1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
8 * A SurfacePipe is a pipeline that consists of a series of SurfaceFilters
9 * terminating in a SurfaceSink. Each SurfaceFilter transforms the image data in
10 * some way before the SurfaceSink ultimately writes it to the surface. This
11 * design allows for each transformation to be tested independently, for the
12 * transformations to be combined as needed to meet the needs of different
13 * situations, and for all image decoders to share the same code for these
16 * Writing to the SurfacePipe is done using lambdas that act as generator
17 * functions. Because the SurfacePipe machinery controls where the writes take
18 * place, a bug in an image decoder cannot cause a buffer overflow of the
22 #ifndef mozilla_image_SurfacePipe_h
23 #define mozilla_image_SurfacePipe_h
29 #include "AnimationParams.h"
30 #include "mozilla/Likely.h"
31 #include "mozilla/Maybe.h"
33 #include "mozilla/UniquePtr.h"
34 #include "mozilla/Unused.h"
35 #include "mozilla/Variant.h"
36 #include "mozilla/gfx/2D.h"
37 #include "mozilla/gfx/Swizzle.h"
39 #include "Orientation.h"
47 * An invalid rect for a surface. Results are given both in the space of the
48 * input image (i.e., before any SurfaceFilters are applied) and in the space
49 * of the output surface (after all SurfaceFilters).
51 struct SurfaceInvalidRect
{
53 mInputSpaceRect
; /// The invalid rect in pre-SurfacePipe space.
55 mOutputSpaceRect
; /// The invalid rect in post-SurfacePipe space.
59 * An enum used to allow the lambdas passed to WritePixels() to communicate
60 * their state to the caller.
62 enum class WriteState
: uint8_t {
63 NEED_MORE_DATA
, /// The lambda ran out of data.
65 FINISHED
, /// The lambda is done writing to the surface; future writes
68 FAILURE
/// The lambda encountered an error. The caller may recover
69 /// if possible and continue to write. (This never indicates
70 /// an error in the SurfacePipe machinery itself; it's only
71 /// generated by the lambdas.)
75 * A template alias used to make the return value of WritePixels() lambdas
76 * (which may return either a pixel value or a WriteState) easier to specify.
78 template <typename PixelType
>
79 using NextPixel
= Variant
<PixelType
, WriteState
>;
82 * SurfaceFilter is the abstract superclass of SurfacePipe pipeline stages. It
83 * implements the the code that actually writes to the surface - WritePixels()
84 * and the other Write*() methods - which are non-virtual for efficiency.
86 * SurfaceFilter's API is nonpublic; only SurfacePipe and other SurfaceFilters
87 * should use it. Non-SurfacePipe code should use the methods on SurfacePipe.
89 * To implement a SurfaceFilter, it's necessary to subclass SurfaceFilter and
90 * implement, at a minimum, the pure virtual methods. It's also necessary to
91 * define a Config struct with a Filter typedef member that identifies the
92 * matching SurfaceFilter class, and a Configure() template method. See an
93 * existing SurfaceFilter subclass, such as RemoveFrameRectFilter, for an
94 * example of how the Configure() method must be implemented. It takes a list of
95 * Config structs, passes the tail of the list to the next filter in the chain's
96 * Configure() method, and then uses the head of the list to configure itself. A
97 * SurfaceFilter's Configure() method must also call
98 * SurfaceFilter::ConfigureFilter() to provide the Write*() methods with the
99 * information they need to do their jobs.
101 class SurfaceFilter
{
103 SurfaceFilter() : mRowPointer(nullptr), mCol(0), mPixelSize(0) {}
105 virtual ~SurfaceFilter() {}
108 * Reset this surface to the first row. It's legal for this filter to throw
109 * away any previously written data at this point, as all rows must be written
112 * @return a pointer to the buffer for the first row.
114 uint8_t* ResetToFirstRow() {
116 mRowPointer
= DoResetToFirstRow();
121 * Called by WritePixels() to advance this filter to the next row.
123 * @return a pointer to the buffer for the next row, or nullptr to indicate
124 * that we've finished the entire surface.
126 uint8_t* AdvanceRow() {
128 mRowPointer
= DoAdvanceRow();
133 * Called by WriteBuffer() to advance this filter to the next row, if the
134 * supplied row is a full row.
136 * @return a pointer to the buffer for the next row, or nullptr to indicate
137 * that we've finished the entire surface.
139 uint8_t* AdvanceRow(const uint8_t* aInputRow
) {
141 mRowPointer
= DoAdvanceRowFromBuffer(aInputRow
);
145 /// @return a pointer to the buffer for the current row.
146 uint8_t* CurrentRowPointer() const { return mRowPointer
; }
148 /// @return true if we've finished writing to the surface.
149 bool IsSurfaceFinished() const { return mRowPointer
== nullptr; }
151 /// @return the input size this filter expects.
152 gfx::IntSize
InputSize() const { return mInputSize
; }
155 * Write pixels to the surface one at a time by repeatedly calling a lambda
156 * that yields pixels. WritePixels() is completely memory safe.
158 * Writing continues until every pixel in the surface has been written to
159 * (i.e., IsSurfaceFinished() returns true) or the lambda returns a WriteState
160 * which WritePixels() will return to the caller.
162 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
163 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
164 * size passed to ConfigureFilter().
166 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
167 * which means we can remove the PixelType template parameter from this
170 * @param aFunc A lambda that functions as a generator, yielding the next
171 * pixel in the surface each time it's called. The lambda must
172 * return a NextPixel<PixelType> value.
174 * @return A WriteState value indicating the lambda generator's state.
175 * WritePixels() itself will return WriteState::FINISHED if writing
176 * has finished, regardless of the lambda's internal state.
178 template <typename PixelType
, typename Func
>
179 WriteState
WritePixels(Func aFunc
) {
180 Maybe
<WriteState
> result
;
182 !(result
= DoWritePixelsToRow
<PixelType
>(std::forward
<Func
>(aFunc
)))) {
189 * Write pixels to the surface by calling a lambda which may write as many
190 * pixels as there is remaining to complete the row. It is not completely
191 * memory safe as it trusts the underlying decoder not to overrun the given
192 * buffer, however it is an acceptable tradeoff for performance.
194 * Writing continues until every pixel in the surface has been written to
195 * (i.e., IsSurfaceFinished() returns true) or the lambda returns a WriteState
196 * which WritePixelBlocks() will return to the caller.
198 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
199 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
200 * size passed to ConfigureFilter().
202 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
203 * which means we can remove the PixelType template parameter from this
206 * @param aFunc A lambda that functions as a generator, yielding at most the
207 * maximum number of pixels requested. The lambda must accept a
208 * pointer argument to the first pixel to write, a maximum
209 * number of pixels to write as part of the block, and return a
210 * NextPixel<PixelType> value.
212 * @return A WriteState value indicating the lambda generator's state.
213 * WritePixelBlocks() itself will return WriteState::FINISHED if
214 * writing has finished, regardless of the lambda's internal state.
216 template <typename PixelType
, typename Func
>
217 WriteState
WritePixelBlocks(Func aFunc
) {
218 Maybe
<WriteState
> result
;
219 while (!(result
= DoWritePixelBlockToRow
<PixelType
>(
220 std::forward
<Func
>(aFunc
)))) {
227 * A variant of WritePixels() that writes a single row of pixels to the
228 * surface one at a time by repeatedly calling a lambda that yields pixels.
229 * WritePixelsToRow() is completely memory safe.
231 * Writing continues until every pixel in the row has been written to. If the
232 * surface is complete at that pointer, WriteState::FINISHED is returned;
233 * otherwise, WritePixelsToRow() returns WriteState::NEED_MORE_DATA. The
234 * lambda can terminate writing early by returning a WriteState itself, which
235 * WritePixelsToRow() will return to the caller.
237 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
238 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
239 * size passed to ConfigureFilter().
241 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
242 * which means we can remove the PixelType template parameter from this
245 * @param aFunc A lambda that functions as a generator, yielding the next
246 * pixel in the surface each time it's called. The lambda must
247 * return a NextPixel<PixelType> value.
249 * @return A WriteState value indicating the lambda generator's state.
250 * WritePixels() itself will return WriteState::FINISHED if writing
251 * the entire surface has finished, or WriteState::NEED_MORE_DATA if
252 * writing the row has finished, regardless of the lambda's internal
255 template <typename PixelType
, typename Func
>
256 WriteState
WritePixelsToRow(Func aFunc
) {
257 return DoWritePixelsToRow
<PixelType
>(std::forward
<Func
>(aFunc
))
258 .valueOr(WriteState::NEED_MORE_DATA
);
262 * Write a row to the surface by copying from a buffer. This is bounds checked
263 * and memory safe with respect to the surface, but care must still be taken
264 * by the caller not to overread the source buffer. This variant of
265 * WriteBuffer() requires a source buffer which contains |mInputSize.width|
268 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
269 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
270 * size passed to ConfigureFilter().
272 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
273 * which means we can remove the PixelType template parameter from this
276 * @param aSource A buffer to copy from. This buffer must be
277 * |mInputSize.width| pixels wide, which means
278 * |mInputSize.width * sizeof(PixelType)| bytes. May not be
281 * @return WriteState::FINISHED if the entire surface has been written to.
282 * Otherwise, returns WriteState::NEED_MORE_DATA. If a null |aSource|
283 * value is passed, returns WriteState::FAILURE.
285 template <typename PixelType
>
286 WriteState
WriteBuffer(const PixelType
* aSource
) {
287 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
288 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
289 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
291 if (IsSurfaceFinished()) {
292 return WriteState::FINISHED
; // Already done.
295 if (MOZ_UNLIKELY(!aSource
)) {
296 NS_WARNING("Passed a null pointer to WriteBuffer");
297 return WriteState::FAILURE
;
300 AdvanceRow(reinterpret_cast<const uint8_t*>(aSource
));
301 return IsSurfaceFinished() ? WriteState::FINISHED
302 : WriteState::NEED_MORE_DATA
;
306 * Write a row to the surface by copying from a buffer. This is bounds checked
307 * and memory safe with respect to the surface, but care must still be taken
308 * by the caller not to overread the source buffer. This variant of
309 * WriteBuffer() reads at most @aLength pixels from the buffer and writes them
310 * to the row starting at @aStartColumn. Any pixels in columns before
311 * @aStartColumn or after the pixels copied from the buffer are cleared.
313 * Bounds checking failures produce warnings in debug builds because although
314 * the bounds checking maintains safety, this kind of failure could indicate a
315 * bug in the calling code.
317 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
318 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
319 * size passed to ConfigureFilter().
321 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
322 * which means we can remove the PixelType template parameter from this
325 * @param aSource A buffer to copy from. This buffer must be @aLength pixels
326 * wide, which means |aLength * sizeof(PixelType)| bytes. May
328 * @param aStartColumn The column to start writing to in the row. Columns
329 * before this are cleared.
330 * @param aLength The number of bytes, at most, which may be copied from
331 * @aSource. Fewer bytes may be copied in practice due to
334 * @return WriteState::FINISHED if the entire surface has been written to.
335 * Otherwise, returns WriteState::NEED_MORE_DATA. If a null |aSource|
336 * value is passed, returns WriteState::FAILURE.
338 template <typename PixelType
>
339 WriteState
WriteBuffer(const PixelType
* aSource
, const size_t aStartColumn
,
340 const size_t aLength
) {
341 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
342 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
343 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
345 if (IsSurfaceFinished()) {
346 return WriteState::FINISHED
; // Already done.
349 if (MOZ_UNLIKELY(!aSource
)) {
350 NS_WARNING("Passed a null pointer to WriteBuffer");
351 return WriteState::FAILURE
;
354 PixelType
* dest
= reinterpret_cast<PixelType
*>(mRowPointer
);
356 // Clear the area before |aStartColumn|.
357 const size_t prefixLength
=
358 std::min
<size_t>(mInputSize
.width
, aStartColumn
);
359 if (MOZ_UNLIKELY(prefixLength
!= aStartColumn
)) {
360 NS_WARNING("Provided starting column is out-of-bounds in WriteBuffer");
363 memset(dest
, 0, mInputSize
.width
* sizeof(PixelType
));
364 dest
+= prefixLength
;
366 // Write |aLength| pixels from |aSource| into the row, with bounds checking.
367 const size_t bufferLength
=
368 std::min
<size_t>(mInputSize
.width
- prefixLength
, aLength
);
369 if (MOZ_UNLIKELY(bufferLength
!= aLength
)) {
370 NS_WARNING("Provided buffer length is out-of-bounds in WriteBuffer");
373 memcpy(dest
, aSource
, bufferLength
* sizeof(PixelType
));
374 dest
+= bufferLength
;
376 // Clear the rest of the row.
377 const size_t suffixLength
=
378 mInputSize
.width
- (prefixLength
+ bufferLength
);
379 memset(dest
, 0, suffixLength
* sizeof(PixelType
));
383 return IsSurfaceFinished() ? WriteState::FINISHED
384 : WriteState::NEED_MORE_DATA
;
388 * Write an empty row to the surface. If some pixels have already been written
389 * to this row, they'll be discarded.
391 * @return WriteState::FINISHED if the entire surface has been written to.
392 * Otherwise, returns WriteState::NEED_MORE_DATA.
394 WriteState
WriteEmptyRow() {
395 if (IsSurfaceFinished()) {
396 return WriteState::FINISHED
; // Already done.
399 memset(mRowPointer
, 0, mInputSize
.width
* mPixelSize
);
402 return IsSurfaceFinished() ? WriteState::FINISHED
403 : WriteState::NEED_MORE_DATA
;
407 * Write a row to the surface by calling a lambda that uses a pointer to
408 * directly write to the row. This is unsafe because SurfaceFilter can't
409 * provide any bounds checking; that's up to the lambda itself. For this
410 * reason, the other Write*() methods should be preferred whenever it's
411 * possible to use them; WriteUnsafeComputedRow() should be used only when
412 * it's absolutely necessary to avoid extra copies or other performance
415 * This method should never be exposed to SurfacePipe consumers; it's strictly
416 * for use in SurfaceFilters. If external code needs this method, it should
417 * probably be turned into a SurfaceFilter.
419 * The template parameter PixelType must be uint8_t (for paletted surfaces) or
420 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
421 * size passed to ConfigureFilter().
423 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
424 * which means we can remove the PixelType template parameter from this
427 * @param aFunc A lambda that writes directly to the row.
429 * @return WriteState::FINISHED if the entire surface has been written to.
430 * Otherwise, returns WriteState::NEED_MORE_DATA.
432 template <typename PixelType
, typename Func
>
433 WriteState
WriteUnsafeComputedRow(Func aFunc
) {
434 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
435 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
436 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
438 if (IsSurfaceFinished()) {
439 return WriteState::FINISHED
; // Already done.
442 // Call the provided lambda with a pointer to the buffer for the current
443 // row. This is unsafe because we can't do any bounds checking; the lambda
444 // itself has to be responsible for that.
445 PixelType
* rowPtr
= reinterpret_cast<PixelType
*>(mRowPointer
);
446 aFunc(rowPtr
, mInputSize
.width
);
449 return IsSurfaceFinished() ? WriteState::FINISHED
450 : WriteState::NEED_MORE_DATA
;
453 //////////////////////////////////////////////////////////////////////////////
454 // Methods Subclasses Should Override
455 //////////////////////////////////////////////////////////////////////////////
458 * @return a SurfaceInvalidRect representing the region of the surface that
459 * has been written to since the last time TakeInvalidRect() was
460 * called, or Nothing() if the region is empty (i.e. nothing has been
463 virtual Maybe
<SurfaceInvalidRect
> TakeInvalidRect() = 0;
467 * Called by ResetToFirstRow() to actually perform the reset. It's legal to
468 * throw away any previously written data at this point, as all rows must be
469 * written to on every pass.
471 virtual uint8_t* DoResetToFirstRow() = 0;
474 * Called by AdvanceRow() to actually advance this filter to the next row.
476 * @param aInputRow The input row supplied by the decoder.
478 * @return a pointer to the buffer for the next row, or nullptr to indicate
479 * that we've finished the entire surface.
481 virtual uint8_t* DoAdvanceRowFromBuffer(const uint8_t* aInputRow
) = 0;
484 * Called by AdvanceRow() to actually advance this filter to the next row.
486 * @return a pointer to the buffer for the next row, or nullptr to indicate
487 * that we've finished the entire surface.
489 virtual uint8_t* DoAdvanceRow() = 0;
491 //////////////////////////////////////////////////////////////////////////////
492 // Methods For Internal Use By Subclasses
493 //////////////////////////////////////////////////////////////////////////////
496 * Called by subclasses' Configure() methods to initialize the configuration
497 * of this filter. After the filter is configured, calls ResetToFirstRow().
499 * @param aInputSize The input size of this filter, in pixels. The previous
500 * filter in the chain will expect to write into rows
501 * |aInputSize.width| pixels wide.
502 * @param aPixelSize How large, in bytes, each pixel in the surface is. This
503 * should be either 1 for paletted images or 4 for BGRA/BGRX
506 void ConfigureFilter(gfx::IntSize aInputSize
, uint8_t aPixelSize
) {
507 mInputSize
= aInputSize
;
508 mPixelSize
= aPixelSize
;
514 * Called by subclasses' DoAdvanceRowFromBuffer() methods to copy a decoder
515 * supplied row buffer into its internal row pointer. Ideally filters at the
516 * top of the filter pipeline are able to consume the decoder row buffer
517 * directly without the extra copy prior to performing its transformation.
519 * @param aInputRow The input row supplied by the decoder.
521 void CopyInputRow(const uint8_t* aInputRow
) {
522 MOZ_ASSERT(aInputRow
);
523 MOZ_ASSERT(mCol
== 0);
524 memcpy(mRowPointer
, aInputRow
, mPixelSize
* mInputSize
.width
);
529 * An internal method used to implement WritePixelBlocks. This method writes
530 * up to the number of pixels necessary to complete the row and returns Some()
531 * if we either finished the entire surface or the lambda returned a
532 * WriteState indicating that we should return to the caller. If the row was
533 * successfully written without either of those things happening, it returns
534 * Nothing(), allowing WritePixelBlocks() to iterate to fill as many rows as
537 template <typename PixelType
, typename Func
>
538 Maybe
<WriteState
> DoWritePixelBlockToRow(Func aFunc
) {
539 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
540 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
541 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
543 if (IsSurfaceFinished()) {
544 return Some(WriteState::FINISHED
); // We're already done.
547 PixelType
* rowPtr
= reinterpret_cast<PixelType
*>(mRowPointer
);
548 int32_t remainder
= mInputSize
.width
- mCol
;
549 auto [written
, result
] = aFunc(&rowPtr
[mCol
], remainder
);
550 if (written
== remainder
) {
551 MOZ_ASSERT(result
.isNothing());
552 mCol
= mInputSize
.width
;
553 AdvanceRow(); // We've finished the row.
554 return IsSurfaceFinished() ? Some(WriteState::FINISHED
) : Nothing();
557 MOZ_ASSERT(written
>= 0 && written
< remainder
);
558 MOZ_ASSERT(result
.isSome());
561 if (*result
== WriteState::FINISHED
) {
562 ZeroOutRestOfSurface
<PixelType
>();
569 * An internal method used to implement both WritePixels() and
570 * WritePixelsToRow(). Those methods differ only in their behavior after a row
571 * is successfully written - WritePixels() continues to write another row,
572 * while WritePixelsToRow() returns to the caller. This method writes a single
573 * row and returns Some() if we either finished the entire surface or the
574 * lambda returned a WriteState indicating that we should return to the
575 * caller. If the row was successfully written without either of those things
576 * happening, it returns Nothing(), allowing WritePixels() and
577 * WritePixelsToRow() to implement their respective behaviors.
579 template <typename PixelType
, typename Func
>
580 Maybe
<WriteState
> DoWritePixelsToRow(Func aFunc
) {
581 MOZ_ASSERT(mPixelSize
== 1 || mPixelSize
== 4);
582 MOZ_ASSERT_IF(mPixelSize
== 1, sizeof(PixelType
) == sizeof(uint8_t));
583 MOZ_ASSERT_IF(mPixelSize
== 4, sizeof(PixelType
) == sizeof(uint32_t));
585 if (IsSurfaceFinished()) {
586 return Some(WriteState::FINISHED
); // We're already done.
589 PixelType
* rowPtr
= reinterpret_cast<PixelType
*>(mRowPointer
);
591 for (; mCol
< mInputSize
.width
; ++mCol
) {
592 NextPixel
<PixelType
> result
= aFunc();
593 if (result
.template is
<PixelType
>()) {
594 rowPtr
[mCol
] = result
.template as
<PixelType
>();
598 switch (result
.template as
<WriteState
>()) {
599 case WriteState::NEED_MORE_DATA
:
600 return Some(WriteState::NEED_MORE_DATA
);
602 case WriteState::FINISHED
:
603 ZeroOutRestOfSurface
<PixelType
>();
604 return Some(WriteState::FINISHED
);
606 case WriteState::FAILURE
:
607 // Note that we don't need to record this anywhere, because this
608 // indicates an error in aFunc, and there's nothing wrong with our
609 // machinery. The caller can recover as needed and continue writing to
611 return Some(WriteState::FAILURE
);
615 AdvanceRow(); // We've finished the row.
617 return IsSurfaceFinished() ? Some(WriteState::FINISHED
) : Nothing();
620 template <typename PixelType
>
621 void ZeroOutRestOfSurface() {
622 WritePixels
<PixelType
>([] { return AsVariant(PixelType(0)); });
625 gfx::IntSize mInputSize
; /// The size of the input this filter expects.
626 uint8_t* mRowPointer
; /// Pointer to the current row or null if finished.
627 int32_t mCol
; /// The current column we're writing to. (0-indexed)
628 uint8_t mPixelSize
; /// How large each pixel in the surface is, in bytes.
632 * SurfacePipe is the public API that decoders should use to interact with a
633 * SurfaceFilter pipeline.
639 SurfacePipe(SurfacePipe
&& aOther
) : mHead(std::move(aOther
.mHead
)) {}
643 SurfacePipe
& operator=(SurfacePipe
&& aOther
) {
644 MOZ_ASSERT(this != &aOther
);
645 mHead
= std::move(aOther
.mHead
);
649 /// Begins a new pass, seeking to the first row of the surface.
650 void ResetToFirstRow() {
651 MOZ_ASSERT(mHead
, "Use before configured!");
652 mHead
->ResetToFirstRow();
656 * Write pixels to the surface one at a time by repeatedly calling a lambda
657 * that yields pixels. WritePixels() is completely memory safe.
659 * @see SurfaceFilter::WritePixels() for the canonical documentation.
661 template <typename PixelType
, typename Func
>
662 WriteState
WritePixels(Func aFunc
) {
663 MOZ_ASSERT(mHead
, "Use before configured!");
664 return mHead
->WritePixels
<PixelType
>(std::forward
<Func
>(aFunc
));
668 * A variant of WritePixels() that writes up to a single row of pixels to the
669 * surface in blocks by repeatedly calling a lambda that yields up to the
670 * requested number of pixels.
672 * @see SurfaceFilter::WritePixelBlocks() for the canonical documentation.
674 template <typename PixelType
, typename Func
>
675 WriteState
WritePixelBlocks(Func aFunc
) {
676 MOZ_ASSERT(mHead
, "Use before configured!");
677 return mHead
->WritePixelBlocks
<PixelType
>(std::forward
<Func
>(aFunc
));
681 * A variant of WritePixels() that writes a single row of pixels to the
682 * surface one at a time by repeatedly calling a lambda that yields pixels.
683 * WritePixelsToRow() is completely memory safe.
685 * @see SurfaceFilter::WritePixelsToRow() for the canonical documentation.
687 template <typename PixelType
, typename Func
>
688 WriteState
WritePixelsToRow(Func aFunc
) {
689 MOZ_ASSERT(mHead
, "Use before configured!");
690 return mHead
->WritePixelsToRow
<PixelType
>(std::forward
<Func
>(aFunc
));
694 * Write a row to the surface by copying from a buffer. This is bounds checked
695 * and memory safe with respect to the surface, but care must still be taken
696 * by the caller not to overread the source buffer. This variant of
697 * WriteBuffer() requires a source buffer which contains |mInputSize.width|
700 * @see SurfaceFilter::WriteBuffer() for the canonical documentation.
702 template <typename PixelType
>
703 WriteState
WriteBuffer(const PixelType
* aSource
) {
704 MOZ_ASSERT(mHead
, "Use before configured!");
705 return mHead
->WriteBuffer
<PixelType
>(aSource
);
709 * Write a row to the surface by copying from a buffer. This is bounds checked
710 * and memory safe with respect to the surface, but care must still be taken
711 * by the caller not to overread the source buffer. This variant of
712 * WriteBuffer() reads at most @aLength pixels from the buffer and writes them
713 * to the row starting at @aStartColumn. Any pixels in columns before
714 * @aStartColumn or after the pixels copied from the buffer are cleared.
716 * @see SurfaceFilter::WriteBuffer() for the canonical documentation.
718 template <typename PixelType
>
719 WriteState
WriteBuffer(const PixelType
* aSource
, const size_t aStartColumn
,
720 const size_t aLength
) {
721 MOZ_ASSERT(mHead
, "Use before configured!");
722 return mHead
->WriteBuffer
<PixelType
>(aSource
, aStartColumn
, aLength
);
726 * Write an empty row to the surface. If some pixels have already been written
727 * to this row, they'll be discarded.
729 * @see SurfaceFilter::WriteEmptyRow() for the canonical documentation.
731 WriteState
WriteEmptyRow() {
732 MOZ_ASSERT(mHead
, "Use before configured!");
733 return mHead
->WriteEmptyRow();
736 /// @return true if we've finished writing to the surface.
737 bool IsSurfaceFinished() const { return mHead
->IsSurfaceFinished(); }
739 /// @see SurfaceFilter::TakeInvalidRect() for the canonical documentation.
740 Maybe
<SurfaceInvalidRect
> TakeInvalidRect() const {
741 MOZ_ASSERT(mHead
, "Use before configured!");
742 return mHead
->TakeInvalidRect();
746 friend class SurfacePipeFactory
;
747 friend class TestSurfacePipeFactory
;
749 explicit SurfacePipe(UniquePtr
<SurfaceFilter
>&& aHead
)
750 : mHead(std::move(aHead
)) {}
752 SurfacePipe(const SurfacePipe
&) = delete;
753 SurfacePipe
& operator=(const SurfacePipe
&) = delete;
755 UniquePtr
<SurfaceFilter
> mHead
; /// The first filter in the chain.
759 * AbstractSurfaceSink contains shared implementation for both SurfaceSink and
760 * ReorientSurfaceSink.
762 class AbstractSurfaceSink
: public SurfaceFilter
{
764 AbstractSurfaceSink()
765 : mImageData(nullptr),
768 mFlipVertically(false) {}
770 Maybe
<SurfaceInvalidRect
> TakeInvalidRect() final
;
773 uint8_t* DoResetToFirstRow() final
;
774 virtual uint8_t* GetRowPointer() const = 0;
777 mInvalidRect
; /// The region of the surface that has been written
778 /// to since the last call to TakeInvalidRect().
779 uint8_t* mImageData
; /// A pointer to the beginning of the surface data.
780 uint32_t mImageDataLength
; /// The length of the surface data.
781 uint32_t mRow
; /// The row to which we're writing. (0-indexed)
782 bool mFlipVertically
; /// If true, write the rows from top to bottom.
787 /// A configuration struct for SurfaceSink.
788 struct SurfaceConfig
{
789 using Filter
= SurfaceSink
;
790 Decoder
* mDecoder
; /// Which Decoder to use to allocate the surface.
791 gfx::IntSize mOutputSize
; /// The size of the surface.
792 gfx::SurfaceFormat mFormat
; /// The surface format (BGRA or BGRX).
793 bool mFlipVertically
; /// If true, write the rows from bottom to top.
794 Maybe
<AnimationParams
> mAnimParams
; /// Given for animated images.
798 * A sink for surfaces. It handles the allocation of the surface and protects
799 * against buffer overflow. This sink should be used for most images.
801 * Sinks must always be at the end of the SurfaceFilter chain.
803 class SurfaceSink final
: public AbstractSurfaceSink
{
805 nsresult
Configure(const SurfaceConfig
& aConfig
);
808 uint8_t* DoAdvanceRowFromBuffer(const uint8_t* aInputRow
) final
;
809 uint8_t* DoAdvanceRow() final
;
810 uint8_t* GetRowPointer() const final
;
813 class ReorientSurfaceSink
;
815 /// A configuration struct for ReorientSurfaceSink.
816 struct ReorientSurfaceConfig
{
817 using Filter
= ReorientSurfaceSink
;
818 Decoder
* mDecoder
; /// Which Decoder to use to allocate the surface.
819 OrientedIntSize mOutputSize
; /// The size of the surface.
820 gfx::SurfaceFormat mFormat
; /// The surface format (BGRA or BGRX).
821 Orientation mOrientation
; /// The desired orientation of the surface data.
825 * A sink for surfaces. It handles the allocation of the surface and protects
826 * against buffer overflow. This sink should be used for images which have a
827 * non-identity orientation which we want to apply during decoding.
829 * Sinks must always be at the end of the SurfaceFilter chain.
831 class ReorientSurfaceSink final
: public AbstractSurfaceSink
{
833 nsresult
Configure(const ReorientSurfaceConfig
& aConfig
);
836 uint8_t* DoAdvanceRowFromBuffer(const uint8_t* aInputRow
) final
;
837 uint8_t* DoAdvanceRow() final
;
838 uint8_t* GetRowPointer() const final
;
840 UniquePtr
<uint8_t[]> mBuffer
;
841 gfx::ReorientRowFn mReorientFn
;
842 gfx::IntSize mSurfaceSize
;
846 } // namespace mozilla
848 #endif // mozilla_image_SurfacePipe_h