Bug 1850713: remove duplicated setting of early hint preloader id in `ScriptLoader...
[gecko.git] / dom / canvas / ClientWebGLExtensions.cpp
bloba7e2d7a70ae3b67bafdd6bfbb2132efddc22d0f2
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "ClientWebGLExtensions.h"
8 namespace mozilla {
10 NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(ClientWebGLExtensionBase)
12 DEFINE_WEBGL_EXTENSION_GOOP(ANGLE_instanced_arrays,
13 WebGLExtensionInstancedArrays)
14 DEFINE_WEBGL_EXTENSION_GOOP(EXT_blend_minmax, WebGLExtensionBlendMinMax)
15 DEFINE_WEBGL_EXTENSION_GOOP(EXT_color_buffer_float,
16 WebGLExtensionEXTColorBufferFloat)
17 DEFINE_WEBGL_EXTENSION_GOOP(EXT_color_buffer_half_float,
18 WebGLExtensionColorBufferHalfFloat)
19 DEFINE_WEBGL_EXTENSION_GOOP(EXT_float_blend, WebGLExtensionFloatBlend)
20 DEFINE_WEBGL_EXTENSION_GOOP(EXT_frag_depth, WebGLExtensionFragDepth)
21 DEFINE_WEBGL_EXTENSION_GOOP(EXT_sRGB, WebGLExtensionSRGB)
22 DEFINE_WEBGL_EXTENSION_GOOP(EXT_shader_texture_lod,
23 WebGLExtensionShaderTextureLod)
24 DEFINE_WEBGL_EXTENSION_GOOP(EXT_texture_filter_anisotropic,
25 WebGLExtensionTextureFilterAnisotropic)
26 DEFINE_WEBGL_EXTENSION_GOOP(EXT_texture_norm16, WebGLExtensionTextureNorm16)
27 DEFINE_WEBGL_EXTENSION_GOOP(MOZ_debug, WebGLExtensionMOZDebug)
28 DEFINE_WEBGL_EXTENSION_GOOP(OES_draw_buffers_indexed,
29 WebGLExtensionDrawBuffersIndexed)
30 DEFINE_WEBGL_EXTENSION_GOOP(OES_element_index_uint,
31 WebGLExtensionElementIndexUint)
32 DEFINE_WEBGL_EXTENSION_GOOP(OES_fbo_render_mipmap,
33 WebGLExtensionFBORenderMipmap)
34 DEFINE_WEBGL_EXTENSION_GOOP(OES_standard_derivatives,
35 WebGLExtensionStandardDerivatives)
36 DEFINE_WEBGL_EXTENSION_GOOP(OES_texture_float, WebGLExtensionTextureFloat)
37 DEFINE_WEBGL_EXTENSION_GOOP(OES_texture_float_linear,
38 WebGLExtensionTextureFloatLinear)
39 DEFINE_WEBGL_EXTENSION_GOOP(OES_texture_half_float,
40 WebGLExtensionTextureHalfFloat)
41 DEFINE_WEBGL_EXTENSION_GOOP(OES_texture_half_float_linear,
42 WebGLExtensionTextureHalfFloatLinear)
43 DEFINE_WEBGL_EXTENSION_GOOP(OES_vertex_array_object, WebGLExtensionVertexArray)
44 DEFINE_WEBGL_EXTENSION_GOOP(OVR_multiview2, WebGLExtensionMultiview)
45 DEFINE_WEBGL_EXTENSION_GOOP(WEBGL_color_buffer_float,
46 WebGLExtensionColorBufferFloat)
47 DEFINE_WEBGL_EXTENSION_GOOP(WEBGL_debug_renderer_info,
48 WebGLExtensionDebugRendererInfo)
49 DEFINE_WEBGL_EXTENSION_GOOP(WEBGL_debug_shaders, WebGLExtensionDebugShaders)
50 DEFINE_WEBGL_EXTENSION_GOOP(WEBGL_depth_texture, WebGLExtensionDepthTexture)
51 DEFINE_WEBGL_EXTENSION_GOOP(WEBGL_draw_buffers, WebGLExtensionDrawBuffers)
52 DEFINE_WEBGL_EXTENSION_GOOP(WEBGL_explicit_present,
53 WebGLExtensionExplicitPresent)
54 DEFINE_WEBGL_EXTENSION_GOOP(WEBGL_lose_context, WebGLExtensionLoseContext)
55 DEFINE_WEBGL_EXTENSION_GOOP(WEBGL_provoking_vertex,
56 WebGLExtensionProvokingVertex)
58 // --------------
60 JSObject* ClientWebGLExtensionDisjointTimerQuery::WrapObject(
61 JSContext* cx, JS::Handle<JSObject*> givenProto) {
62 return dom::EXT_disjoint_timer_query_Binding::Wrap(cx, this, givenProto);
65 ClientWebGLExtensionDisjointTimerQuery::ClientWebGLExtensionDisjointTimerQuery(
66 ClientWebGLContext& webgl)
67 : ClientWebGLExtensionBase(webgl) {
68 auto& state = webgl.State();
69 // Add slot for new key:
70 (void)state.mCurrentQueryByTarget[LOCAL_GL_TIME_ELAPSED];
73 // --------------
74 // Compressed textures
76 void ClientWebGLContext::AddCompressedFormat(const GLenum format) {
77 auto& state = State();
78 state.mCompressedTextureFormats.push_back(format);
81 // -
83 JSObject* ClientWebGLExtensionCompressedTextureASTC::WrapObject(
84 JSContext* cx, JS::Handle<JSObject*> givenProto) {
85 return dom::WEBGL_compressed_texture_astc_Binding::Wrap(cx, this, givenProto);
88 ClientWebGLExtensionCompressedTextureASTC::
89 ClientWebGLExtensionCompressedTextureASTC(ClientWebGLContext& webgl)
90 : ClientWebGLExtensionBase(webgl) {
91 #define _(X) webgl.AddCompressedFormat(LOCAL_GL_##X);
93 _(COMPRESSED_RGBA_ASTC_4x4_KHR)
94 _(COMPRESSED_RGBA_ASTC_5x4_KHR)
95 _(COMPRESSED_RGBA_ASTC_5x5_KHR)
96 _(COMPRESSED_RGBA_ASTC_6x5_KHR)
97 _(COMPRESSED_RGBA_ASTC_6x6_KHR)
98 _(COMPRESSED_RGBA_ASTC_8x5_KHR)
99 _(COMPRESSED_RGBA_ASTC_8x6_KHR)
100 _(COMPRESSED_RGBA_ASTC_8x8_KHR)
101 _(COMPRESSED_RGBA_ASTC_10x5_KHR)
102 _(COMPRESSED_RGBA_ASTC_10x6_KHR)
103 _(COMPRESSED_RGBA_ASTC_10x8_KHR)
104 _(COMPRESSED_RGBA_ASTC_10x10_KHR)
105 _(COMPRESSED_RGBA_ASTC_12x10_KHR)
106 _(COMPRESSED_RGBA_ASTC_12x12_KHR)
108 _(COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
109 _(COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
110 _(COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
111 _(COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
112 _(COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
113 _(COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
114 _(COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
115 _(COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
116 _(COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
117 _(COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
118 _(COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
119 _(COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
120 _(COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
121 _(COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
123 #undef _
126 // -
128 JSObject* ClientWebGLExtensionCompressedTextureBPTC::WrapObject(
129 JSContext* cx, JS::Handle<JSObject*> givenProto) {
130 return dom::EXT_texture_compression_bptc_Binding::Wrap(cx, this, givenProto);
133 ClientWebGLExtensionCompressedTextureBPTC::
134 ClientWebGLExtensionCompressedTextureBPTC(ClientWebGLContext& webgl)
135 : ClientWebGLExtensionBase(webgl) {
136 #define _(X) webgl.AddCompressedFormat(LOCAL_GL_##X);
137 _(COMPRESSED_RGBA_BPTC_UNORM)
138 _(COMPRESSED_SRGB_ALPHA_BPTC_UNORM)
139 _(COMPRESSED_RGB_BPTC_SIGNED_FLOAT)
140 _(COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT)
141 #undef _
144 // -
146 JSObject* ClientWebGLExtensionCompressedTextureRGTC::WrapObject(
147 JSContext* cx, JS::Handle<JSObject*> givenProto) {
148 return dom::EXT_texture_compression_rgtc_Binding::Wrap(cx, this, givenProto);
151 ClientWebGLExtensionCompressedTextureRGTC::
152 ClientWebGLExtensionCompressedTextureRGTC(ClientWebGLContext& webgl)
153 : ClientWebGLExtensionBase(webgl) {
154 #define _(X) webgl.AddCompressedFormat(LOCAL_GL_##X);
155 _(COMPRESSED_RED_RGTC1)
156 _(COMPRESSED_SIGNED_RED_RGTC1)
157 _(COMPRESSED_RG_RGTC2)
158 _(COMPRESSED_SIGNED_RG_RGTC2)
159 #undef _
162 // -
164 JSObject* ClientWebGLExtensionCompressedTextureES3::WrapObject(
165 JSContext* cx, JS::Handle<JSObject*> givenProto) {
166 return dom::WEBGL_compressed_texture_etc_Binding::Wrap(cx, this, givenProto);
168 ClientWebGLExtensionCompressedTextureES3::
169 ClientWebGLExtensionCompressedTextureES3(ClientWebGLContext& webgl)
170 : ClientWebGLExtensionBase(webgl) {
171 #define _(X) webgl.AddCompressedFormat(LOCAL_GL_##X);
172 _(COMPRESSED_R11_EAC)
173 _(COMPRESSED_SIGNED_R11_EAC)
174 _(COMPRESSED_RG11_EAC)
175 _(COMPRESSED_SIGNED_RG11_EAC)
176 _(COMPRESSED_RGB8_ETC2)
177 _(COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2)
178 _(COMPRESSED_RGBA8_ETC2_EAC)
180 // sRGB support is manadatory in GL 4.3 and GL ES 3.0, which are the only
181 // versions to support ETC2.
182 _(COMPRESSED_SRGB8_ALPHA8_ETC2_EAC)
183 _(COMPRESSED_SRGB8_ETC2)
184 _(COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2)
185 #undef _
188 // -
190 JSObject* ClientWebGLExtensionCompressedTextureETC1::WrapObject(
191 JSContext* cx, JS::Handle<JSObject*> givenProto) {
192 return dom::WEBGL_compressed_texture_etc1_Binding::Wrap(cx, this, givenProto);
194 ClientWebGLExtensionCompressedTextureETC1::
195 ClientWebGLExtensionCompressedTextureETC1(ClientWebGLContext& webgl)
196 : ClientWebGLExtensionBase(webgl) {
197 webgl.AddCompressedFormat(LOCAL_GL_ETC1_RGB8_OES);
200 // -
202 JSObject* ClientWebGLExtensionCompressedTexturePVRTC::WrapObject(
203 JSContext* cx, JS::Handle<JSObject*> givenProto) {
204 return dom::WEBGL_compressed_texture_pvrtc_Binding::Wrap(cx, this,
205 givenProto);
207 ClientWebGLExtensionCompressedTexturePVRTC::
208 ClientWebGLExtensionCompressedTexturePVRTC(ClientWebGLContext& webgl)
209 : ClientWebGLExtensionBase(webgl) {
210 #define _(X) webgl.AddCompressedFormat(LOCAL_GL_##X);
211 _(COMPRESSED_RGB_PVRTC_4BPPV1)
212 _(COMPRESSED_RGB_PVRTC_2BPPV1)
213 _(COMPRESSED_RGBA_PVRTC_4BPPV1)
214 _(COMPRESSED_RGBA_PVRTC_2BPPV1)
215 #undef _
218 // -
220 JSObject* ClientWebGLExtensionCompressedTextureS3TC::WrapObject(
221 JSContext* cx, JS::Handle<JSObject*> givenProto) {
222 return dom::WEBGL_compressed_texture_s3tc_Binding::Wrap(cx, this, givenProto);
224 ClientWebGLExtensionCompressedTextureS3TC::
225 ClientWebGLExtensionCompressedTextureS3TC(ClientWebGLContext& webgl)
226 : ClientWebGLExtensionBase(webgl) {
227 #define _(X) webgl.AddCompressedFormat(LOCAL_GL_##X);
228 _(COMPRESSED_RGB_S3TC_DXT1_EXT)
229 _(COMPRESSED_RGBA_S3TC_DXT1_EXT)
230 _(COMPRESSED_RGBA_S3TC_DXT3_EXT)
231 _(COMPRESSED_RGBA_S3TC_DXT5_EXT)
232 #undef _
235 // -
237 JSObject* ClientWebGLExtensionCompressedTextureS3TC_SRGB::WrapObject(
238 JSContext* cx, JS::Handle<JSObject*> givenProto) {
239 return dom::WEBGL_compressed_texture_s3tc_srgb_Binding::Wrap(cx, this,
240 givenProto);
243 ClientWebGLExtensionCompressedTextureS3TC_SRGB::
244 ClientWebGLExtensionCompressedTextureS3TC_SRGB(ClientWebGLContext& webgl)
245 : ClientWebGLExtensionBase(webgl) {
246 #define _(X) webgl.AddCompressedFormat(LOCAL_GL_##X);
247 _(COMPRESSED_SRGB_S3TC_DXT1_EXT)
248 _(COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT)
249 _(COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT)
250 _(COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
251 #undef _
254 } // namespace mozilla