1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef DOM_SVG_SVGPOINT_H_
8 #define DOM_SVG_SVGPOINT_H_
12 #include "mozilla/gfx/Point.h"
13 #include "mozilla/FloatingPoint.h"
18 * This class is currently used for point list attributes.
20 * The DOM wrapper class for this class is DOMSVGPoint.
23 using Point
= mozilla::gfx::Point
;
26 SVGPoint() : mX(0.0f
), mY(0.0f
) {}
28 SVGPoint(float aX
, float aY
) : mX(aX
), mY(aY
) {
29 NS_ASSERTION(IsValid(), "Constructed an invalid SVGPoint");
32 bool operator==(const SVGPoint
& rhs
) const {
33 return mX
== rhs
.mX
&& mY
== rhs
.mY
;
36 SVGPoint
& operator+=(const SVGPoint
& rhs
) {
42 operator gfxPoint() const { return gfxPoint(mX
, mY
); }
44 operator Point() const { return Point(mX
, mY
); }
47 bool IsValid() const { return IsFinite(mX
) && IsFinite(mY
); }
50 void SetX(float aX
) { mX
= aX
; }
51 void SetY(float aY
) { mY
= aY
; }
52 float GetX() const { return mX
; }
53 float GetY() const { return mY
; }
55 bool operator!=(const SVGPoint
& rhs
) const {
56 return mX
!= rhs
.mX
|| mY
!= rhs
.mY
;
63 inline SVGPoint
operator+(const SVGPoint
& aP1
, const SVGPoint
& aP2
) {
64 return SVGPoint(aP1
.mX
+ aP2
.mX
, aP1
.mY
+ aP2
.mY
);
67 inline SVGPoint
operator-(const SVGPoint
& aP1
, const SVGPoint
& aP2
) {
68 return SVGPoint(aP1
.mX
- aP2
.mX
, aP1
.mY
- aP2
.mY
);
71 inline SVGPoint
operator*(float aFactor
, const SVGPoint
& aPoint
) {
72 return SVGPoint(aFactor
* aPoint
.mX
, aFactor
* aPoint
.mY
);
75 inline SVGPoint
operator*(const SVGPoint
& aPoint
, float aFactor
) {
76 return SVGPoint(aFactor
* aPoint
.mX
, aFactor
* aPoint
.mY
);
79 } // namespace mozilla
81 #endif // DOM_SVG_SVGPOINT_H_