1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 // Must #include ImageLogging.h before any IPDL-generated files or other files
7 // that #include prlog.h
8 #include "RasterImage.h"
15 #include "DecodePool.h"
17 #include "FrameAnimator.h"
18 #include "GeckoProfiler.h"
19 #include "IDecodingTask.h"
20 #include "ImageLogging.h"
21 #include "ImageRegion.h"
23 #include "LookupResult.h"
24 #include "OrientedImage.h"
25 #include "SourceBuffer.h"
26 #include "SurfaceCache.h"
27 #include "gfx2DGlue.h"
28 #include "gfxContext.h"
29 #include "gfxPlatform.h"
30 #include "mozilla/ClearOnShutdown.h"
31 #include "mozilla/DebugOnly.h"
32 #include "mozilla/Likely.h"
33 #include "mozilla/MemoryReporting.h"
34 #include "mozilla/RefPtr.h"
35 #include "mozilla/SizeOfState.h"
36 #include "mozilla/StaticPrefs_image.h"
37 #include "mozilla/Telemetry.h"
38 #include "mozilla/TimeStamp.h"
39 #include "mozilla/Tuple.h"
40 #include "mozilla/gfx/2D.h"
41 #include "mozilla/gfx/Scale.h"
42 #include "nsComponentManagerUtils.h"
44 #include "nsIConsoleService.h"
45 #include "nsIInputStream.h"
46 #include "nsIScriptError.h"
47 #include "nsISupportsPrimitives.h"
49 #include "nsPresContext.h"
50 #include "nsProperties.h"
57 using namespace layers
;
65 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
)
67 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
, imgIContainerDebug
)
70 //******************************************************************************
71 RasterImage::RasterImage(nsIURI
* aURI
/* = nullptr */)
72 : ImageResource(aURI
), // invoke superclass's constructor
75 mDecoderType(DecoderType::UNKNOWN
),
80 mSourceBuffer(MakeNotNull
<SourceBuffer
*>()) {
83 //******************************************************************************
84 RasterImage::~RasterImage() {
85 // Make sure our SourceBuffer is marked as complete. This will ensure that any
86 // outstanding decoders terminate.
87 if (!mSourceBuffer
->IsComplete()) {
88 mSourceBuffer
->Complete(NS_ERROR_ABORT
);
91 // Release all frames from the surface cache.
92 SurfaceCache::RemoveImage(ImageKey(this));
95 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT
, mDecodeCount
);
98 nsresult
RasterImage::Init(const char* aMimeType
, uint32_t aFlags
) {
99 // We don't support re-initialization
101 return NS_ERROR_ILLEGAL_VALUE
;
104 // Not sure an error can happen before init, but be safe
106 return NS_ERROR_FAILURE
;
109 // We want to avoid redecodes for transient images.
110 MOZ_ASSERT_IF(aFlags
& INIT_FLAG_TRANSIENT
,
111 !(aFlags
& INIT_FLAG_DISCARDABLE
));
113 // Store initialization data
114 StoreDiscardable(!!(aFlags
& INIT_FLAG_DISCARDABLE
));
115 StoreWantFullDecode(!!(aFlags
& INIT_FLAG_DECODE_IMMEDIATELY
));
116 StoreTransient(!!(aFlags
& INIT_FLAG_TRANSIENT
));
117 StoreSyncLoad(!!(aFlags
& INIT_FLAG_SYNC_LOAD
));
119 // Use the MIME type to select a decoder type, and make sure there *is* a
120 // decoder for this MIME type.
121 NS_ENSURE_ARG_POINTER(aMimeType
);
122 mDecoderType
= DecoderFactory::GetDecoderType(aMimeType
);
123 if (mDecoderType
== DecoderType::UNKNOWN
) {
124 return NS_ERROR_FAILURE
;
127 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
128 if (!LoadDiscardable()) {
130 SurfaceCache::LockImage(ImageKey(this));
133 // Mark us as initialized
139 //******************************************************************************
141 RasterImage::RequestRefresh(const TimeStamp
& aTime
) {
142 if (HadRecentRefresh(aTime
)) {
153 if (mAnimationState
) {
154 MOZ_ASSERT(mFrameAnimator
);
155 res
= mFrameAnimator
->RequestRefresh(*mAnimationState
, aTime
);
159 if (res
.mFrameAdvanced
) {
164 // Notify listeners that our frame has actually changed, but do this only
165 // once for all frames that we've now passed (if AdvanceFrame() was called
167 if (!res
.mDirtyRect
.IsEmpty() || res
.mFrameAdvanced
) {
168 auto dirtyRect
= UnorientedIntRect::FromUnknownRect(res
.mDirtyRect
);
169 NotifyProgress(NoProgress
, dirtyRect
);
172 if (res
.mAnimationFinished
) {
173 StoreAnimationFinished(true);
178 //******************************************************************************
180 RasterImage::GetWidth(int32_t* aWidth
) {
181 NS_ENSURE_ARG_POINTER(aWidth
);
185 return NS_ERROR_FAILURE
;
188 *aWidth
= mSize
.width
;
192 //******************************************************************************
194 RasterImage::GetHeight(int32_t* aHeight
) {
195 NS_ENSURE_ARG_POINTER(aHeight
);
199 return NS_ERROR_FAILURE
;
202 *aHeight
= mSize
.height
;
206 //******************************************************************************
207 nsresult
RasterImage::GetNativeSizes(nsTArray
<IntSize
>& aNativeSizes
) const {
209 return NS_ERROR_FAILURE
;
212 aNativeSizes
.Clear();
214 if (mNativeSizes
.IsEmpty()) {
215 aNativeSizes
.AppendElement(mSize
.ToUnknownSize());
217 for (const auto& size
: mNativeSizes
) {
218 aNativeSizes
.AppendElement(size
.ToUnknownSize());
225 //******************************************************************************
226 size_t RasterImage::GetNativeSizesLength() const {
227 if (mError
|| !LoadHasSize()) {
231 if (mNativeSizes
.IsEmpty()) {
235 return mNativeSizes
.Length();
238 //******************************************************************************
240 RasterImage::GetIntrinsicSize(nsSize
* aSize
) {
242 return NS_ERROR_FAILURE
;
245 *aSize
= nsSize(nsPresContext::CSSPixelsToAppUnits(mSize
.width
),
246 nsPresContext::CSSPixelsToAppUnits(mSize
.height
));
250 //******************************************************************************
251 Maybe
<AspectRatio
> RasterImage::GetIntrinsicRatio() {
256 return Some(AspectRatio::FromSize(mSize
.width
, mSize
.height
));
259 NS_IMETHODIMP_(Orientation
)
260 RasterImage::GetOrientation() { return mOrientation
; }
262 NS_IMETHODIMP_(Resolution
)
263 RasterImage::GetResolution() { return mResolution
; }
265 //******************************************************************************
267 RasterImage::GetType(uint16_t* aType
) {
268 NS_ENSURE_ARG_POINTER(aType
);
270 *aType
= imgIContainer::TYPE_RASTER
;
275 RasterImage::GetProducerId(uint32_t* aId
) {
276 NS_ENSURE_ARG_POINTER(aId
);
278 *aId
= ImageResource::GetImageProducerId();
282 LookupResult
RasterImage::LookupFrameInternal(const UnorientedIntSize
& aSize
,
284 PlaybackType aPlaybackType
,
286 if (mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
) {
287 MOZ_ASSERT(mFrameAnimator
);
288 MOZ_ASSERT(ToSurfaceFlags(aFlags
) == DefaultSurfaceFlags(),
289 "Can't composite frames with non-default surface flags");
290 return mFrameAnimator
->GetCompositedFrame(*mAnimationState
, aMarkUsed
);
293 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
295 // We don't want any substitution for sync decodes, and substitution would be
296 // illegal when high quality downscaling is disabled, so we use
297 // SurfaceCache::Lookup in this case.
298 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
299 return SurfaceCache::Lookup(
301 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
302 PlaybackType::eStatic
),
306 // We'll return the best match we can find to the requested frame.
307 return SurfaceCache::LookupBestMatch(
309 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
310 PlaybackType::eStatic
),
314 LookupResult
RasterImage::LookupFrame(const UnorientedIntSize
& aSize
,
316 PlaybackType aPlaybackType
,
318 MOZ_ASSERT(NS_IsMainThread());
320 // If we're opaque, we don't need to care about premultiplied alpha, because
321 // that can only matter for frames with transparency.
323 aFlags
&= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA
;
326 UnorientedIntSize requestedSize
=
327 CanDownscaleDuringDecode(aSize
, aFlags
) ? aSize
: ToUnoriented(mSize
);
328 if (requestedSize
.IsEmpty()) {
329 // Can't decode to a surface of zero size.
330 return LookupResult(MatchType::NOT_FOUND
);
333 LookupResult result
=
334 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
336 if (!result
&& !LoadHasSize()) {
337 // We can't request a decode without knowing our intrinsic size. Give up.
338 return LookupResult(MatchType::NOT_FOUND
);
341 const bool syncDecode
= aFlags
& FLAG_SYNC_DECODE
;
342 const bool avoidRedecode
= aFlags
& FLAG_AVOID_REDECODE_FOR_SIZE
;
343 if (result
.Type() == MatchType::NOT_FOUND
||
344 (result
.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
&&
346 (syncDecode
&& !avoidRedecode
&& !result
)) {
347 // We don't have a copy of this frame, and there's no decoder working on
348 // one. (Or we're sync decoding and the existing decoder hasn't even started
349 // yet.) Trigger decoding so it'll be available next time.
350 MOZ_ASSERT(aPlaybackType
!= PlaybackType::eAnimated
||
351 StaticPrefs::image_mem_animated_discardable_AtStartup() ||
352 !mAnimationState
|| mAnimationState
->KnownFrameCount() < 1,
353 "Animated frames should be locked");
355 // The surface cache may suggest the preferred size we are supposed to
356 // decode at. This should only happen if we accept substitutions.
357 if (!result
.SuggestedSize().IsEmpty()) {
358 MOZ_ASSERT(!syncDecode
&& (aFlags
& FLAG_HIGH_QUALITY_SCALING
));
360 UnorientedIntSize::FromUnknownSize(result
.SuggestedSize());
363 bool ranSync
= false, failed
= false;
364 Decode(requestedSize
, aFlags
, aPlaybackType
, ranSync
, failed
);
366 result
.SetFailedToRequestDecode();
369 // If we can or did sync decode, we should already have the frame.
370 if (ranSync
|| syncDecode
) {
372 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
377 // We still weren't able to get a frame. Give up.
381 // Sync decoding guarantees that we got the frame, but if it's owned by an
382 // async decoder that's currently running, the contents of the frame may not
383 // be available yet. Make sure we get everything.
384 if (LoadAllSourceData() && syncDecode
) {
385 result
.Surface()->WaitUntilFinished();
388 // If we could have done some decoding in this function we need to check if
389 // that decoding encountered an error and hence aborted the surface. We want
390 // to avoid calling IsAborted if we weren't passed any sync decode flag
391 // because IsAborted acquires the monitor for the imgFrame.
392 if (aFlags
& (FLAG_SYNC_DECODE
| FLAG_SYNC_DECODE_IF_FAST
) &&
393 result
.Surface()->IsAborted()) {
394 DrawableSurface tmp
= std::move(result
.Surface());
401 bool RasterImage::IsOpaque() {
406 Progress progress
= mProgressTracker
->GetProgress();
408 // If we haven't yet finished decoding, the safe answer is "not opaque".
409 if (!(progress
& FLAG_DECODE_COMPLETE
)) {
413 // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
414 return !(progress
& FLAG_HAS_TRANSPARENCY
);
418 RasterImage::WillDrawOpaqueNow() {
423 if (mAnimationState
) {
424 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
425 // We never discard frames of animated images.
428 if (mAnimationState
->GetCompositedFrameInvalid()) {
429 // We're not going to draw anything at all.
435 // If we are not locked our decoded data could get discard at any time (ie
436 // between the call to this function and when we are asked to draw), so we
437 // have to return false if we are unlocked.
438 if (mLockCount
== 0) {
442 auto size
= ToUnoriented(mSize
);
443 LookupResult result
= SurfaceCache::LookupBestMatch(
445 RasterSurfaceKey(size
.ToUnknownSize(), DefaultSurfaceFlags(),
446 PlaybackType::eStatic
),
447 /* aMarkUsed = */ false);
448 MatchType matchType
= result
.Type();
449 if (matchType
== MatchType::NOT_FOUND
|| matchType
== MatchType::PENDING
||
450 !result
.Surface()->IsFinished()) {
457 void RasterImage::OnSurfaceDiscarded(const SurfaceKey
& aSurfaceKey
) {
458 MOZ_ASSERT(mProgressTracker
);
460 bool animatedFramesDiscarded
=
461 mAnimationState
&& aSurfaceKey
.Playback() == PlaybackType::eAnimated
;
463 nsCOMPtr
<nsIEventTarget
> eventTarget
;
464 if (mProgressTracker
) {
465 eventTarget
= mProgressTracker
->GetEventTarget();
467 eventTarget
= do_GetMainThread();
470 RefPtr
<RasterImage
> image
= this;
471 nsCOMPtr
<nsIRunnable
> ev
=
472 NS_NewRunnableFunction("RasterImage::OnSurfaceDiscarded", [=]() -> void {
473 image
->OnSurfaceDiscardedInternal(animatedFramesDiscarded
);
475 eventTarget
->Dispatch(ev
.forget(), NS_DISPATCH_NORMAL
);
478 void RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded
) {
479 MOZ_ASSERT(NS_IsMainThread());
481 if (aAnimatedFramesDiscarded
&& mAnimationState
) {
482 MOZ_ASSERT(StaticPrefs::image_mem_animated_discardable_AtStartup());
483 ReleaseImageContainer();
485 auto size
= ToUnoriented(mSize
);
486 IntRect rect
= mAnimationState
->UpdateState(this, size
.ToUnknownSize());
488 auto dirtyRect
= UnorientedIntRect::FromUnknownRect(rect
);
489 NotifyProgress(NoProgress
, dirtyRect
);
492 if (mProgressTracker
) {
493 mProgressTracker
->OnDiscard();
497 //******************************************************************************
499 RasterImage::GetAnimated(bool* aAnimated
) {
501 return NS_ERROR_FAILURE
;
504 NS_ENSURE_ARG_POINTER(aAnimated
);
506 // If we have an AnimationState, we can know for sure.
507 if (mAnimationState
) {
512 // Otherwise, we need to have been decoded to know for sure, since if we were
513 // decoded at least once mAnimationState would have been created for animated
514 // images. This is true even though we check for animation during the
515 // metadata decode, because we may still discover animation only during the
516 // full decode for corrupt images.
517 if (!LoadHasBeenDecoded()) {
518 return NS_ERROR_NOT_AVAILABLE
;
527 //******************************************************************************
528 NS_IMETHODIMP_(int32_t)
529 RasterImage::GetFirstFrameDelay() {
534 bool animated
= false;
535 if (NS_FAILED(GetAnimated(&animated
)) || !animated
) {
539 MOZ_ASSERT(mAnimationState
, "Animated images should have an AnimationState");
540 return mAnimationState
->FirstFrameTimeout().AsEncodedValueDeprecated();
543 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
544 RasterImage::GetFrame(uint32_t aWhichFrame
, uint32_t aFlags
) {
545 return GetFrameAtSize(mSize
.ToUnknownSize(), aWhichFrame
, aFlags
);
548 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
549 RasterImage::GetFrameAtSize(const IntSize
& aSize
, uint32_t aWhichFrame
,
551 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
553 NotifyDrawingObservers();
557 GetFrameInternal(aSize
, Nothing(), Nothing(), aWhichFrame
, aFlags
);
558 return mozilla::Get
<2>(result
).forget();
561 Tuple
<ImgDrawResult
, IntSize
, RefPtr
<SourceSurface
>>
562 RasterImage::GetFrameInternal(const IntSize
& aSize
,
563 const Maybe
<SVGImageContext
>& aSVGContext
,
564 const Maybe
<ImageIntRegion
>& aRegion
,
565 uint32_t aWhichFrame
, uint32_t aFlags
) {
566 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
);
568 auto size
= OrientedIntSize::FromUnknownSize(aSize
);
570 if (aSize
.IsEmpty() || aWhichFrame
> FRAME_MAX_VALUE
) {
571 return MakeTuple(ImgDrawResult::BAD_ARGS
, aSize
, RefPtr
<SourceSurface
>());
575 return MakeTuple(ImgDrawResult::BAD_IMAGE
, aSize
, RefPtr
<SourceSurface
>());
578 // Get the frame. If it's not there, it's probably the caller's fault for
579 // not waiting for the data to be loaded from the network or not passing
581 LookupResult result
=
582 LookupFrame(ToUnoriented(size
), aFlags
, ToPlaybackType(aWhichFrame
),
583 /* aMarkUsed = */ true);
584 auto resultSuggestedSize
=
585 UnorientedIntSize::FromUnknownSize(result
.SuggestedSize());
587 // The surface cache may have suggested we use a different size than the
588 // given size in the future. This may or may not be accompanied by an
589 // actual surface, depending on what it has in its cache.
590 OrientedIntSize suggestedSize
= ToOriented(resultSuggestedSize
);
591 if (suggestedSize
.IsEmpty()) {
592 suggestedSize
= size
;
594 MOZ_ASSERT_IF(result
.Type() == MatchType::SUBSTITUTE_BECAUSE_BEST
,
595 suggestedSize
!= size
);
598 // The OS threw this frame away and we couldn't redecode it.
599 return MakeTuple(ImgDrawResult::TEMPORARY_ERROR
,
600 suggestedSize
.ToUnknownSize(), RefPtr
<SourceSurface
>());
603 RefPtr
<SourceSurface
> surface
= result
.Surface()->GetSourceSurface();
605 // If this RasterImage requires orientation, we must return a newly created
606 // surface with the oriented image instead of returning the frame's surface
608 surface
= OrientedImage::OrientSurface(mOrientation
, surface
);
610 if (!result
.Surface()->IsFinished()) {
611 return MakeTuple(ImgDrawResult::INCOMPLETE
, suggestedSize
.ToUnknownSize(),
615 return MakeTuple(ImgDrawResult::SUCCESS
, suggestedSize
.ToUnknownSize(),
619 Tuple
<ImgDrawResult
, IntSize
> RasterImage::GetImageContainerSize(
620 LayerManager
* aManager
, const IntSize
& aRequestedSize
, uint32_t aFlags
) {
621 if (!LoadHasSize()) {
622 return MakeTuple(ImgDrawResult::NOT_READY
, IntSize(0, 0));
625 if (aRequestedSize
.IsEmpty()) {
626 return MakeTuple(ImgDrawResult::BAD_ARGS
, IntSize(0, 0));
629 // We check the minimum size because while we support downscaling, we do not
630 // support upscaling. If aRequestedSize > mSize, we will never give a larger
631 // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
632 // we still want to use image containers if aRequestedSize <= maxTextureSize.
633 int32_t maxTextureSize
= aManager
->GetMaxTextureSize();
634 if (min(mSize
.width
, aRequestedSize
.width
) > maxTextureSize
||
635 min(mSize
.height
, aRequestedSize
.height
) > maxTextureSize
) {
636 return MakeTuple(ImgDrawResult::NOT_SUPPORTED
, IntSize(0, 0));
639 auto requestedSize
= OrientedIntSize::FromUnknownSize(aRequestedSize
);
640 if (!CanDownscaleDuringDecode(ToUnoriented(requestedSize
), aFlags
)) {
641 return MakeTuple(ImgDrawResult::SUCCESS
, mSize
.ToUnknownSize());
644 return MakeTuple(ImgDrawResult::SUCCESS
, aRequestedSize
);
648 RasterImage::IsImageContainerAvailable(LayerManager
* aManager
,
650 return IsImageContainerAvailableAtSize(aManager
, mSize
.ToUnknownSize(),
654 NS_IMETHODIMP_(already_AddRefed
<ImageContainer
>)
655 RasterImage::GetImageContainer(LayerManager
* aManager
, uint32_t aFlags
) {
656 // Strip out unsupported flags for raster images.
657 uint32_t flags
= aFlags
& ~(FLAG_RECORD_BLOB
);
659 RefPtr
<ImageContainer
> container
;
660 ImgDrawResult drawResult
=
661 GetImageContainerImpl(aManager
, mSize
.ToUnknownSize(), Nothing(),
662 Nothing(), flags
, getter_AddRefs(container
));
664 // We silence the unused warning here because anything that needs the draw
665 // result should be using GetImageContainerAtSize, not GetImageContainer.
667 return container
.forget();
671 RasterImage::IsImageContainerAvailableAtSize(LayerManager
* aManager
,
672 const IntSize
& aRequestedSize
,
674 // We check the minimum size because while we support downscaling, we do not
675 // support upscaling. If aRequestedSize > mSize, we will never give a larger
676 // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
677 // we still want to use image containers if aRequestedSize <= maxTextureSize.
678 int32_t maxTextureSize
= aManager
->GetMaxTextureSize();
679 if (!LoadHasSize() || aRequestedSize
.IsEmpty() ||
680 min(mSize
.width
, aRequestedSize
.width
) > maxTextureSize
||
681 min(mSize
.height
, aRequestedSize
.height
) > maxTextureSize
) {
688 NS_IMETHODIMP_(ImgDrawResult
)
689 RasterImage::GetImageContainerAtSize(layers::LayerManager
* aManager
,
690 const gfx::IntSize
& aSize
,
691 const Maybe
<SVGImageContext
>& aSVGContext
,
692 const Maybe
<ImageIntRegion
>& aRegion
,
694 layers::ImageContainer
** aOutContainer
) {
695 // We do not pass in the given SVG context because in theory it could differ
696 // between calls, but actually have no impact on the actual contents of the
698 return GetImageContainerImpl(aManager
, aSize
, Nothing(), Nothing(), aFlags
,
702 size_t RasterImage::SizeOfSourceWithComputedFallback(
703 SizeOfState
& aState
) const {
704 return mSourceBuffer
->SizeOfIncludingThisWithComputedFallback(
705 aState
.mMallocSizeOf
);
708 void RasterImage::CollectSizeOfSurfaces(
709 nsTArray
<SurfaceMemoryCounter
>& aCounters
,
710 MallocSizeOf aMallocSizeOf
) const {
711 SurfaceCache::CollectSizeOfSurfaces(ImageKey(this), aCounters
, aMallocSizeOf
);
712 ImageResource::CollectSizeOfSurfaces(aCounters
, aMallocSizeOf
);
715 bool RasterImage::SetMetadata(const ImageMetadata
& aMetadata
,
716 bool aFromMetadataDecode
) {
717 MOZ_ASSERT(NS_IsMainThread());
723 mResolution
= aMetadata
.GetResolution();
725 if (aMetadata
.HasSize()) {
726 auto metadataSize
= UnorientedIntSize::FromUnknownSize(aMetadata
.GetSize());
727 if (metadataSize
.width
< 0 || metadataSize
.height
< 0) {
728 NS_WARNING("Image has negative intrinsic size");
733 MOZ_ASSERT(aMetadata
.HasOrientation());
734 Orientation orientation
= aMetadata
.GetOrientation();
736 // If we already have a size, check the new size against the old one.
738 (metadataSize
!= ToUnoriented(mSize
) || orientation
!= mOrientation
)) {
740 "Image changed size or orientation on redecode! "
741 "This should not happen!");
746 // Set the size and flag that we have it.
747 mOrientation
= orientation
;
748 mSize
= ToOriented(metadataSize
);
749 mNativeSizes
.Clear();
750 for (const auto& nativeSize
: aMetadata
.GetNativeSizes()) {
751 mNativeSizes
.AppendElement(
752 ToOriented(UnorientedIntSize::FromUnknownSize(nativeSize
)));
757 if (LoadHasSize() && aMetadata
.HasAnimation() && !mAnimationState
) {
758 // We're becoming animated, so initialize animation stuff.
759 mAnimationState
.emplace(mAnimationMode
);
761 MakeUnique
<FrameAnimator
>(this, ToUnoriented(mSize
).ToUnknownSize());
763 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
764 // We don't support discarding animated images (See bug 414259).
765 // Lock the image and throw away the key.
769 if (!aFromMetadataDecode
) {
770 // The metadata decode reported that this image isn't animated, but we
771 // discovered that it actually was during the full decode. This is a
772 // rare failure that only occurs for corrupt images. To recover, we need
773 // to discard all existing surfaces and redecode.
778 if (mAnimationState
) {
779 mAnimationState
->SetLoopCount(aMetadata
.GetLoopCount());
780 mAnimationState
->SetFirstFrameTimeout(aMetadata
.GetFirstFrameTimeout());
782 if (aMetadata
.HasLoopLength()) {
783 mAnimationState
->SetLoopLength(aMetadata
.GetLoopLength());
785 if (aMetadata
.HasFirstFrameRefreshArea()) {
786 mAnimationState
->SetFirstFrameRefreshArea(
787 aMetadata
.GetFirstFrameRefreshArea());
791 if (aMetadata
.HasHotspot()) {
792 // NOTE(heycam): We shouldn't have any image formats that support both
793 // orientation and hotspots, so we assert that rather than add code
794 // to orient the hotspot point correctly.
795 MOZ_ASSERT(mOrientation
.IsIdentity(), "Would need to orient hotspot point");
797 auto hotspot
= aMetadata
.GetHotspot();
798 mHotspot
.x
= std::max(std::min(hotspot
.x
, mSize
.width
- 1), 0);
799 mHotspot
.y
= std::max(std::min(hotspot
.y
, mSize
.height
- 1), 0);
806 RasterImage::SetAnimationMode(uint16_t aAnimationMode
) {
807 if (mAnimationState
) {
808 mAnimationState
->SetAnimationMode(aAnimationMode
);
810 return SetAnimationModeInternal(aAnimationMode
);
813 //******************************************************************************
815 nsresult
RasterImage::StartAnimation() {
817 return NS_ERROR_FAILURE
;
820 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
822 // If we're not ready to animate, then set mPendingAnimation, which will cause
823 // us to start animating if and when we do become ready.
824 StorePendingAnimation(!mAnimationState
||
825 mAnimationState
->KnownFrameCount() < 1);
826 if (LoadPendingAnimation()) {
830 // Don't bother to animate if we're displaying the first frame forever.
831 if (mAnimationState
->GetCurrentAnimationFrameIndex() == 0 &&
832 mAnimationState
->FirstFrameTimeout() == FrameTimeout::Forever()) {
833 StoreAnimationFinished(true);
834 return NS_ERROR_ABORT
;
837 // We need to set the time that this initial frame was first displayed, as
838 // this is used in AdvanceFrame().
839 mAnimationState
->InitAnimationFrameTimeIfNecessary();
844 //******************************************************************************
845 nsresult
RasterImage::StopAnimation() {
846 MOZ_ASSERT(mAnimating
, "Should be animating!");
850 rv
= NS_ERROR_FAILURE
;
852 mAnimationState
->SetAnimationFrameTime(TimeStamp());
859 //******************************************************************************
861 RasterImage::ResetAnimation() {
863 return NS_ERROR_FAILURE
;
866 StorePendingAnimation(false);
868 if (mAnimationMode
== kDontAnimMode
|| !mAnimationState
||
869 mAnimationState
->GetCurrentAnimationFrameIndex() == 0) {
873 StoreAnimationFinished(false);
879 MOZ_ASSERT(mAnimationState
, "Should have AnimationState");
880 MOZ_ASSERT(mFrameAnimator
, "Should have FrameAnimator");
881 mFrameAnimator
->ResetAnimation(*mAnimationState
);
883 IntRect area
= mAnimationState
->FirstFrameRefreshArea();
884 NotifyProgress(NoProgress
, UnorientedIntRect::FromUnknownRect(area
));
886 // Start the animation again. It may not have been running before, if
887 // mAnimationFinished was true before entering this function.
893 //******************************************************************************
895 RasterImage::SetAnimationStartTime(const TimeStamp
& aTime
) {
896 if (mError
|| mAnimationMode
== kDontAnimMode
|| mAnimating
||
901 mAnimationState
->SetAnimationFrameTime(aTime
);
904 NS_IMETHODIMP_(float)
905 RasterImage::GetFrameIndex(uint32_t aWhichFrame
) {
906 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
, "Invalid argument");
907 return (aWhichFrame
== FRAME_FIRST
|| !mAnimationState
)
909 : mAnimationState
->GetCurrentAnimationFrameIndex();
912 NS_IMETHODIMP_(IntRect
)
913 RasterImage::GetImageSpaceInvalidationRect(const IntRect
& aRect
) {
914 // Note that we do not transform aRect into an UnorientedIntRect, since
915 // RasterImage::NotifyProgress notifies all consumers of the image using
916 // OrientedIntRect values. (This is unlike OrientedImage, which notifies
917 // using inner image coordinates.)
921 nsresult
RasterImage::OnImageDataComplete(nsIRequest
*, nsISupports
*,
922 nsresult aStatus
, bool aLastPart
) {
923 MOZ_ASSERT(NS_IsMainThread());
925 // Record that we have all the data we're going to get now.
926 StoreAllSourceData(true);
928 // Let decoders know that there won't be any more data coming.
929 mSourceBuffer
->Complete(aStatus
);
931 // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
932 // running on a single thread (in which case waiting for the async metadata
933 // decoder could delay this image's load event quite a bit), or if this image
935 bool canSyncDecodeMetadata
=
936 LoadSyncLoad() || LoadTransient() || DecodePool::NumberOfCores() < 2;
938 if (canSyncDecodeMetadata
&& !LoadHasSize()) {
939 // We're loading this image synchronously, so it needs to be usable after
940 // this call returns. Since we haven't gotten our size yet, we need to do a
941 // synchronous metadata decode here.
942 DecodeMetadata(FLAG_SYNC_DECODE
);
945 // Determine our final status, giving precedence to Necko failure codes. We
946 // check after running the metadata decode in case it triggered an error.
947 nsresult finalStatus
= mError
? NS_ERROR_FAILURE
: NS_OK
;
948 if (NS_FAILED(aStatus
)) {
949 finalStatus
= aStatus
;
952 // If loading failed, report an error.
953 if (NS_FAILED(finalStatus
)) {
957 Progress loadProgress
= LoadCompleteProgress(aLastPart
, mError
, finalStatus
);
959 if (!LoadHasSize() && !mError
) {
960 // We don't have our size yet, so we'll fire the load event in SetSize().
961 MOZ_ASSERT(!canSyncDecodeMetadata
,
962 "Firing load async after metadata sync decode?");
963 mLoadProgress
= Some(loadProgress
);
967 NotifyForLoadEvent(loadProgress
);
972 void RasterImage::NotifyForLoadEvent(Progress aProgress
) {
973 MOZ_ASSERT(LoadHasSize() || mError
,
974 "Need to know size before firing load event");
976 !LoadHasSize() || (mProgressTracker
->GetProgress() & FLAG_SIZE_AVAILABLE
),
977 "Should have notified that the size is available if we have it");
979 // If we encountered an error, make sure we notify for that as well.
981 aProgress
|= FLAG_HAS_ERROR
;
984 // Notify our listeners, which will fire this image's load event.
985 NotifyProgress(aProgress
);
988 nsresult
RasterImage::OnImageDataAvailable(nsIRequest
*, nsISupports
*,
989 nsIInputStream
* aInputStream
,
990 uint64_t, uint32_t aCount
) {
991 nsresult rv
= mSourceBuffer
->AppendFromInputStream(aInputStream
, aCount
);
992 if (NS_SUCCEEDED(rv
) && !LoadSomeSourceData()) {
993 StoreSomeSourceData(true);
994 if (!LoadSyncLoad()) {
995 // Create an async metadata decoder and verify we succeed in doing so.
996 rv
= DecodeMetadata(DECODE_FLAGS_DEFAULT
);
1000 if (NS_FAILED(rv
)) {
1006 nsresult
RasterImage::SetSourceSizeHint(uint32_t aSizeHint
) {
1007 if (aSizeHint
== 0) {
1011 nsresult rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
1012 if (rv
== NS_ERROR_OUT_OF_MEMORY
) {
1013 // Flush memory, try to get some back, and try again.
1014 rv
= nsMemory::HeapMinimize(true);
1015 if (NS_SUCCEEDED(rv
)) {
1016 rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
1023 nsresult
RasterImage::GetHotspotX(int32_t* aX
) {
1028 nsresult
RasterImage::GetHotspotY(int32_t* aY
) {
1033 void RasterImage::Discard() {
1034 MOZ_ASSERT(NS_IsMainThread());
1035 MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
1036 MOZ_ASSERT(!mAnimationState
||
1037 StaticPrefs::image_mem_animated_discardable_AtStartup(),
1038 "Asked to discard for animated image");
1040 // Delete all the decoded frames.
1041 SurfaceCache::RemoveImage(ImageKey(this));
1043 if (mAnimationState
) {
1044 ReleaseImageContainer();
1046 auto size
= ToUnoriented(mSize
);
1047 IntRect rect
= mAnimationState
->UpdateState(this, size
.ToUnknownSize());
1049 auto dirtyRect
= UnorientedIntRect::FromUnknownRect(rect
);
1050 NotifyProgress(NoProgress
, dirtyRect
);
1053 // Notify that we discarded.
1054 if (mProgressTracker
) {
1055 mProgressTracker
->OnDiscard();
1059 bool RasterImage::CanDiscard() {
1060 return LoadAllSourceData() &&
1061 // Can discard animated images if the pref is set
1062 (!mAnimationState
||
1063 StaticPrefs::image_mem_animated_discardable_AtStartup());
1067 RasterImage::StartDecoding(uint32_t aFlags
, uint32_t aWhichFrame
) {
1069 return NS_ERROR_FAILURE
;
1072 if (!LoadHasSize()) {
1073 StoreWantFullDecode(true);
1077 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1078 FLAG_HIGH_QUALITY_SCALING
;
1079 return RequestDecodeForSize(mSize
.ToUnknownSize(), flags
, aWhichFrame
);
1082 bool RasterImage::StartDecodingWithResult(uint32_t aFlags
,
1083 uint32_t aWhichFrame
) {
1088 if (!LoadHasSize()) {
1089 StoreWantFullDecode(true);
1093 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1094 FLAG_HIGH_QUALITY_SCALING
;
1095 LookupResult result
=
1096 RequestDecodeForSizeInternal(ToUnoriented(mSize
), flags
, aWhichFrame
);
1097 DrawableSurface surface
= std::move(result
.Surface());
1098 return surface
&& surface
->IsFinished();
1101 imgIContainer::DecodeResult
RasterImage::RequestDecodeWithResult(
1102 uint32_t aFlags
, uint32_t aWhichFrame
) {
1103 MOZ_ASSERT(NS_IsMainThread());
1106 return imgIContainer::DECODE_REQUEST_FAILED
;
1109 uint32_t flags
= aFlags
| FLAG_ASYNC_NOTIFY
;
1110 LookupResult result
=
1111 RequestDecodeForSizeInternal(ToUnoriented(mSize
), flags
, aWhichFrame
);
1112 DrawableSurface surface
= std::move(result
.Surface());
1113 if (surface
&& surface
->IsFinished()) {
1114 return imgIContainer::DECODE_SURFACE_AVAILABLE
;
1116 if (result
.GetFailedToRequestDecode()) {
1117 return imgIContainer::DECODE_REQUEST_FAILED
;
1119 return imgIContainer::DECODE_REQUESTED
;
1123 RasterImage::RequestDecodeForSize(const IntSize
& aSize
, uint32_t aFlags
,
1124 uint32_t aWhichFrame
) {
1125 MOZ_ASSERT(NS_IsMainThread());
1128 return NS_ERROR_FAILURE
;
1131 RequestDecodeForSizeInternal(
1132 ToUnoriented(OrientedIntSize::FromUnknownSize(aSize
)), aFlags
,
1138 LookupResult
RasterImage::RequestDecodeForSizeInternal(
1139 const UnorientedIntSize
& aSize
, uint32_t aFlags
, uint32_t aWhichFrame
) {
1140 MOZ_ASSERT(NS_IsMainThread());
1142 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1143 return LookupResult(MatchType::NOT_FOUND
);
1147 LookupResult result
= LookupResult(MatchType::NOT_FOUND
);
1148 result
.SetFailedToRequestDecode();
1152 if (!LoadHasSize()) {
1153 StoreWantFullDecode(true);
1154 return LookupResult(MatchType::NOT_FOUND
);
1157 // Decide whether to sync decode images we can decode quickly. Here we are
1158 // explicitly trading off flashing for responsiveness in the case that we're
1159 // redecoding an image (see bug 845147).
1160 bool shouldSyncDecodeIfFast
=
1161 !LoadHasBeenDecoded() && (aFlags
& FLAG_SYNC_DECODE_IF_FAST
);
1164 shouldSyncDecodeIfFast
? aFlags
: aFlags
& ~FLAG_SYNC_DECODE_IF_FAST
;
1166 // Perform a frame lookup, which will implicitly start decoding if needed.
1167 return LookupFrame(aSize
, flags
, ToPlaybackType(aWhichFrame
),
1168 /* aMarkUsed = */ false);
1171 static bool LaunchDecodingTask(IDecodingTask
* aTask
, RasterImage
* aImage
,
1172 uint32_t aFlags
, bool aHaveSourceData
) {
1173 if (aHaveSourceData
) {
1174 nsCString
uri(aImage
->GetURIString());
1176 // If we have all the data, we can sync decode if requested.
1177 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE
) {
1178 DecodePool::Singleton()->SyncRunIfPossible(aTask
, uri
);
1182 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE_IF_FAST
) {
1183 return DecodePool::Singleton()->SyncRunIfPreferred(aTask
, uri
);
1187 // Perform an async decode. We also take this path if we don't have all the
1188 // source data yet, since sync decoding is impossible in that situation.
1189 DecodePool::Singleton()->AsyncRun(aTask
);
1193 void RasterImage::Decode(const UnorientedIntSize
& aSize
, uint32_t aFlags
,
1194 PlaybackType aPlaybackType
, bool& aOutRanSync
,
1196 MOZ_ASSERT(NS_IsMainThread());
1203 // If we don't have a size yet, we can't do any other decoding.
1204 if (!LoadHasSize()) {
1205 StoreWantFullDecode(true);
1209 // We're about to decode again, which may mean that some of the previous sizes
1210 // we've decoded at aren't useful anymore. We can allow them to expire from
1211 // the cache by unlocking them here. When the decode finishes, it will send an
1212 // invalidation that will cause all instances of this image to redraw. If this
1213 // image is locked, any surfaces that are still useful will become locked
1214 // again when LookupFrame touches them, and the remainder will eventually
1216 SurfaceCache::UnlockEntries(ImageKey(this));
1218 // Determine which flags we need to decode this image with.
1219 DecoderFlags decoderFlags
= DefaultDecoderFlags();
1220 if (aFlags
& FLAG_ASYNC_NOTIFY
) {
1221 decoderFlags
|= DecoderFlags::ASYNC_NOTIFY
;
1223 if (LoadTransient()) {
1224 decoderFlags
|= DecoderFlags::IMAGE_IS_TRANSIENT
;
1226 if (LoadHasBeenDecoded()) {
1227 decoderFlags
|= DecoderFlags::IS_REDECODE
;
1229 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
1230 // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
1231 // means the caller can handle a differently sized surface to be returned
1233 decoderFlags
|= DecoderFlags::CANNOT_SUBSTITUTE
;
1236 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
1238 // If there's no transparency, it doesn't matter whether we premultiply
1240 surfaceFlags
&= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA
;
1243 // Create a decoder.
1244 RefPtr
<IDecodingTask
> task
;
1246 bool animated
= mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
;
1248 size_t currentFrame
= mAnimationState
->GetCurrentAnimationFrameIndex();
1249 rv
= DecoderFactory::CreateAnimationDecoder(
1250 mDecoderType
, WrapNotNull(this), mSourceBuffer
,
1251 ToUnoriented(mSize
).ToUnknownSize(), decoderFlags
, surfaceFlags
,
1252 currentFrame
, getter_AddRefs(task
));
1254 rv
= DecoderFactory::CreateDecoder(
1255 mDecoderType
, WrapNotNull(this), mSourceBuffer
,
1256 ToUnoriented(mSize
).ToUnknownSize(), aSize
.ToUnknownSize(),
1257 decoderFlags
, surfaceFlags
, getter_AddRefs(task
));
1260 if (rv
== NS_ERROR_ALREADY_INITIALIZED
) {
1261 // We raced with an already pending decoder, and it finished before we
1262 // managed to insert the new decoder. Pretend we did a sync call to make
1263 // the caller lookup in the surface cache again.
1270 // We pass false for aAllowInvalidation because we may be asked to use
1271 // async notifications. Any potential invalidation here will be sent when
1272 // RequestRefresh is called, or NotifyDecodeComplete.
1276 mAnimationState
->UpdateState(this, ToUnoriented(mSize
).ToUnknownSize(),
1278 MOZ_ASSERT(rect
.IsEmpty());
1281 // Make sure DecoderFactory was able to create a decoder successfully.
1282 if (NS_FAILED(rv
)) {
1291 // We're ready to decode; start the decoder.
1292 aOutRanSync
= LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1296 RasterImage::DecodeMetadata(uint32_t aFlags
) {
1298 return NS_ERROR_FAILURE
;
1301 MOZ_ASSERT(!LoadHasSize(), "Should not do unnecessary metadata decodes");
1303 // Create a decoder.
1304 RefPtr
<IDecodingTask
> task
= DecoderFactory::CreateMetadataDecoder(
1305 mDecoderType
, WrapNotNull(this), mSourceBuffer
);
1307 // Make sure DecoderFactory was able to create a decoder successfully.
1309 return NS_ERROR_FAILURE
;
1312 // We're ready to decode; start the decoder.
1313 LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1317 void RasterImage::RecoverFromInvalidFrames(const UnorientedIntSize
& aSize
,
1319 if (!LoadHasSize()) {
1323 NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
1325 // Discard all existing frames, since they're probably all now invalid.
1326 SurfaceCache::RemoveImage(ImageKey(this));
1328 // Relock the image if it's supposed to be locked.
1329 if (mLockCount
> 0) {
1330 SurfaceCache::LockImage(ImageKey(this));
1333 bool unused1
, unused2
;
1335 // Animated images require some special handling, because we normally require
1336 // that they never be discarded.
1337 if (mAnimationState
) {
1338 Decode(ToUnoriented(mSize
), aFlags
| FLAG_SYNC_DECODE
,
1339 PlaybackType::eAnimated
, unused1
, unused2
);
1344 // For non-animated images, it's fine to recover using an async decode.
1345 Decode(aSize
, aFlags
, PlaybackType::eStatic
, unused1
, unused2
);
1348 bool RasterImage::CanDownscaleDuringDecode(const UnorientedIntSize
& aSize
,
1350 // Check basic requirements: downscale-during-decode is enabled, Skia is
1351 // available, this image isn't transient, we have all the source data and know
1352 // our size, and the flags allow us to do it.
1353 if (!LoadHasSize() || LoadTransient() ||
1354 !StaticPrefs::image_downscale_during_decode_enabled() ||
1355 !(aFlags
& imgIContainer::FLAG_HIGH_QUALITY_SCALING
)) {
1359 // We don't downscale animated images during decode.
1360 if (mAnimationState
) {
1365 UnorientedIntSize ourSize
= ToUnoriented(mSize
);
1366 if (aSize
.width
>= ourSize
.width
|| aSize
.height
>= ourSize
.height
) {
1370 // Zero or negative width or height is unacceptable.
1371 if (aSize
.width
< 1 || aSize
.height
< 1) {
1375 // There's no point in scaling if we can't store the result.
1376 if (!SurfaceCache::CanHold(aSize
.ToUnknownSize())) {
1383 ImgDrawResult
RasterImage::DrawInternal(DrawableSurface
&& aSurface
,
1384 gfxContext
* aContext
,
1385 const UnorientedIntSize
& aSize
,
1386 const ImageRegion
& aRegion
,
1387 SamplingFilter aSamplingFilter
,
1388 uint32_t aFlags
, float aOpacity
) {
1389 gfxContextMatrixAutoSaveRestore
saveMatrix(aContext
);
1390 ImageRegion
region(aRegion
);
1391 bool frameIsFinished
= aSurface
->IsFinished();
1393 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
1395 NotifyDrawingObservers();
1398 // By now we may have a frame with the requested size. If not, we need to
1399 // adjust the drawing parameters accordingly.
1400 IntSize finalSize
= aSurface
->GetSize();
1401 bool couldRedecodeForBetterFrame
= false;
1402 if (finalSize
!= aSize
.ToUnknownSize()) {
1403 gfx::Size
scale(double(aSize
.width
) / finalSize
.width
,
1404 double(aSize
.height
) / finalSize
.height
);
1405 aContext
->Multiply(gfxMatrix::Scaling(scale
.width
, scale
.height
));
1406 region
.Scale(1.0 / scale
.width
, 1.0 / scale
.height
);
1408 couldRedecodeForBetterFrame
= CanDownscaleDuringDecode(aSize
, aFlags
);
1411 if (!aSurface
->Draw(aContext
, region
, aSamplingFilter
, aFlags
, aOpacity
)) {
1412 RecoverFromInvalidFrames(aSize
, aFlags
);
1413 return ImgDrawResult::TEMPORARY_ERROR
;
1415 if (!frameIsFinished
) {
1416 return ImgDrawResult::INCOMPLETE
;
1418 if (couldRedecodeForBetterFrame
) {
1419 return ImgDrawResult::WRONG_SIZE
;
1421 return ImgDrawResult::SUCCESS
;
1424 //******************************************************************************
1425 NS_IMETHODIMP_(ImgDrawResult
)
1426 RasterImage::Draw(gfxContext
* aContext
, const IntSize
& aSize
,
1427 const ImageRegion
& aRegion
, uint32_t aWhichFrame
,
1428 SamplingFilter aSamplingFilter
,
1429 const Maybe
<SVGImageContext
>& /*aSVGContext - ignored*/,
1430 uint32_t aFlags
, float aOpacity
) {
1431 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1432 return ImgDrawResult::BAD_ARGS
;
1436 return ImgDrawResult::BAD_IMAGE
;
1439 // Illegal -- you can't draw with non-default decode flags.
1440 // (Disabling colorspace conversion might make sense to allow, but
1441 // we don't currently.)
1442 if (ToSurfaceFlags(aFlags
) != DefaultSurfaceFlags()) {
1443 return ImgDrawResult::BAD_ARGS
;
1447 return ImgDrawResult::BAD_ARGS
;
1450 if (mAnimationConsumers
== 0) {
1451 SendOnUnlockedDraw(aFlags
);
1454 // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
1455 // downscale during decode.
1456 uint32_t flags
= aSamplingFilter
== SamplingFilter::GOOD
1458 : aFlags
& ~FLAG_HIGH_QUALITY_SCALING
;
1460 auto size
= ToUnoriented(OrientedIntSize::FromUnknownSize(aSize
));
1461 LookupResult result
= LookupFrame(size
, flags
, ToPlaybackType(aWhichFrame
),
1462 /* aMarkUsed = */ true);
1464 // Getting the frame (above) touches the image and kicks off decoding.
1465 if (mDrawStartTime
.IsNull()) {
1466 mDrawStartTime
= TimeStamp::Now();
1468 return ImgDrawResult::NOT_READY
;
1471 bool shouldRecordTelemetry
=
1472 !mDrawStartTime
.IsNull() && result
.Surface()->IsFinished();
1474 ImgDrawResult drawResult
;
1476 gfxContextMatrixAutoSaveRestore asr
;
1477 ImageRegion
region(aRegion
);
1479 if (!mOrientation
.IsIdentity()) {
1480 // Apply a transform so that the unoriented image is drawn in the
1481 // orientation expected by the caller.
1482 gfxMatrix matrix
= OrientationMatrix(size
);
1483 asr
.SetContext(aContext
);
1484 aContext
->Multiply(matrix
);
1486 // Convert the region to unoriented coordinates.
1487 gfxMatrix inverseMatrix
= OrientationMatrix(size
, /* aInvert = */ true);
1488 region
.TransformBoundsBy(inverseMatrix
);
1491 drawResult
= DrawInternal(std::move(result
.Surface()), aContext
, size
,
1492 region
, aSamplingFilter
, flags
, aOpacity
);
1495 if (shouldRecordTelemetry
) {
1496 TimeDuration drawLatency
= TimeStamp::Now() - mDrawStartTime
;
1497 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY
,
1498 int32_t(drawLatency
.ToMicroseconds()));
1499 mDrawStartTime
= TimeStamp();
1505 //******************************************************************************
1508 RasterImage::LockImage() {
1509 MOZ_ASSERT(NS_IsMainThread(),
1510 "Main thread to encourage serialization with UnlockImage");
1512 return NS_ERROR_FAILURE
;
1515 // Increment the lock count
1518 // Lock this image's surfaces in the SurfaceCache.
1519 if (mLockCount
== 1) {
1520 SurfaceCache::LockImage(ImageKey(this));
1526 //******************************************************************************
1529 RasterImage::UnlockImage() {
1530 MOZ_ASSERT(NS_IsMainThread(),
1531 "Main thread to encourage serialization with LockImage");
1533 return NS_ERROR_FAILURE
;
1536 // It's an error to call this function if the lock count is 0
1537 MOZ_ASSERT(mLockCount
> 0, "Calling UnlockImage with mLockCount == 0!");
1538 if (mLockCount
== 0) {
1539 return NS_ERROR_ABORT
;
1542 // Decrement our lock count
1545 // Unlock this image's surfaces in the SurfaceCache.
1546 if (mLockCount
== 0) {
1547 SurfaceCache::UnlockImage(ImageKey(this));
1553 //******************************************************************************
1556 RasterImage::RequestDiscard() {
1557 if (LoadDiscardable() && // Enabled at creation time...
1558 mLockCount
== 0 && // ...not temporarily disabled...
1566 // Idempotent error flagging routine. If a decoder is open, shuts it down.
1567 void RasterImage::DoError() {
1568 // If we've flagged an error before, we have nothing to do
1573 // We can't safely handle errors off-main-thread, so dispatch a worker to
1575 if (!NS_IsMainThread()) {
1576 HandleErrorWorker::DispatchIfNeeded(this);
1580 // Put the container in an error state.
1583 // Stop animation and release our FrameAnimator.
1587 mAnimationState
= Nothing();
1588 mFrameAnimator
= nullptr;
1590 // Release all locks.
1592 SurfaceCache::UnlockImage(ImageKey(this));
1594 // Release all frames from the surface cache.
1595 SurfaceCache::RemoveImage(ImageKey(this));
1597 // Invalidate to get rid of any partially-drawn image content.
1598 auto dirtyRect
= UnorientedIntRect({0, 0}, ToUnoriented(mSize
));
1599 NotifyProgress(NoProgress
, dirtyRect
);
1601 MOZ_LOG(gImgLog
, LogLevel::Error
,
1602 ("RasterImage: [this=%p] Error detected for image\n", this));
1606 void RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage
* aImage
) {
1607 RefPtr
<HandleErrorWorker
> worker
= new HandleErrorWorker(aImage
);
1608 NS_DispatchToMainThread(worker
);
1611 RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage
* aImage
)
1612 : Runnable("image::RasterImage::HandleErrorWorker"), mImage(aImage
) {
1613 MOZ_ASSERT(mImage
, "Should have image");
1617 RasterImage::HandleErrorWorker::Run() {
1623 bool RasterImage::ShouldAnimate() {
1624 return ImageResource::ShouldAnimate() && mAnimationState
&&
1625 mAnimationState
->KnownFrameCount() >= 1 && !LoadAnimationFinished();
1630 RasterImage::GetFramesNotified(uint32_t* aFramesNotified
) {
1631 NS_ENSURE_ARG_POINTER(aFramesNotified
);
1633 *aFramesNotified
= mFramesNotified
;
1639 void RasterImage::NotifyProgress(
1641 const UnorientedIntRect
& aInvalidRect
/* = UnorientedIntRect() */,
1642 const Maybe
<uint32_t>& aFrameCount
/* = Nothing() */,
1643 DecoderFlags aDecoderFlags
/* = DefaultDecoderFlags() */,
1644 SurfaceFlags aSurfaceFlags
/* = DefaultSurfaceFlags() */) {
1645 MOZ_ASSERT(NS_IsMainThread());
1647 // Ensure that we stay alive long enough to finish notifying.
1648 RefPtr
<RasterImage
> image
= this;
1650 UnorientedIntRect invalidRect
= aInvalidRect
;
1652 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1653 // We may have decoded new animation frames; update our animation state.
1654 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1655 if (mAnimationState
&& aFrameCount
) {
1656 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1659 // If we should start animating right now, do so.
1660 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1665 if (mAnimationState
) {
1666 auto size
= ToUnoriented(mSize
);
1667 IntRect rect
= mAnimationState
->UpdateState(this, size
.ToUnknownSize());
1669 invalidRect
.UnionRect(invalidRect
,
1670 UnorientedIntRect::FromUnknownRect(rect
));
1674 const bool wasDefaultFlags
= aSurfaceFlags
== DefaultSurfaceFlags();
1676 auto orientedInvalidRect
= ToOriented(invalidRect
);
1678 if (!orientedInvalidRect
.IsEmpty() && wasDefaultFlags
) {
1679 // Update our image container since we're invalidating.
1680 UpdateImageContainer(Some(orientedInvalidRect
.ToUnknownRect()));
1683 // Tell the observers what happened.
1684 image
->mProgressTracker
->SyncNotifyProgress(
1685 aProgress
, orientedInvalidRect
.ToUnknownRect());
1688 void RasterImage::NotifyDecodeComplete(
1689 const DecoderFinalStatus
& aStatus
, const ImageMetadata
& aMetadata
,
1690 const DecoderTelemetry
& aTelemetry
, Progress aProgress
,
1691 const UnorientedIntRect
& aInvalidRect
, const Maybe
<uint32_t>& aFrameCount
,
1692 DecoderFlags aDecoderFlags
, SurfaceFlags aSurfaceFlags
) {
1693 MOZ_ASSERT(NS_IsMainThread());
1695 // If the decoder detected an error, log it to the error console.
1696 if (aStatus
.mShouldReportError
) {
1697 ReportDecoderError();
1700 // Record all the metadata the decoder gathered about this image.
1701 bool metadataOK
= SetMetadata(aMetadata
, aStatus
.mWasMetadataDecode
);
1703 // This indicates a serious error that requires us to discard all existing
1704 // surfaces and redecode to recover. We'll drop the results from this
1705 // decoder on the floor, since they aren't valid.
1706 RecoverFromInvalidFrames(ToUnoriented(mSize
),
1707 FromSurfaceFlags(aSurfaceFlags
));
1711 MOZ_ASSERT(mError
|| LoadHasSize() || !aMetadata
.HasSize(),
1712 "SetMetadata should've gotten a size");
1714 if (!aStatus
.mWasMetadataDecode
&& aStatus
.mFinished
) {
1715 // Flag that we've been decoded before.
1716 StoreHasBeenDecoded(true);
1719 // Send out any final notifications.
1720 NotifyProgress(aProgress
, aInvalidRect
, aFrameCount
, aDecoderFlags
,
1723 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1724 // We may have decoded new animation frames; update our animation state.
1725 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1726 if (mAnimationState
&& aFrameCount
) {
1727 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1730 // If we should start animating right now, do so.
1731 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1736 if (mAnimationState
&& LoadHasBeenDecoded()) {
1737 // We've finished a full decode of all animation frames and our
1738 // AnimationState has been notified about them all, so let it know not to
1740 mAnimationState
->NotifyDecodeComplete();
1742 auto size
= ToUnoriented(mSize
);
1743 IntRect rect
= mAnimationState
->UpdateState(this, size
.ToUnknownSize());
1745 if (!rect
.IsEmpty()) {
1746 auto dirtyRect
= UnorientedIntRect::FromUnknownRect(rect
);
1747 NotifyProgress(NoProgress
, dirtyRect
);
1752 // Do some telemetry if this isn't a metadata decode.
1753 if (!aStatus
.mWasMetadataDecode
) {
1754 if (aTelemetry
.mChunkCount
) {
1755 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS
,
1756 aTelemetry
.mChunkCount
);
1759 if (aStatus
.mFinished
) {
1760 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME
,
1761 int32_t(aTelemetry
.mDecodeTime
.ToMicroseconds()));
1763 if (aTelemetry
.mSpeedHistogram
&& aTelemetry
.mBytesDecoded
) {
1764 Telemetry::Accumulate(*aTelemetry
.mSpeedHistogram
, aTelemetry
.Speed());
1769 // Only act on errors if we have no usable frames from the decoder.
1770 if (aStatus
.mHadError
&&
1771 (!mAnimationState
|| mAnimationState
->KnownFrameCount() == 0)) {
1773 } else if (aStatus
.mWasMetadataDecode
&& !LoadHasSize()) {
1777 // XXX(aosmond): Can we get this far without mFinished == true?
1778 if (aStatus
.mFinished
&& aStatus
.mWasMetadataDecode
) {
1779 // If we were waiting to fire the load event, go ahead and fire it now.
1780 if (mLoadProgress
) {
1781 NotifyForLoadEvent(*mLoadProgress
);
1782 mLoadProgress
= Nothing();
1785 // If we were a metadata decode and a full decode was requested, do it.
1786 if (LoadWantFullDecode()) {
1787 StoreWantFullDecode(false);
1788 RequestDecodeForSize(mSize
.ToUnknownSize(),
1789 DECODE_FLAGS_DEFAULT
| FLAG_HIGH_QUALITY_SCALING
,
1795 void RasterImage::ReportDecoderError() {
1796 nsCOMPtr
<nsIConsoleService
> consoleService
=
1797 do_GetService(NS_CONSOLESERVICE_CONTRACTID
);
1798 nsCOMPtr
<nsIScriptError
> errorObject
=
1799 do_CreateInstance(NS_SCRIPTERROR_CONTRACTID
);
1801 if (consoleService
&& errorObject
) {
1802 nsAutoString
msg(u
"Image corrupt or truncated."_ns
);
1806 if (!GetSpecTruncatedTo1k(uri
)) {
1807 msg
+= u
" URI in this note truncated due to length."_ns
;
1809 CopyUTF8toUTF16(uri
, src
);
1811 if (NS_SUCCEEDED(errorObject
->InitWithWindowID(msg
, src
, u
""_ns
, 0, 0,
1812 nsIScriptError::errorFlag
,
1813 "Image", InnerWindowID()))) {
1814 consoleService
->LogMessage(errorObject
);
1819 already_AddRefed
<imgIContainer
> RasterImage::Unwrap() {
1820 nsCOMPtr
<imgIContainer
> self(this);
1821 return self
.forget();
1824 void RasterImage::PropagateUseCounters(dom::Document
*) {
1828 IntSize
RasterImage::OptimalImageSizeForDest(const gfxSize
& aDest
,
1829 uint32_t aWhichFrame
,
1830 SamplingFilter aSamplingFilter
,
1832 MOZ_ASSERT(aDest
.width
>= 0 || ceil(aDest
.width
) <= INT32_MAX
||
1833 aDest
.height
>= 0 || ceil(aDest
.height
) <= INT32_MAX
,
1834 "Unexpected destination size");
1836 if (mSize
.IsEmpty() || aDest
.IsEmpty()) {
1837 return IntSize(0, 0);
1840 auto dest
= OrientedIntSize::FromUnknownSize(
1841 IntSize::Ceil(aDest
.width
, aDest
.height
));
1843 if (aSamplingFilter
== SamplingFilter::GOOD
&&
1844 CanDownscaleDuringDecode(ToUnoriented(dest
), aFlags
)) {
1845 return dest
.ToUnknownSize();
1848 // We can't scale to this size. Use our intrinsic size for now.
1849 return mSize
.ToUnknownSize();
1852 gfxMatrix
RasterImage::OrientationMatrix(const UnorientedIntSize
& aSize
,
1853 bool aInvert
) const {
1854 return OrientedImage::OrientationMatrix(mOrientation
, aSize
.ToUnknownSize(),
1859 * Rotate aRect by the given angle within the space specified by aSize.
1861 * For example, with aRect = [20, 10, 5, 5] and aSize = [100, 100], rotating
1862 * with Angle::D90 will result in aRect = [85, 20, 5, 5].
1864 static void Rotate(IntRect
& aRect
, const IntSize
& aSize
, Angle aAngle
) {
1869 aRect
= {aSize
.height
- aRect
.YMost(), aRect
.x
, aRect
.height
,
1873 aRect
.MoveTo(aSize
.width
- aRect
.XMost(), aSize
.height
- aRect
.YMost());
1876 aRect
= {aRect
.y
, aSize
.width
- aRect
.XMost(), aRect
.height
, aRect
.width
};
1882 * Flip aRect along the central axis within aSize.
1884 * For example, with aRect = [20, 10, 5, 5] and aSize = [100, 100], flipping
1885 * with Flip::Horizontal will result in aRect = [75, 10, 5, 5].
1887 static void Flip(IntRect
& aRect
, const IntSize
& aSize
, Flip aFlip
) {
1889 case Flip::Unflipped
:
1891 case Flip::Horizontal
:
1892 aRect
.x
= aSize
.width
- aRect
.XMost();
1897 OrientedIntRect
RasterImage::ToOriented(UnorientedIntRect aRect
) const {
1898 IntRect rect
= aRect
.ToUnknownRect();
1899 auto size
= ToUnoriented(mSize
);
1901 MOZ_ASSERT(!mOrientation
.flipFirst
,
1902 "flipFirst should only be used by OrientedImage");
1904 // mOrientation specifies the transformation from a correctly oriented image
1905 // to the pixels stored in the file, so we need to rotate by the negation of
1907 Angle angle
= Orientation::InvertAngle(mOrientation
.rotation
);
1908 Rotate(rect
, size
.ToUnknownSize(), angle
);
1910 // Use mSize instead of size, since after the Rotate call, the size of the
1911 // space that rect is in has had its width and height swapped.
1912 Flip(rect
, mSize
.ToUnknownSize(), mOrientation
.flip
);
1914 return OrientedIntRect::FromUnknownRect(rect
);
1917 UnorientedIntRect
RasterImage::ToUnoriented(OrientedIntRect aRect
) const {
1918 IntRect rect
= aRect
.ToUnknownRect();
1920 Flip(rect
, mSize
.ToUnknownSize(), mOrientation
.flip
);
1921 Rotate(rect
, mSize
.ToUnknownSize(), mOrientation
.rotation
);
1923 MOZ_ASSERT(!mOrientation
.flipFirst
,
1924 "flipFirst should only be used by OrientedImage");
1926 return UnorientedIntRect::FromUnknownRect(rect
);
1929 } // namespace image
1930 } // namespace mozilla