Bumping gaia.json for 1 gaia revision(s) a=gaia-bump
[gecko.git] / dom / canvas / WebGLElementArrayCache.h
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #ifndef WEBGLELEMENTARRAYCACHE_H
7 #define WEBGLELEMENTARRAYCACHE_H
9 #include "mozilla/MemoryReporting.h"
10 #include "mozilla/Scoped.h"
11 #include "nsTArray.h"
12 #include <stdint.h>
13 #include "nscore.h"
14 #include "GLDefs.h"
16 namespace mozilla {
18 template<typename T>
19 struct WebGLElementArrayCacheTree;
22 * WebGLElementArrayCache implements WebGL element array buffer validation for drawElements.
24 * Its exposes methods meant to be called by WebGL method implementations:
25 * - Validate, to be called by WebGLContext::DrawElements, is where we use the cache
26 * - BufferData and BufferSubData, to be called by eponymous WebGL methods, are how
27 * data is fed into the cache
29 * Most of the implementation is hidden in the auxilary class template, WebGLElementArrayCacheTree.
30 * Refer to its code for design comments.
32 class WebGLElementArrayCache {
34 public:
35 bool BufferData(const void* ptr, size_t byteLength);
36 bool BufferSubData(size_t pos, const void* ptr, size_t updateByteSize);
38 bool Validate(GLenum type, uint32_t maxAllowed, size_t first, size_t count,
39 uint32_t* out_upperBound);
41 template<typename T>
42 T Element(size_t i) const { return Elements<T>()[i]; }
44 WebGLElementArrayCache();
46 ~WebGLElementArrayCache();
48 size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
50 bool BeenUsedWithMultipleTypes() const;
52 private:
55 * Returns true if a drawElements call with the given parameters should succeed,
56 * false otherwise.
58 * In other words, this returns true if all entries in the element array at positions
60 * first .. first+count-1
62 * are less than or equal to maxAllowed.
64 * Input parameters:
65 * maxAllowed: maximum value to be allowed in the specificied portion of the element array.
66 * first: start of the portion of the element array to consume.
67 * count: number of entries from the element array to consume.
69 * Output parameter:
70 * out_upperBound: upon success, is set to the actual maximum value in the specified range,
71 * which is then guaranteed to be less than or equal to maxAllowed.
72 * upon failure, is set to the first value in the specified range, that
73 * is greater than maxAllowed.
75 template<typename T>
76 bool Validate(uint32_t maxAllowed, size_t first, size_t count,
77 uint32_t* out_upperBound);
79 template<typename T>
80 const T* Elements() const { return reinterpret_cast<const T*>(mBytes.Elements()); }
81 template<typename T>
82 T* Elements() { return reinterpret_cast<T*>(mBytes.Elements()); }
84 bool UpdateTrees(size_t firstByte, size_t lastByte);
86 template<typename T>
87 friend struct WebGLElementArrayCacheTree;
88 template<typename T>
89 friend struct TreeForType;
91 FallibleTArray<uint8_t> mBytes;
92 ScopedDeletePtr<WebGLElementArrayCacheTree<uint8_t>> mUint8Tree;
93 ScopedDeletePtr<WebGLElementArrayCacheTree<uint16_t>> mUint16Tree;
94 ScopedDeletePtr<WebGLElementArrayCacheTree<uint32_t>> mUint32Tree;
98 } // end namespace mozilla
100 #endif // WEBGLELEMENTARRAYCACHE_H