1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 * An interface for objects which can either store a surface or dynamically
8 * generate one, and various implementations.
11 #ifndef mozilla_image_ISurfaceProvider_h
12 #define mozilla_image_ISurfaceProvider_h
14 #include "mozilla/Attributes.h"
15 #include "mozilla/Maybe.h"
16 #include "mozilla/MemoryReporting.h"
17 #include "mozilla/NotNull.h"
18 #include "mozilla/TimeStamp.h"
19 #include "mozilla/gfx/2D.h"
20 #include "mozilla/image/WebRenderImageProvider.h"
23 #include "SurfaceCache.h"
29 class DrawableSurface
;
32 * An interface for objects which can either store a surface or dynamically
35 class ISurfaceProvider
: public WebRenderImageProvider
{
37 // Subclasses may or may not be XPCOM classes, so we just require that they
38 // implement AddRef and Release.
39 NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
41 /// @return key data used for identifying which image this ISurfaceProvider is
42 /// associated with in the surface cache.
43 ImageKey
GetImageKey() const { return mImageKey
; }
45 /// @return key data used to uniquely identify this ISurfaceProvider's cache
46 /// entry in the surface cache.
47 const SurfaceKey
& GetSurfaceKey() const { return mSurfaceKey
; }
49 /// @return a drawable reference to a surface.
50 DrawableSurface
Surface();
52 /// @return true if DrawableRef() will return a completely decoded surface.
53 virtual bool IsFinished() const = 0;
55 /// @return true if the underlying decoder is currently fully decoded. For
56 /// animated images, this means that at least every frame has been decoded
57 /// at least once. It does not guarantee that all of the frames are present,
58 /// as the surface provider has the option to discard as it deems necessary.
59 virtual bool IsFullyDecoded() const { return IsFinished(); }
61 /// @return the number of bytes of memory this ISurfaceProvider is expected to
62 /// require. Optimizations may result in lower real memory usage. Trivial
63 /// overhead is ignored. Because this value is used in bookkeeping, it's
64 /// important that it be constant over the lifetime of this object.
65 virtual size_t LogicalSizeInBytes() const = 0;
67 typedef imgFrame::AddSizeOfCbData AddSizeOfCbData
;
68 typedef imgFrame::AddSizeOfCb AddSizeOfCb
;
70 /// @return the actual number of bytes of memory this ISurfaceProvider is
71 /// using. May vary over the lifetime of the ISurfaceProvider. The default
72 /// implementation is appropriate for static ISurfaceProviders.
73 virtual void AddSizeOfExcludingThis(MallocSizeOf aMallocSizeOf
,
74 const AddSizeOfCb
& aCallback
) {
75 DrawableFrameRef ref
= DrawableRef(/* aFrame = */ 0);
80 ref
->AddSizeOfExcludingThis(aMallocSizeOf
, aCallback
);
83 virtual void Reset() {}
84 virtual void Advance(size_t aFrame
) {}
85 virtual bool MayAdvance() const { return false; }
86 virtual void MarkMayAdvance() {}
88 /// @return the availability state of this ISurfaceProvider, which indicates
89 /// whether DrawableRef() could successfully return a surface. Should only be
90 /// called from SurfaceCache code as it relies on SurfaceCache for
92 AvailabilityState
& Availability() { return mAvailability
; }
93 const AvailabilityState
& Availability() const { return mAvailability
; }
96 ISurfaceProvider(const ImageKey aImageKey
, const SurfaceKey
& aSurfaceKey
,
97 AvailabilityState aAvailability
)
98 : WebRenderImageProvider(aImageKey
),
100 mSurfaceKey(aSurfaceKey
),
101 mAvailability(aAvailability
) {
102 MOZ_ASSERT(aImageKey
, "Must have a valid image key");
105 virtual ~ISurfaceProvider() {}
107 /// @return an eagerly computed drawable reference to a surface. For
108 /// dynamically generated animation surfaces, @aFrame specifies the 0-based
109 /// index of the desired frame.
110 virtual DrawableFrameRef
DrawableRef(size_t aFrame
) = 0;
112 /// @return an imgFrame at the 0-based index of the desired frame, as
113 /// specified by @aFrame. Only applies for animated images.
114 virtual already_AddRefed
<imgFrame
> GetFrame(size_t aFrame
) {
115 MOZ_ASSERT_UNREACHABLE("Surface provider does not support direct access!");
119 /// @return true if this ISurfaceProvider is locked. (@see SetLocked())
120 /// Should only be called from SurfaceCache code as it relies on SurfaceCache
121 /// for synchronization.
122 virtual bool IsLocked() const = 0;
124 /// If @aLocked is true, hint that this ISurfaceProvider is in use and it
125 /// should avoid releasing its resources. Should only be called from
126 /// SurfaceCache code as it relies on SurfaceCache for synchronization.
127 virtual void SetLocked(bool aLocked
) = 0;
130 friend class CachedSurface
;
131 friend class DrawableSurface
;
133 const ImageKey mImageKey
;
134 const SurfaceKey mSurfaceKey
;
135 AvailabilityState mAvailability
;
139 * A reference to a surface (stored in an imgFrame) that holds the surface in
140 * memory, guaranteeing that it can be drawn. If you have a DrawableSurface
141 * |surf| and |if (surf)| returns true, then calls to |surf->Draw()| and
142 * |surf->GetSourceSurface()| are guaranteed to succeed.
144 * Note that the surface may be computed lazily, so a DrawableSurface should not
145 * be dereferenced (i.e., operator->() should not be called) until you're
146 * sure that you want to draw it.
148 class MOZ_STACK_CLASS DrawableSurface final
{
150 DrawableSurface() : mHaveSurface(false) {}
152 explicit DrawableSurface(NotNull
<ISurfaceProvider
*> aProvider
)
153 : mProvider(aProvider
), mHaveSurface(true) {}
155 DrawableSurface(DrawableSurface
&& aOther
)
156 : mDrawableRef(std::move(aOther
.mDrawableRef
)),
157 mProvider(std::move(aOther
.mProvider
)),
158 mHaveSurface(aOther
.mHaveSurface
) {
159 aOther
.mHaveSurface
= false;
162 DrawableSurface
& operator=(DrawableSurface
&& aOther
) {
163 MOZ_ASSERT(this != &aOther
, "Self-moves are prohibited");
164 mDrawableRef
= std::move(aOther
.mDrawableRef
);
165 mProvider
= std::move(aOther
.mProvider
);
166 mHaveSurface
= aOther
.mHaveSurface
;
167 aOther
.mHaveSurface
= false;
172 * If this DrawableSurface is dynamically generated from an animation, attempt
173 * to seek to frame @aFrame, where @aFrame is a 0-based index into the frames
174 * of the animation. Otherwise, nothing will blow up at runtime, but we assert
175 * in debug builds, since calling this in an unexpected situation probably
178 * @return a successful result if we could obtain frame @aFrame. Note that
179 * |mHaveSurface| being true means that we're guaranteed to have *some* frame,
180 * so the caller can dereference this DrawableSurface even if Seek() fails,
181 * but while nothing will blow up, the frame won't be the one they expect.
183 nsresult
Seek(size_t aFrame
) {
184 MOZ_ASSERT(mHaveSurface
, "Trying to seek an empty DrawableSurface?");
187 MOZ_ASSERT_UNREACHABLE("Trying to seek a static DrawableSurface?");
188 return NS_ERROR_FAILURE
;
191 mDrawableRef
= mProvider
->DrawableRef(aFrame
);
193 return mDrawableRef
? NS_OK
: NS_ERROR_FAILURE
;
196 already_AddRefed
<imgFrame
> GetFrame(size_t aFrame
) {
197 MOZ_ASSERT(mHaveSurface
, "Trying to get on an empty DrawableSurface?");
200 MOZ_ASSERT_UNREACHABLE("Trying to get on a static DrawableSurface?");
204 return mProvider
->GetFrame(aFrame
);
209 MOZ_ASSERT_UNREACHABLE("Trying to reset a static DrawableSurface?");
216 void Advance(size_t aFrame
) {
218 MOZ_ASSERT_UNREACHABLE("Trying to advance a static DrawableSurface?");
222 mProvider
->Advance(aFrame
);
225 bool MayAdvance() const {
227 MOZ_ASSERT_UNREACHABLE("Trying to advance a static DrawableSurface?");
231 return mProvider
->MayAdvance();
234 void MarkMayAdvance() {
236 MOZ_ASSERT_UNREACHABLE("Trying to advance a static DrawableSurface?");
240 mProvider
->MarkMayAdvance();
243 bool IsFullyDecoded() const {
245 MOZ_ASSERT_UNREACHABLE(
246 "Trying to check decoding state of a static DrawableSurface?");
250 return mProvider
->IsFullyDecoded();
253 void TakeProvider(WebRenderImageProvider
** aOutProvider
) {
254 mProvider
.forget(aOutProvider
);
257 explicit operator bool() const { return mHaveSurface
; }
258 imgFrame
* operator->() { return DrawableRef().get(); }
261 DrawableSurface(const DrawableSurface
& aOther
) = delete;
262 DrawableSurface
& operator=(const DrawableSurface
& aOther
) = delete;
264 DrawableFrameRef
& DrawableRef() {
265 MOZ_ASSERT(mHaveSurface
);
267 // If we weren't created with a DrawableFrameRef directly, we should've been
268 // created with an ISurfaceProvider which can give us one. Note that if
269 // Seek() has been called, we'll already have a DrawableFrameRef, so we
270 // won't need to get one here.
272 MOZ_ASSERT(mProvider
);
273 mDrawableRef
= mProvider
->DrawableRef(/* aFrame = */ 0);
276 MOZ_ASSERT(mDrawableRef
);
280 DrawableFrameRef mDrawableRef
;
281 RefPtr
<ISurfaceProvider
> mProvider
;
285 // Surface() is implemented here so that DrawableSurface's definition is
287 inline DrawableSurface
ISurfaceProvider::Surface() {
288 return DrawableSurface(WrapNotNull(this));
292 * An ISurfaceProvider that stores a single surface.
294 class SimpleSurfaceProvider final
: public ISurfaceProvider
{
296 NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SimpleSurfaceProvider
, override
)
298 SimpleSurfaceProvider(const ImageKey aImageKey
, const SurfaceKey
& aSurfaceKey
,
299 NotNull
<imgFrame
*> aSurface
)
300 : ISurfaceProvider(aImageKey
, aSurfaceKey
,
301 AvailabilityState::StartAvailable()),
303 MOZ_ASSERT(aSurfaceKey
.Size() == mSurface
->GetSize());
306 bool IsFinished() const override
{ return mSurface
->IsFinished(); }
308 size_t LogicalSizeInBytes() const override
{
309 gfx::IntSize size
= mSurface
->GetSize();
310 return size
.width
* size
.height
* mSurface
->GetBytesPerPixel();
313 nsresult
UpdateKey(layers::RenderRootStateManager
* aManager
,
314 wr::IpcResourceUpdateQueue
& aResources
,
315 wr::ImageKey
& aKey
) override
;
318 DrawableFrameRef
DrawableRef(size_t aFrame
) override
{
319 MOZ_ASSERT(aFrame
== 0,
320 "Requesting an animation frame from a SimpleSurfaceProvider?");
321 return mSurface
->DrawableRef();
324 bool IsLocked() const override
{ return bool(mLockRef
); }
326 void SetLocked(bool aLocked
) override
{
327 if (aLocked
== IsLocked()) {
328 return; // Nothing changed.
331 // If we're locked, hold a DrawableFrameRef to |mSurface|, which will keep
332 // any volatile buffer it owns in memory.
333 mLockRef
= aLocked
? mSurface
->DrawableRef() : DrawableFrameRef();
337 virtual ~SimpleSurfaceProvider() {}
339 NotNull
<RefPtr
<imgFrame
>> mSurface
;
340 DrawableFrameRef mLockRef
;
344 } // namespace mozilla
346 #endif // mozilla_image_ISurfaceProvider_h