Bug 1671598 [wpt PR 26128] - [AspectRatio] Fix divide by zero with a small float...
[gecko.git] / dom / canvas / WebGLExtensionFragDepth.cpp
blob8171f83ca8d58ba84287660d3f6ffbb53005eff8
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "WebGLExtensions.h"
8 #include "GLContext.h"
9 #include "mozilla/dom/WebGLRenderingContextBinding.h"
10 #include "WebGLContext.h"
12 namespace mozilla {
14 WebGLExtensionFragDepth::WebGLExtensionFragDepth(WebGLContext* webgl)
15 : WebGLExtensionBase(webgl) {
16 MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported.");
19 bool WebGLExtensionFragDepth::IsSupported(const WebGLContext* webgl) {
20 if (webgl->IsWebGL2()) return false;
22 gl::GLContext* gl = webgl->GL();
23 if (gl->IsGLES() && gl->Version() >= 300) {
24 // ANGLE's shader translator can't translate ESSL1 exts to ESSL3. (bug
25 // 1524804)
26 return false;
28 return gl->IsSupported(gl::GLFeature::frag_depth);
31 } // namespace mozilla