1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "WebGLShaderPrecisionFormat.h"
8 #include "mozilla/dom/WebGLRenderingContextBinding.h"
9 #include "WebGLContext.h"
14 WebGLShaderPrecisionFormat::WrapObject(JSContext
* cx
)
16 return dom::WebGLShaderPrecisionFormatBinding::Wrap(cx
, this);
19 } // namespace mozilla