToWGPUFeatures(feature);
141 if (!bit) {
142 const auto featureStr = dom::GetEnumString(feature);
143 (void)featureStr;
144 NS_WARNING(
145 nsPrintfCString("Requested feature bit for '%s' is not implemented.",
146 featureStr.get())
147 .get());
148 return Nothing();
150 bits |= *bit;
152 return Some(bits);
155 Adapter::Adapter(Instance* const aParent, WebGPUChild* const aBridge,
156 const std::shared_ptr<ffi::WGPUAdapterInformation>& aInfo)
157 : ChildOf(aParent),
158 mBridge(aBridge),
159 mId(aInfo->id),
160 mFeatures(new SupportedFeatures(this)),
161 mLimits(new SupportedLimits(this, aInfo->limits)),
162 mInfo(aInfo) {
163 ErrorResult ignoredRv; // It's onerous to plumb this in from outside in this
164 // case, and we don't really need to.
166 static const auto FEATURE_BY_BIT = []() {
167 auto ret = std::unordered_map<ffi::WGPUFeatures, dom::GPUFeatureName>{};
169 for (const auto feature :
170 dom::MakeWebIDLEnumeratedRange<dom::GPUFeatureName>()) {
171 const auto bitForFeature = ToWGPUFeatures(feature);
172 if (!bitForFeature) {
173 // There are some features that don't have bits.
174 continue;
176 ret[*bitForFeature] = feature;
179 return ret;
180 }();
182 auto remainingFeatureBits = aInfo->features;
183 auto bitMask = decltype(remainingFeatureBits){0};
184 while (remainingFeatureBits) {
185 if (bitMask) {
186 bitMask <<= 1;
187 } else {
188 bitMask = 1;
190 const auto bit = remainingFeatureBits & bitMask;
191 remainingFeatureBits &= ~bitMask; // Clear bit.
192 if (!bit) {
193 continue;
196 const auto featureForBit = FEATURE_BY_BIT.find(bit);
197 if (featureForBit != FEATURE_BY_BIT.end()) {
198 mFeatures->Add(featureForBit->second, ignoredRv);
199 } else {
200 // We don't recognize that bit, but maybe it's a wpgu-native-only feature.
205 Adapter::~Adapter() { Cleanup(); }
207 void Adapter::Cleanup() {
208 if (mValid && mBridge && mBridge->CanSend()) {
209 mValid = false;
210 mBridge->SendAdapterDrop(mId);
214 const RefPtr<SupportedFeatures>& Adapter::Features() const { return mFeatures; }
215 const RefPtr<SupportedLimits>& Adapter::Limits() const { return mLimits; }
216 bool Adapter::IsFallbackAdapter() const {
217 return mInfo->device_type == ffi::WGPUDeviceType::WGPUDeviceType_Cpu;
220 static std::string_view ToJsKey(const Limit limit) {
221 switch (limit) {
222 case Limit::MaxTextureDimension1D:
223 return "maxTextureDimension1D";
224 case Limit::MaxTextureDimension2D:
225 return "maxTextureDimension2D";
226 case Limit::MaxTextureDimension3D:
227 return "maxTextureDimension3D";
228 case Limit::MaxTextureArrayLayers:
229 return "maxTextureArrayLayers";
230 case Limit::MaxBindGroups:
231 return "maxBindGroups";
232 case Limit::MaxBindGroupsPlusVertexBuffers:
233 return "maxBindGroupsPlusVertexBuffers";
234 case Limit::MaxBindingsPerBindGroup:
235 return "maxBindingsPerBindGroup";
236 case Limit::MaxDynamicUniformBuffersPerPipelineLayout:
237 return "maxDynamicUniformBuffersPerPipelineLayout";
238 case Limit::MaxDynamicStorageBuffersPerPipelineLayout:
239 return "maxDynamicStorageBuffersPerPipelineLayout";
240 case Limit::MaxSampledTexturesPerShaderStage:
241 return "maxSampledTexturesPerShaderStage";
242 case Limit::MaxSamplersPerShaderStage:
243 return "maxSamplersPerShaderStage";
244 case Limit::MaxStorageBuffersPerShaderStage:
245 return "maxStorageBuffersPerShaderStage";
246 case Limit::MaxStorageTexturesPerShaderStage:
247 return "maxStorageTexturesPerShaderStage";
248 case Limit::MaxUniformBuffersPerShaderStage:
249 return "maxUniformBuffersPerShaderStage";
250 case Limit::MaxUniformBufferBindingSize:
251 return "maxUniformBufferBindingSize";
252 case Limit::MaxStorageBufferBindingSize:
253 return "maxStorageBufferBindingSize";
254 case Limit::MinUniformBufferOffsetAlignment:
255 return "minUniformBufferOffsetAlignment";
256 case Limit::MinStorageBufferOffsetAlignment:
257 return "minStorageBufferOffsetAlignment";
258 case Limit::MaxVertexBuffers:
259 return "maxVertexBuffers";
260 case Limit::MaxBufferSize:
261 return "maxBufferSize";
262 case Limit::MaxVertexAttributes:
263 return "maxVertexAttributes";
264 case Limit::MaxVertexBufferArrayStride:
265 return "maxVertexBufferArrayStride";
266 case Limit::MaxInterStageShaderComponents:
267 return "maxInterStageShaderComponents";
268 case Limit::MaxInterStageShaderVariables:
269 return "maxInterStageShaderVariables";
270 case Limit::MaxColorAttachments:
271 return "maxColorAttachments";
272 case Limit::MaxColorAttachmentBytesPerSample:
273 return "maxColorAttachmentBytesPerSample";
274 case Limit::MaxComputeWorkgroupStorageSize:
275 return "maxComputeWorkgroupStorageSize";
276 case Limit::MaxComputeInvocationsPerWorkgroup:
277 return "maxComputeInvocationsPerWorkgroup";
278 case Limit::MaxComputeWorkgroupSizeX:
279 return "maxComputeWorkgroupSizeX";
280 case Limit::MaxComputeWorkgroupSizeY:
281 return "maxComputeWorkgroupSizeY";
282 case Limit::MaxComputeWorkgroupSizeZ:
283 return "maxComputeWorkgroupSizeZ";
284 case Limit::MaxComputeWorkgroupsPerDimension:
285 return "maxComputeWorkgroupsPerDimension";
287 MOZ_CRASH("Bad Limit");
290 // -
291 // String helpers
293 static auto ToACString(const nsAString& s) { return NS_ConvertUTF16toUTF8(s); }
295 // -
296 // Adapter::RequestDevice
298 already_AddRefed<dom::Promise> Adapter::RequestDevice(
299 const dom::GPUDeviceDescriptor& aDesc, ErrorResult& aRv) {
300 RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), aRv);
301 if (NS_WARN_IF(aRv.Failed())) {
302 return nullptr;
305 ffi::WGPULimits deviceLimits = *mLimits->mFfi;
306 for (const auto limit : MakeInclusiveEnumeratedRange(Limit::_LAST)) {
307 const auto defaultValue = [&]() -> double {
308 switch (limit) {
309 // clang-format off
310 case Limit::MaxTextureDimension1D: return 8192;
311 case Limit::MaxTextureDimension2D: return 8192;
312 case Limit::MaxTextureDimension3D: return 2048;
313 case Limit::MaxTextureArrayLayers: return 256;
314 case Limit::MaxBindGroups: return 4;
315 case Limit::MaxBindGroupsPlusVertexBuffers: return 24;
316 case Limit::MaxBindingsPerBindGroup: return 1000;
317 case Limit::MaxDynamicUniformBuffersPerPipelineLayout: return 8;
318 case Limit::MaxDynamicStorageBuffersPerPipelineLayout: return 4;
319 case Limit::MaxSampledTexturesPerShaderStage: return 16;
320 case Limit::MaxSamplersPerShaderStage: return 16;
321 case Limit::MaxStorageBuffersPerShaderStage: return 8;
322 case Limit::MaxStorageTexturesPerShaderStage: return 4;
323 case Limit::MaxUniformBuffersPerShaderStage: return 12;
324 case Limit::MaxUniformBufferBindingSize: return 65536;
325 case Limit::MaxStorageBufferBindingSize: return 134217728;
326 case Limit::MinUniformBufferOffsetAlignment: return 256;
327 case Limit::MinStorageBufferOffsetAlignment: return 256;
328 case Limit::MaxVertexBuffers: return 8;
329 case Limit::MaxBufferSize: return 268435456;
330 case Limit::MaxVertexAttributes: return 16;
331 case Limit::MaxVertexBufferArrayStride: return 2048;
332 case Limit::MaxInterStageShaderComponents: return 60;
333 case Limit::MaxInterStageShaderVariables: return 16;
334 case Limit::MaxColorAttachments: return 8;
335 case Limit::MaxColorAttachmentBytesPerSample: return 32;
336 case Limit::MaxComputeWorkgroupStorageSize: return 16384;
337 case Limit::MaxComputeInvocationsPerWorkgroup: return 256;
338 case Limit::MaxComputeWorkgroupSizeX: return 256;
339 case Limit::MaxComputeWorkgroupSizeY: return 256;
340 case Limit::MaxComputeWorkgroupSizeZ: return 64;
341 case Limit::MaxComputeWorkgroupsPerDimension: return 65535;
342 // clang-format on
344 MOZ_CRASH("Bad Limit");
345 }();
346 SetLimit(&deviceLimits, limit, defaultValue);
349 // -
351 [&]() { // So that we can `return;` instead of `return promise.forget();`.
352 if (!mBridge->CanSend()) {
353 promise->MaybeRejectWithInvalidStateError(
354 "WebGPUChild cannot send, must recreate Adapter");
355 return;
358 // -
359 // Validate Features
361 for (const auto requested : aDesc.mRequiredFeatures) {
362 const bool supported = mFeatures->Features().count(requested);
363 if (!supported) {
364 const auto fstr = dom::GetEnumString(requested);
365 const auto astr = this->LabelOrId();
366 nsPrintfCString msg(
367 "requestDevice: Feature '%s' requested must be supported by "
368 "adapter %s",
369 fstr.get(), astr.get());
370 promise->MaybeRejectWithTypeError(msg);
371 return;
375 // -
376 // Validate Limits
378 if (aDesc.mRequiredLimits.WasPassed()) {
379 static const auto LIMIT_BY_JS_KEY = []() {
380 std::unordered_map<std::string_view, Limit> ret;
381 for (const auto limit : MakeInclusiveEnumeratedRange(Limit::_LAST)) {
382 const auto jsKeyU8 = ToJsKey(limit);
383 ret[jsKeyU8] = limit;
385 return ret;
386 }();
388 for (const auto& entry : aDesc.mRequiredLimits.Value().Entries()) {
389 const auto& keyU16 = entry.mKey;
390 const nsCString keyU8 = ToACString(keyU16);
391 const auto itr = LIMIT_BY_JS_KEY.find(keyU8.get());
392 if (itr == LIMIT_BY_JS_KEY.end()) {
393 nsPrintfCString msg("requestDevice: Limit '%s' not recognized.",
394 keyU8.get());
395 promise->MaybeRejectWithOperationError(msg);
396 return;
399 const auto& limit = itr->second;
400 uint64_t requestedValue = entry.mValue;
401 const auto supportedValue = GetLimit(*mLimits->mFfi, limit);
402 if (StringBeginsWith(keyU8, "max"_ns)) {
403 if (requestedValue > supportedValue) {
404 nsPrintfCString msg(
405 "requestDevice: Request for limit '%s' must be <= supported "
406 "%s, was %s.",
407 keyU8.get(), std::to_string(supportedValue).c_str(),
408 std::to_string(requestedValue).c_str());
409 promise->MaybeRejectWithOperationError(msg);
410 return;
412 // Clamp to default if lower than default
413 requestedValue =
414 std::max(requestedValue, GetLimit(deviceLimits, limit));
415 } else {
416 MOZ_ASSERT(StringBeginsWith(keyU8, "min"_ns));
417 if (requestedValue < supportedValue) {
418 nsPrintfCString msg(
419 "requestDevice: Request for limit '%s' must be >= supported "
420 "%s, was %s.",
421 keyU8.get(), std::to_string(supportedValue).c_str(),
422 std::to_string(requestedValue).c_str());
423 promise->MaybeRejectWithOperationError(msg);
424 return;
426 if (StringEndsWith(keyU8, "Alignment"_ns)) {
427 if (!IsPowerOfTwo(requestedValue)) {
428 nsPrintfCString msg(
429 "requestDevice: Request for limit '%s' must be a power of "
430 "two, "
431 "was %s.",
432 keyU8.get(), std::to_string(requestedValue).c_str());
433 promise->MaybeRejectWithOperationError(msg);
434 return;
437 /// Clamp to default if higher than default
438 requestedValue =
439 std::min(requestedValue, GetLimit(deviceLimits, limit));
442 SetLimit(&deviceLimits, limit, requestedValue);
446 // -
448 ffi::WGPUFfiDeviceDescriptor ffiDesc = {};
449 ffiDesc.required_features = *MakeFeatureBits(aDesc.mRequiredFeatures);
450 ffiDesc.required_limits = deviceLimits;
451 auto request = mBridge->AdapterRequestDevice(mId, ffiDesc);
452 if (!request) {
453 promise->MaybeRejectWithNotSupportedError(
454 "Unable to instantiate a Device");
455 return;
457 RefPtr<Device> device =
458 new Device(this, request->mId, ffiDesc.required_limits);
459 for (const auto& feature : aDesc.mRequiredFeatures) {
460 device->mFeatures->Add(feature, aRv);
463 request->mPromise->Then(
464 GetCurrentSerialEventTarget(), __func__,
465 [promise, device](bool aSuccess) {
466 if (aSuccess) {
467 promise->MaybeResolve(device);
468 } else {
469 // In this path, request->mId has an error entry in the wgpu
470 // registry, so let Device::~Device clean things up on both the
471 // child and parent side.
472 promise->MaybeRejectWithInvalidStateError(
473 "Unable to fulfill requested features and limits");
476 [promise, device](const ipc::ResponseRejectReason& aReason) {
477 // We can't be sure how far along the WebGPUParent got in handling
478 // our AdapterRequestDevice message, but we can't communicate with it,
479 // so clear up our client state for this Device without trying to
480 // communicate with the parent about it.
481 device->CleanupUnregisteredInParent();
482 promise->MaybeRejectWithNotSupportedError("IPC error");
484 }();
486 return promise.forget();
489 // -
491 already_AddRefed<dom::Promise> Adapter::RequestAdapterInfo(
492 const dom::Sequence<nsString>& /*aUnmaskHints*/, ErrorResult& aRv) const {
493 RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), aRv);
494 if (!promise) return nullptr;
496 auto rai = UniquePtr<AdapterInfo>{new AdapterInfo(mInfo)};
497 promise->MaybeResolve(std::move(rai));
498 return promise.forget();
501 } // namespace mozilla::webgpu