1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef MOZILLA_GFX_FILTERNODED2D1_H_
8 #define MOZILLA_GFX_FILTERNODED2D1_H_
19 class FilterNodeD2D1
: public FilterNode
22 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeD2D1
, override
)
24 static already_AddRefed
<FilterNode
> Create(ID2D1DeviceContext
*aDC
, FilterType aType
);
26 FilterNodeD2D1(ID2D1Effect
*aEffect
, FilterType aType
)
30 InitUnmappedProperties();
33 virtual FilterBackend
GetBackendType() { return FILTER_BACKEND_DIRECT2D1_1
; }
35 virtual void SetInput(uint32_t aIndex
, SourceSurface
*aSurface
);
36 virtual void SetInput(uint32_t aIndex
, FilterNode
*aFilter
);
38 virtual void SetAttribute(uint32_t aIndex
, uint32_t aValue
);
39 virtual void SetAttribute(uint32_t aIndex
, Float aValue
);
40 virtual void SetAttribute(uint32_t aIndex
, const Point
&aValue
);
41 virtual void SetAttribute(uint32_t aIndex
, const Matrix5x4
&aValue
);
42 virtual void SetAttribute(uint32_t aIndex
, const Point3D
&aValue
);
43 virtual void SetAttribute(uint32_t aIndex
, const Size
&aValue
);
44 virtual void SetAttribute(uint32_t aIndex
, const IntSize
&aValue
);
45 virtual void SetAttribute(uint32_t aIndex
, const Color
&aValue
);
46 virtual void SetAttribute(uint32_t aIndex
, const Rect
&aValue
);
47 virtual void SetAttribute(uint32_t aIndex
, const IntRect
&aValue
);
48 virtual void SetAttribute(uint32_t aIndex
, bool aValue
);
49 virtual void SetAttribute(uint32_t aIndex
, const Float
*aValues
, uint32_t aSize
);
50 virtual void SetAttribute(uint32_t aIndex
, const IntPoint
&aValue
);
51 virtual void SetAttribute(uint32_t aIndex
, const Matrix
&aValue
);
53 // Called by DrawTarget before it draws our OutputEffect, and recursively
54 // by the filter nodes that have this filter as one of their inputs. This
55 // gives us a chance to convert any input surfaces to the target format for
56 // the DrawTarget that we will draw to.
57 virtual void WillDraw(DrawTarget
*aDT
);
59 virtual ID2D1Effect
* MainEffect() { return mEffect
.get(); }
60 virtual ID2D1Effect
* InputEffect() { return mEffect
.get(); }
61 virtual ID2D1Effect
* OutputEffect() { return mEffect
.get(); }
64 friend class DrawTargetD2D1
;
65 friend class DrawTargetD2D
;
66 friend class FilterNodeConvolveD2D1
;
68 void InitUnmappedProperties();
70 RefPtr
<ID2D1Effect
> mEffect
;
71 std::vector
<RefPtr
<FilterNodeD2D1
>> mInputFilters
;
72 std::vector
<RefPtr
<SourceSurface
>> mInputSurfaces
;
76 using FilterNode::SetAttribute
;
77 using FilterNode::SetInput
;
80 class FilterNodeConvolveD2D1
: public FilterNodeD2D1
83 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeConvolveD2D1
, override
)
84 explicit FilterNodeConvolveD2D1(ID2D1DeviceContext
*aDC
);
86 virtual void SetInput(uint32_t aIndex
, FilterNode
*aFilter
) override
;
88 virtual void SetAttribute(uint32_t aIndex
, uint32_t aValue
) override
;
89 virtual void SetAttribute(uint32_t aIndex
, const IntSize
&aValue
) override
;
90 virtual void SetAttribute(uint32_t aIndex
, const IntPoint
&aValue
) override
;
91 virtual void SetAttribute(uint32_t aIndex
, const IntRect
&aValue
) override
;
93 virtual ID2D1Effect
* InputEffect() override
;
96 using FilterNode::SetAttribute
;
97 using FilterNode::SetInput
;
101 void UpdateSourceRect();
103 RefPtr
<ID2D1Effect
> mExtendInputEffect
;
104 RefPtr
<ID2D1Effect
> mBorderEffect
;
105 ConvolveMatrixEdgeMode mEdgeMode
;
111 class FilterNodeExtendInputAdapterD2D1
: public FilterNodeD2D1
114 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodeExtendInputAdapterD2D1
, override
)
115 FilterNodeExtendInputAdapterD2D1(ID2D1DeviceContext
*aDC
, FilterNodeD2D1
*aFilterNode
, FilterType aType
);
117 virtual ID2D1Effect
* InputEffect() override
{ return mExtendInputEffect
.get(); }
118 virtual ID2D1Effect
* OutputEffect() override
{ return mWrappedFilterNode
->OutputEffect(); }
121 RefPtr
<FilterNodeD2D1
> mWrappedFilterNode
;
122 RefPtr
<ID2D1Effect
> mExtendInputEffect
;
125 class FilterNodePremultiplyAdapterD2D1
: public FilterNodeD2D1
128 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FilterNodePremultiplyAdapterD2D1
, override
)
129 FilterNodePremultiplyAdapterD2D1(ID2D1DeviceContext
*aDC
, FilterNodeD2D1
*aFilterNode
, FilterType aType
);
131 virtual ID2D1Effect
* InputEffect() override
{ return mPrePremultiplyEffect
.get(); }
132 virtual ID2D1Effect
* OutputEffect() override
{ return mPostUnpremultiplyEffect
.get(); }
135 RefPtr
<ID2D1Effect
> mPrePremultiplyEffect
;
136 RefPtr
<ID2D1Effect
> mPostUnpremultiplyEffect
;