8 var canvas
= document
.createElement('canvas');
9 var ctx
= canvas
.getContext('2d');
10 ctx
.setTransform(new DOMMatrix([32, -1, 0.8320478957221024, 1.7976931348623157e+308, 512, 0.9012573524148337]).invertSelf());
11 ctx
.fillText("A", 0 ,0);
16 <body onload=
"boom();"></body>