1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "SVGUseFrame.h"
9 #include "mozilla/PresShell.h"
10 #include "mozilla/SVGObserverUtils.h"
11 #include "mozilla/SVGUtils.h"
12 #include "mozilla/dom/MutationEvent.h"
13 #include "mozilla/dom/SVGUseElement.h"
15 using namespace mozilla::dom
;
17 //----------------------------------------------------------------------
20 nsIFrame
* NS_NewSVGUseFrame(mozilla::PresShell
* aPresShell
,
21 mozilla::ComputedStyle
* aStyle
) {
22 return new (aPresShell
)
23 mozilla::SVGUseFrame(aStyle
, aPresShell
->GetPresContext());
28 NS_IMPL_FRAMEARENA_HELPERS(SVGUseFrame
)
30 //----------------------------------------------------------------------
33 void SVGUseFrame::Init(nsIContent
* aContent
, nsContainerFrame
* aParent
,
34 nsIFrame
* aPrevInFlow
) {
35 NS_ASSERTION(aContent
->IsSVGElement(nsGkAtoms::use
),
36 "Content is not an SVG use!");
39 static_cast<SVGUseElement
*>(aContent
)->HasValidDimensions();
41 SVGGFrame::Init(aContent
, aParent
, aPrevInFlow
);
44 nsresult
SVGUseFrame::AttributeChanged(int32_t aNamespaceID
, nsAtom
* aAttribute
,
46 // Currently our SMIL implementation does not modify the DOM attributes. Once
47 // we implement the SVG 2 SMIL behaviour this can be removed
48 // SVGUseElement::AfterSetAttr's implementation will be sufficient.
49 if (aModType
== MutationEvent_Binding::SMIL
) {
50 auto* content
= SVGUseElement::FromNode(GetContent());
51 content
->ProcessAttributeChange(aNamespaceID
, aAttribute
);
54 return SVGGFrame::AttributeChanged(aNamespaceID
, aAttribute
, aModType
);
57 void SVGUseFrame::DidSetComputedStyle(ComputedStyle
* aOldComputedStyle
) {
58 SVGGFrame::DidSetComputedStyle(aOldComputedStyle
);
60 if (!aOldComputedStyle
) {
63 const auto* newSVGReset
= StyleSVGReset();
64 const auto* oldSVGReset
= aOldComputedStyle
->StyleSVGReset();
66 if (newSVGReset
->mX
!= oldSVGReset
->mX
||
67 newSVGReset
->mY
!= oldSVGReset
->mY
) {
68 // make sure our cached transform matrix gets (lazily) updated
70 SVGUtils::ScheduleReflowSVG(this);
71 SVGUtils::NotifyChildrenOfSVGChange(this, TRANSFORM_CHANGED
);
75 void SVGUseFrame::DimensionAttributeChanged(bool aHadValidDimensions
,
76 bool aAttributeIsUsed
) {
77 bool invalidate
= aAttributeIsUsed
;
78 if (mHasValidDimensions
!= aHadValidDimensions
) {
79 mHasValidDimensions
= !mHasValidDimensions
;
84 nsLayoutUtils::PostRestyleEvent(GetContent()->AsElement(), RestyleHint
{0},
85 nsChangeHint_InvalidateRenderingObservers
);
86 SVGUtils::ScheduleReflowSVG(this);
90 void SVGUseFrame::HrefChanged() {
91 nsLayoutUtils::PostRestyleEvent(GetContent()->AsElement(), RestyleHint
{0},
92 nsChangeHint_InvalidateRenderingObservers
);
93 SVGUtils::ScheduleReflowSVG(this);
96 //----------------------------------------------------------------------
97 // ISVGDisplayableFrame methods
99 void SVGUseFrame::ReflowSVG() {
100 // We only handle x/y offset here, since any width/height that is in force is
101 // handled by the SVGOuterSVGFrame for the anonymous <svg> that will be
102 // created for that purpose.
103 auto [x
, y
] = ResolvePosition();
104 mRect
.MoveTo(nsLayoutUtils::RoundGfxRectToAppRect(gfxRect(x
, y
, 0, 0),
105 AppUnitsPerCSSPixel())
108 // If we have a filter, we need to invalidate ourselves because filter
109 // output can change even if none of our descendants need repainting.
110 if (StyleEffects()->HasFilters()) {
114 SVGGFrame::ReflowSVG();
117 void SVGUseFrame::NotifySVGChanged(uint32_t aFlags
) {
118 if (aFlags
& COORD_CONTEXT_CHANGED
&& !(aFlags
& TRANSFORM_CHANGED
)) {
119 // Coordinate context changes affect mCanvasTM if we have a
120 // percentage 'x' or 'y'
121 if (StyleSVGReset()->mX
.HasPercent() || StyleSVGReset()->mY
.HasPercent()) {
122 aFlags
|= TRANSFORM_CHANGED
;
123 // Ancestor changes can't affect how we render from the perspective of
124 // any rendering observers that we may have, so we don't need to
125 // invalidate them. We also don't need to invalidate ourself, since our
126 // changed ancestor will have invalidated its entire area, which includes
128 // For perf reasons we call this before calling NotifySVGChanged() below.
129 SVGUtils::ScheduleReflowSVG(this);
133 // We don't remove the TRANSFORM_CHANGED flag here if we have a viewBox or
134 // non-percentage width/height, since if they're set then they are cloned to
135 // an anonymous child <svg>, and its SVGInnerSVGFrame will do that.
137 SVGGFrame::NotifySVGChanged(aFlags
);
140 SVGBBox
SVGUseFrame::GetBBoxContribution(const Matrix
& aToBBoxUserspace
,
143 SVGDisplayContainerFrame::GetBBoxContribution(aToBBoxUserspace
, aFlags
);
145 if (aFlags
& SVGUtils::eForGetClientRects
) {
146 auto [x
, y
] = ResolvePosition();
152 std::pair
<float, float> SVGUseFrame::ResolvePosition() const {
153 auto* content
= SVGUseElement::FromNode(GetContent());
154 return std::make_pair(SVGContentUtils::CoordToFloat(
155 content
, StyleSVGReset()->mX
, SVGContentUtils::X
),
156 SVGContentUtils::CoordToFloat(
157 content
, StyleSVGReset()->mY
, SVGContentUtils::Y
));
160 } // namespace mozilla