Bug 1587789 - Remove isXBLAnonymous functions defined and used in the inspector....
[gecko.git] / mfbt / UniquePtr.h
blob993bd06f291d0120105918bf45e15bc329362b35
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 /* Smart pointer managing sole ownership of a resource. */
9 #ifndef mozilla_UniquePtr_h
10 #define mozilla_UniquePtr_h
12 #include "mozilla/Assertions.h"
13 #include "mozilla/Attributes.h"
14 #include "mozilla/Compiler.h"
15 #include "mozilla/Move.h"
16 #include "mozilla/Pair.h"
17 #include "mozilla/TypeTraits.h"
19 namespace mozilla {
21 template <typename T>
22 class DefaultDelete;
23 template <typename T, class D = DefaultDelete<T>>
24 class UniquePtr;
26 } // namespace mozilla
28 namespace mozilla {
30 namespace detail {
32 struct HasPointerTypeHelper {
33 template <class U>
34 static double Test(...);
35 template <class U>
36 static char Test(typename U::pointer* = 0);
39 template <class T>
40 class HasPointerType
41 : public IntegralConstant<bool,
42 sizeof(HasPointerTypeHelper::Test<T>(0)) == 1> {};
44 template <class T, class D, bool = HasPointerType<D>::value>
45 struct PointerTypeImpl {
46 typedef typename D::pointer Type;
49 template <class T, class D>
50 struct PointerTypeImpl<T, D, false> {
51 typedef T* Type;
54 template <class T, class D>
55 struct PointerType {
56 typedef
57 typename PointerTypeImpl<T, typename RemoveReference<D>::Type>::Type Type;
60 } // namespace detail
62 /**
63 * UniquePtr is a smart pointer that wholly owns a resource. Ownership may be
64 * transferred out of a UniquePtr through explicit action, but otherwise the
65 * resource is destroyed when the UniquePtr is destroyed.
67 * UniquePtr is similar to C++98's std::auto_ptr, but it improves upon auto_ptr
68 * in one crucial way: it's impossible to copy a UniquePtr. Copying an auto_ptr
69 * obviously *can't* copy ownership of its singly-owned resource. So what
70 * happens if you try to copy one? Bizarrely, ownership is implicitly
71 * *transferred*, preserving single ownership but breaking code that assumes a
72 * copy of an object is identical to the original. (This is why auto_ptr is
73 * prohibited in STL containers.)
75 * UniquePtr solves this problem by being *movable* rather than copyable.
76 * Instead of passing a |UniquePtr u| directly to the constructor or assignment
77 * operator, you pass |Move(u)|. In doing so you indicate that you're *moving*
78 * ownership out of |u|, into the target of the construction/assignment. After
79 * the transfer completes, |u| contains |nullptr| and may be safely destroyed.
80 * This preserves single ownership but also allows UniquePtr to be moved by
81 * algorithms that have been made move-safe. (Note: if |u| is instead a
82 * temporary expression, don't use |Move()|: just pass the expression, because
83 * it's already move-ready. For more information see Move.h.)
85 * UniquePtr is also better than std::auto_ptr in that the deletion operation is
86 * customizable. An optional second template parameter specifies a class that
87 * (through its operator()(T*)) implements the desired deletion policy. If no
88 * policy is specified, mozilla::DefaultDelete<T> is used -- which will either
89 * |delete| or |delete[]| the resource, depending whether the resource is an
90 * array. Custom deletion policies ideally should be empty classes (no member
91 * fields, no member fields in base classes, no virtual methods/inheritance),
92 * because then UniquePtr can be just as efficient as a raw pointer.
94 * Use of UniquePtr proceeds like so:
96 * UniquePtr<int> g1; // initializes to nullptr
97 * g1.reset(new int); // switch resources using reset()
98 * g1 = nullptr; // clears g1, deletes the int
100 * UniquePtr<int> g2(new int); // owns that int
101 * int* p = g2.release(); // g2 leaks its int -- still requires deletion
102 * delete p; // now freed
104 * struct S { int x; S(int x) : x(x) {} };
105 * UniquePtr<S> g3, g4(new S(5));
106 * g3 = std::move(g4); // g3 owns the S, g4 cleared
107 * S* p = g3.get(); // g3 still owns |p|
108 * assert(g3->x == 5); // operator-> works (if .get() != nullptr)
109 * assert((*g3).x == 5); // also operator* (again, if not cleared)
110 * Swap(g3, g4); // g4 now owns the S, g3 cleared
111 * g3.swap(g4); // g3 now owns the S, g4 cleared
112 * UniquePtr<S> g5(std::move(g3)); // g5 owns the S, g3 cleared
113 * g5.reset(); // deletes the S, g5 cleared
115 * struct FreePolicy { void operator()(void* p) { free(p); } };
116 * UniquePtr<int, FreePolicy> g6(static_cast<int*>(malloc(sizeof(int))));
117 * int* ptr = g6.get();
118 * g6 = nullptr; // calls free(ptr)
120 * Now, carefully note a few things you *can't* do:
122 * UniquePtr<int> b1;
123 * b1 = new int; // BAD: can only assign another UniquePtr
124 * int* ptr = b1; // BAD: no auto-conversion to pointer, use get()
126 * UniquePtr<int> b2(b1); // BAD: can't copy a UniquePtr
127 * UniquePtr<int> b3 = b1; // BAD: can't copy-assign a UniquePtr
129 * (Note that changing a UniquePtr to store a direct |new| expression is
130 * permitted, but usually you should use MakeUnique, defined at the end of this
131 * header.)
133 * A few miscellaneous notes:
135 * UniquePtr, when not instantiated for an array type, can be move-constructed
136 * and move-assigned, not only from itself but from "derived" UniquePtr<U, E>
137 * instantiations where U converts to T and E converts to D. If you want to use
138 * this, you're going to have to specify a deletion policy for both UniquePtr
139 * instantations, and T pretty much has to have a virtual destructor. In other
140 * words, this doesn't work:
142 * struct Base { virtual ~Base() {} };
143 * struct Derived : Base {};
145 * UniquePtr<Base> b1;
146 * // BAD: DefaultDelete<Base> and DefaultDelete<Derived> don't interconvert
147 * UniquePtr<Derived> d1(std::move(b));
149 * UniquePtr<Base> b2;
150 * UniquePtr<Derived, DefaultDelete<Base>> d2(std::move(b2)); // okay
152 * UniquePtr is specialized for array types. Specializing with an array type
153 * creates a smart-pointer version of that array -- not a pointer to such an
154 * array.
156 * UniquePtr<int[]> arr(new int[5]);
157 * arr[0] = 4;
159 * What else is different? Deletion of course uses |delete[]|. An operator[]
160 * is provided. Functionality that doesn't make sense for arrays is removed.
161 * The constructors and mutating methods only accept array pointers (not T*, U*
162 * that converts to T*, or UniquePtr<U[]> or UniquePtr<U>) or |nullptr|.
164 * It's perfectly okay for a function to return a UniquePtr. This transfers
165 * the UniquePtr's sole ownership of the data, to the fresh UniquePtr created
166 * in the calling function, that will then solely own that data. Such functions
167 * can return a local variable UniquePtr, |nullptr|, |UniquePtr(ptr)| where
168 * |ptr| is a |T*|, or a UniquePtr |Move()|'d from elsewhere.
170 * UniquePtr will commonly be a member of a class, with lifetime equivalent to
171 * that of that class. If you want to expose the related resource, you could
172 * expose a raw pointer via |get()|, but ownership of a raw pointer is
173 * inherently unclear. So it's better to expose a |const UniquePtr&| instead.
174 * This prohibits mutation but still allows use of |get()| when needed (but
175 * operator-> is preferred). Of course, you can only use this smart pointer as
176 * long as the enclosing class instance remains live -- no different than if you
177 * exposed the |get()| raw pointer.
179 * To pass a UniquePtr-managed resource as a pointer, use a |const UniquePtr&|
180 * argument. To specify an inout parameter (where the method may or may not
181 * take ownership of the resource, or reset it), or to specify an out parameter
182 * (where simply returning a |UniquePtr| isn't possible), use a |UniquePtr&|
183 * argument. To unconditionally transfer ownership of a UniquePtr
184 * into a method, use a |UniquePtr| argument. To conditionally transfer
185 * ownership of a resource into a method, should the method want it, use a
186 * |UniquePtr&&| argument.
188 template <typename T, class D>
189 class UniquePtr {
190 public:
191 typedef T ElementType;
192 typedef D DeleterType;
193 typedef typename detail::PointerType<T, DeleterType>::Type Pointer;
195 private:
196 Pair<Pointer, DeleterType> mTuple;
198 Pointer& ptr() { return mTuple.first(); }
199 const Pointer& ptr() const { return mTuple.first(); }
201 DeleterType& del() { return mTuple.second(); }
202 const DeleterType& del() const { return mTuple.second(); }
204 public:
206 * Construct a UniquePtr containing |nullptr|.
208 constexpr UniquePtr() : mTuple(static_cast<Pointer>(nullptr), DeleterType()) {
209 static_assert(!IsPointer<D>::value, "must provide a deleter instance");
210 static_assert(!IsReference<D>::value, "must provide a deleter instance");
214 * Construct a UniquePtr containing |aPtr|.
216 explicit UniquePtr(Pointer aPtr) : mTuple(aPtr, DeleterType()) {
217 static_assert(!IsPointer<D>::value, "must provide a deleter instance");
218 static_assert(!IsReference<D>::value, "must provide a deleter instance");
221 UniquePtr(Pointer aPtr,
222 typename Conditional<IsReference<D>::value, D, const D&>::Type aD1)
223 : mTuple(aPtr, aD1) {}
225 // If you encounter an error with MSVC10 about RemoveReference below, along
226 // the lines that "more than one partial specialization matches the template
227 // argument list": don't use UniquePtr<T, reference to function>! Ideally
228 // you should make deletion use the same function every time, using a
229 // deleter policy:
231 // // BAD, won't compile with MSVC10, deleter doesn't need to be a
232 // // variable at all
233 // typedef void (&FreeSignature)(void*);
234 // UniquePtr<int, FreeSignature> ptr((int*) malloc(sizeof(int)), free);
236 // // GOOD, compiles with MSVC10, deletion behavior statically known and
237 // // optimizable
238 // struct DeleteByFreeing
239 // {
240 // void operator()(void* aPtr) { free(aPtr); }
241 // };
243 // If deletion really, truly, must be a variable: you might be able to work
244 // around this with a deleter class that contains the function reference.
245 // But this workaround is untried and untested, because variable deletion
246 // behavior really isn't something you should use.
247 UniquePtr(Pointer aPtr, typename RemoveReference<D>::Type&& aD2)
248 : mTuple(aPtr, std::move(aD2)) {
249 static_assert(!IsReference<D>::value,
250 "rvalue deleter can't be stored by reference");
253 UniquePtr(UniquePtr&& aOther)
254 : mTuple(aOther.release(),
255 std::forward<DeleterType>(aOther.get_deleter())) {}
257 MOZ_IMPLICIT
258 UniquePtr(decltype(nullptr)) : mTuple(nullptr, DeleterType()) {
259 static_assert(!IsPointer<D>::value, "must provide a deleter instance");
260 static_assert(!IsReference<D>::value, "must provide a deleter instance");
263 template <typename U, class E>
264 MOZ_IMPLICIT UniquePtr(
265 UniquePtr<U, E>&& aOther,
266 typename EnableIf<
267 IsConvertible<typename UniquePtr<U, E>::Pointer, Pointer>::value &&
268 !IsArray<U>::value &&
269 (IsReference<D>::value ? IsSame<D, E>::value
270 : IsConvertible<E, D>::value),
271 int>::Type aDummy = 0)
272 : mTuple(aOther.release(), std::forward<E>(aOther.get_deleter())) {}
274 ~UniquePtr() { reset(nullptr); }
276 UniquePtr& operator=(UniquePtr&& aOther) {
277 reset(aOther.release());
278 get_deleter() = std::forward<DeleterType>(aOther.get_deleter());
279 return *this;
282 template <typename U, typename E>
283 UniquePtr& operator=(UniquePtr<U, E>&& aOther) {
284 static_assert(
285 IsConvertible<typename UniquePtr<U, E>::Pointer, Pointer>::value,
286 "incompatible UniquePtr pointees");
287 static_assert(!IsArray<U>::value,
288 "can't assign from UniquePtr holding an array");
290 reset(aOther.release());
291 get_deleter() = std::forward<E>(aOther.get_deleter());
292 return *this;
295 UniquePtr& operator=(decltype(nullptr)) {
296 reset(nullptr);
297 return *this;
300 typename AddLvalueReference<T>::Type operator*() const { return *get(); }
301 Pointer operator->() const {
302 MOZ_ASSERT(get(), "dereferencing a UniquePtr containing nullptr");
303 return get();
306 explicit operator bool() const { return get() != nullptr; }
308 Pointer get() const { return ptr(); }
310 DeleterType& get_deleter() { return del(); }
311 const DeleterType& get_deleter() const { return del(); }
313 MOZ_MUST_USE Pointer release() {
314 Pointer p = ptr();
315 ptr() = nullptr;
316 return p;
319 void reset(Pointer aPtr = Pointer()) {
320 Pointer old = ptr();
321 ptr() = aPtr;
322 if (old != nullptr) {
323 get_deleter()(old);
327 void swap(UniquePtr& aOther) { mTuple.swap(aOther.mTuple); }
329 UniquePtr(const UniquePtr& aOther) = delete; // construct using std::move()!
330 void operator=(const UniquePtr& aOther) =
331 delete; // assign using std::move()!
334 // In case you didn't read the comment by the main definition (you should!): the
335 // UniquePtr<T[]> specialization exists to manage array pointers. It deletes
336 // such pointers using delete[], it will reject construction and modification
337 // attempts using U* or U[]. Otherwise it works like the normal UniquePtr.
338 template <typename T, class D>
339 class UniquePtr<T[], D> {
340 public:
341 typedef T* Pointer;
342 typedef T ElementType;
343 typedef D DeleterType;
345 private:
346 Pair<Pointer, DeleterType> mTuple;
348 public:
350 * Construct a UniquePtr containing nullptr.
352 constexpr UniquePtr() : mTuple(static_cast<Pointer>(nullptr), DeleterType()) {
353 static_assert(!IsPointer<D>::value, "must provide a deleter instance");
354 static_assert(!IsReference<D>::value, "must provide a deleter instance");
358 * Construct a UniquePtr containing |aPtr|.
360 explicit UniquePtr(Pointer aPtr) : mTuple(aPtr, DeleterType()) {
361 static_assert(!IsPointer<D>::value, "must provide a deleter instance");
362 static_assert(!IsReference<D>::value, "must provide a deleter instance");
365 // delete[] knows how to handle *only* an array of a single class type. For
366 // delete[] to work correctly, it must know the size of each element, the
367 // fields and base classes of each element requiring destruction, and so on.
368 // So forbid all overloads which would end up invoking delete[] on a pointer
369 // of the wrong type.
370 template <typename U>
371 UniquePtr(
372 U&& aU,
373 typename EnableIf<IsPointer<U>::value && IsConvertible<U, Pointer>::value,
374 int>::Type aDummy = 0) = delete;
376 UniquePtr(Pointer aPtr,
377 typename Conditional<IsReference<D>::value, D, const D&>::Type aD1)
378 : mTuple(aPtr, aD1) {}
380 // If you encounter an error with MSVC10 about RemoveReference below, along
381 // the lines that "more than one partial specialization matches the template
382 // argument list": don't use UniquePtr<T[], reference to function>! See the
383 // comment by this constructor in the non-T[] specialization above.
384 UniquePtr(Pointer aPtr, typename RemoveReference<D>::Type&& aD2)
385 : mTuple(aPtr, std::move(aD2)) {
386 static_assert(!IsReference<D>::value,
387 "rvalue deleter can't be stored by reference");
390 // Forbidden for the same reasons as stated above.
391 template <typename U, typename V>
392 UniquePtr(
393 U&& aU, V&& aV,
394 typename EnableIf<IsPointer<U>::value && IsConvertible<U, Pointer>::value,
395 int>::Type aDummy = 0) = delete;
397 UniquePtr(UniquePtr&& aOther)
398 : mTuple(aOther.release(),
399 std::forward<DeleterType>(aOther.get_deleter())) {}
401 MOZ_IMPLICIT
402 UniquePtr(decltype(nullptr)) : mTuple(nullptr, DeleterType()) {
403 static_assert(!IsPointer<D>::value, "must provide a deleter instance");
404 static_assert(!IsReference<D>::value, "must provide a deleter instance");
407 ~UniquePtr() { reset(nullptr); }
409 UniquePtr& operator=(UniquePtr&& aOther) {
410 reset(aOther.release());
411 get_deleter() = std::forward<DeleterType>(aOther.get_deleter());
412 return *this;
415 UniquePtr& operator=(decltype(nullptr)) {
416 reset();
417 return *this;
420 explicit operator bool() const { return get() != nullptr; }
422 T& operator[](decltype(sizeof(int)) aIndex) const { return get()[aIndex]; }
423 Pointer get() const { return mTuple.first(); }
425 DeleterType& get_deleter() { return mTuple.second(); }
426 const DeleterType& get_deleter() const { return mTuple.second(); }
428 MOZ_MUST_USE Pointer release() {
429 Pointer p = mTuple.first();
430 mTuple.first() = nullptr;
431 return p;
434 void reset(Pointer aPtr = Pointer()) {
435 Pointer old = mTuple.first();
436 mTuple.first() = aPtr;
437 if (old != nullptr) {
438 mTuple.second()(old);
442 void reset(decltype(nullptr)) {
443 Pointer old = mTuple.first();
444 mTuple.first() = nullptr;
445 if (old != nullptr) {
446 mTuple.second()(old);
450 template <typename U>
451 void reset(U) = delete;
453 void swap(UniquePtr& aOther) { mTuple.swap(aOther.mTuple); }
455 UniquePtr(const UniquePtr& aOther) = delete; // construct using std::move()!
456 void operator=(const UniquePtr& aOther) =
457 delete; // assign using std::move()!
461 * A default deletion policy using plain old operator delete.
463 * Note that this type can be specialized, but authors should beware of the risk
464 * that the specialization may at some point cease to match (either because it
465 * gets moved to a different compilation unit or the signature changes). If the
466 * non-specialized (|delete|-based) version compiles for that type but does the
467 * wrong thing, bad things could happen.
469 * This is a non-issue for types which are always incomplete (i.e. opaque handle
470 * types), since |delete|-ing such a type will always trigger a compilation
471 * error.
473 template <typename T>
474 class DefaultDelete {
475 public:
476 constexpr DefaultDelete() {}
478 template <typename U>
479 MOZ_IMPLICIT DefaultDelete(
480 const DefaultDelete<U>& aOther,
481 typename EnableIf<mozilla::IsConvertible<U*, T*>::value, int>::Type
482 aDummy = 0) {}
484 void operator()(T* aPtr) const {
485 static_assert(sizeof(T) > 0, "T must be complete");
486 delete aPtr;
490 /** A default deletion policy using operator delete[]. */
491 template <typename T>
492 class DefaultDelete<T[]> {
493 public:
494 constexpr DefaultDelete() {}
496 void operator()(T* aPtr) const {
497 static_assert(sizeof(T) > 0, "T must be complete");
498 delete[] aPtr;
501 template <typename U>
502 void operator()(U* aPtr) const = delete;
505 template <typename T, class D>
506 void Swap(UniquePtr<T, D>& aX, UniquePtr<T, D>& aY) {
507 aX.swap(aY);
510 template <typename T, class D, typename U, class E>
511 bool operator==(const UniquePtr<T, D>& aX, const UniquePtr<U, E>& aY) {
512 return aX.get() == aY.get();
515 template <typename T, class D, typename U, class E>
516 bool operator!=(const UniquePtr<T, D>& aX, const UniquePtr<U, E>& aY) {
517 return aX.get() != aY.get();
520 template <typename T, class D>
521 bool operator==(const UniquePtr<T, D>& aX, decltype(nullptr)) {
522 return !aX;
525 template <typename T, class D>
526 bool operator==(decltype(nullptr), const UniquePtr<T, D>& aX) {
527 return !aX;
530 template <typename T, class D>
531 bool operator!=(const UniquePtr<T, D>& aX, decltype(nullptr)) {
532 return bool(aX);
535 template <typename T, class D>
536 bool operator!=(decltype(nullptr), const UniquePtr<T, D>& aX) {
537 return bool(aX);
540 // No operator<, operator>, operator<=, operator>= for now because simplicity.
542 namespace detail {
544 template <typename T>
545 struct UniqueSelector {
546 typedef UniquePtr<T> SingleObject;
549 template <typename T>
550 struct UniqueSelector<T[]> {
551 typedef UniquePtr<T[]> UnknownBound;
554 template <typename T, decltype(sizeof(int)) N>
555 struct UniqueSelector<T[N]> {
556 typedef UniquePtr<T[N]> KnownBound;
559 } // namespace detail
562 * MakeUnique is a helper function for allocating new'd objects and arrays,
563 * returning a UniquePtr containing the resulting pointer. The semantics of
564 * MakeUnique<Type>(...) are as follows.
566 * If Type is an array T[n]:
567 * Disallowed, deleted, no overload for you!
568 * If Type is an array T[]:
569 * MakeUnique<T[]>(size_t) is the only valid overload. The pointer returned
570 * is as if by |new T[n]()|, which value-initializes each element. (If T
571 * isn't a class type, this will zero each element. If T is a class type,
572 * then roughly speaking, each element will be constructed using its default
573 * constructor. See C++11 [dcl.init]p7 for the full gory details.)
574 * If Type is non-array T:
575 * The arguments passed to MakeUnique<T>(...) are forwarded into a
576 * |new T(...)| call, initializing the T as would happen if executing
577 * |T(...)|.
579 * There are various benefits to using MakeUnique instead of |new| expressions.
581 * First, MakeUnique eliminates use of |new| from code entirely. If objects are
582 * only created through UniquePtr, then (assuming all explicit release() calls
583 * are safe, including transitively, and no type-safety casting funniness)
584 * correctly maintained ownership of the UniquePtr guarantees no leaks are
585 * possible. (This pays off best if a class is only ever created through a
586 * factory method on the class, using a private constructor.)
588 * Second, initializing a UniquePtr using a |new| expression requires repeating
589 * the name of the new'd type, whereas MakeUnique in concert with the |auto|
590 * keyword names it only once:
592 * UniquePtr<char> ptr1(new char()); // repetitive
593 * auto ptr2 = MakeUnique<char>(); // shorter
595 * Of course this assumes the reader understands the operation MakeUnique
596 * performs. In the long run this is probably a reasonable assumption. In the
597 * short run you'll have to use your judgment about what readers can be expected
598 * to know, or to quickly look up.
600 * Third, a call to MakeUnique can be assigned directly to a UniquePtr. In
601 * contrast you can't assign a pointer into a UniquePtr without using the
602 * cumbersome reset().
604 * UniquePtr<char> p;
605 * p = new char; // ERROR
606 * p.reset(new char); // works, but fugly
607 * p = MakeUnique<char>(); // preferred
609 * (And third, although not relevant to Mozilla: MakeUnique is exception-safe.
610 * An exception thrown after |new T| succeeds will leak that memory, unless the
611 * pointer is assigned to an object that will manage its ownership. UniquePtr
612 * ably serves this function.)
615 template <typename T, typename... Args>
616 typename detail::UniqueSelector<T>::SingleObject MakeUnique(Args&&... aArgs) {
617 return UniquePtr<T>(new T(std::forward<Args>(aArgs)...));
620 template <typename T>
621 typename detail::UniqueSelector<T>::UnknownBound MakeUnique(
622 decltype(sizeof(int)) aN) {
623 typedef typename RemoveExtent<T>::Type ArrayType;
624 return UniquePtr<T>(new ArrayType[aN]());
627 template <typename T, typename... Args>
628 typename detail::UniqueSelector<T>::KnownBound MakeUnique(Args&&... aArgs) =
629 delete;
632 * WrapUnique is a helper function to transfer ownership from a raw pointer
633 * into a UniquePtr<T>. It can only be used with a single non-array type.
635 * It is generally used this way:
637 * auto p = WrapUnique(new char);
639 * It can be used when MakeUnique is not usable, for example, when the
640 * constructor you are using is private, or you want to use aggregate
641 * initialization.
644 template <typename T>
645 typename detail::UniqueSelector<T>::SingleObject WrapUnique(T* aPtr) {
646 return UniquePtr<T>(aPtr);
649 } // namespace mozilla
651 #endif /* mozilla_UniquePtr_h */