Merge m-c to inbound.
[gecko.git] / gfx / 2d / PathHelpers.h
blobeb8c9df43e5596aabd4d4069ff4b393590ab35b3
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #ifndef MOZILLA_GFX_PATHHELPERS_H_
7 #define MOZILLA_GFX_PATHHELPERS_H_
9 #include "2D.h"
10 #include "mozilla/Constants.h"
12 namespace mozilla {
13 namespace gfx {
15 template <typename T>
16 void ArcToBezier(T* aSink, const Point &aOrigin, float aRadius, float aStartAngle,
17 float aEndAngle, bool aAntiClockwise)
19 Point startPoint(aOrigin.x + cos(aStartAngle) * aRadius,
20 aOrigin.y + sin(aStartAngle) * aRadius);
22 aSink->LineTo(startPoint);
24 // Clockwise we always sweep from the smaller to the larger angle, ccw
25 // it's vice versa.
26 if (!aAntiClockwise && (aEndAngle < aStartAngle)) {
27 Float correction = Float(ceil((aStartAngle - aEndAngle) / (2.0f * M_PI)));
28 aEndAngle += float(correction * 2.0f * M_PI);
29 } else if (aAntiClockwise && (aStartAngle < aEndAngle)) {
30 Float correction = (Float)ceil((aEndAngle - aStartAngle) / (2.0f * M_PI));
31 aStartAngle += float(correction * 2.0f * M_PI);
34 // Sweeping more than 2 * pi is a full circle.
35 if (!aAntiClockwise && (aEndAngle - aStartAngle > 2 * M_PI)) {
36 aEndAngle = float(aStartAngle + 2.0f * M_PI);
37 } else if (aAntiClockwise && (aStartAngle - aEndAngle > 2.0f * M_PI)) {
38 aEndAngle = float(aStartAngle - 2.0f * M_PI);
41 // Calculate the total arc we're going to sweep.
42 Float arcSweepLeft = fabs(aEndAngle - aStartAngle);
44 Float sweepDirection = aAntiClockwise ? -1.0f : 1.0f;
46 Float currentStartAngle = aStartAngle;
48 while (arcSweepLeft > 0) {
49 // We guarantee here the current point is the start point of the next
50 // curve segment.
51 Float currentEndAngle;
53 if (arcSweepLeft > M_PI / 2.0f) {
54 currentEndAngle = Float(currentStartAngle + M_PI / 2.0f * sweepDirection);
55 } else {
56 currentEndAngle = currentStartAngle + arcSweepLeft * sweepDirection;
59 Point currentStartPoint(aOrigin.x + cos(currentStartAngle) * aRadius,
60 aOrigin.y + sin(currentStartAngle) * aRadius);
61 Point currentEndPoint(aOrigin.x + cos(currentEndAngle) * aRadius,
62 aOrigin.y + sin(currentEndAngle) * aRadius);
64 // Calculate kappa constant for partial curve. The sign of angle in the
65 // tangent will actually ensure this is negative for a counter clockwise
66 // sweep, so changing signs later isn't needed.
67 Float kappa = (4.0f / 3.0f) * tan((currentEndAngle - currentStartAngle) / 4.0f) * aRadius;
69 Point tangentStart(-sin(currentStartAngle), cos(currentStartAngle));
70 Point cp1 = currentStartPoint;
71 cp1 += tangentStart * kappa;
73 Point revTangentEnd(sin(currentEndAngle), -cos(currentEndAngle));
74 Point cp2 = currentEndPoint;
75 cp2 += revTangentEnd * kappa;
77 aSink->BezierTo(cp1, cp2, currentEndPoint);
79 arcSweepLeft -= Float(M_PI / 2.0f);
80 currentStartAngle = currentEndAngle;
84 /**
85 * Appends a path represending a rounded rectangle to the path being built by
86 * aPathBuilder.
88 * aRect The rectangle to append.
89 * aCornerRadii Contains the radii of the top-left, top-right, bottom-right
90 * and bottom-left corners, in that order.
91 * aDrawClockwise If set to true, the path will start at the left of the top
92 * left edge and draw clockwise. If set to false the path will
93 * start at the right of the top left edge and draw counter-
94 * clockwise.
96 GFX2D_API void AppendRoundedRectToPath(PathBuilder* aPathBuilder,
97 const Rect& aRect,
98 const Size(& aCornerRadii)[4],
99 bool aDrawClockwise = true);
102 * Appends a path represending an ellipse to the path being built by
103 * aPathBuilder.
105 * The ellipse extends aDimensions.width / 2.0 in the horizontal direction
106 * from aCenter, and aDimensions.height / 2.0 in the vertical direction.
108 GFX2D_API void AppendEllipseToPath(PathBuilder* aPathBuilder,
109 const Point& aCenter,
110 const Size& aDimensions);
112 } // namespace gfx
113 } // namespace mozilla
115 #endif /* MOZILLA_GFX_PATHHELPERS_H_ */