Bug 1663089 [wpt PR 25399] - idle-detection: Implement requestPermission() method...
[gecko.git] / dom / svg / SVGAnimatedLengthList.cpp
blob6f6dccbe6dd43ccb22ea875ac295c44337d65d1c
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "SVGAnimatedLengthList.h"
9 #include <utility>
11 #include "DOMSVGAnimatedLengthList.h"
12 #include "SVGLengthListSMILType.h"
13 #include "mozilla/SMILValue.h"
14 #include "mozilla/dom/SVGElement.h"
15 #include "mozilla/dom/SVGLengthBinding.h"
17 namespace mozilla {
19 using namespace dom;
21 nsresult SVGAnimatedLengthList::SetBaseValueString(const nsAString& aValue) {
22 SVGLengthList newBaseValue;
23 nsresult rv = newBaseValue.SetValueFromString(aValue);
24 if (NS_FAILED(rv)) {
25 return rv;
28 DOMSVGAnimatedLengthList* domWrapper =
29 DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
30 if (domWrapper) {
31 // We must send this notification *before* changing mBaseVal! If the length
32 // of our baseVal is being reduced, our baseVal's DOM wrapper list may have
33 // to remove DOM items from itself, and any removed DOM items need to copy
34 // their internal counterpart values *before* we change them.
36 domWrapper->InternalBaseValListWillChangeTo(newBaseValue);
39 // We don't need to call DidChange* here - we're only called by
40 // SVGElement::ParseAttribute under Element::SetAttr,
41 // which takes care of notifying.
43 rv = mBaseVal.CopyFrom(newBaseValue);
44 if (NS_FAILED(rv) && domWrapper) {
45 // Attempting to increase mBaseVal's length failed - reduce domWrapper
46 // back to the same length:
47 domWrapper->InternalBaseValListWillChangeTo(mBaseVal);
49 return rv;
52 void SVGAnimatedLengthList::ClearBaseValue(uint32_t aAttrEnum) {
53 DOMSVGAnimatedLengthList* domWrapper =
54 DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
55 if (domWrapper) {
56 // We must send this notification *before* changing mBaseVal! (See above.)
57 domWrapper->InternalBaseValListWillChangeTo(SVGLengthList());
59 mBaseVal.Clear();
60 // Caller notifies
63 nsresult SVGAnimatedLengthList::SetAnimValue(const SVGLengthList& aNewAnimValue,
64 SVGElement* aElement,
65 uint32_t aAttrEnum) {
66 DOMSVGAnimatedLengthList* domWrapper =
67 DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
68 if (domWrapper) {
69 // A new animation may totally change the number of items in the animVal
70 // list, replacing what was essentially a mirror of the baseVal list, or
71 // else replacing and overriding an existing animation. When this happens
72 // we must try and keep our animVal's DOM wrapper in sync (see the comment
73 // in DOMSVGAnimatedLengthList::InternalBaseValListWillChangeTo).
75 // It's not possible for us to reliably distinguish between calls to this
76 // method that are setting a new sample for an existing animation, and
77 // calls that are setting the first sample of an animation that will
78 // override an existing animation. Happily it's cheap to just blindly
79 // notify our animVal's DOM wrapper of its internal counterpart's new value
80 // each time this method is called, so that's what we do.
82 // Note that we must send this notification *before* setting or changing
83 // mAnimVal! (See the comment in SetBaseValueString above.)
85 domWrapper->InternalAnimValListWillChangeTo(aNewAnimValue);
87 if (!mAnimVal) {
88 mAnimVal = MakeUnique<SVGLengthList>();
90 nsresult rv = mAnimVal->CopyFrom(aNewAnimValue);
91 if (NS_FAILED(rv)) {
92 // OOM. We clear the animation, and, importantly, ClearAnimValue() ensures
93 // that mAnimVal and its DOM wrapper (if any) will have the same length!
94 ClearAnimValue(aElement, aAttrEnum);
95 return rv;
97 aElement->DidAnimateLengthList(aAttrEnum);
98 return NS_OK;
101 void SVGAnimatedLengthList::ClearAnimValue(SVGElement* aElement,
102 uint32_t aAttrEnum) {
103 DOMSVGAnimatedLengthList* domWrapper =
104 DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
105 if (domWrapper) {
106 // When all animation ends, animVal simply mirrors baseVal, which may have
107 // a different number of items to the last active animated value. We must
108 // keep the length of our animVal's DOM wrapper list in sync, and again we
109 // must do that before touching mAnimVal. See comments above.
111 domWrapper->InternalAnimValListWillChangeTo(mBaseVal);
113 mAnimVal = nullptr;
114 aElement->DidAnimateLengthList(aAttrEnum);
117 UniquePtr<SMILAttr> SVGAnimatedLengthList::ToSMILAttr(SVGElement* aSVGElement,
118 uint8_t aAttrEnum,
119 uint8_t aAxis,
120 bool aCanZeroPadList) {
121 return MakeUnique<SMILAnimatedLengthList>(this, aSVGElement, aAttrEnum, aAxis,
122 aCanZeroPadList);
125 nsresult SVGAnimatedLengthList::SMILAnimatedLengthList::ValueFromString(
126 const nsAString& aStr, const dom::SVGAnimationElement* /*aSrcElement*/,
127 SMILValue& aValue, bool& aPreventCachingOfSandwich) const {
128 SMILValue val(&SVGLengthListSMILType::sSingleton);
129 SVGLengthListAndInfo* llai = static_cast<SVGLengthListAndInfo*>(val.mU.mPtr);
130 nsresult rv = llai->SetValueFromString(aStr);
131 if (NS_SUCCEEDED(rv)) {
132 llai->SetInfo(mElement, mAxis, mCanZeroPadList);
133 aValue = std::move(val);
135 // If any of the lengths in the list depend on their context, then we must
136 // prevent caching of the entire animation sandwich. This is because the
137 // units of a length at a given index can change from sandwich layer to
138 // layer, and indeed even be different within a single sandwich layer. If
139 // any length in the result of an animation sandwich is the result of the
140 // addition of lengths where one or more of those lengths is context
141 // dependent, then naturally the resultant length is also context
142 // dependent, regardless of whether its actual unit is context dependent or
143 // not. Unfortunately normal invalidation mechanisms won't cause us to
144 // recalculate the result of the sandwich if the context changes, so we
145 // take the (substantial) performance hit of preventing caching of the
146 // sandwich layer, causing the animation sandwich to be recalculated every
147 // single sample.
149 aPreventCachingOfSandwich = false;
150 for (uint32_t i = 0; i < llai->Length(); ++i) {
151 uint8_t unit = (*llai)[i].GetUnit();
152 if (unit == SVGLength_Binding::SVG_LENGTHTYPE_PERCENTAGE ||
153 unit == SVGLength_Binding::SVG_LENGTHTYPE_EMS ||
154 unit == SVGLength_Binding::SVG_LENGTHTYPE_EXS) {
155 aPreventCachingOfSandwich = true;
156 break;
160 return rv;
163 SMILValue SVGAnimatedLengthList::SMILAnimatedLengthList::GetBaseValue() const {
164 // To benefit from Return Value Optimization and avoid copy constructor calls
165 // due to our use of return-by-value, we must return the exact same object
166 // from ALL return points. This function must only return THIS variable:
167 SMILValue val;
169 SMILValue tmp(&SVGLengthListSMILType::sSingleton);
170 SVGLengthListAndInfo* llai = static_cast<SVGLengthListAndInfo*>(tmp.mU.mPtr);
171 nsresult rv = llai->CopyFrom(mVal->mBaseVal);
172 if (NS_SUCCEEDED(rv)) {
173 llai->SetInfo(mElement, mAxis, mCanZeroPadList);
174 val = std::move(tmp);
176 return val;
179 nsresult SVGAnimatedLengthList::SMILAnimatedLengthList::SetAnimValue(
180 const SMILValue& aValue) {
181 NS_ASSERTION(aValue.mType == &SVGLengthListSMILType::sSingleton,
182 "Unexpected type to assign animated value");
183 if (aValue.mType == &SVGLengthListSMILType::sSingleton) {
184 mVal->SetAnimValue(*static_cast<SVGLengthListAndInfo*>(aValue.mU.mPtr),
185 mElement, mAttrEnum);
187 return NS_OK;
190 void SVGAnimatedLengthList::SMILAnimatedLengthList::ClearAnimValue() {
191 if (mVal->mAnimVal) {
192 mVal->ClearAnimValue(mElement, mAttrEnum);
196 } // namespace mozilla