1 /* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 //======================================================================================
6 // Vertex shader attributes and uniforms
7 //======================================================================================
8 #ifdef WR_VERTEX_SHADER
11 //======================================================================================
12 // Fragment shader attributes and uniforms
13 //======================================================================================
14 #ifdef WR_FRAGMENT_SHADER
17 //======================================================================================
18 // Interpolator definitions
19 //======================================================================================
21 //======================================================================================
22 // VS only types and UBOs
23 //======================================================================================
25 //======================================================================================
27 //======================================================================================
29 //======================================================================================
31 //======================================================================================
32 #ifdef WR_FRAGMENT_SHADER