Bug 1842773 - Part 5: Add ArrayBuffer.prototype.{maxByteLength,resizable} getters...
[gecko.git] / dom / base / ShadowIncludingTreeIterator.h
blob886738f39fbb0e793df9aa703944e6fd83647ea3
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 /**
8 * Implementation of
9 * https://dom.spec.whatwg.org/#concept-shadow-including-tree-order in iterator
10 * form. This can and should be used to avoid recursion on the stack and lots
11 * of function calls during shadow-including tree iteration.
14 #ifndef mozilla_dom_ShadowIncludingTreeIterator_h
15 #define mozilla_dom_ShadowIncludingTreeIterator_h
17 #include "nsINode.h"
18 #include "nsTArray.h"
19 #include "mozilla/dom/Element.h"
20 #include "mozilla/dom/ShadowRoot.h"
22 namespace mozilla::dom {
24 class ShadowIncludingTreeIterator {
25 public:
26 /**
27 * Initialize an iterator with aRoot. After that it can be iterated with a
28 * range-based for loop. At the moment, that's the only supported form of use
29 * for this iterator.
31 explicit ShadowIncludingTreeIterator(nsINode& aRoot) : mCurrent(&aRoot) {
32 mRoots.AppendElement(&aRoot);
35 #ifdef DEBUG
36 ~ShadowIncludingTreeIterator() {
37 MOZ_ASSERT(
38 !mMutationGuard.Mutated(0),
39 "Don't mutate the DOM while using a ShadowIncludingTreeIterator");
41 #endif // DEBUG
43 // Basic support for range-based for loops. This will modify the iterator as
44 // it goes.
45 ShadowIncludingTreeIterator& begin() { return *this; }
47 std::nullptr_t end() const { return nullptr; }
49 bool operator!=(std::nullptr_t) const { return !!mCurrent; }
51 explicit operator bool() const { return !!mCurrent; }
53 void operator++() { Next(); }
55 void SkipChildren() {
56 MOZ_ASSERT(mCurrent, "Shouldn't be at end");
57 mCurrent = mCurrent->GetNextNonChildNode(mRoots.LastElement());
58 WalkOutOfShadowRootsIfNeeded();
61 nsINode* operator*() { return mCurrent; }
63 private:
64 void Next() {
65 MOZ_ASSERT(mCurrent, "Don't call Next() after we have no current node");
67 // We walk shadow roots immediately after their shadow host.
68 if (Element* element = Element::FromNode(mCurrent)) {
69 if (ShadowRoot* shadowRoot = element->GetShadowRoot()) {
70 mCurrent = shadowRoot;
71 mRoots.AppendElement(shadowRoot);
72 return;
76 mCurrent = mCurrent->GetNextNode(mRoots.LastElement());
77 WalkOutOfShadowRootsIfNeeded();
80 void WalkOutOfShadowRootsIfNeeded() {
81 while (!mCurrent) {
82 // Nothing left under this root. Keep trying to pop the stack until we
83 // find a node or run out of stack.
84 nsINode* root = mRoots.PopLastElement();
85 if (mRoots.IsEmpty()) {
86 // No more roots to step out of; we're done. mCurrent is already set to
87 // null.
88 return;
90 mCurrent =
91 ShadowRoot::FromNode(root)->Host()->GetNextNode(mRoots.LastElement());
95 // The current node we're at.
96 nsINode* mCurrent;
98 // Stack of roots that we're inside of right now. An empty stack can only
99 // happen when mCurrent is null (and hence we are done iterating).
101 // The default array size here is picked based on gut feeling. We want at
102 // least 1, since we will always add something to it in our constructor.
103 // Having a few more entries probably makes sense, because this is commonly
104 // used in cases when we know we have custom elements, and hence likely have
105 // shadow DOMs. But the exact value "4" was just picked because it sounded
106 // not too big, not too small. Feel free to replace it with something else
107 // based on actual data.
108 CopyableAutoTArray<nsINode*, 4> mRoots;
110 #ifdef DEBUG
111 // Make sure no one mutates the DOM while we're walking over it.
112 nsMutationGuard mMutationGuard;
113 #endif // DEBUG
116 } // namespace mozilla::dom
118 #endif // mozilla_dom_ShadowIncludingTreeIterator_h