Bug 1867190 - Initialise the PHC allocate delay later r=glandium
[gecko.git] / dom / svg / SVGTransform.h
blobf1f2ba6e9202c5aba845c24a3cc93585110748f6
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef DOM_SVG_SVGTRANSFORM_H_
8 #define DOM_SVG_SVGTRANSFORM_H_
10 #include "gfxMatrix.h"
11 #include "mozilla/dom/SVGTransformBinding.h"
12 #include "mozilla/gfx/Matrix.h"
13 #include "nsDebug.h"
15 namespace mozilla {
18 * The DOM wrapper class for this class is DOMSVGTransform.
20 class SVGTransform {
21 public:
22 // Default ctor initialises to matrix type with identity matrix
23 SVGTransform()
24 : mAngle(0.f),
25 mOriginX(0.f),
26 mOriginY(0.f),
27 mType(dom::SVGTransform_Binding::SVG_TRANSFORM_MATRIX) {}
29 explicit SVGTransform(const gfxMatrix& aMatrix)
30 : mMatrix(aMatrix),
31 mAngle(0.f),
32 mOriginX(0.f),
33 mOriginY(0.f),
34 mType(dom::SVGTransform_Binding::SVG_TRANSFORM_MATRIX) {}
36 bool operator==(const SVGTransform& rhs) const {
37 return mType == rhs.mType && MatricesEqual(mMatrix, rhs.mMatrix) &&
38 mAngle == rhs.mAngle && mOriginX == rhs.mOriginX &&
39 mOriginY == rhs.mOriginY;
42 void GetValueAsString(nsAString& aValue) const;
44 float Angle() const { return mAngle; }
45 void GetRotationOrigin(float& aOriginX, float& aOriginY) const {
46 aOriginX = mOriginX;
47 aOriginY = mOriginY;
49 uint16_t Type() const { return mType; }
51 const gfxMatrix& GetMatrix() const { return mMatrix; }
52 void SetMatrix(const gfxMatrix& aMatrix);
53 void SetTranslate(float aTx, float aTy);
54 void SetScale(float aSx, float aSy);
55 void SetRotate(float aAngle, float aCx, float aCy);
56 nsresult SetSkewX(float aAngle);
57 nsresult SetSkewY(float aAngle);
59 static bool MatricesEqual(const gfxMatrix& a, const gfxMatrix& b) {
60 return a._11 == b._11 && a._12 == b._12 && a._21 == b._21 &&
61 a._22 == b._22 && a._31 == b._31 && a._32 == b._32;
64 protected:
65 gfxMatrix mMatrix;
66 float mAngle, mOriginX, mOriginY;
67 uint16_t mType;
71 * A slightly more light-weight version of SVGTransform for SMIL animation.
73 * Storing the parameters in an array (rather than a matrix) also allows simpler
74 * (transform type-agnostic) interpolation and addition.
76 * The meaning of the mParams array depends on the transform type as follows:
78 * Type | mParams[0], mParams[1], mParams[2], ...
79 * --------------------+-----------------------------------------
80 * translate | tx, ty
81 * scale | sx, sy
82 * rotate | rotation-angle (in degrees), cx, cy
83 * skewX | skew-angle (in degrees)
84 * skewY | skew-angle (in degrees)
85 * matrix | a, b, c, d, e, f
87 * The matrix type is never generated by animation code (it is only produced
88 * when the user inserts one via the DOM) and often requires special handling
89 * when we do encounter it. Therefore many users of this class are only
90 * interested in the first three parameters and so we provide a special
91 * constructor for setting those parameters only.
93 class SVGTransformSMILData {
94 public:
95 // Number of float-params required in constructor, if constructing one of the
96 // 'simple' transform types (all but matrix type)
97 static const uint32_t NUM_SIMPLE_PARAMS = 3;
99 // Number of float-params required in constructor for matrix type.
100 // This is also the number of params we actually store, regardless of type.
101 static const uint32_t NUM_STORED_PARAMS = 6;
103 explicit SVGTransformSMILData(uint16_t aType) : mTransformType(aType) {
104 MOZ_ASSERT(aType >= dom::SVGTransform_Binding::SVG_TRANSFORM_MATRIX &&
105 aType <= dom::SVGTransform_Binding::SVG_TRANSFORM_SKEWY,
106 "Unexpected transform type");
107 for (uint32_t i = 0; i < NUM_STORED_PARAMS; ++i) {
108 mParams[i] = 0.f;
112 SVGTransformSMILData(uint16_t aType, float (&aParams)[NUM_SIMPLE_PARAMS])
113 : mTransformType(aType) {
114 MOZ_ASSERT(aType >= dom::SVGTransform_Binding::SVG_TRANSFORM_TRANSLATE &&
115 aType <= dom::SVGTransform_Binding::SVG_TRANSFORM_SKEWY,
116 "Expected 'simple' transform type");
117 for (uint32_t i = 0; i < NUM_SIMPLE_PARAMS; ++i) {
118 mParams[i] = aParams[i];
120 for (uint32_t i = NUM_SIMPLE_PARAMS; i < NUM_STORED_PARAMS; ++i) {
121 mParams[i] = 0.f;
125 // Conversion to/from a fully-fledged SVGTransform
126 explicit SVGTransformSMILData(const SVGTransform& aTransform);
127 SVGTransform ToSVGTransform() const;
129 bool operator==(const SVGTransformSMILData& aOther) const {
130 if (mTransformType != aOther.mTransformType) return false;
132 for (uint32_t i = 0; i < NUM_STORED_PARAMS; ++i) {
133 if (mParams[i] != aOther.mParams[i]) {
134 return false;
138 return true;
141 bool operator!=(const SVGTransformSMILData& aOther) const {
142 return !(*this == aOther);
145 uint16_t mTransformType;
146 float mParams[NUM_STORED_PARAMS];
149 } // namespace mozilla
151 #endif // DOM_SVG_SVGTRANSFORM_H_