Bug 1771374 - Fix lint warnings. r=gfx-reviewers,aosmond
[gecko.git] / gfx / config / gfxConfig.h
blobc6a39d373e1889f5486ad348c0e0d8582a2a6664
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #ifndef mozilla_gfx_config_gfxConfig_h
7 #define mozilla_gfx_config_gfxConfig_h
9 #include <functional>
10 #include "gfxFeature.h"
11 #include "gfxFallback.h"
12 #include "mozilla/Assertions.h"
13 #include "mozilla/EnumSet.h"
14 #include "mozilla/Maybe.h"
16 namespace mozilla {
17 namespace gfx {
19 // Defined in GraphicsMessages.ipdlh.
20 class DevicePrefs;
21 class FeatureFailure;
23 // Manages the history and state of a graphics feature. The flow of a feature
24 // is:
25 // - A default value, set by all.js, or gfxPlatform.
26 // - A user value, set by an external value or user pref.
27 // - An environment value, determined by system/hardware factors or
28 // nsIGfxInfo.
29 // - A runtime value, determined by any failures encountered after enabling
30 // the feature.
32 // Each state change for a feature is recorded in this class.
33 class gfxConfig {
34 public:
35 // Return the full state history of a feature.
36 static FeatureState& GetFeature(Feature aFeature);
38 // Query whether a parameter is enabled, taking into account any user or
39 // runtime overrides. The algorithm works as follow:
41 // 1. If a runtime decision disabled the feature, return false.
42 // 2. If the user force-enabled the feature, return true.
43 // 3. If the environment disabled the feature, return false.
44 // 4. If the user specified a decision, return it.
45 // 5. Return the base setting for the feature.
46 static bool IsEnabled(Feature aFeature);
48 // Query the history of a parameter. ForcedOnByUser returns whether or not
49 // the user specifically used a "force" preference to enable the parameter.
50 // IsDisabledByDefault returns whether or not the initial status of the
51 // feature, before adding user prefs and runtime decisions, was disabled.
52 static bool IsForcedOnByUser(Feature aFeature);
54 // This returns true if the feature was disabled by default, or was never
55 // initialized to begin with.
56 static bool IsDisabledByDefault(Feature aFeature);
58 // Query the status value of a parameter. This is computed similar to
59 // IsEnabled:
61 // 1. If a runtime failure was set, return it.
62 // 2. If the user force-enabled the feature, return ForceEnabled.
63 // 3. If an environment status was set, return it.
64 // 4. If a user status was set, return it.
65 // 5. Return the default status.
66 static FeatureStatus GetValue(Feature aFeature);
68 // Reset the entire state of a feature.
69 static void Reset(Feature aFeature);
71 // Initialize the base value of a parameter. The return value is aEnable.
72 static bool SetDefault(Feature aFeature, bool aEnable,
73 FeatureStatus aDisableStatus,
74 const char* aDisableMessage);
75 static void DisableByDefault(Feature aFeature, FeatureStatus aDisableStatus,
76 const char* aDisableMessage,
77 const nsACString& aFailureId = ""_ns);
78 static void EnableByDefault(Feature aFeature);
80 // Inherit a computed value from another process.
81 static void Inherit(Feature aFeature, FeatureStatus aStatus);
83 // Inherit a set of computed values from another process.
84 static void Inherit(EnumSet<Feature> aFeatures,
85 const DevicePrefs& aDevicePrefs);
87 // Set a environment status that overrides both the default and user
88 // statuses; this should be used to disable features based on system
89 // or hardware problems that can be determined up-front. The only
90 // status that can override this decision is the user force-enabling
91 // the feature.
92 static void Disable(Feature aFeature, FeatureStatus aStatus,
93 const char* aMessage,
94 const nsACString& aFailureId = ""_ns);
96 // Given a preference name, infer the default value and whether or not the
97 // user has changed it. |aIsEnablePref| specifies whether or not the pref
98 // is intended to enable a feature (true), or disable it (false).
99 static void SetDefaultFromPref(Feature aFeature, const char* aPrefName,
100 bool aIsEnablePref, bool aDefaultValue);
102 // Disable a parameter based on a runtime decision. This permanently
103 // disables the feature, since runtime decisions override all other
104 // decisions.
105 static void SetFailed(Feature aFeature, FeatureStatus aStatus,
106 const char* aMessage,
107 const nsACString& aFailureId = ""_ns);
109 // Force a feature to be disabled permanently. This is the same as
110 // SetFailed(), but the name may be clearer depending on the context.
111 static void ForceDisable(Feature aFeature, FeatureStatus aStatus,
112 const char* aMessage,
113 const nsACString& aFailureId = ""_ns) {
114 SetFailed(aFeature, aStatus, aMessage, aFailureId);
117 // Convenience helpers for SetFailed().
118 static bool MaybeSetFailed(Feature aFeature, bool aEnable,
119 FeatureStatus aDisableStatus,
120 const char* aDisableMessage,
121 const nsACString& aFailureId = ""_ns) {
122 if (!aEnable) {
123 SetFailed(aFeature, aDisableStatus, aDisableMessage, aFailureId);
124 return false;
126 return true;
129 // Convenience helper for SetFailed().
130 static bool MaybeSetFailed(Feature aFeature, FeatureStatus aStatus,
131 const char* aDisableMessage,
132 const nsACString& aFailureId = ""_ns) {
133 return MaybeSetFailed(aFeature,
134 (aStatus != FeatureStatus::Available &&
135 aStatus != FeatureStatus::ForceEnabled),
136 aStatus, aDisableMessage, aFailureId);
139 // Re-enables a feature that was previously disabled, by attaching it to a
140 // fallback. The fallback inherits the message that was used for disabling
141 // the feature. This can be used, for example, when D3D11 fails at runtime
142 // but we acquire a second, successful device with WARP.
143 static void Reenable(Feature aFeature, Fallback aFallback);
145 // Same as SetDefault, except if the feature already has a default value
146 // set, the new value will be set as a runtime value. This is useful for
147 // when the base value can change (for example, via an update from the
148 // parent process).
149 static bool InitOrUpdate(Feature aFeature, bool aEnable,
150 FeatureStatus aDisableStatus,
151 const char* aDisableMessage);
153 // Set a user status that overrides the base value (but not runtime value)
154 // of a parameter.
155 static void UserEnable(Feature aFeature, const char* aMessage);
156 static void UserForceEnable(Feature aFeature, const char* aMessage);
157 static void UserDisable(Feature aFeature, const char* aMessage,
158 const nsACString& aFailureId = ""_ns);
160 // Query whether a fallback has been toggled.
161 static bool UseFallback(Fallback aFallback);
163 // Add a log entry denoting that a given fallback had to be used. This can
164 // be called from any thread in the UI or GPU process.
165 static void EnableFallback(Fallback aFallback, const char* aMessage);
167 // Run a callback for each initialized FeatureState.
168 typedef std::function<void(const char* aName, const char* aDescription,
169 FeatureState& aFeature)>
170 FeatureIterCallback;
171 static void ForEachFeature(const FeatureIterCallback& aCallback);
173 // Run a callback for each enabled fallback.
174 typedef std::function<void(const char* aName, const char* aMsg)>
175 FallbackIterCallback;
176 static void ForEachFallback(const FallbackIterCallback& aCallback);
178 // Get the most descriptive failure id message for this feature.
179 static const nsCString& GetFailureId(Feature aFeature);
181 static void ImportChange(Feature aFeature,
182 const Maybe<FeatureFailure>& aChange);
184 static void Init();
185 static void Shutdown();
187 private:
188 void ForEachFallbackImpl(const FallbackIterCallback& aCallback);
190 private:
191 FeatureState& GetState(Feature aFeature) {
192 MOZ_ASSERT(size_t(aFeature) < kNumFeatures);
193 return mFeatures[size_t(aFeature)];
195 const FeatureState& GetState(Feature aFeature) const {
196 MOZ_ASSERT(size_t(aFeature) < kNumFeatures);
197 return mFeatures[size_t(aFeature)];
200 bool UseFallbackImpl(Fallback aFallback) const;
201 void EnableFallbackImpl(Fallback aFallback, const char* aMessage);
203 private:
204 static const size_t kNumFeatures = size_t(Feature::NumValues);
205 static const size_t kNumFallbacks = size_t(Fallback::NumValues);
207 private:
208 FeatureState mFeatures[kNumFeatures];
209 uint64_t mFallbackBits;
211 private:
212 struct FallbackLogEntry {
213 Fallback mFallback;
214 char mMessage[80];
217 FallbackLogEntry mFallbackLog[kNumFallbacks];
218 size_t mNumFallbackLogEntries;
221 } // namespace gfx
222 } // namespace mozilla
224 #endif // mozilla_gfx_config_gfxConfig_h