1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "mozilla/dom/WebGPUBinding.h"
7 #include "RenderBundle.h"
10 #include "ipc/WebGPUChild.h"
12 namespace mozilla::webgpu
{
14 GPU_IMPL_CYCLE_COLLECTION(RenderBundle
, mParent
)
15 GPU_IMPL_JS_WRAP(RenderBundle
)
17 RenderBundle::RenderBundle(Device
* const aParent
, RawId aId
)
18 : ChildOf(aParent
), mId(aId
) {
19 // TODO: we may be running into this if we finish an encoder twice.
20 MOZ_RELEASE_ASSERT(aId
);
23 RenderBundle::~RenderBundle() { Cleanup(); }
25 void RenderBundle::Cleanup() {
26 if (mValid
&& mParent
) {
28 auto bridge
= mParent
->GetBridge();
29 if (bridge
&& bridge
->IsOpen()) {
30 bridge
->SendRenderBundleDrop(mId
);
35 } // namespace mozilla::webgpu