Bumping manifests a=b2g-bump
[gecko.git] / dom / canvas / WebGL2ContextPrograms.cpp
blob3da488d62160b457680ea33eeea68dbaf2be88f2
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "WebGL2Context.h"
7 #include "GLContext.h"
9 using namespace mozilla;
10 using namespace mozilla::dom;
12 // -------------------------------------------------------------------------
13 // Programs and shaders
14 GLint
15 WebGL2Context::GetFragDataLocation(WebGLProgram* program, const nsAString& name)
17 MOZ_CRASH("Not Implemented.");
18 return 0;