1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "WebGLExtensions.h"
9 #include "mozilla/dom/WebGLRenderingContextBinding.h"
10 #include "WebGLContext.h"
14 WebGLExtensionShaderTextureLod::WebGLExtensionShaderTextureLod(
16 : WebGLExtensionBase(webgl
) {
17 MOZ_ASSERT(IsSupported(webgl
), "Don't construct extension if unsupported.");
20 bool WebGLExtensionShaderTextureLod::IsSupported(const WebGLContext
* webgl
) {
21 if (webgl
->IsWebGL2()) return false;
23 gl::GLContext
* gl
= webgl
->GL();
24 if (gl
->IsGLES() && gl
->Version() >= 300) {
25 // ANGLE's shader translator doesn't yet translate
26 // WebGL1+EXT_shader_texture_lod to ES3. (Bug 1491221)
29 return gl
->IsSupported(gl::GLFeature::shader_texture_lod
);
32 } // namespace mozilla