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[gecko.git] / media / libsoundtouch / src / SoundTouch.cpp
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1 //////////////////////////////////////////////////////////////////////////////
2 ///
3 /// SoundTouch - main class for tempo/pitch/rate adjusting routines.
4 ///
5 /// Notes:
6 /// - Initialize the SoundTouch object instance by setting up the sound stream
7 /// parameters with functions 'setSampleRate' and 'setChannels', then set
8 /// desired tempo/pitch/rate settings with the corresponding functions.
9 ///
10 /// - The SoundTouch class behaves like a first-in-first-out pipeline: The
11 /// samples that are to be processed are fed into one of the pipe by calling
12 /// function 'putSamples', while the ready processed samples can be read
13 /// from the other end of the pipeline with function 'receiveSamples'.
14 ///
15 /// - The SoundTouch processing classes require certain sized 'batches' of
16 /// samples in order to process the sound. For this reason the classes buffer
17 /// incoming samples until there are enough of samples available for
18 /// processing, then they carry out the processing step and consequently
19 /// make the processed samples available for outputting.
20 ///
21 /// - For the above reason, the processing routines introduce a certain
22 /// 'latency' between the input and output, so that the samples input to
23 /// SoundTouch may not be immediately available in the output, and neither
24 /// the amount of outputtable samples may not immediately be in direct
25 /// relationship with the amount of previously input samples.
26 ///
27 /// - The tempo/pitch/rate control parameters can be altered during processing.
28 /// Please notice though that they aren't currently protected by semaphores,
29 /// so in multi-thread application external semaphore protection may be
30 /// required.
31 ///
32 /// - This class utilizes classes 'TDStretch' for tempo change (without modifying
33 /// pitch) and 'RateTransposer' for changing the playback rate (that is, both
34 /// tempo and pitch in the same ratio) of the sound. The third available control
35 /// 'pitch' (change pitch but maintain tempo) is produced by a combination of
36 /// combining the two other controls.
37 ///
38 /// Author : Copyright (c) Olli Parviainen
39 /// Author e-mail : oparviai 'at' iki.fi
40 /// SoundTouch WWW: http://www.surina.net/soundtouch
41 ///
42 ////////////////////////////////////////////////////////////////////////////////
44 // License :
46 // SoundTouch audio processing library
47 // Copyright (c) Olli Parviainen
49 // This library is free software; you can redistribute it and/or
50 // modify it under the terms of the GNU Lesser General Public
51 // License as published by the Free Software Foundation; either
52 // version 2.1 of the License, or (at your option) any later version.
54 // This library is distributed in the hope that it will be useful,
55 // but WITHOUT ANY WARRANTY; without even the implied warranty of
56 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
57 // Lesser General Public License for more details.
59 // You should have received a copy of the GNU Lesser General Public
60 // License along with this library; if not, write to the Free Software
61 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
63 ////////////////////////////////////////////////////////////////////////////////
65 #include <assert.h>
66 #include <stdlib.h>
67 #include <memory.h>
68 #include <math.h>
69 #include <stdio.h>
71 #include "SoundTouch.h"
72 #include "TDStretch.h"
73 #include "RateTransposer.h"
74 #include "cpu_detect.h"
76 using namespace soundtouch;
78 /// test if two floating point numbers are equal
79 #define TEST_FLOAT_EQUAL(a, b) (fabs(a - b) < 1e-10)
82 /// Print library version string for autoconf
83 extern "C" void soundtouch_ac_test()
85 printf("SoundTouch Version: %s\n",SOUNDTOUCH_VERSION);
89 SoundTouch::SoundTouch()
91 // Initialize rate transposer and tempo changer instances
93 pRateTransposer = new RateTransposer();
94 pTDStretch = TDStretch::newInstance();
96 setOutPipe(pTDStretch);
98 rate = tempo = 0;
100 virtualPitch =
101 virtualRate =
102 virtualTempo = 1.0;
104 calcEffectiveRateAndTempo();
106 samplesExpectedOut = 0;
107 samplesOutput = 0;
109 channels = 0;
110 bSrateSet = false;
114 SoundTouch::~SoundTouch()
116 delete pRateTransposer;
117 delete pTDStretch;
121 /// Get SoundTouch library version string
122 const char *SoundTouch::getVersionString()
124 static const char *_version = SOUNDTOUCH_VERSION;
126 return _version;
130 /// Get SoundTouch library version Id
131 uint SoundTouch::getVersionId()
133 return SOUNDTOUCH_VERSION_ID;
137 // Sets the number of channels, 1 = mono, 2 = stereo
138 void SoundTouch::setChannels(uint numChannels)
140 if (!verifyNumberOfChannels(numChannels)) return;
142 channels = numChannels;
143 pRateTransposer->setChannels((int)numChannels);
144 pTDStretch->setChannels((int)numChannels);
148 // Sets new rate control value. Normal rate = 1.0, smaller values
149 // represent slower rate, larger faster rates.
150 void SoundTouch::setRate(double newRate)
152 virtualRate = newRate;
153 calcEffectiveRateAndTempo();
157 // Sets new rate control value as a difference in percents compared
158 // to the original rate (-50 .. +100 %)
159 void SoundTouch::setRateChange(double newRate)
161 virtualRate = 1.0 + 0.01 * newRate;
162 calcEffectiveRateAndTempo();
166 // Sets new tempo control value. Normal tempo = 1.0, smaller values
167 // represent slower tempo, larger faster tempo.
168 void SoundTouch::setTempo(double newTempo)
170 virtualTempo = newTempo;
171 calcEffectiveRateAndTempo();
175 // Sets new tempo control value as a difference in percents compared
176 // to the original tempo (-50 .. +100 %)
177 void SoundTouch::setTempoChange(double newTempo)
179 virtualTempo = 1.0 + 0.01 * newTempo;
180 calcEffectiveRateAndTempo();
184 // Sets new pitch control value. Original pitch = 1.0, smaller values
185 // represent lower pitches, larger values higher pitch.
186 void SoundTouch::setPitch(double newPitch)
188 virtualPitch = newPitch;
189 calcEffectiveRateAndTempo();
193 // Sets pitch change in octaves compared to the original pitch
194 // (-1.00 .. +1.00)
195 void SoundTouch::setPitchOctaves(double newPitch)
197 virtualPitch = exp(0.69314718056 * newPitch);
198 calcEffectiveRateAndTempo();
202 // Sets pitch change in semi-tones compared to the original pitch
203 // (-12 .. +12)
204 void SoundTouch::setPitchSemiTones(int newPitch)
206 setPitchOctaves((double)newPitch / 12.0);
210 void SoundTouch::setPitchSemiTones(double newPitch)
212 setPitchOctaves(newPitch / 12.0);
216 // Calculates 'effective' rate and tempo values from the
217 // nominal control values.
218 void SoundTouch::calcEffectiveRateAndTempo()
220 double oldTempo = tempo;
221 double oldRate = rate;
223 tempo = virtualTempo / virtualPitch;
224 rate = virtualPitch * virtualRate;
226 if (!TEST_FLOAT_EQUAL(rate,oldRate)) pRateTransposer->setRate(rate);
227 if (!TEST_FLOAT_EQUAL(tempo, oldTempo)) pTDStretch->setTempo(tempo);
229 #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
230 if (rate <= 1.0f)
232 if (output != pTDStretch)
234 FIFOSamplePipe *tempoOut;
236 assert(output == pRateTransposer);
237 // move samples in the current output buffer to the output of pTDStretch
238 tempoOut = pTDStretch->getOutput();
239 tempoOut->moveSamples(*output);
240 // move samples in pitch transposer's store buffer to tempo changer's input
241 // deprecated : pTDStretch->moveSamples(*pRateTransposer->getStore());
243 output = pTDStretch;
246 else
247 #endif
249 if (output != pRateTransposer)
251 FIFOSamplePipe *transOut;
253 assert(output == pTDStretch);
254 // move samples in the current output buffer to the output of pRateTransposer
255 transOut = pRateTransposer->getOutput();
256 transOut->moveSamples(*output);
257 // move samples in tempo changer's input to pitch transposer's input
258 pRateTransposer->moveSamples(*pTDStretch->getInput());
260 output = pRateTransposer;
266 // Sets sample rate.
267 void SoundTouch::setSampleRate(uint srate)
269 // set sample rate, leave other tempo changer parameters as they are.
270 pTDStretch->setParameters((int)srate);
271 bSrateSet = true;
275 // Adds 'numSamples' pcs of samples from the 'samples' memory position into
276 // the input of the object.
277 void SoundTouch::putSamples(const SAMPLETYPE *samples, uint nSamples)
279 if (bSrateSet == false)
281 ST_THROW_RT_ERROR("SoundTouch : Sample rate not defined");
283 else if (channels == 0)
285 ST_THROW_RT_ERROR("SoundTouch : Number of channels not defined");
288 // accumulate how many samples are expected out from processing, given the current
289 // processing setting
290 samplesExpectedOut += (double)nSamples / ((double)rate * (double)tempo);
292 #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
293 if (rate <= 1.0f)
295 // transpose the rate down, output the transposed sound to tempo changer buffer
296 assert(output == pTDStretch);
297 pRateTransposer->putSamples(samples, nSamples);
298 pTDStretch->moveSamples(*pRateTransposer);
300 else
301 #endif
303 // evaluate the tempo changer, then transpose the rate up,
304 assert(output == pRateTransposer);
305 pTDStretch->putSamples(samples, nSamples);
306 pRateTransposer->moveSamples(*pTDStretch);
311 // Flushes the last samples from the processing pipeline to the output.
312 // Clears also the internal processing buffers.
314 // Note: This function is meant for extracting the last samples of a sound
315 // stream. This function may introduce additional blank samples in the end
316 // of the sound stream, and thus it's not recommended to call this function
317 // in the middle of a sound stream.
318 void SoundTouch::flush()
320 int i;
321 int numStillExpected;
322 SAMPLETYPE *buff = new SAMPLETYPE[128 * channels];
324 // how many samples are still expected to output
325 numStillExpected = (int)((long)(samplesExpectedOut + 0.5) - samplesOutput);
326 if (numStillExpected < 0) numStillExpected = 0;
328 memset(buff, 0, 128 * channels * sizeof(SAMPLETYPE));
329 // "Push" the last active samples out from the processing pipeline by
330 // feeding blank samples into the processing pipeline until new,
331 // processed samples appear in the output (not however, more than
332 // 24ksamples in any case)
333 for (i = 0; (numStillExpected > (int)numSamples()) && (i < 200); i ++)
335 putSamples(buff, 128);
338 adjustAmountOfSamples(numStillExpected);
340 delete[] buff;
342 // Clear input buffers
343 pTDStretch->clearInput();
344 // yet leave the output intouched as that's where the
345 // flushed samples are!
349 // Changes a setting controlling the processing system behaviour. See the
350 // 'SETTING_...' defines for available setting ID's.
351 bool SoundTouch::setSetting(int settingId, int value)
353 int sampleRate, sequenceMs, seekWindowMs, overlapMs;
355 // read current tdstretch routine parameters
356 pTDStretch->getParameters(&sampleRate, &sequenceMs, &seekWindowMs, &overlapMs);
358 switch (settingId)
360 case SETTING_USE_AA_FILTER :
361 // enables / disabless anti-alias filter
362 pRateTransposer->enableAAFilter((value != 0) ? true : false);
363 return true;
365 case SETTING_AA_FILTER_LENGTH :
366 // sets anti-alias filter length
367 pRateTransposer->getAAFilter()->setLength(value);
368 return true;
370 case SETTING_USE_QUICKSEEK :
371 // enables / disables tempo routine quick seeking algorithm
372 pTDStretch->enableQuickSeek((value != 0) ? true : false);
373 return true;
375 case SETTING_SEQUENCE_MS:
376 // change time-stretch sequence duration parameter
377 pTDStretch->setParameters(sampleRate, value, seekWindowMs, overlapMs);
378 return true;
380 case SETTING_SEEKWINDOW_MS:
381 // change time-stretch seek window length parameter
382 pTDStretch->setParameters(sampleRate, sequenceMs, value, overlapMs);
383 return true;
385 case SETTING_OVERLAP_MS:
386 // change time-stretch overlap length parameter
387 pTDStretch->setParameters(sampleRate, sequenceMs, seekWindowMs, value);
388 return true;
390 default :
391 return false;
396 // Reads a setting controlling the processing system behaviour. See the
397 // 'SETTING_...' defines for available setting ID's.
399 // Returns the setting value.
400 int SoundTouch::getSetting(int settingId) const
402 int temp;
404 switch (settingId)
406 case SETTING_USE_AA_FILTER :
407 return (uint)pRateTransposer->isAAFilterEnabled();
409 case SETTING_AA_FILTER_LENGTH :
410 return pRateTransposer->getAAFilter()->getLength();
412 case SETTING_USE_QUICKSEEK :
413 return (uint)pTDStretch->isQuickSeekEnabled();
415 case SETTING_SEQUENCE_MS:
416 pTDStretch->getParameters(NULL, &temp, NULL, NULL);
417 return temp;
419 case SETTING_SEEKWINDOW_MS:
420 pTDStretch->getParameters(NULL, NULL, &temp, NULL);
421 return temp;
423 case SETTING_OVERLAP_MS:
424 pTDStretch->getParameters(NULL, NULL, NULL, &temp);
425 return temp;
427 case SETTING_NOMINAL_INPUT_SEQUENCE :
429 int size = pTDStretch->getInputSampleReq();
431 #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
432 if (rate <= 1.0)
434 // transposing done before timestretch, which impacts latency
435 return (int)(size * rate + 0.5);
437 #endif
438 return size;
441 case SETTING_NOMINAL_OUTPUT_SEQUENCE :
443 int size = pTDStretch->getOutputBatchSize();
445 if (rate > 1.0)
447 // transposing done after timestretch, which impacts latency
448 return (int)(size / rate + 0.5);
450 return size;
453 case SETTING_INITIAL_LATENCY:
455 double latency = pTDStretch->getLatency();
456 int latency_tr = pRateTransposer->getLatency();
458 #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
459 if (rate <= 1.0)
461 // transposing done before timestretch, which impacts latency
462 latency = (latency + latency_tr) * rate;
464 else
465 #endif
467 latency += (double)latency_tr / rate;
470 return (int)(latency + 0.5);
473 default :
474 return 0;
479 // Clears all the samples in the object's output and internal processing
480 // buffers.
481 void SoundTouch::clear()
483 samplesExpectedOut = 0;
484 samplesOutput = 0;
485 pRateTransposer->clear();
486 pTDStretch->clear();
490 /// Returns number of samples currently unprocessed.
491 uint SoundTouch::numUnprocessedSamples() const
493 FIFOSamplePipe * psp;
494 if (pTDStretch)
496 psp = pTDStretch->getInput();
497 if (psp)
499 return psp->numSamples();
502 return 0;
506 /// Output samples from beginning of the sample buffer. Copies requested samples to
507 /// output buffer and removes them from the sample buffer. If there are less than
508 /// 'numsample' samples in the buffer, returns all that available.
510 /// \return Number of samples returned.
511 uint SoundTouch::receiveSamples(SAMPLETYPE *output, uint maxSamples)
513 uint ret = FIFOProcessor::receiveSamples(output, maxSamples);
514 samplesOutput += (long)ret;
515 return ret;
519 /// Adjusts book-keeping so that given number of samples are removed from beginning of the
520 /// sample buffer without copying them anywhere.
522 /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
523 /// with 'ptrBegin' function.
524 uint SoundTouch::receiveSamples(uint maxSamples)
526 uint ret = FIFOProcessor::receiveSamples(maxSamples);
527 samplesOutput += (long)ret;
528 return ret;
532 /// Get ratio between input and output audio durations, useful for calculating
533 /// processed output duration: if you'll process a stream of N samples, then
534 /// you can expect to get out N * getInputOutputSampleRatio() samples.
535 double SoundTouch::getInputOutputSampleRatio()
537 return 1.0 / (tempo * rate);