2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
11 #include "modules/audio_mixer/audio_frame_manipulator.h"
13 #include "audio/utility/audio_frame_operations.h"
14 #include "audio/utility/channel_mixer.h"
15 #include "rtc_base/checks.h"
19 uint32_t AudioMixerCalculateEnergy(const AudioFrame
& audio_frame
) {
20 if (audio_frame
.muted()) {
25 const int16_t* frame_data
= audio_frame
.data();
26 for (size_t position
= 0;
27 position
< audio_frame
.samples_per_channel_
* audio_frame
.num_channels_
;
29 // TODO(aleloi): This can overflow. Convert to floats.
30 energy
+= frame_data
[position
] * frame_data
[position
];
35 void Ramp(float start_gain
, float target_gain
, AudioFrame
* audio_frame
) {
36 RTC_DCHECK(audio_frame
);
37 RTC_DCHECK_GE(start_gain
, 0.0f
);
38 RTC_DCHECK_GE(target_gain
, 0.0f
);
39 if (start_gain
== target_gain
|| audio_frame
->muted()) {
43 size_t samples
= audio_frame
->samples_per_channel_
;
44 RTC_DCHECK_LT(0, samples
);
45 float increment
= (target_gain
- start_gain
) / samples
;
46 float gain
= start_gain
;
47 int16_t* frame_data
= audio_frame
->mutable_data();
48 for (size_t i
= 0; i
< samples
; ++i
) {
49 // If the audio is interleaved of several channels, we want to
50 // apply the same gain change to the ith sample of every channel.
51 for (size_t ch
= 0; ch
< audio_frame
->num_channels_
; ++ch
) {
52 frame_data
[audio_frame
->num_channels_
* i
+ ch
] *= gain
;
58 void RemixFrame(size_t target_number_of_channels
, AudioFrame
* frame
) {
59 RTC_DCHECK_GE(target_number_of_channels
, 1);
60 // TODO(bugs.webrtc.org/10783): take channel layout into account as well.
61 if (frame
->num_channels() == target_number_of_channels
) {
65 // Use legacy components for the most simple cases (mono <-> stereo) to ensure
66 // that native WebRTC clients are not affected when support for multi-channel
67 // audio is added to Chrome.
68 // TODO(bugs.webrtc.org/10783): utilize channel mixer for mono/stereo as well.
69 if (target_number_of_channels
< 3 && frame
->num_channels() < 3) {
70 if (frame
->num_channels() > target_number_of_channels
) {
71 AudioFrameOperations::DownmixChannels(target_number_of_channels
, frame
);
73 AudioFrameOperations::UpmixChannels(target_number_of_channels
, frame
);
76 // Use generic channel mixer when the number of channels for input our
77 // output is larger than two. E.g. stereo -> 5.1 channel up-mixing.
78 // TODO(bugs.webrtc.org/10783): ensure that actual channel layouts are used
79 // instead of guessing based on number of channels.
80 const ChannelLayout
output_layout(
81 GuessChannelLayout(target_number_of_channels
));
82 ChannelMixer
mixer(GuessChannelLayout(frame
->num_channels()),
84 mixer
.Transform(frame
);
85 RTC_DCHECK_EQ(frame
->channel_layout(), output_layout
);
87 RTC_DCHECK_EQ(frame
->num_channels(), target_number_of_channels
)
88 << "Wrong number of channels, " << frame
->num_channels() << " vs "
89 << target_number_of_channels
;