Bumping manifests a=b2g-bump
[gecko.git] / gfx / gl / GLConsts.h
blob26ef72c90adbd60ac8d1e1b871601f0a704bb0ff
1 /* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 #ifndef GLCONSTS_H_
6 #define GLCONSTS_H_
8 /**
9 * GENERATED FILE, DO NOT MODIFY DIRECTLY.
10 * This is a file generated directly from the official OpenGL registry
11 * xml available http://www.opengl.org/registry/#specfiles.
13 * To generate this file, see tutorial in 'GLParseRegistryXML.py'.
16 // GL
17 #define LOCAL_GL_1PASS_EXT 0x80A1
18 #define LOCAL_GL_1PASS_SGIS 0x80A1
19 #define LOCAL_GL_2D 0x0600
20 #define LOCAL_GL_2PASS_0_EXT 0x80A2
21 #define LOCAL_GL_2PASS_0_SGIS 0x80A2
22 #define LOCAL_GL_2PASS_1_EXT 0x80A3
23 #define LOCAL_GL_2PASS_1_SGIS 0x80A3
24 #define LOCAL_GL_2X_BIT_ATI 0x00000001
25 #define LOCAL_GL_2_BYTES 0x1407
26 #define LOCAL_GL_3D 0x0601
27 #define LOCAL_GL_3DC_XY_AMD 0x87FA
28 #define LOCAL_GL_3DC_X_AMD 0x87F9
29 #define LOCAL_GL_3D_COLOR 0x0602
30 #define LOCAL_GL_3D_COLOR_TEXTURE 0x0603
31 #define LOCAL_GL_3_BYTES 0x1408
32 #define LOCAL_GL_422_AVERAGE_EXT 0x80CE
33 #define LOCAL_GL_422_EXT 0x80CC
34 #define LOCAL_GL_422_REV_AVERAGE_EXT 0x80CF
35 #define LOCAL_GL_422_REV_EXT 0x80CD
36 #define LOCAL_GL_4D_COLOR_TEXTURE 0x0604
37 #define LOCAL_GL_4PASS_0_EXT 0x80A4
38 #define LOCAL_GL_4PASS_0_SGIS 0x80A4
39 #define LOCAL_GL_4PASS_1_EXT 0x80A5
40 #define LOCAL_GL_4PASS_1_SGIS 0x80A5
41 #define LOCAL_GL_4PASS_2_EXT 0x80A6
42 #define LOCAL_GL_4PASS_2_SGIS 0x80A6
43 #define LOCAL_GL_4PASS_3_EXT 0x80A7
44 #define LOCAL_GL_4PASS_3_SGIS 0x80A7
45 #define LOCAL_GL_4X_BIT_ATI 0x00000002
46 #define LOCAL_GL_4_BYTES 0x1409
47 #define LOCAL_GL_8X_BIT_ATI 0x00000004
48 #define LOCAL_GL_ABGR_EXT 0x8000
49 #define LOCAL_GL_ACCUM 0x0100
50 #define LOCAL_GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
51 #define LOCAL_GL_ACCUM_ALPHA_BITS 0x0D5B
52 #define LOCAL_GL_ACCUM_BLUE_BITS 0x0D5A
53 #define LOCAL_GL_ACCUM_BUFFER_BIT 0x00000200
54 #define LOCAL_GL_ACCUM_CLEAR_VALUE 0x0B80
55 #define LOCAL_GL_ACCUM_GREEN_BITS 0x0D59
56 #define LOCAL_GL_ACCUM_RED_BITS 0x0D58
57 #define LOCAL_GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
58 #define LOCAL_GL_ACTIVE_ATTRIBUTES 0x8B89
59 #define LOCAL_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
60 #define LOCAL_GL_ACTIVE_PROGRAM 0x8259
61 #define LOCAL_GL_ACTIVE_PROGRAM_EXT 0x8B8D
62 #define LOCAL_GL_ACTIVE_RESOURCES 0x92F5
63 #define LOCAL_GL_ACTIVE_STENCIL_FACE_EXT 0x8911
64 #define LOCAL_GL_ACTIVE_SUBROUTINES 0x8DE5
65 #define LOCAL_GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
66 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
67 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
68 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
69 #define LOCAL_GL_ACTIVE_TEXTURE 0x84E0
70 #define LOCAL_GL_ACTIVE_TEXTURE_ARB 0x84E0
71 #define LOCAL_GL_ACTIVE_UNIFORMS 0x8B86
72 #define LOCAL_GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
73 #define LOCAL_GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
74 #define LOCAL_GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
75 #define LOCAL_GL_ACTIVE_VARIABLES 0x9305
76 #define LOCAL_GL_ACTIVE_VARYINGS_NV 0x8C81
77 #define LOCAL_GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
78 #define LOCAL_GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
79 #define LOCAL_GL_ADD 0x0104
80 #define LOCAL_GL_ADD_ATI 0x8963
81 #define LOCAL_GL_ADD_BLEND_IMG 0x8C09
82 #define LOCAL_GL_ADD_SIGNED 0x8574
83 #define LOCAL_GL_ADD_SIGNED_ARB 0x8574
84 #define LOCAL_GL_ADD_SIGNED_EXT 0x8574
85 #define LOCAL_GL_ADJACENT_PAIRS_NV 0x90AE
86 #define LOCAL_GL_AFFINE_2D_NV 0x9092
87 #define LOCAL_GL_AFFINE_3D_NV 0x9094
88 #define LOCAL_GL_ALIASED_LINE_WIDTH_RANGE 0x846E
89 #define LOCAL_GL_ALIASED_POINT_SIZE_RANGE 0x846D
90 #define LOCAL_GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
91 #define LOCAL_GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
92 #define LOCAL_GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
93 #define LOCAL_GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
94 #define LOCAL_GL_ALL_ATTRIB_BITS 0xFFFFFFFF
95 #define LOCAL_GL_ALL_BARRIER_BITS 0xFFFFFFFF
96 #define LOCAL_GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
97 #define LOCAL_GL_ALL_COMPLETED_NV 0x84F2
98 #define LOCAL_GL_ALL_SHADER_BITS 0xFFFFFFFF
99 #define LOCAL_GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
100 #define LOCAL_GL_ALL_STATIC_DATA_IBM 103060
101 #define LOCAL_GL_ALPHA 0x1906
102 #define LOCAL_GL_ALPHA12 0x803D
103 #define LOCAL_GL_ALPHA12_EXT 0x803D
104 #define LOCAL_GL_ALPHA16 0x803E
105 #define LOCAL_GL_ALPHA16F_ARB 0x881C
106 #define LOCAL_GL_ALPHA16F_EXT 0x881C
107 #define LOCAL_GL_ALPHA16I_EXT 0x8D8A
108 #define LOCAL_GL_ALPHA16UI_EXT 0x8D78
109 #define LOCAL_GL_ALPHA16_EXT 0x803E
110 #define LOCAL_GL_ALPHA16_SNORM 0x9018
111 #define LOCAL_GL_ALPHA32F_ARB 0x8816
112 #define LOCAL_GL_ALPHA32F_EXT 0x8816
113 #define LOCAL_GL_ALPHA32I_EXT 0x8D84
114 #define LOCAL_GL_ALPHA32UI_EXT 0x8D72
115 #define LOCAL_GL_ALPHA4 0x803B
116 #define LOCAL_GL_ALPHA4_EXT 0x803B
117 #define LOCAL_GL_ALPHA8 0x803C
118 #define LOCAL_GL_ALPHA8I_EXT 0x8D90
119 #define LOCAL_GL_ALPHA8UI_EXT 0x8D7E
120 #define LOCAL_GL_ALPHA8_EXT 0x803C
121 #define LOCAL_GL_ALPHA8_OES 0x803C
122 #define LOCAL_GL_ALPHA8_SNORM 0x9014
123 #define LOCAL_GL_ALPHA_BIAS 0x0D1D
124 #define LOCAL_GL_ALPHA_BITS 0x0D55
125 #define LOCAL_GL_ALPHA_FLOAT16_APPLE 0x881C
126 #define LOCAL_GL_ALPHA_FLOAT16_ATI 0x881C
127 #define LOCAL_GL_ALPHA_FLOAT32_APPLE 0x8816
128 #define LOCAL_GL_ALPHA_FLOAT32_ATI 0x8816
129 #define LOCAL_GL_ALPHA_INTEGER 0x8D97
130 #define LOCAL_GL_ALPHA_INTEGER_EXT 0x8D97
131 #define LOCAL_GL_ALPHA_MAX_CLAMP_INGR 0x8567
132 #define LOCAL_GL_ALPHA_MAX_SGIX 0x8321
133 #define LOCAL_GL_ALPHA_MIN_CLAMP_INGR 0x8563
134 #define LOCAL_GL_ALPHA_MIN_SGIX 0x8320
135 #define LOCAL_GL_ALPHA_SCALE 0x0D1C
136 #define LOCAL_GL_ALPHA_SNORM 0x9010
137 #define LOCAL_GL_ALPHA_TEST 0x0BC0
138 #define LOCAL_GL_ALPHA_TEST_FUNC 0x0BC1
139 #define LOCAL_GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
140 #define LOCAL_GL_ALPHA_TEST_QCOM 0x0BC0
141 #define LOCAL_GL_ALPHA_TEST_REF 0x0BC2
142 #define LOCAL_GL_ALPHA_TEST_REF_QCOM 0x0BC2
143 #define LOCAL_GL_ALREADY_SIGNALED 0x911A
144 #define LOCAL_GL_ALREADY_SIGNALED_APPLE 0x911A
145 #define LOCAL_GL_ALWAYS 0x0207
146 #define LOCAL_GL_ALWAYS_FAST_HINT_PGI 0x1A20C
147 #define LOCAL_GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
148 #define LOCAL_GL_AMBIENT 0x1200
149 #define LOCAL_GL_AMBIENT_AND_DIFFUSE 0x1602
150 #define LOCAL_GL_AND 0x1501
151 #define LOCAL_GL_AND_INVERTED 0x1504
152 #define LOCAL_GL_AND_REVERSE 0x1502
153 #define LOCAL_GL_ANY_SAMPLES_PASSED 0x8C2F
154 #define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
155 #define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
156 #define LOCAL_GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
157 #define LOCAL_GL_ARC_TO_NV 0xFE
158 #define LOCAL_GL_ARRAY_BUFFER 0x8892
159 #define LOCAL_GL_ARRAY_BUFFER_ARB 0x8892
160 #define LOCAL_GL_ARRAY_BUFFER_BINDING 0x8894
161 #define LOCAL_GL_ARRAY_BUFFER_BINDING_ARB 0x8894
162 #define LOCAL_GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
163 #define LOCAL_GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
164 #define LOCAL_GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
165 #define LOCAL_GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
166 #define LOCAL_GL_ARRAY_SIZE 0x92FB
167 #define LOCAL_GL_ARRAY_STRIDE 0x92FE
168 #define LOCAL_GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
169 #define LOCAL_GL_ASYNC_HISTOGRAM_SGIX 0x832C
170 #define LOCAL_GL_ASYNC_MARKER_SGIX 0x8329
171 #define LOCAL_GL_ASYNC_READ_PIXELS_SGIX 0x835E
172 #define LOCAL_GL_ASYNC_TEX_IMAGE_SGIX 0x835C
173 #define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
174 #define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
175 #define LOCAL_GL_ATC_RGB_AMD 0x8C92
176 #define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
177 #define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
178 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER 0x92C0
179 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
180 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
181 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
182 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
183 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
184 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
185 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
186 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
187 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
188 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
189 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
190 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
191 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
192 #define LOCAL_GL_ATTACHED_SHADERS 0x8B85
193 #define LOCAL_GL_ATTENUATION_EXT 0x834D
194 #define LOCAL_GL_ATTRIB_ARRAY_POINTER_NV 0x8645
195 #define LOCAL_GL_ATTRIB_ARRAY_SIZE_NV 0x8623
196 #define LOCAL_GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
197 #define LOCAL_GL_ATTRIB_ARRAY_TYPE_NV 0x8625
198 #define LOCAL_GL_ATTRIB_STACK_DEPTH 0x0BB0
199 #define LOCAL_GL_AUTO_GENERATE_MIPMAP 0x8295
200 #define LOCAL_GL_AUTO_NORMAL 0x0D80
201 #define LOCAL_GL_AUX0 0x0409
202 #define LOCAL_GL_AUX1 0x040A
203 #define LOCAL_GL_AUX2 0x040B
204 #define LOCAL_GL_AUX3 0x040C
205 #define LOCAL_GL_AUX_BUFFERS 0x0C00
206 #define LOCAL_GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
207 #define LOCAL_GL_AVERAGE_EXT 0x8335
208 #define LOCAL_GL_AVERAGE_HP 0x8160
209 #define LOCAL_GL_BACK 0x0405
210 #define LOCAL_GL_BACK_LEFT 0x0402
211 #define LOCAL_GL_BACK_NORMALS_HINT_PGI 0x1A223
212 #define LOCAL_GL_BACK_PRIMARY_COLOR_NV 0x8C77
213 #define LOCAL_GL_BACK_RIGHT 0x0403
214 #define LOCAL_GL_BACK_SECONDARY_COLOR_NV 0x8C78
215 #define LOCAL_GL_BEVEL_NV 0x90A6
216 #define LOCAL_GL_BGR 0x80E0
217 #define LOCAL_GL_BGRA 0x80E1
218 #define LOCAL_GL_BGRA8_EXT 0x93A1
219 #define LOCAL_GL_BGRA_EXT 0x80E1
220 #define LOCAL_GL_BGRA_IMG 0x80E1
221 #define LOCAL_GL_BGRA_INTEGER 0x8D9B
222 #define LOCAL_GL_BGRA_INTEGER_EXT 0x8D9B
223 #define LOCAL_GL_BGR_EXT 0x80E0
224 #define LOCAL_GL_BGR_INTEGER 0x8D9A
225 #define LOCAL_GL_BGR_INTEGER_EXT 0x8D9A
226 #define LOCAL_GL_BIAS_BIT_ATI 0x00000008
227 #define LOCAL_GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
228 #define LOCAL_GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
229 #define LOCAL_GL_BINORMAL_ARRAY_EXT 0x843A
230 #define LOCAL_GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
231 #define LOCAL_GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
232 #define LOCAL_GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
233 #define LOCAL_GL_BITMAP 0x1A00
234 #define LOCAL_GL_BITMAP_TOKEN 0x0704
235 #define LOCAL_GL_BLEND 0x0BE2
236 #define LOCAL_GL_BLEND_ADVANCED_COHERENT_NV 0x9285
237 #define LOCAL_GL_BLEND_COLOR 0x8005
238 #define LOCAL_GL_BLEND_COLOR_EXT 0x8005
239 #define LOCAL_GL_BLEND_DST 0x0BE0
240 #define LOCAL_GL_BLEND_DST_ALPHA 0x80CA
241 #define LOCAL_GL_BLEND_DST_ALPHA_EXT 0x80CA
242 #define LOCAL_GL_BLEND_DST_ALPHA_OES 0x80CA
243 #define LOCAL_GL_BLEND_DST_RGB 0x80C8
244 #define LOCAL_GL_BLEND_DST_RGB_EXT 0x80C8
245 #define LOCAL_GL_BLEND_DST_RGB_OES 0x80C8
246 #define LOCAL_GL_BLEND_EQUATION 0x8009
247 #define LOCAL_GL_BLEND_EQUATION_ALPHA 0x883D
248 #define LOCAL_GL_BLEND_EQUATION_ALPHA_EXT 0x883D
249 #define LOCAL_GL_BLEND_EQUATION_ALPHA_OES 0x883D
250 #define LOCAL_GL_BLEND_EQUATION_EXT 0x8009
251 #define LOCAL_GL_BLEND_EQUATION_OES 0x8009
252 #define LOCAL_GL_BLEND_EQUATION_RGB 0x8009
253 #define LOCAL_GL_BLEND_EQUATION_RGB_EXT 0x8009
254 #define LOCAL_GL_BLEND_EQUATION_RGB_OES 0x8009
255 #define LOCAL_GL_BLEND_OVERLAP_NV 0x9281
256 #define LOCAL_GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
257 #define LOCAL_GL_BLEND_SRC 0x0BE1
258 #define LOCAL_GL_BLEND_SRC_ALPHA 0x80CB
259 #define LOCAL_GL_BLEND_SRC_ALPHA_EXT 0x80CB
260 #define LOCAL_GL_BLEND_SRC_ALPHA_OES 0x80CB
261 #define LOCAL_GL_BLEND_SRC_RGB 0x80C9
262 #define LOCAL_GL_BLEND_SRC_RGB_EXT 0x80C9
263 #define LOCAL_GL_BLEND_SRC_RGB_OES 0x80C9
264 #define LOCAL_GL_BLOCK_INDEX 0x92FD
265 #define LOCAL_GL_BLUE 0x1905
266 #define LOCAL_GL_BLUE_BIAS 0x0D1B
267 #define LOCAL_GL_BLUE_BITS 0x0D54
268 #define LOCAL_GL_BLUE_BIT_ATI 0x00000004
269 #define LOCAL_GL_BLUE_INTEGER 0x8D96
270 #define LOCAL_GL_BLUE_INTEGER_EXT 0x8D96
271 #define LOCAL_GL_BLUE_MAX_CLAMP_INGR 0x8566
272 #define LOCAL_GL_BLUE_MIN_CLAMP_INGR 0x8562
273 #define LOCAL_GL_BLUE_NV 0x1905
274 #define LOCAL_GL_BLUE_SCALE 0x0D1A
275 #define LOCAL_GL_BOLD_BIT_NV 0x01
276 #define LOCAL_GL_BOOL 0x8B56
277 #define LOCAL_GL_BOOL_ARB 0x8B56
278 #define LOCAL_GL_BOOL_VEC2 0x8B57
279 #define LOCAL_GL_BOOL_VEC2_ARB 0x8B57
280 #define LOCAL_GL_BOOL_VEC3 0x8B58
281 #define LOCAL_GL_BOOL_VEC3_ARB 0x8B58
282 #define LOCAL_GL_BOOL_VEC4 0x8B59
283 #define LOCAL_GL_BOOL_VEC4_ARB 0x8B59
284 #define LOCAL_GL_BOUNDING_BOX_NV 0x908D
285 #define LOCAL_GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
286 #define LOCAL_GL_BROWSER_DEFAULT_WEBGL 0x9244
287 #define LOCAL_GL_BUFFER 0x82E0
288 #define LOCAL_GL_BUFFER_ACCESS 0x88BB
289 #define LOCAL_GL_BUFFER_ACCESS_ARB 0x88BB
290 #define LOCAL_GL_BUFFER_ACCESS_FLAGS 0x911F
291 #define LOCAL_GL_BUFFER_ACCESS_OES 0x88BB
292 #define LOCAL_GL_BUFFER_BINDING 0x9302
293 #define LOCAL_GL_BUFFER_DATA_SIZE 0x9303
294 #define LOCAL_GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
295 #define LOCAL_GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
296 #define LOCAL_GL_BUFFER_IMMUTABLE_STORAGE 0x821F
297 #define LOCAL_GL_BUFFER_KHR 0x82E0
298 #define LOCAL_GL_BUFFER_MAPPED 0x88BC
299 #define LOCAL_GL_BUFFER_MAPPED_ARB 0x88BC
300 #define LOCAL_GL_BUFFER_MAPPED_OES 0x88BC
301 #define LOCAL_GL_BUFFER_MAP_LENGTH 0x9120
302 #define LOCAL_GL_BUFFER_MAP_OFFSET 0x9121
303 #define LOCAL_GL_BUFFER_MAP_POINTER 0x88BD
304 #define LOCAL_GL_BUFFER_MAP_POINTER_ARB 0x88BD
305 #define LOCAL_GL_BUFFER_MAP_POINTER_OES 0x88BD
306 #define LOCAL_GL_BUFFER_OBJECT_APPLE 0x85B3
307 #define LOCAL_GL_BUFFER_OBJECT_EXT 0x9151
308 #define LOCAL_GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
309 #define LOCAL_GL_BUFFER_SIZE 0x8764
310 #define LOCAL_GL_BUFFER_SIZE_ARB 0x8764
311 #define LOCAL_GL_BUFFER_STORAGE_FLAGS 0x8220
312 #define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
313 #define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
314 #define LOCAL_GL_BUFFER_USAGE 0x8765
315 #define LOCAL_GL_BUFFER_USAGE_ARB 0x8765
316 #define LOCAL_GL_BUFFER_VARIABLE 0x92E5
317 #define LOCAL_GL_BUMP_ENVMAP_ATI 0x877B
318 #define LOCAL_GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
319 #define LOCAL_GL_BUMP_ROT_MATRIX_ATI 0x8775
320 #define LOCAL_GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
321 #define LOCAL_GL_BUMP_TARGET_ATI 0x877C
322 #define LOCAL_GL_BUMP_TEX_UNITS_ATI 0x8778
323 #define LOCAL_GL_BYTE 0x1400
324 #define LOCAL_GL_C3F_V3F 0x2A24
325 #define LOCAL_GL_C4F_N3F_V3F 0x2A26
326 #define LOCAL_GL_C4UB_V2F 0x2A22
327 #define LOCAL_GL_C4UB_V3F 0x2A23
328 #define LOCAL_GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
329 #define LOCAL_GL_CAVEAT_SUPPORT 0x82B8
330 #define LOCAL_GL_CCW 0x0901
331 #define LOCAL_GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
332 #define LOCAL_GL_CIRCULAR_CW_ARC_TO_NV 0xFA
333 #define LOCAL_GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
334 #define LOCAL_GL_CLAMP 0x2900
335 #define LOCAL_GL_CLAMP_FRAGMENT_COLOR 0x891B
336 #define LOCAL_GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
337 #define LOCAL_GL_CLAMP_READ_COLOR 0x891C
338 #define LOCAL_GL_CLAMP_READ_COLOR_ARB 0x891C
339 #define LOCAL_GL_CLAMP_TO_BORDER 0x812D
340 #define LOCAL_GL_CLAMP_TO_BORDER_ARB 0x812D
341 #define LOCAL_GL_CLAMP_TO_BORDER_NV 0x812D
342 #define LOCAL_GL_CLAMP_TO_BORDER_SGIS 0x812D
343 #define LOCAL_GL_CLAMP_TO_EDGE 0x812F
344 #define LOCAL_GL_CLAMP_TO_EDGE_SGIS 0x812F
345 #define LOCAL_GL_CLAMP_VERTEX_COLOR 0x891A
346 #define LOCAL_GL_CLAMP_VERTEX_COLOR_ARB 0x891A
347 #define LOCAL_GL_CLEAR 0x1500
348 #define LOCAL_GL_CLEAR_BUFFER 0x82B4
349 #define LOCAL_GL_CLEAR_TEXTURE 0x9365
350 #define LOCAL_GL_CLIENT_ACTIVE_TEXTURE 0x84E1
351 #define LOCAL_GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
352 #define LOCAL_GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
353 #define LOCAL_GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
354 #define LOCAL_GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
355 #define LOCAL_GL_CLIENT_PIXEL_STORE_BIT 0x00000001
356 #define LOCAL_GL_CLIENT_STORAGE_BIT 0x0200
357 #define LOCAL_GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
358 #define LOCAL_GL_CLIP_DISTANCE0 0x3000
359 #define LOCAL_GL_CLIP_DISTANCE1 0x3001
360 #define LOCAL_GL_CLIP_DISTANCE2 0x3002
361 #define LOCAL_GL_CLIP_DISTANCE3 0x3003
362 #define LOCAL_GL_CLIP_DISTANCE4 0x3004
363 #define LOCAL_GL_CLIP_DISTANCE5 0x3005
364 #define LOCAL_GL_CLIP_DISTANCE6 0x3006
365 #define LOCAL_GL_CLIP_DISTANCE7 0x3007
366 #define LOCAL_GL_CLIP_DISTANCE_NV 0x8C7A
367 #define LOCAL_GL_CLIP_FAR_HINT_PGI 0x1A221
368 #define LOCAL_GL_CLIP_NEAR_HINT_PGI 0x1A220
369 #define LOCAL_GL_CLIP_PLANE0 0x3000
370 #define LOCAL_GL_CLIP_PLANE0_IMG 0x3000
371 #define LOCAL_GL_CLIP_PLANE1 0x3001
372 #define LOCAL_GL_CLIP_PLANE1_IMG 0x3001
373 #define LOCAL_GL_CLIP_PLANE2 0x3002
374 #define LOCAL_GL_CLIP_PLANE2_IMG 0x3002
375 #define LOCAL_GL_CLIP_PLANE3 0x3003
376 #define LOCAL_GL_CLIP_PLANE3_IMG 0x3003
377 #define LOCAL_GL_CLIP_PLANE4 0x3004
378 #define LOCAL_GL_CLIP_PLANE4_IMG 0x3004
379 #define LOCAL_GL_CLIP_PLANE5 0x3005
380 #define LOCAL_GL_CLIP_PLANE5_IMG 0x3005
381 #define LOCAL_GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
382 #define LOCAL_GL_CLOSE_PATH_NV 0x00
383 #define LOCAL_GL_CMYKA_EXT 0x800D
384 #define LOCAL_GL_CMYK_EXT 0x800C
385 #define LOCAL_GL_CND0_ATI 0x896B
386 #define LOCAL_GL_CND_ATI 0x896A
387 #define LOCAL_GL_COEFF 0x0A00
388 #define LOCAL_GL_COLOR 0x1800
389 #define LOCAL_GL_COLOR3_BIT_PGI 0x00010000
390 #define LOCAL_GL_COLOR4_BIT_PGI 0x00020000
391 #define LOCAL_GL_COLORBURN_NV 0x929A
392 #define LOCAL_GL_COLORDODGE_NV 0x9299
393 #define LOCAL_GL_COLOR_ALPHA_PAIRING_ATI 0x8975
394 #define LOCAL_GL_COLOR_ARRAY 0x8076
395 #define LOCAL_GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
396 #define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
397 #define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
398 #define LOCAL_GL_COLOR_ARRAY_COUNT_EXT 0x8084
399 #define LOCAL_GL_COLOR_ARRAY_EXT 0x8076
400 #define LOCAL_GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
401 #define LOCAL_GL_COLOR_ARRAY_LIST_IBM 103072
402 #define LOCAL_GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
403 #define LOCAL_GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
404 #define LOCAL_GL_COLOR_ARRAY_POINTER 0x8090
405 #define LOCAL_GL_COLOR_ARRAY_POINTER_EXT 0x8090
406 #define LOCAL_GL_COLOR_ARRAY_SIZE 0x8081
407 #define LOCAL_GL_COLOR_ARRAY_SIZE_EXT 0x8081
408 #define LOCAL_GL_COLOR_ARRAY_STRIDE 0x8083
409 #define LOCAL_GL_COLOR_ARRAY_STRIDE_EXT 0x8083
410 #define LOCAL_GL_COLOR_ARRAY_TYPE 0x8082
411 #define LOCAL_GL_COLOR_ARRAY_TYPE_EXT 0x8082
412 #define LOCAL_GL_COLOR_ATTACHMENT0 0x8CE0
413 #define LOCAL_GL_COLOR_ATTACHMENT0_EXT 0x8CE0
414 #define LOCAL_GL_COLOR_ATTACHMENT0_NV 0x8CE0
415 #define LOCAL_GL_COLOR_ATTACHMENT0_OES 0x8CE0
416 #define LOCAL_GL_COLOR_ATTACHMENT1 0x8CE1
417 #define LOCAL_GL_COLOR_ATTACHMENT10 0x8CEA
418 #define LOCAL_GL_COLOR_ATTACHMENT10_EXT 0x8CEA
419 #define LOCAL_GL_COLOR_ATTACHMENT10_NV 0x8CEA
420 #define LOCAL_GL_COLOR_ATTACHMENT11 0x8CEB
421 #define LOCAL_GL_COLOR_ATTACHMENT11_EXT 0x8CEB
422 #define LOCAL_GL_COLOR_ATTACHMENT11_NV 0x8CEB
423 #define LOCAL_GL_COLOR_ATTACHMENT12 0x8CEC
424 #define LOCAL_GL_COLOR_ATTACHMENT12_EXT 0x8CEC
425 #define LOCAL_GL_COLOR_ATTACHMENT12_NV 0x8CEC
426 #define LOCAL_GL_COLOR_ATTACHMENT13 0x8CED
427 #define LOCAL_GL_COLOR_ATTACHMENT13_EXT 0x8CED
428 #define LOCAL_GL_COLOR_ATTACHMENT13_NV 0x8CED
429 #define LOCAL_GL_COLOR_ATTACHMENT14 0x8CEE
430 #define LOCAL_GL_COLOR_ATTACHMENT14_EXT 0x8CEE
431 #define LOCAL_GL_COLOR_ATTACHMENT14_NV 0x8CEE
432 #define LOCAL_GL_COLOR_ATTACHMENT15 0x8CEF
433 #define LOCAL_GL_COLOR_ATTACHMENT15_EXT 0x8CEF
434 #define LOCAL_GL_COLOR_ATTACHMENT15_NV 0x8CEF
435 #define LOCAL_GL_COLOR_ATTACHMENT1_EXT 0x8CE1
436 #define LOCAL_GL_COLOR_ATTACHMENT1_NV 0x8CE1
437 #define LOCAL_GL_COLOR_ATTACHMENT2 0x8CE2
438 #define LOCAL_GL_COLOR_ATTACHMENT2_EXT 0x8CE2
439 #define LOCAL_GL_COLOR_ATTACHMENT2_NV 0x8CE2
440 #define LOCAL_GL_COLOR_ATTACHMENT3 0x8CE3
441 #define LOCAL_GL_COLOR_ATTACHMENT3_EXT 0x8CE3
442 #define LOCAL_GL_COLOR_ATTACHMENT3_NV 0x8CE3
443 #define LOCAL_GL_COLOR_ATTACHMENT4 0x8CE4
444 #define LOCAL_GL_COLOR_ATTACHMENT4_EXT 0x8CE4
445 #define LOCAL_GL_COLOR_ATTACHMENT4_NV 0x8CE4
446 #define LOCAL_GL_COLOR_ATTACHMENT5 0x8CE5
447 #define LOCAL_GL_COLOR_ATTACHMENT5_EXT 0x8CE5
448 #define LOCAL_GL_COLOR_ATTACHMENT5_NV 0x8CE5
449 #define LOCAL_GL_COLOR_ATTACHMENT6 0x8CE6
450 #define LOCAL_GL_COLOR_ATTACHMENT6_EXT 0x8CE6
451 #define LOCAL_GL_COLOR_ATTACHMENT6_NV 0x8CE6
452 #define LOCAL_GL_COLOR_ATTACHMENT7 0x8CE7
453 #define LOCAL_GL_COLOR_ATTACHMENT7_EXT 0x8CE7
454 #define LOCAL_GL_COLOR_ATTACHMENT7_NV 0x8CE7
455 #define LOCAL_GL_COLOR_ATTACHMENT8 0x8CE8
456 #define LOCAL_GL_COLOR_ATTACHMENT8_EXT 0x8CE8
457 #define LOCAL_GL_COLOR_ATTACHMENT8_NV 0x8CE8
458 #define LOCAL_GL_COLOR_ATTACHMENT9 0x8CE9
459 #define LOCAL_GL_COLOR_ATTACHMENT9_EXT 0x8CE9
460 #define LOCAL_GL_COLOR_ATTACHMENT9_NV 0x8CE9
461 #define LOCAL_GL_COLOR_ATTACHMENT_EXT 0x90F0
462 #define LOCAL_GL_COLOR_BUFFER_BIT 0x00004000
463 #define LOCAL_GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
464 #define LOCAL_GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
465 #define LOCAL_GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
466 #define LOCAL_GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
467 #define LOCAL_GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
468 #define LOCAL_GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
469 #define LOCAL_GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
470 #define LOCAL_GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
471 #define LOCAL_GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
472 #define LOCAL_GL_COLOR_CLEAR_VALUE 0x0C22
473 #define LOCAL_GL_COLOR_COMPONENTS 0x8283
474 #define LOCAL_GL_COLOR_ENCODING 0x8296
475 #define LOCAL_GL_COLOR_EXT 0x1800
476 #define LOCAL_GL_COLOR_FLOAT_APPLE 0x8A0F
477 #define LOCAL_GL_COLOR_INDEX 0x1900
478 #define LOCAL_GL_COLOR_INDEX12_EXT 0x80E6
479 #define LOCAL_GL_COLOR_INDEX16_EXT 0x80E7
480 #define LOCAL_GL_COLOR_INDEX1_EXT 0x80E2
481 #define LOCAL_GL_COLOR_INDEX2_EXT 0x80E3
482 #define LOCAL_GL_COLOR_INDEX4_EXT 0x80E4
483 #define LOCAL_GL_COLOR_INDEX8_EXT 0x80E5
484 #define LOCAL_GL_COLOR_INDEXES 0x1603
485 #define LOCAL_GL_COLOR_LOGIC_OP 0x0BF2
486 #define LOCAL_GL_COLOR_MATERIAL 0x0B57
487 #define LOCAL_GL_COLOR_MATERIAL_FACE 0x0B55
488 #define LOCAL_GL_COLOR_MATERIAL_PARAMETER 0x0B56
489 #define LOCAL_GL_COLOR_MATRIX 0x80B1
490 #define LOCAL_GL_COLOR_MATRIX_SGI 0x80B1
491 #define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
492 #define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
493 #define LOCAL_GL_COLOR_RENDERABLE 0x8286
494 #define LOCAL_GL_COLOR_SAMPLES_NV 0x8E20
495 #define LOCAL_GL_COLOR_SUM 0x8458
496 #define LOCAL_GL_COLOR_SUM_ARB 0x8458
497 #define LOCAL_GL_COLOR_SUM_CLAMP_NV 0x854F
498 #define LOCAL_GL_COLOR_SUM_EXT 0x8458
499 #define LOCAL_GL_COLOR_TABLE 0x80D0
500 #define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
501 #define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
502 #define LOCAL_GL_COLOR_TABLE_BIAS 0x80D7
503 #define LOCAL_GL_COLOR_TABLE_BIAS_SGI 0x80D7
504 #define LOCAL_GL_COLOR_TABLE_BLUE_SIZE 0x80DC
505 #define LOCAL_GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
506 #define LOCAL_GL_COLOR_TABLE_FORMAT 0x80D8
507 #define LOCAL_GL_COLOR_TABLE_FORMAT_SGI 0x80D8
508 #define LOCAL_GL_COLOR_TABLE_GREEN_SIZE 0x80DB
509 #define LOCAL_GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
510 #define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
511 #define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
512 #define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
513 #define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
514 #define LOCAL_GL_COLOR_TABLE_RED_SIZE 0x80DA
515 #define LOCAL_GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
516 #define LOCAL_GL_COLOR_TABLE_SCALE 0x80D6
517 #define LOCAL_GL_COLOR_TABLE_SCALE_SGI 0x80D6
518 #define LOCAL_GL_COLOR_TABLE_SGI 0x80D0
519 #define LOCAL_GL_COLOR_TABLE_WIDTH 0x80D9
520 #define LOCAL_GL_COLOR_TABLE_WIDTH_SGI 0x80D9
521 #define LOCAL_GL_COLOR_WRITEMASK 0x0C23
522 #define LOCAL_GL_COMBINE 0x8570
523 #define LOCAL_GL_COMBINE4_NV 0x8503
524 #define LOCAL_GL_COMBINER0_NV 0x8550
525 #define LOCAL_GL_COMBINER1_NV 0x8551
526 #define LOCAL_GL_COMBINER2_NV 0x8552
527 #define LOCAL_GL_COMBINER3_NV 0x8553
528 #define LOCAL_GL_COMBINER4_NV 0x8554
529 #define LOCAL_GL_COMBINER5_NV 0x8555
530 #define LOCAL_GL_COMBINER6_NV 0x8556
531 #define LOCAL_GL_COMBINER7_NV 0x8557
532 #define LOCAL_GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
533 #define LOCAL_GL_COMBINER_AB_OUTPUT_NV 0x854A
534 #define LOCAL_GL_COMBINER_BIAS_NV 0x8549
535 #define LOCAL_GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
536 #define LOCAL_GL_COMBINER_CD_OUTPUT_NV 0x854B
537 #define LOCAL_GL_COMBINER_COMPONENT_USAGE_NV 0x8544
538 #define LOCAL_GL_COMBINER_INPUT_NV 0x8542
539 #define LOCAL_GL_COMBINER_MAPPING_NV 0x8543
540 #define LOCAL_GL_COMBINER_MUX_SUM_NV 0x8547
541 #define LOCAL_GL_COMBINER_SCALE_NV 0x8548
542 #define LOCAL_GL_COMBINER_SUM_OUTPUT_NV 0x854C
543 #define LOCAL_GL_COMBINE_ALPHA 0x8572
544 #define LOCAL_GL_COMBINE_ALPHA_ARB 0x8572
545 #define LOCAL_GL_COMBINE_ALPHA_EXT 0x8572
546 #define LOCAL_GL_COMBINE_ARB 0x8570
547 #define LOCAL_GL_COMBINE_EXT 0x8570
548 #define LOCAL_GL_COMBINE_RGB 0x8571
549 #define LOCAL_GL_COMBINE_RGB_ARB 0x8571
550 #define LOCAL_GL_COMBINE_RGB_EXT 0x8571
551 #define LOCAL_GL_COMMAND_BARRIER_BIT 0x00000040
552 #define LOCAL_GL_COMMAND_BARRIER_BIT_EXT 0x00000040
553 #define LOCAL_GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
554 #define LOCAL_GL_COMPARE_REF_TO_TEXTURE 0x884E
555 #define LOCAL_GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
556 #define LOCAL_GL_COMPARE_R_TO_TEXTURE 0x884E
557 #define LOCAL_GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
558 #define LOCAL_GL_COMPATIBLE_SUBROUTINES 0x8E4B
559 #define LOCAL_GL_COMPILE 0x1300
560 #define LOCAL_GL_COMPILE_AND_EXECUTE 0x1301
561 #define LOCAL_GL_COMPILE_STATUS 0x8B81
562 #define LOCAL_GL_COMPRESSED_ALPHA 0x84E9
563 #define LOCAL_GL_COMPRESSED_ALPHA_ARB 0x84E9
564 #define LOCAL_GL_COMPRESSED_INTENSITY 0x84EC
565 #define LOCAL_GL_COMPRESSED_INTENSITY_ARB 0x84EC
566 #define LOCAL_GL_COMPRESSED_LUMINANCE 0x84EA
567 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
568 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
569 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
570 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
571 #define LOCAL_GL_COMPRESSED_LUMINANCE_ARB 0x84EA
572 #define LOCAL_GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
573 #define LOCAL_GL_COMPRESSED_R11_EAC 0x9270
574 #define LOCAL_GL_COMPRESSED_R11_EAC_OES 0x9270
575 #define LOCAL_GL_COMPRESSED_RED 0x8225
576 #define LOCAL_GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
577 #define LOCAL_GL_COMPRESSED_RED_RGTC1 0x8DBB
578 #define LOCAL_GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
579 #define LOCAL_GL_COMPRESSED_RG 0x8226
580 #define LOCAL_GL_COMPRESSED_RG11_EAC 0x9272
581 #define LOCAL_GL_COMPRESSED_RG11_EAC_OES 0x9272
582 #define LOCAL_GL_COMPRESSED_RGB 0x84ED
583 #define LOCAL_GL_COMPRESSED_RGB8_ETC2 0x9274
584 #define LOCAL_GL_COMPRESSED_RGB8_ETC2_OES 0x9274
585 #define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
586 #define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276
587 #define LOCAL_GL_COMPRESSED_RGBA 0x84EE
588 #define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
589 #define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278
590 #define LOCAL_GL_COMPRESSED_RGBA_ARB 0x84EE
591 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
592 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
593 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
594 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
595 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
596 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
597 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
598 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
599 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
600 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
601 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
602 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
603 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
604 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
605 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
606 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
607 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
608 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
609 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
610 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
611 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
612 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
613 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
614 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
615 #define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
616 #define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
617 #define LOCAL_GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
618 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
619 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
620 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
621 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
622 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
623 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
624 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
625 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
626 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
627 #define LOCAL_GL_COMPRESSED_RGB_ARB 0x84ED
628 #define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
629 #define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
630 #define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
631 #define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
632 #define LOCAL_GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
633 #define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
634 #define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
635 #define LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
636 #define LOCAL_GL_COMPRESSED_RG_RGTC2 0x8DBD
637 #define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
638 #define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
639 #define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC 0x9271
640 #define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271
641 #define LOCAL_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
642 #define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
643 #define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
644 #define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
645 #define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273
646 #define LOCAL_GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
647 #define LOCAL_GL_COMPRESSED_SLUMINANCE 0x8C4A
648 #define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
649 #define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
650 #define LOCAL_GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
651 #define LOCAL_GL_COMPRESSED_SRGB 0x8C48
652 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
653 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
654 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
655 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
656 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
657 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
658 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
659 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
660 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
661 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
662 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
663 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
664 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
665 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
666 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
667 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
668 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
669 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
670 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
671 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
672 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
673 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
674 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
675 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
676 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
677 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279
678 #define LOCAL_GL_COMPRESSED_SRGB8_ETC2 0x9275
679 #define LOCAL_GL_COMPRESSED_SRGB8_ETC2_OES 0x9275
680 #define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
681 #define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277
682 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA 0x8C49
683 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
684 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
685 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
686 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
687 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
688 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
689 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
690 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
691 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
692 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
693 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
694 #define LOCAL_GL_COMPRESSED_SRGB_EXT 0x8C48
695 #define LOCAL_GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
696 #define LOCAL_GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
697 #define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
698 #define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
699 #define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
700 #define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
701 #define LOCAL_GL_COMPUTE_PROGRAM_NV 0x90FB
702 #define LOCAL_GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
703 #define LOCAL_GL_COMPUTE_SHADER 0x91B9
704 #define LOCAL_GL_COMPUTE_SHADER_BIT 0x00000020
705 #define LOCAL_GL_COMPUTE_SUBROUTINE 0x92ED
706 #define LOCAL_GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
707 #define LOCAL_GL_COMPUTE_TEXTURE 0x82A0
708 #define LOCAL_GL_COMPUTE_WORK_GROUP_SIZE 0x8267
709 #define LOCAL_GL_COMP_BIT_ATI 0x00000002
710 #define LOCAL_GL_CONDITION_SATISFIED 0x911C
711 #define LOCAL_GL_CONDITION_SATISFIED_APPLE 0x911C
712 #define LOCAL_GL_CONJOINT_NV 0x9284
713 #define LOCAL_GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
714 #define LOCAL_GL_CONSTANT 0x8576
715 #define LOCAL_GL_CONSTANT_ALPHA 0x8003
716 #define LOCAL_GL_CONSTANT_ALPHA_EXT 0x8003
717 #define LOCAL_GL_CONSTANT_ARB 0x8576
718 #define LOCAL_GL_CONSTANT_ATTENUATION 0x1207
719 #define LOCAL_GL_CONSTANT_BORDER 0x8151
720 #define LOCAL_GL_CONSTANT_BORDER_HP 0x8151
721 #define LOCAL_GL_CONSTANT_COLOR 0x8001
722 #define LOCAL_GL_CONSTANT_COLOR0_NV 0x852A
723 #define LOCAL_GL_CONSTANT_COLOR1_NV 0x852B
724 #define LOCAL_GL_CONSTANT_COLOR_EXT 0x8001
725 #define LOCAL_GL_CONSTANT_EXT 0x8576
726 #define LOCAL_GL_CONST_EYE_NV 0x86E5
727 #define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
728 #define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
729 #define LOCAL_GL_CONTEXT_FLAGS 0x821E
730 #define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
731 #define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
732 #define LOCAL_GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
733 #define LOCAL_GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
734 #define LOCAL_GL_CONTEXT_LOST_WEBGL 0x9242
735 #define LOCAL_GL_CONTEXT_PROFILE_MASK 0x9126
736 #define LOCAL_GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
737 #define LOCAL_GL_CONTINUOUS_AMD 0x9007
738 #define LOCAL_GL_CONTRAST_NV 0x92A1
739 #define LOCAL_GL_CONVEX_HULL_NV 0x908B
740 #define LOCAL_GL_CONVOLUTION_1D 0x8010
741 #define LOCAL_GL_CONVOLUTION_1D_EXT 0x8010
742 #define LOCAL_GL_CONVOLUTION_2D 0x8011
743 #define LOCAL_GL_CONVOLUTION_2D_EXT 0x8011
744 #define LOCAL_GL_CONVOLUTION_BORDER_COLOR 0x8154
745 #define LOCAL_GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
746 #define LOCAL_GL_CONVOLUTION_BORDER_MODE 0x8013
747 #define LOCAL_GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
748 #define LOCAL_GL_CONVOLUTION_FILTER_BIAS 0x8015
749 #define LOCAL_GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
750 #define LOCAL_GL_CONVOLUTION_FILTER_SCALE 0x8014
751 #define LOCAL_GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
752 #define LOCAL_GL_CONVOLUTION_FORMAT 0x8017
753 #define LOCAL_GL_CONVOLUTION_FORMAT_EXT 0x8017
754 #define LOCAL_GL_CONVOLUTION_HEIGHT 0x8019
755 #define LOCAL_GL_CONVOLUTION_HEIGHT_EXT 0x8019
756 #define LOCAL_GL_CONVOLUTION_HINT_SGIX 0x8316
757 #define LOCAL_GL_CONVOLUTION_WIDTH 0x8018
758 #define LOCAL_GL_CONVOLUTION_WIDTH_EXT 0x8018
759 #define LOCAL_GL_CON_0_ATI 0x8941
760 #define LOCAL_GL_CON_10_ATI 0x894B
761 #define LOCAL_GL_CON_11_ATI 0x894C
762 #define LOCAL_GL_CON_12_ATI 0x894D
763 #define LOCAL_GL_CON_13_ATI 0x894E
764 #define LOCAL_GL_CON_14_ATI 0x894F
765 #define LOCAL_GL_CON_15_ATI 0x8950
766 #define LOCAL_GL_CON_16_ATI 0x8951
767 #define LOCAL_GL_CON_17_ATI 0x8952
768 #define LOCAL_GL_CON_18_ATI 0x8953
769 #define LOCAL_GL_CON_19_ATI 0x8954
770 #define LOCAL_GL_CON_1_ATI 0x8942
771 #define LOCAL_GL_CON_20_ATI 0x8955
772 #define LOCAL_GL_CON_21_ATI 0x8956
773 #define LOCAL_GL_CON_22_ATI 0x8957
774 #define LOCAL_GL_CON_23_ATI 0x8958
775 #define LOCAL_GL_CON_24_ATI 0x8959
776 #define LOCAL_GL_CON_25_ATI 0x895A
777 #define LOCAL_GL_CON_26_ATI 0x895B
778 #define LOCAL_GL_CON_27_ATI 0x895C
779 #define LOCAL_GL_CON_28_ATI 0x895D
780 #define LOCAL_GL_CON_29_ATI 0x895E
781 #define LOCAL_GL_CON_2_ATI 0x8943
782 #define LOCAL_GL_CON_30_ATI 0x895F
783 #define LOCAL_GL_CON_31_ATI 0x8960
784 #define LOCAL_GL_CON_3_ATI 0x8944
785 #define LOCAL_GL_CON_4_ATI 0x8945
786 #define LOCAL_GL_CON_5_ATI 0x8946
787 #define LOCAL_GL_CON_6_ATI 0x8947
788 #define LOCAL_GL_CON_7_ATI 0x8948
789 #define LOCAL_GL_CON_8_ATI 0x8949
790 #define LOCAL_GL_CON_9_ATI 0x894A
791 #define LOCAL_GL_COORD_REPLACE 0x8862
792 #define LOCAL_GL_COORD_REPLACE_ARB 0x8862
793 #define LOCAL_GL_COORD_REPLACE_NV 0x8862
794 #define LOCAL_GL_COORD_REPLACE_OES 0x8862
795 #define LOCAL_GL_COPY 0x1503
796 #define LOCAL_GL_COPY_INVERTED 0x150C
797 #define LOCAL_GL_COPY_PIXEL_TOKEN 0x0706
798 #define LOCAL_GL_COPY_READ_BUFFER 0x8F36
799 #define LOCAL_GL_COPY_READ_BUFFER_BINDING 0x8F36
800 #define LOCAL_GL_COPY_READ_BUFFER_NV 0x8F36
801 #define LOCAL_GL_COPY_WRITE_BUFFER 0x8F37
802 #define LOCAL_GL_COPY_WRITE_BUFFER_BINDING 0x8F37
803 #define LOCAL_GL_COPY_WRITE_BUFFER_NV 0x8F37
804 #define LOCAL_GL_COUNTER_RANGE_AMD 0x8BC1
805 #define LOCAL_GL_COUNTER_TYPE_AMD 0x8BC0
806 #define LOCAL_GL_COUNT_DOWN_NV 0x9089
807 #define LOCAL_GL_COUNT_UP_NV 0x9088
808 #define LOCAL_GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
809 #define LOCAL_GL_COVERAGE_ATTACHMENT_NV 0x8ED2
810 #define LOCAL_GL_COVERAGE_AUTOMATIC_NV 0x8ED7
811 #define LOCAL_GL_COVERAGE_BUFFERS_NV 0x8ED3
812 #define LOCAL_GL_COVERAGE_BUFFER_BIT_NV 0x00008000
813 #define LOCAL_GL_COVERAGE_COMPONENT4_NV 0x8ED1
814 #define LOCAL_GL_COVERAGE_COMPONENT_NV 0x8ED0
815 #define LOCAL_GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
816 #define LOCAL_GL_COVERAGE_SAMPLES_NV 0x8ED4
817 #define LOCAL_GL_CPU_OPTIMIZED_QCOM 0x8FB1
818 #define LOCAL_GL_CUBIC_CURVE_TO_NV 0x0C
819 #define LOCAL_GL_CUBIC_EXT 0x8334
820 #define LOCAL_GL_CUBIC_HP 0x815F
821 #define LOCAL_GL_CULL_FACE 0x0B44
822 #define LOCAL_GL_CULL_FACE_MODE 0x0B45
823 #define LOCAL_GL_CULL_FRAGMENT_NV 0x86E7
824 #define LOCAL_GL_CULL_MODES_NV 0x86E0
825 #define LOCAL_GL_CULL_VERTEX_EXT 0x81AA
826 #define LOCAL_GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
827 #define LOCAL_GL_CULL_VERTEX_IBM 103050
828 #define LOCAL_GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
829 #define LOCAL_GL_CURRENT_ATTRIB_NV 0x8626
830 #define LOCAL_GL_CURRENT_BINORMAL_EXT 0x843C
831 #define LOCAL_GL_CURRENT_BIT 0x00000001
832 #define LOCAL_GL_CURRENT_COLOR 0x0B00
833 #define LOCAL_GL_CURRENT_FOG_COORD 0x8453
834 #define LOCAL_GL_CURRENT_FOG_COORDINATE 0x8453
835 #define LOCAL_GL_CURRENT_FOG_COORDINATE_EXT 0x8453
836 #define LOCAL_GL_CURRENT_INDEX 0x0B01
837 #define LOCAL_GL_CURRENT_MATRIX_ARB 0x8641
838 #define LOCAL_GL_CURRENT_MATRIX_INDEX_ARB 0x8845
839 #define LOCAL_GL_CURRENT_MATRIX_NV 0x8641
840 #define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
841 #define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
842 #define LOCAL_GL_CURRENT_NORMAL 0x0B02
843 #define LOCAL_GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
844 #define LOCAL_GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
845 #define LOCAL_GL_CURRENT_PALETTE_MATRIX_OES 0x8843
846 #define LOCAL_GL_CURRENT_PROGRAM 0x8B8D
847 #define LOCAL_GL_CURRENT_QUERY 0x8865
848 #define LOCAL_GL_CURRENT_QUERY_ARB 0x8865
849 #define LOCAL_GL_CURRENT_QUERY_EXT 0x8865
850 #define LOCAL_GL_CURRENT_RASTER_COLOR 0x0B04
851 #define LOCAL_GL_CURRENT_RASTER_DISTANCE 0x0B09
852 #define LOCAL_GL_CURRENT_RASTER_INDEX 0x0B05
853 #define LOCAL_GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
854 #define LOCAL_GL_CURRENT_RASTER_POSITION 0x0B07
855 #define LOCAL_GL_CURRENT_RASTER_POSITION_VALID 0x0B08
856 #define LOCAL_GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
857 #define LOCAL_GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
858 #define LOCAL_GL_CURRENT_SECONDARY_COLOR 0x8459
859 #define LOCAL_GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
860 #define LOCAL_GL_CURRENT_TANGENT_EXT 0x843B
861 #define LOCAL_GL_CURRENT_TEXTURE_COORDS 0x0B03
862 #define LOCAL_GL_CURRENT_TIME_NV 0x8E28
863 #define LOCAL_GL_CURRENT_VERTEX_ATTRIB 0x8626
864 #define LOCAL_GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
865 #define LOCAL_GL_CURRENT_VERTEX_EXT 0x87E2
866 #define LOCAL_GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
867 #define LOCAL_GL_CURRENT_WEIGHT_ARB 0x86A8
868 #define LOCAL_GL_CW 0x0900
869 #define LOCAL_GL_DARKEN_NV 0x9297
870 #define LOCAL_GL_DATA_BUFFER_AMD 0x9151
871 #define LOCAL_GL_DEBUG_ASSERT_MESA 0x875B
872 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION 0x8244
873 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
874 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
875 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM 0x8245
876 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
877 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
878 #define LOCAL_GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
879 #define LOCAL_GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
880 #define LOCAL_GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
881 #define LOCAL_GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
882 #define LOCAL_GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
883 #define LOCAL_GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
884 #define LOCAL_GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
885 #define LOCAL_GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
886 #define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH 0x826D
887 #define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
888 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES 0x9145
889 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
890 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
891 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
892 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
893 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
894 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
895 #define LOCAL_GL_DEBUG_OBJECT_MESA 0x8759
896 #define LOCAL_GL_DEBUG_OUTPUT 0x92E0
897 #define LOCAL_GL_DEBUG_OUTPUT_KHR 0x92E0
898 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
899 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
900 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
901 #define LOCAL_GL_DEBUG_PRINT_MESA 0x875A
902 #define LOCAL_GL_DEBUG_SEVERITY_HIGH 0x9146
903 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
904 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
905 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
906 #define LOCAL_GL_DEBUG_SEVERITY_LOW 0x9148
907 #define LOCAL_GL_DEBUG_SEVERITY_LOW_AMD 0x9148
908 #define LOCAL_GL_DEBUG_SEVERITY_LOW_ARB 0x9148
909 #define LOCAL_GL_DEBUG_SEVERITY_LOW_KHR 0x9148
910 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM 0x9147
911 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
912 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
913 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
914 #define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
915 #define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
916 #define LOCAL_GL_DEBUG_SOURCE_API 0x8246
917 #define LOCAL_GL_DEBUG_SOURCE_API_ARB 0x8246
918 #define LOCAL_GL_DEBUG_SOURCE_API_KHR 0x8246
919 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION 0x824A
920 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
921 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
922 #define LOCAL_GL_DEBUG_SOURCE_OTHER 0x824B
923 #define LOCAL_GL_DEBUG_SOURCE_OTHER_ARB 0x824B
924 #define LOCAL_GL_DEBUG_SOURCE_OTHER_KHR 0x824B
925 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
926 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
927 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
928 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
929 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
930 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
931 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
932 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
933 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
934 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
935 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
936 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
937 #define LOCAL_GL_DEBUG_TYPE_ERROR 0x824C
938 #define LOCAL_GL_DEBUG_TYPE_ERROR_ARB 0x824C
939 #define LOCAL_GL_DEBUG_TYPE_ERROR_KHR 0x824C
940 #define LOCAL_GL_DEBUG_TYPE_MARKER 0x8268
941 #define LOCAL_GL_DEBUG_TYPE_MARKER_KHR 0x8268
942 #define LOCAL_GL_DEBUG_TYPE_OTHER 0x8251
943 #define LOCAL_GL_DEBUG_TYPE_OTHER_ARB 0x8251
944 #define LOCAL_GL_DEBUG_TYPE_OTHER_KHR 0x8251
945 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE 0x8250
946 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
947 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
948 #define LOCAL_GL_DEBUG_TYPE_POP_GROUP 0x826A
949 #define LOCAL_GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
950 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY 0x824F
951 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
952 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
953 #define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP 0x8269
954 #define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
955 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
956 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
957 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
958 #define LOCAL_GL_DECAL 0x2101
959 #define LOCAL_GL_DECODE_EXT 0x8A49
960 #define LOCAL_GL_DECR 0x1E03
961 #define LOCAL_GL_DECR_WRAP 0x8508
962 #define LOCAL_GL_DECR_WRAP_EXT 0x8508
963 #define LOCAL_GL_DECR_WRAP_OES 0x8508
964 #define LOCAL_GL_DEFORMATIONS_MASK_SGIX 0x8196
965 #define LOCAL_GL_DELETE_STATUS 0x8B80
966 #define LOCAL_GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
967 #define LOCAL_GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
968 #define LOCAL_GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
969 #define LOCAL_GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
970 #define LOCAL_GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
971 #define LOCAL_GL_DEPTH 0x1801
972 #define LOCAL_GL_DEPTH24_STENCIL8 0x88F0
973 #define LOCAL_GL_DEPTH24_STENCIL8_EXT 0x88F0
974 #define LOCAL_GL_DEPTH24_STENCIL8_OES 0x88F0
975 #define LOCAL_GL_DEPTH32F_STENCIL8 0x8CAD
976 #define LOCAL_GL_DEPTH32F_STENCIL8_NV 0x8DAC
977 #define LOCAL_GL_DEPTH_ATTACHMENT 0x8D00
978 #define LOCAL_GL_DEPTH_ATTACHMENT_EXT 0x8D00
979 #define LOCAL_GL_DEPTH_ATTACHMENT_OES 0x8D00
980 #define LOCAL_GL_DEPTH_BIAS 0x0D1F
981 #define LOCAL_GL_DEPTH_BITS 0x0D56
982 #define LOCAL_GL_DEPTH_BOUNDS_EXT 0x8891
983 #define LOCAL_GL_DEPTH_BOUNDS_TEST_EXT 0x8890
984 #define LOCAL_GL_DEPTH_BUFFER_BIT 0x00000100
985 #define LOCAL_GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
986 #define LOCAL_GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
987 #define LOCAL_GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
988 #define LOCAL_GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
989 #define LOCAL_GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
990 #define LOCAL_GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
991 #define LOCAL_GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
992 #define LOCAL_GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
993 #define LOCAL_GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
994 #define LOCAL_GL_DEPTH_CLAMP 0x864F
995 #define LOCAL_GL_DEPTH_CLAMP_FAR_AMD 0x901F
996 #define LOCAL_GL_DEPTH_CLAMP_NEAR_AMD 0x901E
997 #define LOCAL_GL_DEPTH_CLAMP_NV 0x864F
998 #define LOCAL_GL_DEPTH_CLEAR_VALUE 0x0B73
999 #define LOCAL_GL_DEPTH_COMPONENT 0x1902
1000 #define LOCAL_GL_DEPTH_COMPONENT16 0x81A5
1001 #define LOCAL_GL_DEPTH_COMPONENT16_ARB 0x81A5
1002 #define LOCAL_GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
1003 #define LOCAL_GL_DEPTH_COMPONENT16_OES 0x81A5
1004 #define LOCAL_GL_DEPTH_COMPONENT16_SGIX 0x81A5
1005 #define LOCAL_GL_DEPTH_COMPONENT24 0x81A6
1006 #define LOCAL_GL_DEPTH_COMPONENT24_ARB 0x81A6
1007 #define LOCAL_GL_DEPTH_COMPONENT24_OES 0x81A6
1008 #define LOCAL_GL_DEPTH_COMPONENT24_SGIX 0x81A6
1009 #define LOCAL_GL_DEPTH_COMPONENT32 0x81A7
1010 #define LOCAL_GL_DEPTH_COMPONENT32F 0x8CAC
1011 #define LOCAL_GL_DEPTH_COMPONENT32F_NV 0x8DAB
1012 #define LOCAL_GL_DEPTH_COMPONENT32_ARB 0x81A7
1013 #define LOCAL_GL_DEPTH_COMPONENT32_OES 0x81A7
1014 #define LOCAL_GL_DEPTH_COMPONENT32_SGIX 0x81A7
1015 #define LOCAL_GL_DEPTH_COMPONENTS 0x8284
1016 #define LOCAL_GL_DEPTH_EXT 0x1801
1017 #define LOCAL_GL_DEPTH_FUNC 0x0B74
1018 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
1019 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
1020 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
1021 #define LOCAL_GL_DEPTH_RANGE 0x0B70
1022 #define LOCAL_GL_DEPTH_RENDERABLE 0x8287
1023 #define LOCAL_GL_DEPTH_SCALE 0x0D1E
1024 #define LOCAL_GL_DEPTH_STENCIL 0x84F9
1025 #define LOCAL_GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1026 #define LOCAL_GL_DEPTH_STENCIL_EXT 0x84F9
1027 #define LOCAL_GL_DEPTH_STENCIL_MESA 0x8750
1028 #define LOCAL_GL_DEPTH_STENCIL_NV 0x84F9
1029 #define LOCAL_GL_DEPTH_STENCIL_OES 0x84F9
1030 #define LOCAL_GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1031 #define LOCAL_GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
1032 #define LOCAL_GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
1033 #define LOCAL_GL_DEPTH_TEST 0x0B71
1034 #define LOCAL_GL_DEPTH_TEXTURE_MODE 0x884B
1035 #define LOCAL_GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1036 #define LOCAL_GL_DEPTH_WRITEMASK 0x0B72
1037 #define LOCAL_GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1038 #define LOCAL_GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1039 #define LOCAL_GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1040 #define LOCAL_GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1041 #define LOCAL_GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1042 #define LOCAL_GL_DIFFERENCE_NV 0x929E
1043 #define LOCAL_GL_DIFFUSE 0x1201
1044 #define LOCAL_GL_DISCARD_ATI 0x8763
1045 #define LOCAL_GL_DISCARD_NV 0x8530
1046 #define LOCAL_GL_DISCRETE_AMD 0x9006
1047 #define LOCAL_GL_DISJOINT_NV 0x9283
1048 #define LOCAL_GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1049 #define LOCAL_GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1050 #define LOCAL_GL_DISPLAY_LIST 0x82E7
1051 #define LOCAL_GL_DISTANCE_ATTENUATION_EXT 0x8129
1052 #define LOCAL_GL_DISTANCE_ATTENUATION_SGIS 0x8129
1053 #define LOCAL_GL_DITHER 0x0BD0
1054 #define LOCAL_GL_DOMAIN 0x0A02
1055 #define LOCAL_GL_DONT_CARE 0x1100
1056 #define LOCAL_GL_DOT2_ADD_ATI 0x896C
1057 #define LOCAL_GL_DOT3_ATI 0x8966
1058 #define LOCAL_GL_DOT3_RGB 0x86AE
1059 #define LOCAL_GL_DOT3_RGBA 0x86AF
1060 #define LOCAL_GL_DOT3_RGBA_ARB 0x86AF
1061 #define LOCAL_GL_DOT3_RGBA_EXT 0x8741
1062 #define LOCAL_GL_DOT3_RGBA_IMG 0x86AF
1063 #define LOCAL_GL_DOT3_RGB_ARB 0x86AE
1064 #define LOCAL_GL_DOT3_RGB_EXT 0x8740
1065 #define LOCAL_GL_DOT4_ATI 0x8967
1066 #define LOCAL_GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1067 #define LOCAL_GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1068 #define LOCAL_GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1069 #define LOCAL_GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1070 #define LOCAL_GL_DOT_PRODUCT_NV 0x86EC
1071 #define LOCAL_GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1072 #define LOCAL_GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1073 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1074 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1075 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1076 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1077 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1078 #define LOCAL_GL_DOUBLE 0x140A
1079 #define LOCAL_GL_DOUBLEBUFFER 0x0C32
1080 #define LOCAL_GL_DOUBLE_EXT 0x140A
1081 #define LOCAL_GL_DOUBLE_MAT2 0x8F46
1082 #define LOCAL_GL_DOUBLE_MAT2_EXT 0x8F46
1083 #define LOCAL_GL_DOUBLE_MAT2x3 0x8F49
1084 #define LOCAL_GL_DOUBLE_MAT2x3_EXT 0x8F49
1085 #define LOCAL_GL_DOUBLE_MAT2x4 0x8F4A
1086 #define LOCAL_GL_DOUBLE_MAT2x4_EXT 0x8F4A
1087 #define LOCAL_GL_DOUBLE_MAT3 0x8F47
1088 #define LOCAL_GL_DOUBLE_MAT3_EXT 0x8F47
1089 #define LOCAL_GL_DOUBLE_MAT3x2 0x8F4B
1090 #define LOCAL_GL_DOUBLE_MAT3x2_EXT 0x8F4B
1091 #define LOCAL_GL_DOUBLE_MAT3x4 0x8F4C
1092 #define LOCAL_GL_DOUBLE_MAT3x4_EXT 0x8F4C
1093 #define LOCAL_GL_DOUBLE_MAT4 0x8F48
1094 #define LOCAL_GL_DOUBLE_MAT4_EXT 0x8F48
1095 #define LOCAL_GL_DOUBLE_MAT4x2 0x8F4D
1096 #define LOCAL_GL_DOUBLE_MAT4x2_EXT 0x8F4D
1097 #define LOCAL_GL_DOUBLE_MAT4x3 0x8F4E
1098 #define LOCAL_GL_DOUBLE_MAT4x3_EXT 0x8F4E
1099 #define LOCAL_GL_DOUBLE_VEC2 0x8FFC
1100 #define LOCAL_GL_DOUBLE_VEC2_EXT 0x8FFC
1101 #define LOCAL_GL_DOUBLE_VEC3 0x8FFD
1102 #define LOCAL_GL_DOUBLE_VEC3_EXT 0x8FFD
1103 #define LOCAL_GL_DOUBLE_VEC4 0x8FFE
1104 #define LOCAL_GL_DOUBLE_VEC4_EXT 0x8FFE
1105 #define LOCAL_GL_DRAW_BUFFER 0x0C01
1106 #define LOCAL_GL_DRAW_BUFFER0 0x8825
1107 #define LOCAL_GL_DRAW_BUFFER0_ARB 0x8825
1108 #define LOCAL_GL_DRAW_BUFFER0_ATI 0x8825
1109 #define LOCAL_GL_DRAW_BUFFER0_EXT 0x8825
1110 #define LOCAL_GL_DRAW_BUFFER0_NV 0x8825
1111 #define LOCAL_GL_DRAW_BUFFER1 0x8826
1112 #define LOCAL_GL_DRAW_BUFFER10 0x882F
1113 #define LOCAL_GL_DRAW_BUFFER10_ARB 0x882F
1114 #define LOCAL_GL_DRAW_BUFFER10_ATI 0x882F
1115 #define LOCAL_GL_DRAW_BUFFER10_EXT 0x882F
1116 #define LOCAL_GL_DRAW_BUFFER10_NV 0x882F
1117 #define LOCAL_GL_DRAW_BUFFER11 0x8830
1118 #define LOCAL_GL_DRAW_BUFFER11_ARB 0x8830
1119 #define LOCAL_GL_DRAW_BUFFER11_ATI 0x8830
1120 #define LOCAL_GL_DRAW_BUFFER11_EXT 0x8830
1121 #define LOCAL_GL_DRAW_BUFFER11_NV 0x8830
1122 #define LOCAL_GL_DRAW_BUFFER12 0x8831
1123 #define LOCAL_GL_DRAW_BUFFER12_ARB 0x8831
1124 #define LOCAL_GL_DRAW_BUFFER12_ATI 0x8831
1125 #define LOCAL_GL_DRAW_BUFFER12_EXT 0x8831
1126 #define LOCAL_GL_DRAW_BUFFER12_NV 0x8831
1127 #define LOCAL_GL_DRAW_BUFFER13 0x8832
1128 #define LOCAL_GL_DRAW_BUFFER13_ARB 0x8832
1129 #define LOCAL_GL_DRAW_BUFFER13_ATI 0x8832
1130 #define LOCAL_GL_DRAW_BUFFER13_EXT 0x8832
1131 #define LOCAL_GL_DRAW_BUFFER13_NV 0x8832
1132 #define LOCAL_GL_DRAW_BUFFER14 0x8833
1133 #define LOCAL_GL_DRAW_BUFFER14_ARB 0x8833
1134 #define LOCAL_GL_DRAW_BUFFER14_ATI 0x8833
1135 #define LOCAL_GL_DRAW_BUFFER14_EXT 0x8833
1136 #define LOCAL_GL_DRAW_BUFFER14_NV 0x8833
1137 #define LOCAL_GL_DRAW_BUFFER15 0x8834
1138 #define LOCAL_GL_DRAW_BUFFER15_ARB 0x8834
1139 #define LOCAL_GL_DRAW_BUFFER15_ATI 0x8834
1140 #define LOCAL_GL_DRAW_BUFFER15_EXT 0x8834
1141 #define LOCAL_GL_DRAW_BUFFER15_NV 0x8834
1142 #define LOCAL_GL_DRAW_BUFFER1_ARB 0x8826
1143 #define LOCAL_GL_DRAW_BUFFER1_ATI 0x8826
1144 #define LOCAL_GL_DRAW_BUFFER1_EXT 0x8826
1145 #define LOCAL_GL_DRAW_BUFFER1_NV 0x8826
1146 #define LOCAL_GL_DRAW_BUFFER2 0x8827
1147 #define LOCAL_GL_DRAW_BUFFER2_ARB 0x8827
1148 #define LOCAL_GL_DRAW_BUFFER2_ATI 0x8827
1149 #define LOCAL_GL_DRAW_BUFFER2_EXT 0x8827
1150 #define LOCAL_GL_DRAW_BUFFER2_NV 0x8827
1151 #define LOCAL_GL_DRAW_BUFFER3 0x8828
1152 #define LOCAL_GL_DRAW_BUFFER3_ARB 0x8828
1153 #define LOCAL_GL_DRAW_BUFFER3_ATI 0x8828
1154 #define LOCAL_GL_DRAW_BUFFER3_EXT 0x8828
1155 #define LOCAL_GL_DRAW_BUFFER3_NV 0x8828
1156 #define LOCAL_GL_DRAW_BUFFER4 0x8829
1157 #define LOCAL_GL_DRAW_BUFFER4_ARB 0x8829
1158 #define LOCAL_GL_DRAW_BUFFER4_ATI 0x8829
1159 #define LOCAL_GL_DRAW_BUFFER4_EXT 0x8829
1160 #define LOCAL_GL_DRAW_BUFFER4_NV 0x8829
1161 #define LOCAL_GL_DRAW_BUFFER5 0x882A
1162 #define LOCAL_GL_DRAW_BUFFER5_ARB 0x882A
1163 #define LOCAL_GL_DRAW_BUFFER5_ATI 0x882A
1164 #define LOCAL_GL_DRAW_BUFFER5_EXT 0x882A
1165 #define LOCAL_GL_DRAW_BUFFER5_NV 0x882A
1166 #define LOCAL_GL_DRAW_BUFFER6 0x882B
1167 #define LOCAL_GL_DRAW_BUFFER6_ARB 0x882B
1168 #define LOCAL_GL_DRAW_BUFFER6_ATI 0x882B
1169 #define LOCAL_GL_DRAW_BUFFER6_EXT 0x882B
1170 #define LOCAL_GL_DRAW_BUFFER6_NV 0x882B
1171 #define LOCAL_GL_DRAW_BUFFER7 0x882C
1172 #define LOCAL_GL_DRAW_BUFFER7_ARB 0x882C
1173 #define LOCAL_GL_DRAW_BUFFER7_ATI 0x882C
1174 #define LOCAL_GL_DRAW_BUFFER7_EXT 0x882C
1175 #define LOCAL_GL_DRAW_BUFFER7_NV 0x882C
1176 #define LOCAL_GL_DRAW_BUFFER8 0x882D
1177 #define LOCAL_GL_DRAW_BUFFER8_ARB 0x882D
1178 #define LOCAL_GL_DRAW_BUFFER8_ATI 0x882D
1179 #define LOCAL_GL_DRAW_BUFFER8_EXT 0x882D
1180 #define LOCAL_GL_DRAW_BUFFER8_NV 0x882D
1181 #define LOCAL_GL_DRAW_BUFFER9 0x882E
1182 #define LOCAL_GL_DRAW_BUFFER9_ARB 0x882E
1183 #define LOCAL_GL_DRAW_BUFFER9_ATI 0x882E
1184 #define LOCAL_GL_DRAW_BUFFER9_EXT 0x882E
1185 #define LOCAL_GL_DRAW_BUFFER9_NV 0x882E
1186 #define LOCAL_GL_DRAW_BUFFER_EXT 0x0C01
1187 #define LOCAL_GL_DRAW_FRAMEBUFFER 0x8CA9
1188 #define LOCAL_GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
1189 #define LOCAL_GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
1190 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1191 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
1192 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
1193 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
1194 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
1195 #define LOCAL_GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
1196 #define LOCAL_GL_DRAW_FRAMEBUFFER_NV 0x8CA9
1197 #define LOCAL_GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
1198 #define LOCAL_GL_DRAW_INDIRECT_BUFFER 0x8F3F
1199 #define LOCAL_GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1200 #define LOCAL_GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
1201 #define LOCAL_GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
1202 #define LOCAL_GL_DRAW_PIXELS_APPLE 0x8A0A
1203 #define LOCAL_GL_DRAW_PIXEL_TOKEN 0x0705
1204 #define LOCAL_GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1205 #define LOCAL_GL_DSDT8_MAG8_NV 0x870A
1206 #define LOCAL_GL_DSDT8_NV 0x8709
1207 #define LOCAL_GL_DSDT_MAG_INTENSITY_NV 0x86DC
1208 #define LOCAL_GL_DSDT_MAG_NV 0x86F6
1209 #define LOCAL_GL_DSDT_MAG_VIB_NV 0x86F7
1210 #define LOCAL_GL_DSDT_NV 0x86F5
1211 #define LOCAL_GL_DST_ALPHA 0x0304
1212 #define LOCAL_GL_DST_ATOP_NV 0x928F
1213 #define LOCAL_GL_DST_COLOR 0x0306
1214 #define LOCAL_GL_DST_IN_NV 0x928B
1215 #define LOCAL_GL_DST_NV 0x9287
1216 #define LOCAL_GL_DST_OUT_NV 0x928D
1217 #define LOCAL_GL_DST_OVER_NV 0x9289
1218 #define LOCAL_GL_DS_BIAS_NV 0x8716
1219 #define LOCAL_GL_DS_SCALE_NV 0x8710
1220 #define LOCAL_GL_DT_BIAS_NV 0x8717
1221 #define LOCAL_GL_DT_SCALE_NV 0x8711
1222 #define LOCAL_GL_DU8DV8_ATI 0x877A
1223 #define LOCAL_GL_DUAL_ALPHA12_SGIS 0x8112
1224 #define LOCAL_GL_DUAL_ALPHA16_SGIS 0x8113
1225 #define LOCAL_GL_DUAL_ALPHA4_SGIS 0x8110
1226 #define LOCAL_GL_DUAL_ALPHA8_SGIS 0x8111
1227 #define LOCAL_GL_DUAL_INTENSITY12_SGIS 0x811A
1228 #define LOCAL_GL_DUAL_INTENSITY16_SGIS 0x811B
1229 #define LOCAL_GL_DUAL_INTENSITY4_SGIS 0x8118
1230 #define LOCAL_GL_DUAL_INTENSITY8_SGIS 0x8119
1231 #define LOCAL_GL_DUAL_LUMINANCE12_SGIS 0x8116
1232 #define LOCAL_GL_DUAL_LUMINANCE16_SGIS 0x8117
1233 #define LOCAL_GL_DUAL_LUMINANCE4_SGIS 0x8114
1234 #define LOCAL_GL_DUAL_LUMINANCE8_SGIS 0x8115
1235 #define LOCAL_GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1236 #define LOCAL_GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1237 #define LOCAL_GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1238 #define LOCAL_GL_DUDV_ATI 0x8779
1239 #define LOCAL_GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
1240 #define LOCAL_GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
1241 #define LOCAL_GL_DYNAMIC_ATI 0x8761
1242 #define LOCAL_GL_DYNAMIC_COPY 0x88EA
1243 #define LOCAL_GL_DYNAMIC_COPY_ARB 0x88EA
1244 #define LOCAL_GL_DYNAMIC_DRAW 0x88E8
1245 #define LOCAL_GL_DYNAMIC_DRAW_ARB 0x88E8
1246 #define LOCAL_GL_DYNAMIC_READ 0x88E9
1247 #define LOCAL_GL_DYNAMIC_READ_ARB 0x88E9
1248 #define LOCAL_GL_DYNAMIC_STORAGE_BIT 0x0100
1249 #define LOCAL_GL_EDGEFLAG_BIT_PGI 0x00040000
1250 #define LOCAL_GL_EDGE_FLAG 0x0B43
1251 #define LOCAL_GL_EDGE_FLAG_ARRAY 0x8079
1252 #define LOCAL_GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
1253 #define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1254 #define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1255 #define LOCAL_GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1256 #define LOCAL_GL_EDGE_FLAG_ARRAY_EXT 0x8079
1257 #define LOCAL_GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
1258 #define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
1259 #define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
1260 #define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1261 #define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1262 #define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1263 #define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1264 #define LOCAL_GL_EIGHTH_BIT_ATI 0x00000020
1265 #define LOCAL_GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
1266 #define LOCAL_GL_ELEMENT_ARRAY_APPLE 0x8A0C
1267 #define LOCAL_GL_ELEMENT_ARRAY_ATI 0x8768
1268 #define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1269 #define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
1270 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER 0x8893
1271 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1272 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1273 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1274 #define LOCAL_GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
1275 #define LOCAL_GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
1276 #define LOCAL_GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
1277 #define LOCAL_GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
1278 #define LOCAL_GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
1279 #define LOCAL_GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
1280 #define LOCAL_GL_EMBOSS_CONSTANT_NV 0x855E
1281 #define LOCAL_GL_EMBOSS_LIGHT_NV 0x855D
1282 #define LOCAL_GL_EMBOSS_MAP_NV 0x855F
1283 #define LOCAL_GL_EMISSION 0x1600
1284 #define LOCAL_GL_ENABLE_BIT 0x00002000
1285 #define LOCAL_GL_EQUAL 0x0202
1286 #define LOCAL_GL_EQUIV 0x1509
1287 #define LOCAL_GL_ETC1_RGB8_OES 0x8D64
1288 #define LOCAL_GL_ETC1_SRGB8_NV 0x88EE
1289 #define LOCAL_GL_EVAL_2D_NV 0x86C0
1290 #define LOCAL_GL_EVAL_BIT 0x00010000
1291 #define LOCAL_GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
1292 #define LOCAL_GL_EVAL_TRIANGULAR_2D_NV 0x86C1
1293 #define LOCAL_GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
1294 #define LOCAL_GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
1295 #define LOCAL_GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
1296 #define LOCAL_GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
1297 #define LOCAL_GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
1298 #define LOCAL_GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
1299 #define LOCAL_GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
1300 #define LOCAL_GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
1301 #define LOCAL_GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
1302 #define LOCAL_GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
1303 #define LOCAL_GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
1304 #define LOCAL_GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
1305 #define LOCAL_GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
1306 #define LOCAL_GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
1307 #define LOCAL_GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
1308 #define LOCAL_GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
1309 #define LOCAL_GL_EXCLUSION_NV 0x92A0
1310 #define LOCAL_GL_EXP 0x0800
1311 #define LOCAL_GL_EXP2 0x0801
1312 #define LOCAL_GL_EXPAND_NEGATE_NV 0x8539
1313 #define LOCAL_GL_EXPAND_NORMAL_NV 0x8538
1314 #define LOCAL_GL_EXTENSIONS 0x1F03
1315 #define LOCAL_GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
1316 #define LOCAL_GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
1317 #define LOCAL_GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
1318 #define LOCAL_GL_EYE_LINEAR 0x2400
1319 #define LOCAL_GL_EYE_LINE_SGIS 0x81F6
1320 #define LOCAL_GL_EYE_PLANE 0x2502
1321 #define LOCAL_GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1322 #define LOCAL_GL_EYE_POINT_SGIS 0x81F4
1323 #define LOCAL_GL_EYE_RADIAL_NV 0x855B
1324 #define LOCAL_GL_E_TIMES_F_NV 0x8531
1325 #define LOCAL_GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
1326 #define LOCAL_GL_FACTOR_MAX_AMD 0x901D
1327 #define LOCAL_GL_FACTOR_MIN_AMD 0x901C
1328 #define LOCAL_GL_FAILURE_NV 0x9030
1329 #define LOCAL_GL_FALSE 0
1330 #define LOCAL_GL_FASTEST 0x1101
1331 #define LOCAL_GL_FEEDBACK 0x1C01
1332 #define LOCAL_GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1333 #define LOCAL_GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1334 #define LOCAL_GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1335 #define LOCAL_GL_FENCE_APPLE 0x8A0B
1336 #define LOCAL_GL_FENCE_CONDITION_NV 0x84F4
1337 #define LOCAL_GL_FENCE_STATUS_NV 0x84F3
1338 #define LOCAL_GL_FIELDS_NV 0x8E27
1339 #define LOCAL_GL_FIELD_LOWER_NV 0x9023
1340 #define LOCAL_GL_FIELD_UPPER_NV 0x9022
1341 #define LOCAL_GL_FILE_NAME_NV 0x9074
1342 #define LOCAL_GL_FILL 0x1B02
1343 #define LOCAL_GL_FILTER 0x829A
1344 #define LOCAL_GL_FILTER4_SGIS 0x8146
1345 #define LOCAL_GL_FIRST_TO_REST_NV 0x90AF
1346 #define LOCAL_GL_FIRST_VERTEX_CONVENTION 0x8E4D
1347 #define LOCAL_GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1348 #define LOCAL_GL_FIXED 0x140C
1349 #define LOCAL_GL_FIXED_OES 0x140C
1350 #define LOCAL_GL_FIXED_ONLY 0x891D
1351 #define LOCAL_GL_FIXED_ONLY_ARB 0x891D
1352 #define LOCAL_GL_FLAT 0x1D00
1353 #define LOCAL_GL_FLOAT 0x1406
1354 #define LOCAL_GL_FLOAT16_NV 0x8FF8
1355 #define LOCAL_GL_FLOAT16_VEC2_NV 0x8FF9
1356 #define LOCAL_GL_FLOAT16_VEC3_NV 0x8FFA
1357 #define LOCAL_GL_FLOAT16_VEC4_NV 0x8FFB
1358 #define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1359 #define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
1360 #define LOCAL_GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
1361 #define LOCAL_GL_FLOAT_MAT2 0x8B5A
1362 #define LOCAL_GL_FLOAT_MAT2_ARB 0x8B5A
1363 #define LOCAL_GL_FLOAT_MAT2x3 0x8B65
1364 #define LOCAL_GL_FLOAT_MAT2x3_NV 0x8B65
1365 #define LOCAL_GL_FLOAT_MAT2x4 0x8B66
1366 #define LOCAL_GL_FLOAT_MAT2x4_NV 0x8B66
1367 #define LOCAL_GL_FLOAT_MAT3 0x8B5B
1368 #define LOCAL_GL_FLOAT_MAT3_ARB 0x8B5B
1369 #define LOCAL_GL_FLOAT_MAT3x2 0x8B67
1370 #define LOCAL_GL_FLOAT_MAT3x2_NV 0x8B67
1371 #define LOCAL_GL_FLOAT_MAT3x4 0x8B68
1372 #define LOCAL_GL_FLOAT_MAT3x4_NV 0x8B68
1373 #define LOCAL_GL_FLOAT_MAT4 0x8B5C
1374 #define LOCAL_GL_FLOAT_MAT4_ARB 0x8B5C
1375 #define LOCAL_GL_FLOAT_MAT4x2 0x8B69
1376 #define LOCAL_GL_FLOAT_MAT4x2_NV 0x8B69
1377 #define LOCAL_GL_FLOAT_MAT4x3 0x8B6A
1378 #define LOCAL_GL_FLOAT_MAT4x3_NV 0x8B6A
1379 #define LOCAL_GL_FLOAT_R16_NV 0x8884
1380 #define LOCAL_GL_FLOAT_R32_NV 0x8885
1381 #define LOCAL_GL_FLOAT_RG16_NV 0x8886
1382 #define LOCAL_GL_FLOAT_RG32_NV 0x8887
1383 #define LOCAL_GL_FLOAT_RGB16_NV 0x8888
1384 #define LOCAL_GL_FLOAT_RGB32_NV 0x8889
1385 #define LOCAL_GL_FLOAT_RGBA16_NV 0x888A
1386 #define LOCAL_GL_FLOAT_RGBA32_NV 0x888B
1387 #define LOCAL_GL_FLOAT_RGBA_MODE_NV 0x888E
1388 #define LOCAL_GL_FLOAT_RGBA_NV 0x8883
1389 #define LOCAL_GL_FLOAT_RGB_NV 0x8882
1390 #define LOCAL_GL_FLOAT_RG_NV 0x8881
1391 #define LOCAL_GL_FLOAT_R_NV 0x8880
1392 #define LOCAL_GL_FLOAT_VEC2 0x8B50
1393 #define LOCAL_GL_FLOAT_VEC2_ARB 0x8B50
1394 #define LOCAL_GL_FLOAT_VEC3 0x8B51
1395 #define LOCAL_GL_FLOAT_VEC3_ARB 0x8B51
1396 #define LOCAL_GL_FLOAT_VEC4 0x8B52
1397 #define LOCAL_GL_FLOAT_VEC4_ARB 0x8B52
1398 #define LOCAL_GL_FOG 0x0B60
1399 #define LOCAL_GL_FOG_BIT 0x00000080
1400 #define LOCAL_GL_FOG_COLOR 0x0B66
1401 #define LOCAL_GL_FOG_COORD 0x8451
1402 #define LOCAL_GL_FOG_COORDINATE 0x8451
1403 #define LOCAL_GL_FOG_COORDINATE_ARRAY 0x8457
1404 #define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1405 #define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1406 #define LOCAL_GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1407 #define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
1408 #define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
1409 #define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1410 #define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1411 #define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1412 #define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1413 #define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1414 #define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1415 #define LOCAL_GL_FOG_COORDINATE_EXT 0x8451
1416 #define LOCAL_GL_FOG_COORDINATE_SOURCE 0x8450
1417 #define LOCAL_GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1418 #define LOCAL_GL_FOG_COORD_ARRAY 0x8457
1419 #define LOCAL_GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
1420 #define LOCAL_GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1421 #define LOCAL_GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
1422 #define LOCAL_GL_FOG_COORD_ARRAY_POINTER 0x8456
1423 #define LOCAL_GL_FOG_COORD_ARRAY_STRIDE 0x8455
1424 #define LOCAL_GL_FOG_COORD_ARRAY_TYPE 0x8454
1425 #define LOCAL_GL_FOG_COORD_SRC 0x8450
1426 #define LOCAL_GL_FOG_DENSITY 0x0B62
1427 #define LOCAL_GL_FOG_DISTANCE_MODE_NV 0x855A
1428 #define LOCAL_GL_FOG_END 0x0B64
1429 #define LOCAL_GL_FOG_FUNC_POINTS_SGIS 0x812B
1430 #define LOCAL_GL_FOG_FUNC_SGIS 0x812A
1431 #define LOCAL_GL_FOG_HINT 0x0C54
1432 #define LOCAL_GL_FOG_INDEX 0x0B61
1433 #define LOCAL_GL_FOG_MODE 0x0B65
1434 #define LOCAL_GL_FOG_OFFSET_SGIX 0x8198
1435 #define LOCAL_GL_FOG_OFFSET_VALUE_SGIX 0x8199
1436 #define LOCAL_GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1437 #define LOCAL_GL_FOG_START 0x0B63
1438 #define LOCAL_GL_FONT_ASCENDER_BIT_NV 0x00200000
1439 #define LOCAL_GL_FONT_DESCENDER_BIT_NV 0x00400000
1440 #define LOCAL_GL_FONT_HAS_KERNING_BIT_NV 0x10000000
1441 #define LOCAL_GL_FONT_HEIGHT_BIT_NV 0x00800000
1442 #define LOCAL_GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
1443 #define LOCAL_GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
1444 #define LOCAL_GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
1445 #define LOCAL_GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
1446 #define LOCAL_GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
1447 #define LOCAL_GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
1448 #define LOCAL_GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
1449 #define LOCAL_GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
1450 #define LOCAL_GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
1451 #define LOCAL_GL_FORCE_BLUE_TO_ONE_NV 0x8860
1452 #define LOCAL_GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
1453 #define LOCAL_GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
1454 #define LOCAL_GL_FRACTIONAL_EVEN 0x8E7C
1455 #define LOCAL_GL_FRACTIONAL_ODD 0x8E7B
1456 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314
1457 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315
1458 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313
1459 #define LOCAL_GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
1460 #define LOCAL_GL_FRAGMENT_COLOR_EXT 0x834C
1461 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1462 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1463 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1464 #define LOCAL_GL_FRAGMENT_DEPTH 0x8452
1465 #define LOCAL_GL_FRAGMENT_DEPTH_EXT 0x8452
1466 #define LOCAL_GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1467 #define LOCAL_GL_FRAGMENT_LIGHT0_SGIX 0x840C
1468 #define LOCAL_GL_FRAGMENT_LIGHT1_SGIX 0x840D
1469 #define LOCAL_GL_FRAGMENT_LIGHT2_SGIX 0x840E
1470 #define LOCAL_GL_FRAGMENT_LIGHT3_SGIX 0x840F
1471 #define LOCAL_GL_FRAGMENT_LIGHT4_SGIX 0x8410
1472 #define LOCAL_GL_FRAGMENT_LIGHT5_SGIX 0x8411
1473 #define LOCAL_GL_FRAGMENT_LIGHT6_SGIX 0x8412
1474 #define LOCAL_GL_FRAGMENT_LIGHT7_SGIX 0x8413
1475 #define LOCAL_GL_FRAGMENT_LIGHTING_SGIX 0x8400
1476 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1477 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1478 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1479 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1480 #define LOCAL_GL_FRAGMENT_MATERIAL_EXT 0x8349
1481 #define LOCAL_GL_FRAGMENT_NORMAL_EXT 0x834A
1482 #define LOCAL_GL_FRAGMENT_PROGRAM_ARB 0x8804
1483 #define LOCAL_GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
1484 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3
1485 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2
1486 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1
1487 #define LOCAL_GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
1488 #define LOCAL_GL_FRAGMENT_PROGRAM_NV 0x8870
1489 #define LOCAL_GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
1490 #define LOCAL_GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0
1491 #define LOCAL_GL_FRAGMENT_SHADER 0x8B30
1492 #define LOCAL_GL_FRAGMENT_SHADER_ARB 0x8B30
1493 #define LOCAL_GL_FRAGMENT_SHADER_ATI 0x8920
1494 #define LOCAL_GL_FRAGMENT_SHADER_BIT 0x00000002
1495 #define LOCAL_GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1496 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1497 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1498 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
1499 #define LOCAL_GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1500 #define LOCAL_GL_FRAGMENT_SUBROUTINE 0x92EC
1501 #define LOCAL_GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1502 #define LOCAL_GL_FRAGMENT_TEXTURE 0x829F
1503 #define LOCAL_GL_FRAMEBUFFER 0x8D40
1504 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1505 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
1506 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1507 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1508 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1509 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1510 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1511 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1512 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1513 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1514 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1515 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1516 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1517 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
1518 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
1519 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1520 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
1521 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
1522 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1523 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1524 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
1525 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
1526 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1527 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
1528 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
1529 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1530 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
1531 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1532 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
1533 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
1534 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1535 #define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1536 #define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
1537 #define LOCAL_GL_FRAMEBUFFER_BINDING 0x8CA6
1538 #define LOCAL_GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
1539 #define LOCAL_GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
1540 #define LOCAL_GL_FRAMEBUFFER_BINDING_OES 0x8CA6
1541 #define LOCAL_GL_FRAMEBUFFER_BLEND 0x828B
1542 #define LOCAL_GL_FRAMEBUFFER_COMPLETE 0x8CD5
1543 #define LOCAL_GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
1544 #define LOCAL_GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
1545 #define LOCAL_GL_FRAMEBUFFER_DEFAULT 0x8218
1546 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1547 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1548 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1549 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1550 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1551 #define LOCAL_GL_FRAMEBUFFER_EXT 0x8D40
1552 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1553 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
1554 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
1555 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
1556 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
1557 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
1558 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1559 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
1560 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB
1561 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
1562 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
1563 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1564 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
1565 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1566 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1567 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1568 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1569 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
1570 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
1571 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1572 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
1573 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
1574 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1575 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
1576 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
1577 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1578 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
1579 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC
1580 #define LOCAL_GL_FRAMEBUFFER_OES 0x8D40
1581 #define LOCAL_GL_FRAMEBUFFER_RENDERABLE 0x8289
1582 #define LOCAL_GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1583 #define LOCAL_GL_FRAMEBUFFER_SRGB 0x8DB9
1584 #define LOCAL_GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
1585 #define LOCAL_GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1586 #define LOCAL_GL_FRAMEBUFFER_UNDEFINED 0x8219
1587 #define LOCAL_GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
1588 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1589 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
1590 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
1591 #define LOCAL_GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1592 #define LOCAL_GL_FRAMEZOOM_SGIX 0x818B
1593 #define LOCAL_GL_FRAME_NV 0x8E26
1594 #define LOCAL_GL_FRONT 0x0404
1595 #define LOCAL_GL_FRONT_AND_BACK 0x0408
1596 #define LOCAL_GL_FRONT_FACE 0x0B46
1597 #define LOCAL_GL_FRONT_LEFT 0x0400
1598 #define LOCAL_GL_FRONT_RIGHT 0x0401
1599 #define LOCAL_GL_FULL_RANGE_EXT 0x87E1
1600 #define LOCAL_GL_FULL_STIPPLE_HINT_PGI 0x1A219
1601 #define LOCAL_GL_FULL_SUPPORT 0x82B7
1602 #define LOCAL_GL_FUNC_ADD 0x8006
1603 #define LOCAL_GL_FUNC_ADD_EXT 0x8006
1604 #define LOCAL_GL_FUNC_ADD_OES 0x8006
1605 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT 0x800B
1606 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1607 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
1608 #define LOCAL_GL_FUNC_SUBTRACT 0x800A
1609 #define LOCAL_GL_FUNC_SUBTRACT_EXT 0x800A
1610 #define LOCAL_GL_FUNC_SUBTRACT_OES 0x800A
1611 #define LOCAL_GL_GCCSO_SHADER_BINARY_FJ 0x9260
1612 #define LOCAL_GL_GENERATE_MIPMAP 0x8191
1613 #define LOCAL_GL_GENERATE_MIPMAP_HINT 0x8192
1614 #define LOCAL_GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1615 #define LOCAL_GL_GENERATE_MIPMAP_SGIS 0x8191
1616 #define LOCAL_GL_GENERIC_ATTRIB_NV 0x8C7D
1617 #define LOCAL_GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1618 #define LOCAL_GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1619 #define LOCAL_GL_GEOMETRY_INPUT_TYPE 0x8917
1620 #define LOCAL_GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
1621 #define LOCAL_GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
1622 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE 0x8918
1623 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
1624 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
1625 #define LOCAL_GL_GEOMETRY_PROGRAM_NV 0x8C26
1626 #define LOCAL_GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
1627 #define LOCAL_GL_GEOMETRY_SHADER 0x8DD9
1628 #define LOCAL_GL_GEOMETRY_SHADER_ARB 0x8DD9
1629 #define LOCAL_GL_GEOMETRY_SHADER_BIT 0x00000004
1630 #define LOCAL_GL_GEOMETRY_SHADER_EXT 0x8DD9
1631 #define LOCAL_GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1632 #define LOCAL_GL_GEOMETRY_SUBROUTINE 0x92EB
1633 #define LOCAL_GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1634 #define LOCAL_GL_GEOMETRY_TEXTURE 0x829E
1635 #define LOCAL_GL_GEOMETRY_VERTICES_OUT 0x8916
1636 #define LOCAL_GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
1637 #define LOCAL_GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
1638 #define LOCAL_GL_GEQUAL 0x0206
1639 #define LOCAL_GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1640 #define LOCAL_GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1641 #define LOCAL_GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1642 #define LOCAL_GL_GLOBAL_ALPHA_SUN 0x81D9
1643 #define LOCAL_GL_GLYPH_HAS_KERNING_BIT_NV 0x100
1644 #define LOCAL_GL_GLYPH_HEIGHT_BIT_NV 0x02
1645 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
1646 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
1647 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
1648 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
1649 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
1650 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
1651 #define LOCAL_GL_GLYPH_WIDTH_BIT_NV 0x01
1652 #define LOCAL_GL_GPU_ADDRESS_NV 0x8F34
1653 #define LOCAL_GL_GPU_DISJOINT_EXT 0x8FBB
1654 #define LOCAL_GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
1655 #define LOCAL_GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
1656 #define LOCAL_GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
1657 #define LOCAL_GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
1658 #define LOCAL_GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
1659 #define LOCAL_GL_GPU_OPTIMIZED_QCOM 0x8FB2
1660 #define LOCAL_GL_GREATER 0x0204
1661 #define LOCAL_GL_GREEN 0x1904
1662 #define LOCAL_GL_GREEN_BIAS 0x0D19
1663 #define LOCAL_GL_GREEN_BITS 0x0D53
1664 #define LOCAL_GL_GREEN_BIT_ATI 0x00000002
1665 #define LOCAL_GL_GREEN_INTEGER 0x8D95
1666 #define LOCAL_GL_GREEN_INTEGER_EXT 0x8D95
1667 #define LOCAL_GL_GREEN_MAX_CLAMP_INGR 0x8565
1668 #define LOCAL_GL_GREEN_MIN_CLAMP_INGR 0x8561
1669 #define LOCAL_GL_GREEN_NV 0x1904
1670 #define LOCAL_GL_GREEN_SCALE 0x0D18
1671 #define LOCAL_GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1672 #define LOCAL_GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1673 #define LOCAL_GL_HALF_APPLE 0x140B
1674 #define LOCAL_GL_HALF_BIAS_NEGATE_NV 0x853B
1675 #define LOCAL_GL_HALF_BIAS_NORMAL_NV 0x853A
1676 #define LOCAL_GL_HALF_BIT_ATI 0x00000008
1677 #define LOCAL_GL_HALF_FLOAT 0x140B
1678 #define LOCAL_GL_HALF_FLOAT_ARB 0x140B
1679 #define LOCAL_GL_HALF_FLOAT_NV 0x140B
1680 #define LOCAL_GL_HALF_FLOAT_OES 0x8D61
1681 #define LOCAL_GL_HARDLIGHT_NV 0x929B
1682 #define LOCAL_GL_HARDMIX_NV 0x92A9
1683 #define LOCAL_GL_HIGH_FLOAT 0x8DF2
1684 #define LOCAL_GL_HIGH_INT 0x8DF5
1685 #define LOCAL_GL_HILO16_NV 0x86F8
1686 #define LOCAL_GL_HILO8_NV 0x885E
1687 #define LOCAL_GL_HILO_NV 0x86F4
1688 #define LOCAL_GL_HINT_BIT 0x00008000
1689 #define LOCAL_GL_HISTOGRAM 0x8024
1690 #define LOCAL_GL_HISTOGRAM_ALPHA_SIZE 0x802B
1691 #define LOCAL_GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1692 #define LOCAL_GL_HISTOGRAM_BLUE_SIZE 0x802A
1693 #define LOCAL_GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1694 #define LOCAL_GL_HISTOGRAM_EXT 0x8024
1695 #define LOCAL_GL_HISTOGRAM_FORMAT 0x8027
1696 #define LOCAL_GL_HISTOGRAM_FORMAT_EXT 0x8027
1697 #define LOCAL_GL_HISTOGRAM_GREEN_SIZE 0x8029
1698 #define LOCAL_GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1699 #define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1700 #define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1701 #define LOCAL_GL_HISTOGRAM_RED_SIZE 0x8028
1702 #define LOCAL_GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1703 #define LOCAL_GL_HISTOGRAM_SINK 0x802D
1704 #define LOCAL_GL_HISTOGRAM_SINK_EXT 0x802D
1705 #define LOCAL_GL_HISTOGRAM_WIDTH 0x8026
1706 #define LOCAL_GL_HISTOGRAM_WIDTH_EXT 0x8026
1707 #define LOCAL_GL_HI_BIAS_NV 0x8714
1708 #define LOCAL_GL_HI_SCALE_NV 0x870E
1709 #define LOCAL_GL_HORIZONTAL_LINE_TO_NV 0x06
1710 #define LOCAL_GL_HSL_COLOR_NV 0x92AF
1711 #define LOCAL_GL_HSL_HUE_NV 0x92AD
1712 #define LOCAL_GL_HSL_LUMINOSITY_NV 0x92B0
1713 #define LOCAL_GL_HSL_SATURATION_NV 0x92AE
1714 #define LOCAL_GL_IDENTITY_NV 0x862A
1715 #define LOCAL_GL_IGNORE_BORDER_HP 0x8150
1716 #define LOCAL_GL_IMAGE_1D 0x904C
1717 #define LOCAL_GL_IMAGE_1D_ARRAY 0x9052
1718 #define LOCAL_GL_IMAGE_1D_ARRAY_EXT 0x9052
1719 #define LOCAL_GL_IMAGE_1D_EXT 0x904C
1720 #define LOCAL_GL_IMAGE_2D 0x904D
1721 #define LOCAL_GL_IMAGE_2D_ARRAY 0x9053
1722 #define LOCAL_GL_IMAGE_2D_ARRAY_EXT 0x9053
1723 #define LOCAL_GL_IMAGE_2D_EXT 0x904D
1724 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE 0x9055
1725 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1726 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
1727 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
1728 #define LOCAL_GL_IMAGE_2D_RECT 0x904F
1729 #define LOCAL_GL_IMAGE_2D_RECT_EXT 0x904F
1730 #define LOCAL_GL_IMAGE_3D 0x904E
1731 #define LOCAL_GL_IMAGE_3D_EXT 0x904E
1732 #define LOCAL_GL_IMAGE_BINDING_ACCESS 0x8F3E
1733 #define LOCAL_GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
1734 #define LOCAL_GL_IMAGE_BINDING_FORMAT 0x906E
1735 #define LOCAL_GL_IMAGE_BINDING_FORMAT_EXT 0x906E
1736 #define LOCAL_GL_IMAGE_BINDING_LAYER 0x8F3D
1737 #define LOCAL_GL_IMAGE_BINDING_LAYERED 0x8F3C
1738 #define LOCAL_GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
1739 #define LOCAL_GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
1740 #define LOCAL_GL_IMAGE_BINDING_LEVEL 0x8F3B
1741 #define LOCAL_GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
1742 #define LOCAL_GL_IMAGE_BINDING_NAME 0x8F3A
1743 #define LOCAL_GL_IMAGE_BINDING_NAME_EXT 0x8F3A
1744 #define LOCAL_GL_IMAGE_BUFFER 0x9051
1745 #define LOCAL_GL_IMAGE_BUFFER_EXT 0x9051
1746 #define LOCAL_GL_IMAGE_CLASS_10_10_10_2 0x82C3
1747 #define LOCAL_GL_IMAGE_CLASS_11_11_10 0x82C2
1748 #define LOCAL_GL_IMAGE_CLASS_1_X_16 0x82BE
1749 #define LOCAL_GL_IMAGE_CLASS_1_X_32 0x82BB
1750 #define LOCAL_GL_IMAGE_CLASS_1_X_8 0x82C1
1751 #define LOCAL_GL_IMAGE_CLASS_2_X_16 0x82BD
1752 #define LOCAL_GL_IMAGE_CLASS_2_X_32 0x82BA
1753 #define LOCAL_GL_IMAGE_CLASS_2_X_8 0x82C0
1754 #define LOCAL_GL_IMAGE_CLASS_4_X_16 0x82BC
1755 #define LOCAL_GL_IMAGE_CLASS_4_X_32 0x82B9
1756 #define LOCAL_GL_IMAGE_CLASS_4_X_8 0x82BF
1757 #define LOCAL_GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1758 #define LOCAL_GL_IMAGE_CUBE 0x9050
1759 #define LOCAL_GL_IMAGE_CUBE_EXT 0x9050
1760 #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1761 #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
1762 #define LOCAL_GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
1763 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1764 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1765 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1766 #define LOCAL_GL_IMAGE_MAG_FILTER_HP 0x815C
1767 #define LOCAL_GL_IMAGE_MIN_FILTER_HP 0x815D
1768 #define LOCAL_GL_IMAGE_PIXEL_FORMAT 0x82A9
1769 #define LOCAL_GL_IMAGE_PIXEL_TYPE 0x82AA
1770 #define LOCAL_GL_IMAGE_ROTATE_ANGLE_HP 0x8159
1771 #define LOCAL_GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
1772 #define LOCAL_GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
1773 #define LOCAL_GL_IMAGE_SCALE_X_HP 0x8155
1774 #define LOCAL_GL_IMAGE_SCALE_Y_HP 0x8156
1775 #define LOCAL_GL_IMAGE_TEXEL_SIZE 0x82A7
1776 #define LOCAL_GL_IMAGE_TRANSFORM_2D_HP 0x8161
1777 #define LOCAL_GL_IMAGE_TRANSLATE_X_HP 0x8157
1778 #define LOCAL_GL_IMAGE_TRANSLATE_Y_HP 0x8158
1779 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1780 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
1781 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1782 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
1783 #define LOCAL_GL_INCR 0x1E02
1784 #define LOCAL_GL_INCR_WRAP 0x8507
1785 #define LOCAL_GL_INCR_WRAP_EXT 0x8507
1786 #define LOCAL_GL_INCR_WRAP_OES 0x8507
1787 #define LOCAL_GL_INDEX 0x8222
1788 #define LOCAL_GL_INDEX_ARRAY 0x8077
1789 #define LOCAL_GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
1790 #define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1791 #define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1792 #define LOCAL_GL_INDEX_ARRAY_COUNT_EXT 0x8087
1793 #define LOCAL_GL_INDEX_ARRAY_EXT 0x8077
1794 #define LOCAL_GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
1795 #define LOCAL_GL_INDEX_ARRAY_LIST_IBM 103073
1796 #define LOCAL_GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
1797 #define LOCAL_GL_INDEX_ARRAY_POINTER 0x8091
1798 #define LOCAL_GL_INDEX_ARRAY_POINTER_EXT 0x8091
1799 #define LOCAL_GL_INDEX_ARRAY_STRIDE 0x8086
1800 #define LOCAL_GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1801 #define LOCAL_GL_INDEX_ARRAY_TYPE 0x8085
1802 #define LOCAL_GL_INDEX_ARRAY_TYPE_EXT 0x8085
1803 #define LOCAL_GL_INDEX_BITS 0x0D51
1804 #define LOCAL_GL_INDEX_BIT_PGI 0x00080000
1805 #define LOCAL_GL_INDEX_CLEAR_VALUE 0x0C20
1806 #define LOCAL_GL_INDEX_LOGIC_OP 0x0BF1
1807 #define LOCAL_GL_INDEX_MATERIAL_EXT 0x81B8
1808 #define LOCAL_GL_INDEX_MATERIAL_FACE_EXT 0x81BA
1809 #define LOCAL_GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
1810 #define LOCAL_GL_INDEX_MODE 0x0C30
1811 #define LOCAL_GL_INDEX_OFFSET 0x0D13
1812 #define LOCAL_GL_INDEX_SHIFT 0x0D12
1813 #define LOCAL_GL_INDEX_TEST_EXT 0x81B5
1814 #define LOCAL_GL_INDEX_TEST_FUNC_EXT 0x81B6
1815 #define LOCAL_GL_INDEX_TEST_REF_EXT 0x81B7
1816 #define LOCAL_GL_INDEX_WRITEMASK 0x0C21
1817 #define LOCAL_GL_INFO_LOG_LENGTH 0x8B84
1818 #define LOCAL_GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
1819 #define LOCAL_GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
1820 #define LOCAL_GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
1821 #define LOCAL_GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
1822 #define LOCAL_GL_INT 0x1404
1823 #define LOCAL_GL_INT16_NV 0x8FE4
1824 #define LOCAL_GL_INT16_VEC2_NV 0x8FE5
1825 #define LOCAL_GL_INT16_VEC3_NV 0x8FE6
1826 #define LOCAL_GL_INT16_VEC4_NV 0x8FE7
1827 #define LOCAL_GL_INT64_NV 0x140E
1828 #define LOCAL_GL_INT64_VEC2_NV 0x8FE9
1829 #define LOCAL_GL_INT64_VEC3_NV 0x8FEA
1830 #define LOCAL_GL_INT64_VEC4_NV 0x8FEB
1831 #define LOCAL_GL_INT8_NV 0x8FE0
1832 #define LOCAL_GL_INT8_VEC2_NV 0x8FE1
1833 #define LOCAL_GL_INT8_VEC3_NV 0x8FE2
1834 #define LOCAL_GL_INT8_VEC4_NV 0x8FE3
1835 #define LOCAL_GL_INTENSITY 0x8049
1836 #define LOCAL_GL_INTENSITY12 0x804C
1837 #define LOCAL_GL_INTENSITY12_EXT 0x804C
1838 #define LOCAL_GL_INTENSITY16 0x804D
1839 #define LOCAL_GL_INTENSITY16F_ARB 0x881D
1840 #define LOCAL_GL_INTENSITY16I_EXT 0x8D8B
1841 #define LOCAL_GL_INTENSITY16UI_EXT 0x8D79
1842 #define LOCAL_GL_INTENSITY16_EXT 0x804D
1843 #define LOCAL_GL_INTENSITY16_SNORM 0x901B
1844 #define LOCAL_GL_INTENSITY32F_ARB 0x8817
1845 #define LOCAL_GL_INTENSITY32I_EXT 0x8D85
1846 #define LOCAL_GL_INTENSITY32UI_EXT 0x8D73
1847 #define LOCAL_GL_INTENSITY4 0x804A
1848 #define LOCAL_GL_INTENSITY4_EXT 0x804A
1849 #define LOCAL_GL_INTENSITY8 0x804B
1850 #define LOCAL_GL_INTENSITY8I_EXT 0x8D91
1851 #define LOCAL_GL_INTENSITY8UI_EXT 0x8D7F
1852 #define LOCAL_GL_INTENSITY8_EXT 0x804B
1853 #define LOCAL_GL_INTENSITY8_SNORM 0x9017
1854 #define LOCAL_GL_INTENSITY_EXT 0x8049
1855 #define LOCAL_GL_INTENSITY_FLOAT16_APPLE 0x881D
1856 #define LOCAL_GL_INTENSITY_FLOAT16_ATI 0x881D
1857 #define LOCAL_GL_INTENSITY_FLOAT32_APPLE 0x8817
1858 #define LOCAL_GL_INTENSITY_FLOAT32_ATI 0x8817
1859 #define LOCAL_GL_INTENSITY_SNORM 0x9013
1860 #define LOCAL_GL_INTERLACE_OML 0x8980
1861 #define LOCAL_GL_INTERLACE_READ_INGR 0x8568
1862 #define LOCAL_GL_INTERLACE_READ_OML 0x8981
1863 #define LOCAL_GL_INTERLACE_SGIX 0x8094
1864 #define LOCAL_GL_INTERLEAVED_ATTRIBS 0x8C8C
1865 #define LOCAL_GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
1866 #define LOCAL_GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
1867 #define LOCAL_GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
1868 #define LOCAL_GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
1869 #define LOCAL_GL_INTERNALFORMAT_BLUE_SIZE 0x8273
1870 #define LOCAL_GL_INTERNALFORMAT_BLUE_TYPE 0x827A
1871 #define LOCAL_GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
1872 #define LOCAL_GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
1873 #define LOCAL_GL_INTERNALFORMAT_GREEN_SIZE 0x8272
1874 #define LOCAL_GL_INTERNALFORMAT_GREEN_TYPE 0x8279
1875 #define LOCAL_GL_INTERNALFORMAT_PREFERRED 0x8270
1876 #define LOCAL_GL_INTERNALFORMAT_RED_SIZE 0x8271
1877 #define LOCAL_GL_INTERNALFORMAT_RED_TYPE 0x8278
1878 #define LOCAL_GL_INTERNALFORMAT_SHARED_SIZE 0x8277
1879 #define LOCAL_GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
1880 #define LOCAL_GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
1881 #define LOCAL_GL_INTERNALFORMAT_SUPPORTED 0x826F
1882 #define LOCAL_GL_INTERPOLATE 0x8575
1883 #define LOCAL_GL_INTERPOLATE_ARB 0x8575
1884 #define LOCAL_GL_INTERPOLATE_EXT 0x8575
1885 #define LOCAL_GL_INT_10_10_10_2_OES 0x8DF7
1886 #define LOCAL_GL_INT_2_10_10_10_REV 0x8D9F
1887 #define LOCAL_GL_INT_IMAGE_1D 0x9057
1888 #define LOCAL_GL_INT_IMAGE_1D_ARRAY 0x905D
1889 #define LOCAL_GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
1890 #define LOCAL_GL_INT_IMAGE_1D_EXT 0x9057
1891 #define LOCAL_GL_INT_IMAGE_2D 0x9058
1892 #define LOCAL_GL_INT_IMAGE_2D_ARRAY 0x905E
1893 #define LOCAL_GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
1894 #define LOCAL_GL_INT_IMAGE_2D_EXT 0x9058
1895 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
1896 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
1897 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
1898 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
1899 #define LOCAL_GL_INT_IMAGE_2D_RECT 0x905A
1900 #define LOCAL_GL_INT_IMAGE_2D_RECT_EXT 0x905A
1901 #define LOCAL_GL_INT_IMAGE_3D 0x9059
1902 #define LOCAL_GL_INT_IMAGE_3D_EXT 0x9059
1903 #define LOCAL_GL_INT_IMAGE_BUFFER 0x905C
1904 #define LOCAL_GL_INT_IMAGE_BUFFER_EXT 0x905C
1905 #define LOCAL_GL_INT_IMAGE_CUBE 0x905B
1906 #define LOCAL_GL_INT_IMAGE_CUBE_EXT 0x905B
1907 #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1908 #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
1909 #define LOCAL_GL_INT_SAMPLER_1D 0x8DC9
1910 #define LOCAL_GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1911 #define LOCAL_GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
1912 #define LOCAL_GL_INT_SAMPLER_1D_EXT 0x8DC9
1913 #define LOCAL_GL_INT_SAMPLER_2D 0x8DCA
1914 #define LOCAL_GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1915 #define LOCAL_GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
1916 #define LOCAL_GL_INT_SAMPLER_2D_EXT 0x8DCA
1917 #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1918 #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1919 #define LOCAL_GL_INT_SAMPLER_2D_RECT 0x8DCD
1920 #define LOCAL_GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
1921 #define LOCAL_GL_INT_SAMPLER_3D 0x8DCB
1922 #define LOCAL_GL_INT_SAMPLER_3D_EXT 0x8DCB
1923 #define LOCAL_GL_INT_SAMPLER_BUFFER 0x8DD0
1924 #define LOCAL_GL_INT_SAMPLER_BUFFER_AMD 0x9002
1925 #define LOCAL_GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
1926 #define LOCAL_GL_INT_SAMPLER_CUBE 0x8DCC
1927 #define LOCAL_GL_INT_SAMPLER_CUBE_EXT 0x8DCC
1928 #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1929 #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
1930 #define LOCAL_GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
1931 #define LOCAL_GL_INT_VEC2 0x8B53
1932 #define LOCAL_GL_INT_VEC2_ARB 0x8B53
1933 #define LOCAL_GL_INT_VEC3 0x8B54
1934 #define LOCAL_GL_INT_VEC3_ARB 0x8B54
1935 #define LOCAL_GL_INT_VEC4 0x8B55
1936 #define LOCAL_GL_INT_VEC4_ARB 0x8B55
1937 #define LOCAL_GL_INVALID_ENUM 0x0500
1938 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1939 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
1940 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
1941 #define LOCAL_GL_INVALID_INDEX 0xFFFFFFFF
1942 #define LOCAL_GL_INVALID_OPERATION 0x0502
1943 #define LOCAL_GL_INVALID_VALUE 0x0501
1944 #define LOCAL_GL_INVARIANT_DATATYPE_EXT 0x87EB
1945 #define LOCAL_GL_INVARIANT_EXT 0x87C2
1946 #define LOCAL_GL_INVARIANT_VALUE_EXT 0x87EA
1947 #define LOCAL_GL_INVERSE_NV 0x862B
1948 #define LOCAL_GL_INVERSE_TRANSPOSE_NV 0x862D
1949 #define LOCAL_GL_INVERT 0x150A
1950 #define LOCAL_GL_INVERTED_SCREEN_W_REND 0x8491
1951 #define LOCAL_GL_INVERT_OVG_NV 0x92B4
1952 #define LOCAL_GL_INVERT_RGB_NV 0x92A3
1953 #define LOCAL_GL_IR_INSTRUMENT1_SGIX 0x817F
1954 #define LOCAL_GL_ISOLINES 0x8E7A
1955 #define LOCAL_GL_IS_PER_PATCH 0x92E7
1956 #define LOCAL_GL_IS_ROW_MAJOR 0x9300
1957 #define LOCAL_GL_ITALIC_BIT_NV 0x02
1958 #define LOCAL_GL_IUI_N3F_V2F_EXT 0x81AF
1959 #define LOCAL_GL_IUI_N3F_V3F_EXT 0x81B0
1960 #define LOCAL_GL_IUI_V2F_EXT 0x81AD
1961 #define LOCAL_GL_IUI_V3F_EXT 0x81AE
1962 #define LOCAL_GL_KEEP 0x1E00
1963 #define LOCAL_GL_LARGE_CCW_ARC_TO_NV 0x16
1964 #define LOCAL_GL_LARGE_CW_ARC_TO_NV 0x18
1965 #define LOCAL_GL_LAST_VERTEX_CONVENTION 0x8E4E
1966 #define LOCAL_GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1967 #define LOCAL_GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
1968 #define LOCAL_GL_LAYER_NV 0x8DAA
1969 #define LOCAL_GL_LAYER_PROVOKING_VERTEX 0x825E
1970 #define LOCAL_GL_LAYOUT_DEFAULT_INTEL 0
1971 #define LOCAL_GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
1972 #define LOCAL_GL_LAYOUT_LINEAR_INTEL 1
1973 #define LOCAL_GL_LEFT 0x0406
1974 #define LOCAL_GL_LEQUAL 0x0203
1975 #define LOCAL_GL_LERP_ATI 0x8969
1976 #define LOCAL_GL_LESS 0x0201
1977 #define LOCAL_GL_LIGHT0 0x4000
1978 #define LOCAL_GL_LIGHT1 0x4001
1979 #define LOCAL_GL_LIGHT2 0x4002
1980 #define LOCAL_GL_LIGHT3 0x4003
1981 #define LOCAL_GL_LIGHT4 0x4004
1982 #define LOCAL_GL_LIGHT5 0x4005
1983 #define LOCAL_GL_LIGHT6 0x4006
1984 #define LOCAL_GL_LIGHT7 0x4007
1985 #define LOCAL_GL_LIGHTEN_NV 0x9298
1986 #define LOCAL_GL_LIGHTING 0x0B50
1987 #define LOCAL_GL_LIGHTING_BIT 0x00000040
1988 #define LOCAL_GL_LIGHT_ENV_MODE_SGIX 0x8407
1989 #define LOCAL_GL_LIGHT_MODEL_AMBIENT 0x0B53
1990 #define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1991 #define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
1992 #define LOCAL_GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
1993 #define LOCAL_GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
1994 #define LOCAL_GL_LIGHT_MODEL_TWO_SIDE 0x0B52
1995 #define LOCAL_GL_LINE 0x1B01
1996 #define LOCAL_GL_LINEAR 0x2601
1997 #define LOCAL_GL_LINEARBURN_NV 0x92A5
1998 #define LOCAL_GL_LINEARDODGE_NV 0x92A4
1999 #define LOCAL_GL_LINEARLIGHT_NV 0x92A7
2000 #define LOCAL_GL_LINEAR_ATTENUATION 0x1208
2001 #define LOCAL_GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
2002 #define LOCAL_GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
2003 #define LOCAL_GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
2004 #define LOCAL_GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
2005 #define LOCAL_GL_LINEAR_DETAIL_SGIS 0x8097
2006 #define LOCAL_GL_LINEAR_MIPMAP_LINEAR 0x2703
2007 #define LOCAL_GL_LINEAR_MIPMAP_NEAREST 0x2701
2008 #define LOCAL_GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
2009 #define LOCAL_GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
2010 #define LOCAL_GL_LINEAR_SHARPEN_SGIS 0x80AD
2011 #define LOCAL_GL_LINES 0x0001
2012 #define LOCAL_GL_LINES_ADJACENCY 0x000A
2013 #define LOCAL_GL_LINES_ADJACENCY_ARB 0x000A
2014 #define LOCAL_GL_LINES_ADJACENCY_EXT 0x000A
2015 #define LOCAL_GL_LINE_BIT 0x00000004
2016 #define LOCAL_GL_LINE_LOOP 0x0002
2017 #define LOCAL_GL_LINE_QUALITY_HINT_SGIX 0x835B
2018 #define LOCAL_GL_LINE_RESET_TOKEN 0x0707
2019 #define LOCAL_GL_LINE_SMOOTH 0x0B20
2020 #define LOCAL_GL_LINE_SMOOTH_HINT 0x0C52
2021 #define LOCAL_GL_LINE_STIPPLE 0x0B24
2022 #define LOCAL_GL_LINE_STIPPLE_PATTERN 0x0B25
2023 #define LOCAL_GL_LINE_STIPPLE_REPEAT 0x0B26
2024 #define LOCAL_GL_LINE_STRIP 0x0003
2025 #define LOCAL_GL_LINE_STRIP_ADJACENCY 0x000B
2026 #define LOCAL_GL_LINE_STRIP_ADJACENCY_ARB 0x000B
2027 #define LOCAL_GL_LINE_STRIP_ADJACENCY_EXT 0x000B
2028 #define LOCAL_GL_LINE_TOKEN 0x0702
2029 #define LOCAL_GL_LINE_TO_NV 0x04
2030 #define LOCAL_GL_LINE_WIDTH 0x0B21
2031 #define LOCAL_GL_LINE_WIDTH_GRANULARITY 0x0B23
2032 #define LOCAL_GL_LINE_WIDTH_RANGE 0x0B22
2033 #define LOCAL_GL_LINK_STATUS 0x8B82
2034 #define LOCAL_GL_LIST_BASE 0x0B32
2035 #define LOCAL_GL_LIST_BIT 0x00020000
2036 #define LOCAL_GL_LIST_INDEX 0x0B33
2037 #define LOCAL_GL_LIST_MODE 0x0B30
2038 #define LOCAL_GL_LIST_PRIORITY_SGIX 0x8182
2039 #define LOCAL_GL_LOAD 0x0101
2040 #define LOCAL_GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
2041 #define LOCAL_GL_LOCAL_CONSTANT_EXT 0x87C3
2042 #define LOCAL_GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
2043 #define LOCAL_GL_LOCAL_EXT 0x87C4
2044 #define LOCAL_GL_LOCATION 0x930E
2045 #define LOCAL_GL_LOCATION_COMPONENT 0x934A
2046 #define LOCAL_GL_LOCATION_INDEX 0x930F
2047 #define LOCAL_GL_LOGIC_OP 0x0BF1
2048 #define LOCAL_GL_LOGIC_OP_MODE 0x0BF0
2049 #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2050 #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
2051 #define LOCAL_GL_LOWER_LEFT 0x8CA1
2052 #define LOCAL_GL_LOW_FLOAT 0x8DF0
2053 #define LOCAL_GL_LOW_INT 0x8DF3
2054 #define LOCAL_GL_LO_BIAS_NV 0x8715
2055 #define LOCAL_GL_LO_SCALE_NV 0x870F
2056 #define LOCAL_GL_LUMINANCE 0x1909
2057 #define LOCAL_GL_LUMINANCE12 0x8041
2058 #define LOCAL_GL_LUMINANCE12_ALPHA12 0x8047
2059 #define LOCAL_GL_LUMINANCE12_ALPHA12_EXT 0x8047
2060 #define LOCAL_GL_LUMINANCE12_ALPHA4 0x8046
2061 #define LOCAL_GL_LUMINANCE12_ALPHA4_EXT 0x8046
2062 #define LOCAL_GL_LUMINANCE12_EXT 0x8041
2063 #define LOCAL_GL_LUMINANCE16 0x8042
2064 #define LOCAL_GL_LUMINANCE16F_ARB 0x881E
2065 #define LOCAL_GL_LUMINANCE16F_EXT 0x881E
2066 #define LOCAL_GL_LUMINANCE16I_EXT 0x8D8C
2067 #define LOCAL_GL_LUMINANCE16UI_EXT 0x8D7A
2068 #define LOCAL_GL_LUMINANCE16_ALPHA16 0x8048
2069 #define LOCAL_GL_LUMINANCE16_ALPHA16_EXT 0x8048
2070 #define LOCAL_GL_LUMINANCE16_ALPHA16_SNORM 0x901A
2071 #define LOCAL_GL_LUMINANCE16_EXT 0x8042
2072 #define LOCAL_GL_LUMINANCE16_SNORM 0x9019
2073 #define LOCAL_GL_LUMINANCE32F_ARB 0x8818
2074 #define LOCAL_GL_LUMINANCE32F_EXT 0x8818
2075 #define LOCAL_GL_LUMINANCE32I_EXT 0x8D86
2076 #define LOCAL_GL_LUMINANCE32UI_EXT 0x8D74
2077 #define LOCAL_GL_LUMINANCE4 0x803F
2078 #define LOCAL_GL_LUMINANCE4_ALPHA4 0x8043
2079 #define LOCAL_GL_LUMINANCE4_ALPHA4_EXT 0x8043
2080 #define LOCAL_GL_LUMINANCE4_ALPHA4_OES 0x8043
2081 #define LOCAL_GL_LUMINANCE4_EXT 0x803F
2082 #define LOCAL_GL_LUMINANCE6_ALPHA2 0x8044
2083 #define LOCAL_GL_LUMINANCE6_ALPHA2_EXT 0x8044
2084 #define LOCAL_GL_LUMINANCE8 0x8040
2085 #define LOCAL_GL_LUMINANCE8I_EXT 0x8D92
2086 #define LOCAL_GL_LUMINANCE8UI_EXT 0x8D80
2087 #define LOCAL_GL_LUMINANCE8_ALPHA8 0x8045
2088 #define LOCAL_GL_LUMINANCE8_ALPHA8_EXT 0x8045
2089 #define LOCAL_GL_LUMINANCE8_ALPHA8_OES 0x8045
2090 #define LOCAL_GL_LUMINANCE8_ALPHA8_SNORM 0x9016
2091 #define LOCAL_GL_LUMINANCE8_EXT 0x8040
2092 #define LOCAL_GL_LUMINANCE8_OES 0x8040
2093 #define LOCAL_GL_LUMINANCE8_SNORM 0x9015
2094 #define LOCAL_GL_LUMINANCE_ALPHA 0x190A
2095 #define LOCAL_GL_LUMINANCE_ALPHA16F_ARB 0x881F
2096 #define LOCAL_GL_LUMINANCE_ALPHA16F_EXT 0x881F
2097 #define LOCAL_GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
2098 #define LOCAL_GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
2099 #define LOCAL_GL_LUMINANCE_ALPHA32F_ARB 0x8819
2100 #define LOCAL_GL_LUMINANCE_ALPHA32F_EXT 0x8819
2101 #define LOCAL_GL_LUMINANCE_ALPHA32I_EXT 0x8D87
2102 #define LOCAL_GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
2103 #define LOCAL_GL_LUMINANCE_ALPHA8I_EXT 0x8D93
2104 #define LOCAL_GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
2105 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
2106 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2107 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
2108 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2109 #define LOCAL_GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
2110 #define LOCAL_GL_LUMINANCE_ALPHA_SNORM 0x9012
2111 #define LOCAL_GL_LUMINANCE_FLOAT16_APPLE 0x881E
2112 #define LOCAL_GL_LUMINANCE_FLOAT16_ATI 0x881E
2113 #define LOCAL_GL_LUMINANCE_FLOAT32_APPLE 0x8818
2114 #define LOCAL_GL_LUMINANCE_FLOAT32_ATI 0x8818
2115 #define LOCAL_GL_LUMINANCE_INTEGER_EXT 0x8D9C
2116 #define LOCAL_GL_LUMINANCE_SNORM 0x9011
2117 #define LOCAL_GL_MAD_ATI 0x8968
2118 #define LOCAL_GL_MAGNITUDE_BIAS_NV 0x8718
2119 #define LOCAL_GL_MAGNITUDE_SCALE_NV 0x8712
2120 #define LOCAL_GL_MAJOR_VERSION 0x821B
2121 #define LOCAL_GL_MALI_PROGRAM_BINARY_ARM 0x8F61
2122 #define LOCAL_GL_MALI_SHADER_BINARY_ARM 0x8F60
2123 #define LOCAL_GL_MANUAL_GENERATE_MIPMAP 0x8294
2124 #define LOCAL_GL_MAP1_BINORMAL_EXT 0x8446
2125 #define LOCAL_GL_MAP1_COLOR_4 0x0D90
2126 #define LOCAL_GL_MAP1_GRID_DOMAIN 0x0DD0
2127 #define LOCAL_GL_MAP1_GRID_SEGMENTS 0x0DD1
2128 #define LOCAL_GL_MAP1_INDEX 0x0D91
2129 #define LOCAL_GL_MAP1_NORMAL 0x0D92
2130 #define LOCAL_GL_MAP1_TANGENT_EXT 0x8444
2131 #define LOCAL_GL_MAP1_TEXTURE_COORD_1 0x0D93
2132 #define LOCAL_GL_MAP1_TEXTURE_COORD_2 0x0D94
2133 #define LOCAL_GL_MAP1_TEXTURE_COORD_3 0x0D95
2134 #define LOCAL_GL_MAP1_TEXTURE_COORD_4 0x0D96
2135 #define LOCAL_GL_MAP1_VERTEX_3 0x0D97
2136 #define LOCAL_GL_MAP1_VERTEX_4 0x0D98
2137 #define LOCAL_GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2138 #define LOCAL_GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2139 #define LOCAL_GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2140 #define LOCAL_GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2141 #define LOCAL_GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2142 #define LOCAL_GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2143 #define LOCAL_GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2144 #define LOCAL_GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2145 #define LOCAL_GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2146 #define LOCAL_GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2147 #define LOCAL_GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2148 #define LOCAL_GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2149 #define LOCAL_GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2150 #define LOCAL_GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2151 #define LOCAL_GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2152 #define LOCAL_GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2153 #define LOCAL_GL_MAP2_BINORMAL_EXT 0x8447
2154 #define LOCAL_GL_MAP2_COLOR_4 0x0DB0
2155 #define LOCAL_GL_MAP2_GRID_DOMAIN 0x0DD2
2156 #define LOCAL_GL_MAP2_GRID_SEGMENTS 0x0DD3
2157 #define LOCAL_GL_MAP2_INDEX 0x0DB1
2158 #define LOCAL_GL_MAP2_NORMAL 0x0DB2
2159 #define LOCAL_GL_MAP2_TANGENT_EXT 0x8445
2160 #define LOCAL_GL_MAP2_TEXTURE_COORD_1 0x0DB3
2161 #define LOCAL_GL_MAP2_TEXTURE_COORD_2 0x0DB4
2162 #define LOCAL_GL_MAP2_TEXTURE_COORD_3 0x0DB5
2163 #define LOCAL_GL_MAP2_TEXTURE_COORD_4 0x0DB6
2164 #define LOCAL_GL_MAP2_VERTEX_3 0x0DB7
2165 #define LOCAL_GL_MAP2_VERTEX_4 0x0DB8
2166 #define LOCAL_GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2167 #define LOCAL_GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2168 #define LOCAL_GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2169 #define LOCAL_GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2170 #define LOCAL_GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2171 #define LOCAL_GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2172 #define LOCAL_GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2173 #define LOCAL_GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2174 #define LOCAL_GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2175 #define LOCAL_GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2176 #define LOCAL_GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2177 #define LOCAL_GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2178 #define LOCAL_GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2179 #define LOCAL_GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2180 #define LOCAL_GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2181 #define LOCAL_GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2182 #define LOCAL_GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2183 #define LOCAL_GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2184 #define LOCAL_GL_MAP_COHERENT_BIT 0x0080
2185 #define LOCAL_GL_MAP_COLOR 0x0D10
2186 #define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2187 #define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
2188 #define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2189 #define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
2190 #define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2191 #define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
2192 #define LOCAL_GL_MAP_PERSISTENT_BIT 0x0040
2193 #define LOCAL_GL_MAP_READ_BIT 0x0001
2194 #define LOCAL_GL_MAP_READ_BIT_EXT 0x0001
2195 #define LOCAL_GL_MAP_STENCIL 0x0D11
2196 #define LOCAL_GL_MAP_TESSELLATION_NV 0x86C2
2197 #define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2198 #define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
2199 #define LOCAL_GL_MAP_WRITE_BIT 0x0002
2200 #define LOCAL_GL_MAP_WRITE_BIT_EXT 0x0002
2201 #define LOCAL_GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
2202 #define LOCAL_GL_MATRIX0_ARB 0x88C0
2203 #define LOCAL_GL_MATRIX0_NV 0x8630
2204 #define LOCAL_GL_MATRIX10_ARB 0x88CA
2205 #define LOCAL_GL_MATRIX11_ARB 0x88CB
2206 #define LOCAL_GL_MATRIX12_ARB 0x88CC
2207 #define LOCAL_GL_MATRIX13_ARB 0x88CD
2208 #define LOCAL_GL_MATRIX14_ARB 0x88CE
2209 #define LOCAL_GL_MATRIX15_ARB 0x88CF
2210 #define LOCAL_GL_MATRIX16_ARB 0x88D0
2211 #define LOCAL_GL_MATRIX17_ARB 0x88D1
2212 #define LOCAL_GL_MATRIX18_ARB 0x88D2
2213 #define LOCAL_GL_MATRIX19_ARB 0x88D3
2214 #define LOCAL_GL_MATRIX1_ARB 0x88C1
2215 #define LOCAL_GL_MATRIX1_NV 0x8631
2216 #define LOCAL_GL_MATRIX20_ARB 0x88D4
2217 #define LOCAL_GL_MATRIX21_ARB 0x88D5
2218 #define LOCAL_GL_MATRIX22_ARB 0x88D6
2219 #define LOCAL_GL_MATRIX23_ARB 0x88D7
2220 #define LOCAL_GL_MATRIX24_ARB 0x88D8
2221 #define LOCAL_GL_MATRIX25_ARB 0x88D9
2222 #define LOCAL_GL_MATRIX26_ARB 0x88DA
2223 #define LOCAL_GL_MATRIX27_ARB 0x88DB
2224 #define LOCAL_GL_MATRIX28_ARB 0x88DC
2225 #define LOCAL_GL_MATRIX29_ARB 0x88DD
2226 #define LOCAL_GL_MATRIX2_ARB 0x88C2
2227 #define LOCAL_GL_MATRIX2_NV 0x8632
2228 #define LOCAL_GL_MATRIX30_ARB 0x88DE
2229 #define LOCAL_GL_MATRIX31_ARB 0x88DF
2230 #define LOCAL_GL_MATRIX3_ARB 0x88C3
2231 #define LOCAL_GL_MATRIX3_NV 0x8633
2232 #define LOCAL_GL_MATRIX4_ARB 0x88C4
2233 #define LOCAL_GL_MATRIX4_NV 0x8634
2234 #define LOCAL_GL_MATRIX5_ARB 0x88C5
2235 #define LOCAL_GL_MATRIX5_NV 0x8635
2236 #define LOCAL_GL_MATRIX6_ARB 0x88C6
2237 #define LOCAL_GL_MATRIX6_NV 0x8636
2238 #define LOCAL_GL_MATRIX7_ARB 0x88C7
2239 #define LOCAL_GL_MATRIX7_NV 0x8637
2240 #define LOCAL_GL_MATRIX8_ARB 0x88C8
2241 #define LOCAL_GL_MATRIX9_ARB 0x88C9
2242 #define LOCAL_GL_MATRIX_EXT 0x87C0
2243 #define LOCAL_GL_MATRIX_INDEX_ARRAY_ARB 0x8844
2244 #define LOCAL_GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
2245 #define LOCAL_GL_MATRIX_INDEX_ARRAY_OES 0x8844
2246 #define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
2247 #define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
2248 #define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
2249 #define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
2250 #define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
2251 #define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
2252 #define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
2253 #define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
2254 #define LOCAL_GL_MATRIX_MODE 0x0BA0
2255 #define LOCAL_GL_MATRIX_PALETTE_ARB 0x8840
2256 #define LOCAL_GL_MATRIX_PALETTE_OES 0x8840
2257 #define LOCAL_GL_MATRIX_STRIDE 0x92FF
2258 #define LOCAL_GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2259 #define LOCAL_GL_MAT_AMBIENT_BIT_PGI 0x00100000
2260 #define LOCAL_GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
2261 #define LOCAL_GL_MAT_DIFFUSE_BIT_PGI 0x00400000
2262 #define LOCAL_GL_MAT_EMISSION_BIT_PGI 0x00800000
2263 #define LOCAL_GL_MAT_SHININESS_BIT_PGI 0x02000000
2264 #define LOCAL_GL_MAT_SPECULAR_BIT_PGI 0x04000000
2265 #define LOCAL_GL_MAX 0x8008
2266 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE 0x8073
2267 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2268 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
2269 #define LOCAL_GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
2270 #define LOCAL_GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
2271 #define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
2272 #define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2273 #define LOCAL_GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
2274 #define LOCAL_GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
2275 #define LOCAL_GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
2276 #define LOCAL_GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
2277 #define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2278 #define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2279 #define LOCAL_GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
2280 #define LOCAL_GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
2281 #define LOCAL_GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
2282 #define LOCAL_GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
2283 #define LOCAL_GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2284 #define LOCAL_GL_MAX_CLIP_DISTANCES 0x0D32
2285 #define LOCAL_GL_MAX_CLIP_PLANES 0x0D32
2286 #define LOCAL_GL_MAX_CLIP_PLANES_IMG 0x0D32
2287 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS 0x8CDF
2288 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2289 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
2290 #define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
2291 #define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2292 #define LOCAL_GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2293 #define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2294 #define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2295 #define LOCAL_GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2296 #define LOCAL_GL_MAX_COMBINED_DIMENSIONS 0x8282
2297 #define LOCAL_GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2298 #define LOCAL_GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2299 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2300 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2301 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
2302 #define LOCAL_GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2303 #define LOCAL_GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2304 #define LOCAL_GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2305 #define LOCAL_GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2306 #define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2307 #define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2308 #define LOCAL_GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2309 #define LOCAL_GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2310 #define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2311 #define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2312 #define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2313 #define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2314 #define LOCAL_GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2315 #define LOCAL_GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2316 #define LOCAL_GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2317 #define LOCAL_GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2318 #define LOCAL_GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2319 #define LOCAL_GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2320 #define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2321 #define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2322 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2323 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2324 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2325 #define LOCAL_GL_MAX_CONVOLUTION_HEIGHT 0x801B
2326 #define LOCAL_GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
2327 #define LOCAL_GL_MAX_CONVOLUTION_WIDTH 0x801A
2328 #define LOCAL_GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
2329 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
2330 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
2331 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
2332 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
2333 #define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2334 #define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
2335 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2336 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2337 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2338 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
2339 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2340 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2341 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2342 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
2343 #define LOCAL_GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
2344 #define LOCAL_GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
2345 #define LOCAL_GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
2346 #define LOCAL_GL_MAX_DEPTH 0x8280
2347 #define LOCAL_GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2348 #define LOCAL_GL_MAX_DRAW_BUFFERS 0x8824
2349 #define LOCAL_GL_MAX_DRAW_BUFFERS_ARB 0x8824
2350 #define LOCAL_GL_MAX_DRAW_BUFFERS_ATI 0x8824
2351 #define LOCAL_GL_MAX_DRAW_BUFFERS_EXT 0x8824
2352 #define LOCAL_GL_MAX_DRAW_BUFFERS_NV 0x8824
2353 #define LOCAL_GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2354 #define LOCAL_GL_MAX_ELEMENTS_INDICES 0x80E9
2355 #define LOCAL_GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
2356 #define LOCAL_GL_MAX_ELEMENTS_VERTICES 0x80E8
2357 #define LOCAL_GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
2358 #define LOCAL_GL_MAX_ELEMENT_INDEX 0x8D6B
2359 #define LOCAL_GL_MAX_EVAL_ORDER 0x0D30
2360 #define LOCAL_GL_MAX_EXT 0x8008
2361 #define LOCAL_GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
2362 #define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2363 #define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2364 #define LOCAL_GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
2365 #define LOCAL_GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2366 #define LOCAL_GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
2367 #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2368 #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
2369 #define LOCAL_GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
2370 #define LOCAL_GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2371 #define LOCAL_GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2372 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2373 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
2374 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2375 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2376 #define LOCAL_GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2377 #define LOCAL_GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2378 #define LOCAL_GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2379 #define LOCAL_GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2380 #define LOCAL_GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
2381 #define LOCAL_GL_MAX_GENERAL_COMBINERS_NV 0x854D
2382 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2383 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2384 #define LOCAL_GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
2385 #define LOCAL_GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2386 #define LOCAL_GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
2387 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
2388 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
2389 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2390 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
2391 #define LOCAL_GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
2392 #define LOCAL_GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2393 #define LOCAL_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2394 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
2395 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2396 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
2397 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
2398 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2399 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
2400 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2401 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
2402 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2403 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
2404 #define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2405 #define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
2406 #define LOCAL_GL_MAX_HEIGHT 0x827F
2407 #define LOCAL_GL_MAX_IMAGE_SAMPLES 0x906D
2408 #define LOCAL_GL_MAX_IMAGE_SAMPLES_EXT 0x906D
2409 #define LOCAL_GL_MAX_IMAGE_UNITS 0x8F38
2410 #define LOCAL_GL_MAX_IMAGE_UNITS_EXT 0x8F38
2411 #define LOCAL_GL_MAX_INTEGER_SAMPLES 0x9110
2412 #define LOCAL_GL_MAX_LABEL_LENGTH 0x82E8
2413 #define LOCAL_GL_MAX_LABEL_LENGTH_KHR 0x82E8
2414 #define LOCAL_GL_MAX_LAYERS 0x8281
2415 #define LOCAL_GL_MAX_LIGHTS 0x0D31
2416 #define LOCAL_GL_MAX_LIST_NESTING 0x0B31
2417 #define LOCAL_GL_MAX_MAP_TESSELLATION_NV 0x86D6
2418 #define LOCAL_GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
2419 #define LOCAL_GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
2420 #define LOCAL_GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
2421 #define LOCAL_GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
2422 #define LOCAL_GL_MAX_NAME_LENGTH 0x92F6
2423 #define LOCAL_GL_MAX_NAME_STACK_DEPTH 0x0D37
2424 #define LOCAL_GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2425 #define LOCAL_GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2426 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2427 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2428 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2429 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2430 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2431 #define LOCAL_GL_MAX_PALETTE_MATRICES_ARB 0x8842
2432 #define LOCAL_GL_MAX_PALETTE_MATRICES_OES 0x8842
2433 #define LOCAL_GL_MAX_PATCH_VERTICES 0x8E7D
2434 #define LOCAL_GL_MAX_PIXEL_MAP_TABLE 0x0D34
2435 #define LOCAL_GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
2436 #define LOCAL_GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2437 #define LOCAL_GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2438 #define LOCAL_GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2439 #define LOCAL_GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2440 #define LOCAL_GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
2441 #define LOCAL_GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2442 #define LOCAL_GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2443 #define LOCAL_GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2444 #define LOCAL_GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
2445 #define LOCAL_GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
2446 #define LOCAL_GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2447 #define LOCAL_GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2448 #define LOCAL_GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2449 #define LOCAL_GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2450 #define LOCAL_GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2451 #define LOCAL_GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2452 #define LOCAL_GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2453 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2454 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2455 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2456 #define LOCAL_GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2457 #define LOCAL_GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2458 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2459 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2460 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2461 #define LOCAL_GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
2462 #define LOCAL_GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2463 #define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
2464 #define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
2465 #define LOCAL_GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
2466 #define LOCAL_GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
2467 #define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
2468 #define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
2469 #define LOCAL_GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2470 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
2471 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
2472 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
2473 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2474 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
2475 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2476 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
2477 #define LOCAL_GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2478 #define LOCAL_GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2479 #define LOCAL_GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
2480 #define LOCAL_GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
2481 #define LOCAL_GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2482 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
2483 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
2484 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2485 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE 0x84E8
2486 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2487 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
2488 #define LOCAL_GL_MAX_SAMPLES 0x8D57
2489 #define LOCAL_GL_MAX_SAMPLES_ANGLE 0x8D57
2490 #define LOCAL_GL_MAX_SAMPLES_APPLE 0x8D57
2491 #define LOCAL_GL_MAX_SAMPLES_EXT 0x8D57
2492 #define LOCAL_GL_MAX_SAMPLES_IMG 0x9135
2493 #define LOCAL_GL_MAX_SAMPLES_NV 0x8D57
2494 #define LOCAL_GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2495 #define LOCAL_GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
2496 #define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2497 #define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
2498 #define LOCAL_GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
2499 #define LOCAL_GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2500 #define LOCAL_GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2501 #define LOCAL_GL_MAX_SHININESS_NV 0x8504
2502 #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
2503 #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
2504 #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
2505 #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
2506 #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
2507 #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
2508 #define LOCAL_GL_MAX_SPOT_EXPONENT_NV 0x8505
2509 #define LOCAL_GL_MAX_SUBROUTINES 0x8DE7
2510 #define LOCAL_GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2511 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2512 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2513 #define LOCAL_GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2514 #define LOCAL_GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2515 #define LOCAL_GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2516 #define LOCAL_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2517 #define LOCAL_GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2518 #define LOCAL_GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2519 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2520 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2521 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2522 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2523 #define LOCAL_GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2524 #define LOCAL_GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2525 #define LOCAL_GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2526 #define LOCAL_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2527 #define LOCAL_GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2528 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2529 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2530 #define LOCAL_GL_MAX_TESS_GEN_LEVEL 0x8E7E
2531 #define LOCAL_GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2532 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
2533 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2534 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2535 #define LOCAL_GL_MAX_TEXTURE_COORDS 0x8871
2536 #define LOCAL_GL_MAX_TEXTURE_COORDS_ARB 0x8871
2537 #define LOCAL_GL_MAX_TEXTURE_COORDS_NV 0x8871
2538 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
2539 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2540 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2541 #define LOCAL_GL_MAX_TEXTURE_LOD_BIAS 0x84FD
2542 #define LOCAL_GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
2543 #define LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2544 #define LOCAL_GL_MAX_TEXTURE_SIZE 0x0D33
2545 #define LOCAL_GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
2546 #define LOCAL_GL_MAX_TEXTURE_UNITS 0x84E2
2547 #define LOCAL_GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2548 #define LOCAL_GL_MAX_TRACK_MATRICES_NV 0x862F
2549 #define LOCAL_GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2550 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2551 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
2552 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
2553 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
2554 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
2555 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
2556 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
2557 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
2558 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
2559 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
2560 #define LOCAL_GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2561 #define LOCAL_GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2562 #define LOCAL_GL_MAX_UNIFORM_LOCATIONS 0x826E
2563 #define LOCAL_GL_MAX_VARYING_COMPONENTS 0x8B4B
2564 #define LOCAL_GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
2565 #define LOCAL_GL_MAX_VARYING_FLOATS 0x8B4B
2566 #define LOCAL_GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2567 #define LOCAL_GL_MAX_VARYING_VECTORS 0x8DFC
2568 #define LOCAL_GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2569 #define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2570 #define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2571 #define LOCAL_GL_MAX_VERTEX_ATTRIBS 0x8869
2572 #define LOCAL_GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2573 #define LOCAL_GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2574 #define LOCAL_GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2575 #define LOCAL_GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2576 #define LOCAL_GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
2577 #define LOCAL_GL_MAX_VERTEX_HINT_PGI 0x1A22D
2578 #define LOCAL_GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2579 #define LOCAL_GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
2580 #define LOCAL_GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2581 #define LOCAL_GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2582 #define LOCAL_GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2583 #define LOCAL_GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2584 #define LOCAL_GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2585 #define LOCAL_GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2586 #define LOCAL_GL_MAX_VERTEX_STREAMS 0x8E71
2587 #define LOCAL_GL_MAX_VERTEX_STREAMS_ATI 0x876B
2588 #define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2589 #define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2590 #define LOCAL_GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2591 #define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
2592 #define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2593 #define LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2594 #define LOCAL_GL_MAX_VERTEX_UNITS_ARB 0x86A4
2595 #define LOCAL_GL_MAX_VERTEX_UNITS_OES 0x86A4
2596 #define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2597 #define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
2598 #define LOCAL_GL_MAX_VIEWPORTS 0x825B
2599 #define LOCAL_GL_MAX_VIEWPORT_DIMS 0x0D3A
2600 #define LOCAL_GL_MAX_WIDTH 0x827E
2601 #define LOCAL_GL_MEDIUM_FLOAT 0x8DF1
2602 #define LOCAL_GL_MEDIUM_INT 0x8DF4
2603 #define LOCAL_GL_MIN 0x8007
2604 #define LOCAL_GL_MINMAX 0x802E
2605 #define LOCAL_GL_MINMAX_EXT 0x802E
2606 #define LOCAL_GL_MINMAX_FORMAT 0x802F
2607 #define LOCAL_GL_MINMAX_FORMAT_EXT 0x802F
2608 #define LOCAL_GL_MINMAX_SINK 0x8030
2609 #define LOCAL_GL_MINMAX_SINK_EXT 0x8030
2610 #define LOCAL_GL_MINOR_VERSION 0x821C
2611 #define LOCAL_GL_MINUS_CLAMPED_NV 0x92B3
2612 #define LOCAL_GL_MINUS_NV 0x929F
2613 #define LOCAL_GL_MIN_EXT 0x8007
2614 #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2615 #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
2616 #define LOCAL_GL_MIN_LOD_WARNING_AMD 0x919C
2617 #define LOCAL_GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2618 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
2619 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
2620 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
2621 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
2622 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2623 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
2624 #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
2625 #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2626 #define LOCAL_GL_MIN_SPARSE_LEVEL_AMD 0x919B
2627 #define LOCAL_GL_MIN_SPARSE_LEVEL_ARB 0x919B
2628 #define LOCAL_GL_MIPMAP 0x8293
2629 #define LOCAL_GL_MIRRORED_REPEAT 0x8370
2630 #define LOCAL_GL_MIRRORED_REPEAT_ARB 0x8370
2631 #define LOCAL_GL_MIRRORED_REPEAT_IBM 0x8370
2632 #define LOCAL_GL_MIRRORED_REPEAT_OES 0x8370
2633 #define LOCAL_GL_MIRROR_CLAMP_ATI 0x8742
2634 #define LOCAL_GL_MIRROR_CLAMP_EXT 0x8742
2635 #define LOCAL_GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
2636 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE 0x8743
2637 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
2638 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2639 #define LOCAL_GL_MITER_REVERT_NV 0x90A7
2640 #define LOCAL_GL_MITER_TRUNCATE_NV 0x90A8
2641 #define LOCAL_GL_MODELVIEW 0x1700
2642 #define LOCAL_GL_MODELVIEW0_ARB 0x1700
2643 #define LOCAL_GL_MODELVIEW0_EXT 0x1700
2644 #define LOCAL_GL_MODELVIEW0_MATRIX_EXT 0x0BA6
2645 #define LOCAL_GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
2646 #define LOCAL_GL_MODELVIEW10_ARB 0x872A
2647 #define LOCAL_GL_MODELVIEW11_ARB 0x872B
2648 #define LOCAL_GL_MODELVIEW12_ARB 0x872C
2649 #define LOCAL_GL_MODELVIEW13_ARB 0x872D
2650 #define LOCAL_GL_MODELVIEW14_ARB 0x872E
2651 #define LOCAL_GL_MODELVIEW15_ARB 0x872F
2652 #define LOCAL_GL_MODELVIEW16_ARB 0x8730
2653 #define LOCAL_GL_MODELVIEW17_ARB 0x8731
2654 #define LOCAL_GL_MODELVIEW18_ARB 0x8732
2655 #define LOCAL_GL_MODELVIEW19_ARB 0x8733
2656 #define LOCAL_GL_MODELVIEW1_ARB 0x850A
2657 #define LOCAL_GL_MODELVIEW1_EXT 0x850A
2658 #define LOCAL_GL_MODELVIEW1_MATRIX_EXT 0x8506
2659 #define LOCAL_GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
2660 #define LOCAL_GL_MODELVIEW20_ARB 0x8734
2661 #define LOCAL_GL_MODELVIEW21_ARB 0x8735
2662 #define LOCAL_GL_MODELVIEW22_ARB 0x8736
2663 #define LOCAL_GL_MODELVIEW23_ARB 0x8737
2664 #define LOCAL_GL_MODELVIEW24_ARB 0x8738
2665 #define LOCAL_GL_MODELVIEW25_ARB 0x8739
2666 #define LOCAL_GL_MODELVIEW26_ARB 0x873A
2667 #define LOCAL_GL_MODELVIEW27_ARB 0x873B
2668 #define LOCAL_GL_MODELVIEW28_ARB 0x873C
2669 #define LOCAL_GL_MODELVIEW29_ARB 0x873D
2670 #define LOCAL_GL_MODELVIEW2_ARB 0x8722
2671 #define LOCAL_GL_MODELVIEW30_ARB 0x873E
2672 #define LOCAL_GL_MODELVIEW31_ARB 0x873F
2673 #define LOCAL_GL_MODELVIEW3_ARB 0x8723
2674 #define LOCAL_GL_MODELVIEW4_ARB 0x8724
2675 #define LOCAL_GL_MODELVIEW5_ARB 0x8725
2676 #define LOCAL_GL_MODELVIEW6_ARB 0x8726
2677 #define LOCAL_GL_MODELVIEW7_ARB 0x8727
2678 #define LOCAL_GL_MODELVIEW8_ARB 0x8728
2679 #define LOCAL_GL_MODELVIEW9_ARB 0x8729
2680 #define LOCAL_GL_MODELVIEW_MATRIX 0x0BA6
2681 #define LOCAL_GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
2682 #define LOCAL_GL_MODELVIEW_PROJECTION_NV 0x8629
2683 #define LOCAL_GL_MODELVIEW_STACK_DEPTH 0x0BA3
2684 #define LOCAL_GL_MODULATE 0x2100
2685 #define LOCAL_GL_MODULATE_ADD_ATI 0x8744
2686 #define LOCAL_GL_MODULATE_COLOR_IMG 0x8C04
2687 #define LOCAL_GL_MODULATE_SIGNED_ADD_ATI 0x8745
2688 #define LOCAL_GL_MODULATE_SUBTRACT_ATI 0x8746
2689 #define LOCAL_GL_MOVE_TO_CONTINUES_NV 0x90B6
2690 #define LOCAL_GL_MOVE_TO_NV 0x02
2691 #define LOCAL_GL_MOVE_TO_RESETS_NV 0x90B5
2692 #define LOCAL_GL_MOV_ATI 0x8961
2693 #define LOCAL_GL_MULT 0x0103
2694 #define LOCAL_GL_MULTIPLY_NV 0x9294
2695 #define LOCAL_GL_MULTISAMPLE 0x809D
2696 #define LOCAL_GL_MULTISAMPLE_3DFX 0x86B2
2697 #define LOCAL_GL_MULTISAMPLE_ARB 0x809D
2698 #define LOCAL_GL_MULTISAMPLE_BIT 0x20000000
2699 #define LOCAL_GL_MULTISAMPLE_BIT_3DFX 0x20000000
2700 #define LOCAL_GL_MULTISAMPLE_BIT_ARB 0x20000000
2701 #define LOCAL_GL_MULTISAMPLE_BIT_EXT 0x20000000
2702 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
2703 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
2704 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
2705 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
2706 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
2707 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
2708 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
2709 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
2710 #define LOCAL_GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
2711 #define LOCAL_GL_MULTISAMPLE_EXT 0x809D
2712 #define LOCAL_GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
2713 #define LOCAL_GL_MULTISAMPLE_SGIS 0x809D
2714 #define LOCAL_GL_MULTIVIEW_EXT 0x90F1
2715 #define LOCAL_GL_MUL_ATI 0x8964
2716 #define LOCAL_GL_MVP_MATRIX_EXT 0x87E3
2717 #define LOCAL_GL_N3F_V3F 0x2A25
2718 #define LOCAL_GL_NAMED_STRING_LENGTH_ARB 0x8DE9
2719 #define LOCAL_GL_NAMED_STRING_TYPE_ARB 0x8DEA
2720 #define LOCAL_GL_NAME_LENGTH 0x92F9
2721 #define LOCAL_GL_NAME_STACK_DEPTH 0x0D70
2722 #define LOCAL_GL_NAND 0x150E
2723 #define LOCAL_GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
2724 #define LOCAL_GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
2725 #define LOCAL_GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
2726 #define LOCAL_GL_NEAREST 0x2600
2727 #define LOCAL_GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
2728 #define LOCAL_GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
2729 #define LOCAL_GL_NEAREST_MIPMAP_LINEAR 0x2702
2730 #define LOCAL_GL_NEAREST_MIPMAP_NEAREST 0x2700
2731 #define LOCAL_GL_NEGATE_BIT_ATI 0x00000004
2732 #define LOCAL_GL_NEGATIVE_ONE_EXT 0x87DF
2733 #define LOCAL_GL_NEGATIVE_W_EXT 0x87DC
2734 #define LOCAL_GL_NEGATIVE_X_EXT 0x87D9
2735 #define LOCAL_GL_NEGATIVE_Y_EXT 0x87DA
2736 #define LOCAL_GL_NEGATIVE_Z_EXT 0x87DB
2737 #define LOCAL_GL_NEVER 0x0200
2738 #define LOCAL_GL_NEXT_BUFFER_NV -2
2739 #define LOCAL_GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
2740 #define LOCAL_GL_NICEST 0x1102
2741 #define LOCAL_GL_NONE 0
2742 #define LOCAL_GL_NONE_OES 0
2743 #define LOCAL_GL_NOOP 0x1505
2744 #define LOCAL_GL_NOR 0x1508
2745 #define LOCAL_GL_NORMALIZE 0x0BA1
2746 #define LOCAL_GL_NORMALIZED_RANGE_EXT 0x87E0
2747 #define LOCAL_GL_NORMAL_ARRAY 0x8075
2748 #define LOCAL_GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
2749 #define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
2750 #define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
2751 #define LOCAL_GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2752 #define LOCAL_GL_NORMAL_ARRAY_EXT 0x8075
2753 #define LOCAL_GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
2754 #define LOCAL_GL_NORMAL_ARRAY_LIST_IBM 103071
2755 #define LOCAL_GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
2756 #define LOCAL_GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
2757 #define LOCAL_GL_NORMAL_ARRAY_POINTER 0x808F
2758 #define LOCAL_GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2759 #define LOCAL_GL_NORMAL_ARRAY_STRIDE 0x807F
2760 #define LOCAL_GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2761 #define LOCAL_GL_NORMAL_ARRAY_TYPE 0x807E
2762 #define LOCAL_GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2763 #define LOCAL_GL_NORMAL_BIT_PGI 0x08000000
2764 #define LOCAL_GL_NORMAL_MAP 0x8511
2765 #define LOCAL_GL_NORMAL_MAP_ARB 0x8511
2766 #define LOCAL_GL_NORMAL_MAP_EXT 0x8511
2767 #define LOCAL_GL_NORMAL_MAP_NV 0x8511
2768 #define LOCAL_GL_NORMAL_MAP_OES 0x8511
2769 #define LOCAL_GL_NOTEQUAL 0x0205
2770 #define LOCAL_GL_NO_ERROR 0
2771 #define LOCAL_GL_NO_RESET_NOTIFICATION_ARB 0x8261
2772 #define LOCAL_GL_NO_RESET_NOTIFICATION_EXT 0x8261
2773 #define LOCAL_GL_NUM_ACTIVE_VARIABLES 0x9304
2774 #define LOCAL_GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
2775 #define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
2776 #define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
2777 #define LOCAL_GL_NUM_EXTENSIONS 0x821D
2778 #define LOCAL_GL_NUM_FILL_STREAMS_NV 0x8E29
2779 #define LOCAL_GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
2780 #define LOCAL_GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
2781 #define LOCAL_GL_NUM_GENERAL_COMBINERS_NV 0x854E
2782 #define LOCAL_GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2783 #define LOCAL_GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
2784 #define LOCAL_GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
2785 #define LOCAL_GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
2786 #define LOCAL_GL_NUM_PASSES_ATI 0x8970
2787 #define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
2788 #define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
2789 #define LOCAL_GL_NUM_SAMPLE_COUNTS 0x9380
2790 #define LOCAL_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
2791 #define LOCAL_GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2792 #define LOCAL_GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
2793 #define LOCAL_GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
2794 #define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
2795 #define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
2796 #define LOCAL_GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
2797 #define LOCAL_GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
2798 #define LOCAL_GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
2799 #define LOCAL_GL_OBJECT_BUFFER_SIZE_ATI 0x8764
2800 #define LOCAL_GL_OBJECT_BUFFER_USAGE_ATI 0x8765
2801 #define LOCAL_GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
2802 #define LOCAL_GL_OBJECT_DELETE_STATUS_ARB 0x8B80
2803 #define LOCAL_GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
2804 #define LOCAL_GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
2805 #define LOCAL_GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
2806 #define LOCAL_GL_OBJECT_LINEAR 0x2401
2807 #define LOCAL_GL_OBJECT_LINE_SGIS 0x81F7
2808 #define LOCAL_GL_OBJECT_LINK_STATUS_ARB 0x8B82
2809 #define LOCAL_GL_OBJECT_PLANE 0x2501
2810 #define LOCAL_GL_OBJECT_POINT_SGIS 0x81F5
2811 #define LOCAL_GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
2812 #define LOCAL_GL_OBJECT_SUBTYPE_ARB 0x8B4F
2813 #define LOCAL_GL_OBJECT_TYPE 0x9112
2814 #define LOCAL_GL_OBJECT_TYPE_APPLE 0x9112
2815 #define LOCAL_GL_OBJECT_TYPE_ARB 0x8B4E
2816 #define LOCAL_GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
2817 #define LOCAL_GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
2818 #define LOCAL_GL_OCCLUSION_TEST_HP 0x8165
2819 #define LOCAL_GL_OCCLUSION_TEST_RESULT_HP 0x8166
2820 #define LOCAL_GL_OFFSET 0x92FC
2821 #define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
2822 #define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
2823 #define LOCAL_GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
2824 #define LOCAL_GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
2825 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
2826 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
2827 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
2828 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
2829 #define LOCAL_GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
2830 #define LOCAL_GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
2831 #define LOCAL_GL_OFFSET_TEXTURE_2D_NV 0x86E8
2832 #define LOCAL_GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
2833 #define LOCAL_GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
2834 #define LOCAL_GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
2835 #define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
2836 #define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
2837 #define LOCAL_GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
2838 #define LOCAL_GL_ONE 1
2839 #define LOCAL_GL_ONE_EXT 0x87DE
2840 #define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
2841 #define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2842 #define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR 0x8002
2843 #define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2844 #define LOCAL_GL_ONE_MINUS_DST_ALPHA 0x0305
2845 #define LOCAL_GL_ONE_MINUS_DST_COLOR 0x0307
2846 #define LOCAL_GL_ONE_MINUS_SRC1_ALPHA 0x88FB
2847 #define LOCAL_GL_ONE_MINUS_SRC1_COLOR 0x88FA
2848 #define LOCAL_GL_ONE_MINUS_SRC_ALPHA 0x0303
2849 #define LOCAL_GL_ONE_MINUS_SRC_COLOR 0x0301
2850 #define LOCAL_GL_OPERAND0_ALPHA 0x8598
2851 #define LOCAL_GL_OPERAND0_ALPHA_ARB 0x8598
2852 #define LOCAL_GL_OPERAND0_ALPHA_EXT 0x8598
2853 #define LOCAL_GL_OPERAND0_RGB 0x8590
2854 #define LOCAL_GL_OPERAND0_RGB_ARB 0x8590
2855 #define LOCAL_GL_OPERAND0_RGB_EXT 0x8590
2856 #define LOCAL_GL_OPERAND1_ALPHA 0x8599
2857 #define LOCAL_GL_OPERAND1_ALPHA_ARB 0x8599
2858 #define LOCAL_GL_OPERAND1_ALPHA_EXT 0x8599
2859 #define LOCAL_GL_OPERAND1_RGB 0x8591
2860 #define LOCAL_GL_OPERAND1_RGB_ARB 0x8591
2861 #define LOCAL_GL_OPERAND1_RGB_EXT 0x8591
2862 #define LOCAL_GL_OPERAND2_ALPHA 0x859A
2863 #define LOCAL_GL_OPERAND2_ALPHA_ARB 0x859A
2864 #define LOCAL_GL_OPERAND2_ALPHA_EXT 0x859A
2865 #define LOCAL_GL_OPERAND2_RGB 0x8592
2866 #define LOCAL_GL_OPERAND2_RGB_ARB 0x8592
2867 #define LOCAL_GL_OPERAND2_RGB_EXT 0x8592
2868 #define LOCAL_GL_OPERAND3_ALPHA_NV 0x859B
2869 #define LOCAL_GL_OPERAND3_RGB_NV 0x8593
2870 #define LOCAL_GL_OP_ADD_EXT 0x8787
2871 #define LOCAL_GL_OP_CLAMP_EXT 0x878E
2872 #define LOCAL_GL_OP_CROSS_PRODUCT_EXT 0x8797
2873 #define LOCAL_GL_OP_DOT3_EXT 0x8784
2874 #define LOCAL_GL_OP_DOT4_EXT 0x8785
2875 #define LOCAL_GL_OP_EXP_BASE_2_EXT 0x8791
2876 #define LOCAL_GL_OP_FLOOR_EXT 0x878F
2877 #define LOCAL_GL_OP_FRAC_EXT 0x8789
2878 #define LOCAL_GL_OP_INDEX_EXT 0x8782
2879 #define LOCAL_GL_OP_LOG_BASE_2_EXT 0x8792
2880 #define LOCAL_GL_OP_MADD_EXT 0x8788
2881 #define LOCAL_GL_OP_MAX_EXT 0x878A
2882 #define LOCAL_GL_OP_MIN_EXT 0x878B
2883 #define LOCAL_GL_OP_MOV_EXT 0x8799
2884 #define LOCAL_GL_OP_MULTIPLY_MATRIX_EXT 0x8798
2885 #define LOCAL_GL_OP_MUL_EXT 0x8786
2886 #define LOCAL_GL_OP_NEGATE_EXT 0x8783
2887 #define LOCAL_GL_OP_POWER_EXT 0x8793
2888 #define LOCAL_GL_OP_RECIP_EXT 0x8794
2889 #define LOCAL_GL_OP_RECIP_SQRT_EXT 0x8795
2890 #define LOCAL_GL_OP_ROUND_EXT 0x8790
2891 #define LOCAL_GL_OP_SET_GE_EXT 0x878C
2892 #define LOCAL_GL_OP_SET_LT_EXT 0x878D
2893 #define LOCAL_GL_OP_SUB_EXT 0x8796
2894 #define LOCAL_GL_OR 0x1507
2895 #define LOCAL_GL_ORDER 0x0A01
2896 #define LOCAL_GL_OR_INVERTED 0x150D
2897 #define LOCAL_GL_OR_REVERSE 0x150B
2898 #define LOCAL_GL_OUTPUT_COLOR0_EXT 0x879B
2899 #define LOCAL_GL_OUTPUT_COLOR1_EXT 0x879C
2900 #define LOCAL_GL_OUTPUT_FOG_EXT 0x87BD
2901 #define LOCAL_GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
2902 #define LOCAL_GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
2903 #define LOCAL_GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
2904 #define LOCAL_GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
2905 #define LOCAL_GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
2906 #define LOCAL_GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
2907 #define LOCAL_GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
2908 #define LOCAL_GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
2909 #define LOCAL_GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
2910 #define LOCAL_GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
2911 #define LOCAL_GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
2912 #define LOCAL_GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
2913 #define LOCAL_GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
2914 #define LOCAL_GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
2915 #define LOCAL_GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
2916 #define LOCAL_GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
2917 #define LOCAL_GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
2918 #define LOCAL_GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
2919 #define LOCAL_GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
2920 #define LOCAL_GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
2921 #define LOCAL_GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
2922 #define LOCAL_GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
2923 #define LOCAL_GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
2924 #define LOCAL_GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
2925 #define LOCAL_GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
2926 #define LOCAL_GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
2927 #define LOCAL_GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
2928 #define LOCAL_GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
2929 #define LOCAL_GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
2930 #define LOCAL_GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
2931 #define LOCAL_GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
2932 #define LOCAL_GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
2933 #define LOCAL_GL_OUTPUT_VERTEX_EXT 0x879A
2934 #define LOCAL_GL_OUT_OF_MEMORY 0x0505
2935 #define LOCAL_GL_OVERLAY_NV 0x9296
2936 #define LOCAL_GL_PACK_ALIGNMENT 0x0D05
2937 #define LOCAL_GL_PACK_CMYK_HINT_EXT 0x800E
2938 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2939 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2940 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2941 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2942 #define LOCAL_GL_PACK_COMPRESSED_SIZE_SGIX 0x831C
2943 #define LOCAL_GL_PACK_IMAGE_DEPTH_SGIS 0x8131
2944 #define LOCAL_GL_PACK_IMAGE_HEIGHT 0x806C
2945 #define LOCAL_GL_PACK_IMAGE_HEIGHT_EXT 0x806C
2946 #define LOCAL_GL_PACK_INVERT_MESA 0x8758
2947 #define LOCAL_GL_PACK_LSB_FIRST 0x0D01
2948 #define LOCAL_GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B
2949 #define LOCAL_GL_PACK_RESAMPLE_OML 0x8984
2950 #define LOCAL_GL_PACK_RESAMPLE_SGIX 0x842C
2951 #define LOCAL_GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
2952 #define LOCAL_GL_PACK_ROW_BYTES_APPLE 0x8A15
2953 #define LOCAL_GL_PACK_ROW_LENGTH 0x0D02
2954 #define LOCAL_GL_PACK_SKIP_IMAGES 0x806B
2955 #define LOCAL_GL_PACK_SKIP_IMAGES_EXT 0x806B
2956 #define LOCAL_GL_PACK_SKIP_PIXELS 0x0D04
2957 #define LOCAL_GL_PACK_SKIP_ROWS 0x0D03
2958 #define LOCAL_GL_PACK_SKIP_VOLUMES_SGIS 0x8130
2959 #define LOCAL_GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
2960 #define LOCAL_GL_PACK_SWAP_BYTES 0x0D00
2961 #define LOCAL_GL_PALETTE4_R5_G6_B5_OES 0x8B92
2962 #define LOCAL_GL_PALETTE4_RGB5_A1_OES 0x8B94
2963 #define LOCAL_GL_PALETTE4_RGB8_OES 0x8B90
2964 #define LOCAL_GL_PALETTE4_RGBA4_OES 0x8B93
2965 #define LOCAL_GL_PALETTE4_RGBA8_OES 0x8B91
2966 #define LOCAL_GL_PALETTE8_R5_G6_B5_OES 0x8B97
2967 #define LOCAL_GL_PALETTE8_RGB5_A1_OES 0x8B99
2968 #define LOCAL_GL_PALETTE8_RGB8_OES 0x8B95
2969 #define LOCAL_GL_PALETTE8_RGBA4_OES 0x8B98
2970 #define LOCAL_GL_PALETTE8_RGBA8_OES 0x8B96
2971 #define LOCAL_GL_PARALLEL_ARRAYS_INTEL 0x83F4
2972 #define LOCAL_GL_PARAMETER_BUFFER_ARB 0x80EE
2973 #define LOCAL_GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
2974 #define LOCAL_GL_PARTIAL_SUCCESS_NV 0x902E
2975 #define LOCAL_GL_PASS_THROUGH_NV 0x86E6
2976 #define LOCAL_GL_PASS_THROUGH_TOKEN 0x0700
2977 #define LOCAL_GL_PATCHES 0x000E
2978 #define LOCAL_GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
2979 #define LOCAL_GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
2980 #define LOCAL_GL_PATCH_VERTICES 0x8E72
2981 #define LOCAL_GL_PATH_CLIENT_LENGTH_NV 0x907F
2982 #define LOCAL_GL_PATH_COMMAND_COUNT_NV 0x909D
2983 #define LOCAL_GL_PATH_COMPUTED_LENGTH_NV 0x90A0
2984 #define LOCAL_GL_PATH_COORD_COUNT_NV 0x909E
2985 #define LOCAL_GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
2986 #define LOCAL_GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
2987 #define LOCAL_GL_PATH_DASH_CAPS_NV 0x907B
2988 #define LOCAL_GL_PATH_DASH_OFFSET_NV 0x907E
2989 #define LOCAL_GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
2990 #define LOCAL_GL_PATH_END_CAPS_NV 0x9076
2991 #define LOCAL_GL_PATH_ERROR_POSITION_NV 0x90AB
2992 #define LOCAL_GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
2993 #define LOCAL_GL_PATH_FILL_COVER_MODE_NV 0x9082
2994 #define LOCAL_GL_PATH_FILL_MASK_NV 0x9081
2995 #define LOCAL_GL_PATH_FILL_MODE_NV 0x9080
2996 #define LOCAL_GL_PATH_FOG_GEN_MODE_NV 0x90AC
2997 #define LOCAL_GL_PATH_FORMAT_PS_NV 0x9071
2998 #define LOCAL_GL_PATH_FORMAT_SVG_NV 0x9070
2999 #define LOCAL_GL_PATH_GEN_COEFF_NV 0x90B1
3000 #define LOCAL_GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
3001 #define LOCAL_GL_PATH_GEN_COMPONENTS_NV 0x90B3
3002 #define LOCAL_GL_PATH_GEN_MODE_NV 0x90B0
3003 #define LOCAL_GL_PATH_INITIAL_DASH_CAP_NV 0x907C
3004 #define LOCAL_GL_PATH_INITIAL_END_CAP_NV 0x9077
3005 #define LOCAL_GL_PATH_JOIN_STYLE_NV 0x9079
3006 #define LOCAL_GL_PATH_MITER_LIMIT_NV 0x907A
3007 #define LOCAL_GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
3008 #define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3009 #define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3010 #define LOCAL_GL_PATH_STENCIL_FUNC_NV 0x90B7
3011 #define LOCAL_GL_PATH_STENCIL_REF_NV 0x90B8
3012 #define LOCAL_GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
3013 #define LOCAL_GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
3014 #define LOCAL_GL_PATH_STROKE_COVER_MODE_NV 0x9083
3015 #define LOCAL_GL_PATH_STROKE_MASK_NV 0x9084
3016 #define LOCAL_GL_PATH_STROKE_WIDTH_NV 0x9075
3017 #define LOCAL_GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
3018 #define LOCAL_GL_PATH_TERMINAL_END_CAP_NV 0x9078
3019 #define LOCAL_GL_PERCENTAGE_AMD 0x8BC3
3020 #define LOCAL_GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
3021 #define LOCAL_GL_PERFMON_RESULT_AMD 0x8BC6
3022 #define LOCAL_GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
3023 #define LOCAL_GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
3024 #define LOCAL_GL_PERFORMANCE_MONITOR_AMD 0x9152
3025 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
3026 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
3027 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
3028 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
3029 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
3030 #define LOCAL_GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
3031 #define LOCAL_GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
3032 #define LOCAL_GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
3033 #define LOCAL_GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
3034 #define LOCAL_GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
3035 #define LOCAL_GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
3036 #define LOCAL_GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
3037 #define LOCAL_GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
3038 #define LOCAL_GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
3039 #define LOCAL_GL_PERFQUERY_FLUSH_INTEL 0x83FA
3040 #define LOCAL_GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
3041 #define LOCAL_GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
3042 #define LOCAL_GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
3043 #define LOCAL_GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
3044 #define LOCAL_GL_PERFQUERY_WAIT_INTEL 0x83FB
3045 #define LOCAL_GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
3046 #define LOCAL_GL_PERTURB_EXT 0x85AE
3047 #define LOCAL_GL_PER_STAGE_CONSTANTS_NV 0x8535
3048 #define LOCAL_GL_PHONG_HINT_WIN 0x80EB
3049 #define LOCAL_GL_PHONG_WIN 0x80EA
3050 #define LOCAL_GL_PINLIGHT_NV 0x92A8
3051 #define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
3052 #define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
3053 #define LOCAL_GL_PIXEL_COUNTER_BITS_NV 0x8864
3054 #define LOCAL_GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
3055 #define LOCAL_GL_PIXEL_COUNT_NV 0x8866
3056 #define LOCAL_GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3057 #define LOCAL_GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3058 #define LOCAL_GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3059 #define LOCAL_GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3060 #define LOCAL_GL_PIXEL_MAG_FILTER_EXT 0x8331
3061 #define LOCAL_GL_PIXEL_MAP_A_TO_A 0x0C79
3062 #define LOCAL_GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
3063 #define LOCAL_GL_PIXEL_MAP_B_TO_B 0x0C78
3064 #define LOCAL_GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
3065 #define LOCAL_GL_PIXEL_MAP_G_TO_G 0x0C77
3066 #define LOCAL_GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
3067 #define LOCAL_GL_PIXEL_MAP_I_TO_A 0x0C75
3068 #define LOCAL_GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
3069 #define LOCAL_GL_PIXEL_MAP_I_TO_B 0x0C74
3070 #define LOCAL_GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
3071 #define LOCAL_GL_PIXEL_MAP_I_TO_G 0x0C73
3072 #define LOCAL_GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
3073 #define LOCAL_GL_PIXEL_MAP_I_TO_I 0x0C70
3074 #define LOCAL_GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
3075 #define LOCAL_GL_PIXEL_MAP_I_TO_R 0x0C72
3076 #define LOCAL_GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
3077 #define LOCAL_GL_PIXEL_MAP_R_TO_R 0x0C76
3078 #define LOCAL_GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
3079 #define LOCAL_GL_PIXEL_MAP_S_TO_S 0x0C71
3080 #define LOCAL_GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
3081 #define LOCAL_GL_PIXEL_MIN_FILTER_EXT 0x8332
3082 #define LOCAL_GL_PIXEL_MODE_BIT 0x00000020
3083 #define LOCAL_GL_PIXEL_PACK_BUFFER 0x88EB
3084 #define LOCAL_GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3085 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
3086 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3087 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
3088 #define LOCAL_GL_PIXEL_PACK_BUFFER_EXT 0x88EB
3089 #define LOCAL_GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
3090 #define LOCAL_GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
3091 #define LOCAL_GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
3092 #define LOCAL_GL_PIXEL_TEXTURE_SGIS 0x8353
3093 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
3094 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
3095 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
3096 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
3097 #define LOCAL_GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3098 #define LOCAL_GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
3099 #define LOCAL_GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
3100 #define LOCAL_GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
3101 #define LOCAL_GL_PIXEL_TEX_GEN_SGIX 0x8139
3102 #define LOCAL_GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3103 #define LOCAL_GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3104 #define LOCAL_GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3105 #define LOCAL_GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3106 #define LOCAL_GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3107 #define LOCAL_GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3108 #define LOCAL_GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3109 #define LOCAL_GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3110 #define LOCAL_GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3111 #define LOCAL_GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3112 #define LOCAL_GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3113 #define LOCAL_GL_PIXEL_UNPACK_BUFFER 0x88EC
3114 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3115 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
3116 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3117 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
3118 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
3119 #define LOCAL_GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
3120 #define LOCAL_GL_PLUS_CLAMPED_NV 0x92B1
3121 #define LOCAL_GL_PLUS_DARKER_NV 0x9292
3122 #define LOCAL_GL_PLUS_NV 0x9291
3123 #define LOCAL_GL_PN_TRIANGLES_ATI 0x87F0
3124 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
3125 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
3126 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
3127 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
3128 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
3129 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
3130 #define LOCAL_GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
3131 #define LOCAL_GL_POINT 0x1B00
3132 #define LOCAL_GL_POINTS 0x0000
3133 #define LOCAL_GL_POINT_BIT 0x00000002
3134 #define LOCAL_GL_POINT_DISTANCE_ATTENUATION 0x8129
3135 #define LOCAL_GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
3136 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE 0x8128
3137 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
3138 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3139 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3140 #define LOCAL_GL_POINT_SIZE 0x0B11
3141 #define LOCAL_GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
3142 #define LOCAL_GL_POINT_SIZE_ARRAY_OES 0x8B9C
3143 #define LOCAL_GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
3144 #define LOCAL_GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
3145 #define LOCAL_GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
3146 #define LOCAL_GL_POINT_SIZE_GRANULARITY 0x0B13
3147 #define LOCAL_GL_POINT_SIZE_MAX 0x8127
3148 #define LOCAL_GL_POINT_SIZE_MAX_ARB 0x8127
3149 #define LOCAL_GL_POINT_SIZE_MAX_EXT 0x8127
3150 #define LOCAL_GL_POINT_SIZE_MAX_SGIS 0x8127
3151 #define LOCAL_GL_POINT_SIZE_MIN 0x8126
3152 #define LOCAL_GL_POINT_SIZE_MIN_ARB 0x8126
3153 #define LOCAL_GL_POINT_SIZE_MIN_EXT 0x8126
3154 #define LOCAL_GL_POINT_SIZE_MIN_SGIS 0x8126
3155 #define LOCAL_GL_POINT_SIZE_RANGE 0x0B12
3156 #define LOCAL_GL_POINT_SMOOTH 0x0B10
3157 #define LOCAL_GL_POINT_SMOOTH_HINT 0x0C51
3158 #define LOCAL_GL_POINT_SPRITE 0x8861
3159 #define LOCAL_GL_POINT_SPRITE_ARB 0x8861
3160 #define LOCAL_GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
3161 #define LOCAL_GL_POINT_SPRITE_NV 0x8861
3162 #define LOCAL_GL_POINT_SPRITE_OES 0x8861
3163 #define LOCAL_GL_POINT_SPRITE_R_MODE_NV 0x8863
3164 #define LOCAL_GL_POINT_TOKEN 0x0701
3165 #define LOCAL_GL_POLYGON 0x0009
3166 #define LOCAL_GL_POLYGON_BIT 0x00000008
3167 #define LOCAL_GL_POLYGON_MODE 0x0B40
3168 #define LOCAL_GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3169 #define LOCAL_GL_POLYGON_OFFSET_EXT 0x8037
3170 #define LOCAL_GL_POLYGON_OFFSET_FACTOR 0x8038
3171 #define LOCAL_GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3172 #define LOCAL_GL_POLYGON_OFFSET_FILL 0x8037
3173 #define LOCAL_GL_POLYGON_OFFSET_LINE 0x2A02
3174 #define LOCAL_GL_POLYGON_OFFSET_POINT 0x2A01
3175 #define LOCAL_GL_POLYGON_OFFSET_UNITS 0x2A00
3176 #define LOCAL_GL_POLYGON_SMOOTH 0x0B41
3177 #define LOCAL_GL_POLYGON_SMOOTH_HINT 0x0C53
3178 #define LOCAL_GL_POLYGON_STIPPLE 0x0B42
3179 #define LOCAL_GL_POLYGON_STIPPLE_BIT 0x00000010
3180 #define LOCAL_GL_POLYGON_TOKEN 0x0703
3181 #define LOCAL_GL_POSITION 0x1203
3182 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
3183 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3184 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
3185 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3186 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
3187 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3188 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
3189 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3190 #define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
3191 #define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3192 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
3193 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3194 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
3195 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3196 #define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
3197 #define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3198 #define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
3199 #define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3200 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
3201 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3202 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
3203 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3204 #define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
3205 #define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3206 #define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
3207 #define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3208 #define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
3209 #define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3210 #define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
3211 #define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3212 #define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
3213 #define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3214 #define LOCAL_GL_POST_CONVOLUTION_RED_BIAS 0x8020
3215 #define LOCAL_GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3216 #define LOCAL_GL_POST_CONVOLUTION_RED_SCALE 0x801C
3217 #define LOCAL_GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3218 #define LOCAL_GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3219 #define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3220 #define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3221 #define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3222 #define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3223 #define LOCAL_GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3224 #define LOCAL_GL_PRESENT_DURATION_NV 0x8E2B
3225 #define LOCAL_GL_PRESENT_TIME_NV 0x8E2A
3226 #define LOCAL_GL_PRESERVE_ATI 0x8762
3227 #define LOCAL_GL_PREVIOUS 0x8578
3228 #define LOCAL_GL_PREVIOUS_ARB 0x8578
3229 #define LOCAL_GL_PREVIOUS_EXT 0x8578
3230 #define LOCAL_GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
3231 #define LOCAL_GL_PRIMARY_COLOR 0x8577
3232 #define LOCAL_GL_PRIMARY_COLOR_ARB 0x8577
3233 #define LOCAL_GL_PRIMARY_COLOR_EXT 0x8577
3234 #define LOCAL_GL_PRIMARY_COLOR_NV 0x852C
3235 #define LOCAL_GL_PRIMITIVES_GENERATED 0x8C87
3236 #define LOCAL_GL_PRIMITIVES_GENERATED_EXT 0x8C87
3237 #define LOCAL_GL_PRIMITIVES_GENERATED_NV 0x8C87
3238 #define LOCAL_GL_PRIMITIVE_ID_NV 0x8C7C
3239 #define LOCAL_GL_PRIMITIVE_RESTART 0x8F9D
3240 #define LOCAL_GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
3241 #define LOCAL_GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
3242 #define LOCAL_GL_PRIMITIVE_RESTART_INDEX 0x8F9E
3243 #define LOCAL_GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
3244 #define LOCAL_GL_PRIMITIVE_RESTART_NV 0x8558
3245 #define LOCAL_GL_PROGRAM 0x82E2
3246 #define LOCAL_GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
3247 #define LOCAL_GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
3248 #define LOCAL_GL_PROGRAM_ATTRIBS_ARB 0x88AC
3249 #define LOCAL_GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
3250 #define LOCAL_GL_PROGRAM_BINARY_ANGLE 0x93A6
3251 #define LOCAL_GL_PROGRAM_BINARY_FORMATS 0x87FF
3252 #define LOCAL_GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
3253 #define LOCAL_GL_PROGRAM_BINARY_LENGTH 0x8741
3254 #define LOCAL_GL_PROGRAM_BINARY_LENGTH_OES 0x8741
3255 #define LOCAL_GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
3256 #define LOCAL_GL_PROGRAM_BINDING_ARB 0x8677
3257 #define LOCAL_GL_PROGRAM_ERROR_POSITION_ARB 0x864B
3258 #define LOCAL_GL_PROGRAM_ERROR_POSITION_NV 0x864B
3259 #define LOCAL_GL_PROGRAM_ERROR_STRING_ARB 0x8874
3260 #define LOCAL_GL_PROGRAM_ERROR_STRING_NV 0x8874
3261 #define LOCAL_GL_PROGRAM_FORMAT_ARB 0x8876
3262 #define LOCAL_GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
3263 #define LOCAL_GL_PROGRAM_INPUT 0x92E3
3264 #define LOCAL_GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
3265 #define LOCAL_GL_PROGRAM_KHR 0x82E2
3266 #define LOCAL_GL_PROGRAM_LENGTH_ARB 0x8627
3267 #define LOCAL_GL_PROGRAM_LENGTH_NV 0x8627
3268 #define LOCAL_GL_PROGRAM_MATRIX_EXT 0x8E2D
3269 #define LOCAL_GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
3270 #define LOCAL_GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
3271 #define LOCAL_GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
3272 #define LOCAL_GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
3273 #define LOCAL_GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
3274 #define LOCAL_GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
3275 #define LOCAL_GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
3276 #define LOCAL_GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
3277 #define LOCAL_GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
3278 #define LOCAL_GL_PROGRAM_OBJECT_ARB 0x8B40
3279 #define LOCAL_GL_PROGRAM_OBJECT_EXT 0x8B40
3280 #define LOCAL_GL_PROGRAM_OUTPUT 0x92E4
3281 #define LOCAL_GL_PROGRAM_PARAMETERS_ARB 0x88A8
3282 #define LOCAL_GL_PROGRAM_PARAMETER_NV 0x8644
3283 #define LOCAL_GL_PROGRAM_PIPELINE 0x82E4
3284 #define LOCAL_GL_PROGRAM_PIPELINE_BINDING 0x825A
3285 #define LOCAL_GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
3286 #define LOCAL_GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
3287 #define LOCAL_GL_PROGRAM_POINT_SIZE 0x8642
3288 #define LOCAL_GL_PROGRAM_POINT_SIZE_ARB 0x8642
3289 #define LOCAL_GL_PROGRAM_POINT_SIZE_EXT 0x8642
3290 #define LOCAL_GL_PROGRAM_RESIDENT_NV 0x8647
3291 #define LOCAL_GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
3292 #define LOCAL_GL_PROGRAM_SEPARABLE 0x8258
3293 #define LOCAL_GL_PROGRAM_SEPARABLE_EXT 0x8258
3294 #define LOCAL_GL_PROGRAM_STRING_ARB 0x8628
3295 #define LOCAL_GL_PROGRAM_STRING_NV 0x8628
3296 #define LOCAL_GL_PROGRAM_TARGET_NV 0x8646
3297 #define LOCAL_GL_PROGRAM_TEMPORARIES_ARB 0x88A4
3298 #define LOCAL_GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
3299 #define LOCAL_GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
3300 #define LOCAL_GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
3301 #define LOCAL_GL_PROJECTION 0x1701
3302 #define LOCAL_GL_PROJECTION_MATRIX 0x0BA7
3303 #define LOCAL_GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
3304 #define LOCAL_GL_PROJECTION_STACK_DEPTH 0x0BA4
3305 #define LOCAL_GL_PROVOKING_VERTEX 0x8E4F
3306 #define LOCAL_GL_PROVOKING_VERTEX_EXT 0x8E4F
3307 #define LOCAL_GL_PROXY_COLOR_TABLE 0x80D3
3308 #define LOCAL_GL_PROXY_COLOR_TABLE_SGI 0x80D3
3309 #define LOCAL_GL_PROXY_HISTOGRAM 0x8025
3310 #define LOCAL_GL_PROXY_HISTOGRAM_EXT 0x8025
3311 #define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
3312 #define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3313 #define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
3314 #define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3315 #define LOCAL_GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3316 #define LOCAL_GL_PROXY_TEXTURE_1D 0x8063
3317 #define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
3318 #define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
3319 #define LOCAL_GL_PROXY_TEXTURE_1D_EXT 0x8063
3320 #define LOCAL_GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
3321 #define LOCAL_GL_PROXY_TEXTURE_2D 0x8064
3322 #define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
3323 #define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
3324 #define LOCAL_GL_PROXY_TEXTURE_2D_EXT 0x8064
3325 #define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
3326 #define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
3327 #define LOCAL_GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
3328 #define LOCAL_GL_PROXY_TEXTURE_3D 0x8070
3329 #define LOCAL_GL_PROXY_TEXTURE_3D_EXT 0x8070
3330 #define LOCAL_GL_PROXY_TEXTURE_4D_SGIS 0x8135
3331 #define LOCAL_GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3332 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP 0x851B
3333 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
3334 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
3335 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3336 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3337 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE 0x84F7
3338 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
3339 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
3340 #define LOCAL_GL_PURGEABLE_APPLE 0x8A1D
3341 #define LOCAL_GL_Q 0x2003
3342 #define LOCAL_GL_QUADRATIC_ATTENUATION 0x1209
3343 #define LOCAL_GL_QUADRATIC_CURVE_TO_NV 0x0A
3344 #define LOCAL_GL_QUADS 0x0007
3345 #define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
3346 #define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
3347 #define LOCAL_GL_QUAD_ALPHA4_SGIS 0x811E
3348 #define LOCAL_GL_QUAD_ALPHA8_SGIS 0x811F
3349 #define LOCAL_GL_QUAD_INTENSITY4_SGIS 0x8122
3350 #define LOCAL_GL_QUAD_INTENSITY8_SGIS 0x8123
3351 #define LOCAL_GL_QUAD_LUMINANCE4_SGIS 0x8120
3352 #define LOCAL_GL_QUAD_LUMINANCE8_SGIS 0x8121
3353 #define LOCAL_GL_QUAD_MESH_SUN 0x8614
3354 #define LOCAL_GL_QUAD_STRIP 0x0008
3355 #define LOCAL_GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3356 #define LOCAL_GL_QUARTER_BIT_ATI 0x00000010
3357 #define LOCAL_GL_QUERY 0x82E3
3358 #define LOCAL_GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
3359 #define LOCAL_GL_QUERY_BUFFER 0x9192
3360 #define LOCAL_GL_QUERY_BUFFER_AMD 0x9192
3361 #define LOCAL_GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
3362 #define LOCAL_GL_QUERY_BUFFER_BINDING 0x9193
3363 #define LOCAL_GL_QUERY_BUFFER_BINDING_AMD 0x9193
3364 #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT 0x8E16
3365 #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
3366 #define LOCAL_GL_QUERY_BY_REGION_WAIT 0x8E15
3367 #define LOCAL_GL_QUERY_BY_REGION_WAIT_NV 0x8E15
3368 #define LOCAL_GL_QUERY_COUNTER_BITS 0x8864
3369 #define LOCAL_GL_QUERY_COUNTER_BITS_ARB 0x8864
3370 #define LOCAL_GL_QUERY_COUNTER_BITS_EXT 0x8864
3371 #define LOCAL_GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
3372 #define LOCAL_GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
3373 #define LOCAL_GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
3374 #define LOCAL_GL_QUERY_KHR 0x82E3
3375 #define LOCAL_GL_QUERY_NO_WAIT 0x8E14
3376 #define LOCAL_GL_QUERY_NO_WAIT_NV 0x8E14
3377 #define LOCAL_GL_QUERY_OBJECT_AMD 0x9153
3378 #define LOCAL_GL_QUERY_OBJECT_EXT 0x9153
3379 #define LOCAL_GL_QUERY_RESULT 0x8866
3380 #define LOCAL_GL_QUERY_RESULT_ARB 0x8866
3381 #define LOCAL_GL_QUERY_RESULT_AVAILABLE 0x8867
3382 #define LOCAL_GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
3383 #define LOCAL_GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
3384 #define LOCAL_GL_QUERY_RESULT_EXT 0x8866
3385 #define LOCAL_GL_QUERY_RESULT_NO_WAIT 0x9194
3386 #define LOCAL_GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
3387 #define LOCAL_GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
3388 #define LOCAL_GL_QUERY_WAIT 0x8E13
3389 #define LOCAL_GL_QUERY_WAIT_NV 0x8E13
3390 #define LOCAL_GL_R 0x2002
3391 #define LOCAL_GL_R11F_G11F_B10F 0x8C3A
3392 #define LOCAL_GL_R11F_G11F_B10F_EXT 0x8C3A
3393 #define LOCAL_GL_R16 0x822A
3394 #define LOCAL_GL_R16F 0x822D
3395 #define LOCAL_GL_R16F_EXT 0x822D
3396 #define LOCAL_GL_R16I 0x8233
3397 #define LOCAL_GL_R16UI 0x8234
3398 #define LOCAL_GL_R16_SNORM 0x8F98
3399 #define LOCAL_GL_R1UI_C3F_V3F_SUN 0x85C6
3400 #define LOCAL_GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3401 #define LOCAL_GL_R1UI_C4UB_V3F_SUN 0x85C5
3402 #define LOCAL_GL_R1UI_N3F_V3F_SUN 0x85C7
3403 #define LOCAL_GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3404 #define LOCAL_GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3405 #define LOCAL_GL_R1UI_T2F_V3F_SUN 0x85C9
3406 #define LOCAL_GL_R1UI_V3F_SUN 0x85C4
3407 #define LOCAL_GL_R32F 0x822E
3408 #define LOCAL_GL_R32F_EXT 0x822E
3409 #define LOCAL_GL_R32I 0x8235
3410 #define LOCAL_GL_R32UI 0x8236
3411 #define LOCAL_GL_R3_G3_B2 0x2A10
3412 #define LOCAL_GL_R8 0x8229
3413 #define LOCAL_GL_R8I 0x8231
3414 #define LOCAL_GL_R8UI 0x8232
3415 #define LOCAL_GL_R8_EXT 0x8229
3416 #define LOCAL_GL_R8_SNORM 0x8F94
3417 #define LOCAL_GL_RASTERIZER_DISCARD 0x8C89
3418 #define LOCAL_GL_RASTERIZER_DISCARD_EXT 0x8C89
3419 #define LOCAL_GL_RASTERIZER_DISCARD_NV 0x8C89
3420 #define LOCAL_GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3421 #define LOCAL_GL_READ_BUFFER 0x0C02
3422 #define LOCAL_GL_READ_BUFFER_EXT 0x0C02
3423 #define LOCAL_GL_READ_BUFFER_NV 0x0C02
3424 #define LOCAL_GL_READ_FRAMEBUFFER 0x8CA8
3425 #define LOCAL_GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
3426 #define LOCAL_GL_READ_FRAMEBUFFER_APPLE 0x8CA8
3427 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING 0x8CAA
3428 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
3429 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
3430 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
3431 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
3432 #define LOCAL_GL_READ_FRAMEBUFFER_EXT 0x8CA8
3433 #define LOCAL_GL_READ_FRAMEBUFFER_NV 0x8CA8
3434 #define LOCAL_GL_READ_ONLY 0x88B8
3435 #define LOCAL_GL_READ_ONLY_ARB 0x88B8
3436 #define LOCAL_GL_READ_PIXELS 0x828C
3437 #define LOCAL_GL_READ_PIXELS_FORMAT 0x828D
3438 #define LOCAL_GL_READ_PIXELS_TYPE 0x828E
3439 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
3440 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_NV 0x8879
3441 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
3442 #define LOCAL_GL_READ_WRITE 0x88BA
3443 #define LOCAL_GL_READ_WRITE_ARB 0x88BA
3444 #define LOCAL_GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
3445 #define LOCAL_GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3446 #define LOCAL_GL_RECT_NV 0xF6
3447 #define LOCAL_GL_RED 0x1903
3448 #define LOCAL_GL_REDUCE 0x8016
3449 #define LOCAL_GL_REDUCE_EXT 0x8016
3450 #define LOCAL_GL_RED_BIAS 0x0D15
3451 #define LOCAL_GL_RED_BITS 0x0D52
3452 #define LOCAL_GL_RED_BIT_ATI 0x00000001
3453 #define LOCAL_GL_RED_EXT 0x1903
3454 #define LOCAL_GL_RED_INTEGER 0x8D94
3455 #define LOCAL_GL_RED_INTEGER_EXT 0x8D94
3456 #define LOCAL_GL_RED_MAX_CLAMP_INGR 0x8564
3457 #define LOCAL_GL_RED_MIN_CLAMP_INGR 0x8560
3458 #define LOCAL_GL_RED_NV 0x1903
3459 #define LOCAL_GL_RED_SCALE 0x0D14
3460 #define LOCAL_GL_RED_SNORM 0x8F90
3461 #define LOCAL_GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3462 #define LOCAL_GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3463 #define LOCAL_GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3464 #define LOCAL_GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
3465 #define LOCAL_GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3466 #define LOCAL_GL_REFERENCED_BY_VERTEX_SHADER 0x9306
3467 #define LOCAL_GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3468 #define LOCAL_GL_REFERENCE_PLANE_SGIX 0x817D
3469 #define LOCAL_GL_REFLECTION_MAP 0x8512
3470 #define LOCAL_GL_REFLECTION_MAP_ARB 0x8512
3471 #define LOCAL_GL_REFLECTION_MAP_EXT 0x8512
3472 #define LOCAL_GL_REFLECTION_MAP_NV 0x8512
3473 #define LOCAL_GL_REFLECTION_MAP_OES 0x8512
3474 #define LOCAL_GL_REGISTER_COMBINERS_NV 0x8522
3475 #define LOCAL_GL_REG_0_ATI 0x8921
3476 #define LOCAL_GL_REG_10_ATI 0x892B
3477 #define LOCAL_GL_REG_11_ATI 0x892C
3478 #define LOCAL_GL_REG_12_ATI 0x892D
3479 #define LOCAL_GL_REG_13_ATI 0x892E
3480 #define LOCAL_GL_REG_14_ATI 0x892F
3481 #define LOCAL_GL_REG_15_ATI 0x8930
3482 #define LOCAL_GL_REG_16_ATI 0x8931
3483 #define LOCAL_GL_REG_17_ATI 0x8932
3484 #define LOCAL_GL_REG_18_ATI 0x8933
3485 #define LOCAL_GL_REG_19_ATI 0x8934
3486 #define LOCAL_GL_REG_1_ATI 0x8922
3487 #define LOCAL_GL_REG_20_ATI 0x8935
3488 #define LOCAL_GL_REG_21_ATI 0x8936
3489 #define LOCAL_GL_REG_22_ATI 0x8937
3490 #define LOCAL_GL_REG_23_ATI 0x8938
3491 #define LOCAL_GL_REG_24_ATI 0x8939
3492 #define LOCAL_GL_REG_25_ATI 0x893A
3493 #define LOCAL_GL_REG_26_ATI 0x893B
3494 #define LOCAL_GL_REG_27_ATI 0x893C
3495 #define LOCAL_GL_REG_28_ATI 0x893D
3496 #define LOCAL_GL_REG_29_ATI 0x893E
3497 #define LOCAL_GL_REG_2_ATI 0x8923
3498 #define LOCAL_GL_REG_30_ATI 0x893F
3499 #define LOCAL_GL_REG_31_ATI 0x8940
3500 #define LOCAL_GL_REG_3_ATI 0x8924
3501 #define LOCAL_GL_REG_4_ATI 0x8925
3502 #define LOCAL_GL_REG_5_ATI 0x8926
3503 #define LOCAL_GL_REG_6_ATI 0x8927
3504 #define LOCAL_GL_REG_7_ATI 0x8928
3505 #define LOCAL_GL_REG_8_ATI 0x8929
3506 #define LOCAL_GL_REG_9_ATI 0x892A
3507 #define LOCAL_GL_RELATIVE_ARC_TO_NV 0xFF
3508 #define LOCAL_GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3509 #define LOCAL_GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3510 #define LOCAL_GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3511 #define LOCAL_GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3512 #define LOCAL_GL_RELATIVE_LINE_TO_NV 0x05
3513 #define LOCAL_GL_RELATIVE_MOVE_TO_NV 0x03
3514 #define LOCAL_GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3515 #define LOCAL_GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3516 #define LOCAL_GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3517 #define LOCAL_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3518 #define LOCAL_GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3519 #define LOCAL_GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3520 #define LOCAL_GL_RELEASED_APPLE 0x8A19
3521 #define LOCAL_GL_RENDER 0x1C00
3522 #define LOCAL_GL_RENDERBUFFER 0x8D41
3523 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
3524 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
3525 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
3526 #define LOCAL_GL_RENDERBUFFER_BINDING 0x8CA7
3527 #define LOCAL_GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7
3528 #define LOCAL_GL_RENDERBUFFER_BINDING_EXT 0x8CA7
3529 #define LOCAL_GL_RENDERBUFFER_BINDING_OES 0x8CA7
3530 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE 0x8D52
3531 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
3532 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
3533 #define LOCAL_GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
3534 #define LOCAL_GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
3535 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
3536 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
3537 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
3538 #define LOCAL_GL_RENDERBUFFER_EXT 0x8D41
3539 #define LOCAL_GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
3540 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE 0x8D51
3541 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
3542 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
3543 #define LOCAL_GL_RENDERBUFFER_HEIGHT 0x8D43
3544 #define LOCAL_GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
3545 #define LOCAL_GL_RENDERBUFFER_HEIGHT_OES 0x8D43
3546 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
3547 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
3548 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
3549 #define LOCAL_GL_RENDERBUFFER_OES 0x8D41
3550 #define LOCAL_GL_RENDERBUFFER_RED_SIZE 0x8D50
3551 #define LOCAL_GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
3552 #define LOCAL_GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
3553 #define LOCAL_GL_RENDERBUFFER_SAMPLES 0x8CAB
3554 #define LOCAL_GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
3555 #define LOCAL_GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
3556 #define LOCAL_GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
3557 #define LOCAL_GL_RENDERBUFFER_SAMPLES_IMG 0x9133
3558 #define LOCAL_GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
3559 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
3560 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
3561 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
3562 #define LOCAL_GL_RENDERBUFFER_WIDTH 0x8D42
3563 #define LOCAL_GL_RENDERBUFFER_WIDTH_EXT 0x8D42
3564 #define LOCAL_GL_RENDERBUFFER_WIDTH_OES 0x8D42
3565 #define LOCAL_GL_RENDERER 0x1F01
3566 #define LOCAL_GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
3567 #define LOCAL_GL_RENDER_MODE 0x0C40
3568 #define LOCAL_GL_REPEAT 0x2901
3569 #define LOCAL_GL_REPLACE 0x1E01
3570 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3571 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3572 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
3573 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3574 #define LOCAL_GL_REPLACEMENT_CODE_SUN 0x81D8
3575 #define LOCAL_GL_REPLACE_EXT 0x8062
3576 #define LOCAL_GL_REPLACE_MIDDLE_SUN 0x0002
3577 #define LOCAL_GL_REPLACE_OLDEST_SUN 0x0003
3578 #define LOCAL_GL_REPLACE_VALUE_AMD 0x874B
3579 #define LOCAL_GL_REPLICATE_BORDER 0x8153
3580 #define LOCAL_GL_REPLICATE_BORDER_HP 0x8153
3581 #define LOCAL_GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
3582 #define LOCAL_GL_RESAMPLE_AVERAGE_OML 0x8988
3583 #define LOCAL_GL_RESAMPLE_DECIMATE_OML 0x8989
3584 #define LOCAL_GL_RESAMPLE_DECIMATE_SGIX 0x8430
3585 #define LOCAL_GL_RESAMPLE_REPLICATE_OML 0x8986
3586 #define LOCAL_GL_RESAMPLE_REPLICATE_SGIX 0x842E
3587 #define LOCAL_GL_RESAMPLE_ZERO_FILL_OML 0x8987
3588 #define LOCAL_GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
3589 #define LOCAL_GL_RESCALE_NORMAL 0x803A
3590 #define LOCAL_GL_RESCALE_NORMAL_EXT 0x803A
3591 #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
3592 #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
3593 #define LOCAL_GL_RESTART_PATH_NV 0xF0
3594 #define LOCAL_GL_RESTART_SUN 0x0001
3595 #define LOCAL_GL_RETAINED_APPLE 0x8A1B
3596 #define LOCAL_GL_RETURN 0x0102
3597 #define LOCAL_GL_RG 0x8227
3598 #define LOCAL_GL_RG16 0x822C
3599 #define LOCAL_GL_RG16F 0x822F
3600 #define LOCAL_GL_RG16F_EXT 0x822F
3601 #define LOCAL_GL_RG16I 0x8239
3602 #define LOCAL_GL_RG16UI 0x823A
3603 #define LOCAL_GL_RG16_SNORM 0x8F99
3604 #define LOCAL_GL_RG32F 0x8230
3605 #define LOCAL_GL_RG32F_EXT 0x8230
3606 #define LOCAL_GL_RG32I 0x823B
3607 #define LOCAL_GL_RG32UI 0x823C
3608 #define LOCAL_GL_RG8 0x822B
3609 #define LOCAL_GL_RG8I 0x8237
3610 #define LOCAL_GL_RG8UI 0x8238
3611 #define LOCAL_GL_RG8_EXT 0x822B
3612 #define LOCAL_GL_RG8_SNORM 0x8F95
3613 #define LOCAL_GL_RGB 0x1907
3614 #define LOCAL_GL_RGB10 0x8052
3615 #define LOCAL_GL_RGB10_A2 0x8059
3616 #define LOCAL_GL_RGB10_A2UI 0x906F
3617 #define LOCAL_GL_RGB10_A2_EXT 0x8059
3618 #define LOCAL_GL_RGB10_EXT 0x8052
3619 #define LOCAL_GL_RGB12 0x8053
3620 #define LOCAL_GL_RGB12_EXT 0x8053
3621 #define LOCAL_GL_RGB16 0x8054
3622 #define LOCAL_GL_RGB16F 0x881B
3623 #define LOCAL_GL_RGB16F_ARB 0x881B
3624 #define LOCAL_GL_RGB16F_EXT 0x881B
3625 #define LOCAL_GL_RGB16I 0x8D89
3626 #define LOCAL_GL_RGB16I_EXT 0x8D89
3627 #define LOCAL_GL_RGB16UI 0x8D77
3628 #define LOCAL_GL_RGB16UI_EXT 0x8D77
3629 #define LOCAL_GL_RGB16_EXT 0x8054
3630 #define LOCAL_GL_RGB16_SNORM 0x8F9A
3631 #define LOCAL_GL_RGB2_EXT 0x804E
3632 #define LOCAL_GL_RGB32F 0x8815
3633 #define LOCAL_GL_RGB32F_ARB 0x8815
3634 #define LOCAL_GL_RGB32F_EXT 0x8815
3635 #define LOCAL_GL_RGB32I 0x8D83
3636 #define LOCAL_GL_RGB32I_EXT 0x8D83
3637 #define LOCAL_GL_RGB32UI 0x8D71
3638 #define LOCAL_GL_RGB32UI_EXT 0x8D71
3639 #define LOCAL_GL_RGB4 0x804F
3640 #define LOCAL_GL_RGB4_EXT 0x804F
3641 #define LOCAL_GL_RGB4_S3TC 0x83A1
3642 #define LOCAL_GL_RGB5 0x8050
3643 #define LOCAL_GL_RGB565 0x8D62
3644 #define LOCAL_GL_RGB565_OES 0x8D62
3645 #define LOCAL_GL_RGB5_A1 0x8057
3646 #define LOCAL_GL_RGB5_A1_EXT 0x8057
3647 #define LOCAL_GL_RGB5_A1_OES 0x8057
3648 #define LOCAL_GL_RGB5_EXT 0x8050
3649 #define LOCAL_GL_RGB8 0x8051
3650 #define LOCAL_GL_RGB8I 0x8D8F
3651 #define LOCAL_GL_RGB8I_EXT 0x8D8F
3652 #define LOCAL_GL_RGB8UI 0x8D7D
3653 #define LOCAL_GL_RGB8UI_EXT 0x8D7D
3654 #define LOCAL_GL_RGB8_EXT 0x8051
3655 #define LOCAL_GL_RGB8_OES 0x8051
3656 #define LOCAL_GL_RGB8_SNORM 0x8F96
3657 #define LOCAL_GL_RGB9_E5 0x8C3D
3658 #define LOCAL_GL_RGB9_E5_EXT 0x8C3D
3659 #define LOCAL_GL_RGBA 0x1908
3660 #define LOCAL_GL_RGBA12 0x805A
3661 #define LOCAL_GL_RGBA12_EXT 0x805A
3662 #define LOCAL_GL_RGBA16 0x805B
3663 #define LOCAL_GL_RGBA16F 0x881A
3664 #define LOCAL_GL_RGBA16F_ARB 0x881A
3665 #define LOCAL_GL_RGBA16F_EXT 0x881A
3666 #define LOCAL_GL_RGBA16I 0x8D88
3667 #define LOCAL_GL_RGBA16I_EXT 0x8D88
3668 #define LOCAL_GL_RGBA16UI 0x8D76
3669 #define LOCAL_GL_RGBA16UI_EXT 0x8D76
3670 #define LOCAL_GL_RGBA16_EXT 0x805B
3671 #define LOCAL_GL_RGBA16_SNORM 0x8F9B
3672 #define LOCAL_GL_RGBA2 0x8055
3673 #define LOCAL_GL_RGBA2_EXT 0x8055
3674 #define LOCAL_GL_RGBA32F 0x8814
3675 #define LOCAL_GL_RGBA32F_ARB 0x8814
3676 #define LOCAL_GL_RGBA32F_EXT 0x8814
3677 #define LOCAL_GL_RGBA32I 0x8D82
3678 #define LOCAL_GL_RGBA32I_EXT 0x8D82
3679 #define LOCAL_GL_RGBA32UI 0x8D70
3680 #define LOCAL_GL_RGBA32UI_EXT 0x8D70
3681 #define LOCAL_GL_RGBA4 0x8056
3682 #define LOCAL_GL_RGBA4_DXT5_S3TC 0x83A5
3683 #define LOCAL_GL_RGBA4_EXT 0x8056
3684 #define LOCAL_GL_RGBA4_OES 0x8056
3685 #define LOCAL_GL_RGBA4_S3TC 0x83A3
3686 #define LOCAL_GL_RGBA8 0x8058
3687 #define LOCAL_GL_RGBA8I 0x8D8E
3688 #define LOCAL_GL_RGBA8I_EXT 0x8D8E
3689 #define LOCAL_GL_RGBA8UI 0x8D7C
3690 #define LOCAL_GL_RGBA8UI_EXT 0x8D7C
3691 #define LOCAL_GL_RGBA8_EXT 0x8058
3692 #define LOCAL_GL_RGBA8_OES 0x8058
3693 #define LOCAL_GL_RGBA8_SNORM 0x8F97
3694 #define LOCAL_GL_RGBA_DXT5_S3TC 0x83A4
3695 #define LOCAL_GL_RGBA_FLOAT16_APPLE 0x881A
3696 #define LOCAL_GL_RGBA_FLOAT16_ATI 0x881A
3697 #define LOCAL_GL_RGBA_FLOAT32_APPLE 0x8814
3698 #define LOCAL_GL_RGBA_FLOAT32_ATI 0x8814
3699 #define LOCAL_GL_RGBA_FLOAT_MODE_ARB 0x8820
3700 #define LOCAL_GL_RGBA_FLOAT_MODE_ATI 0x8820
3701 #define LOCAL_GL_RGBA_INTEGER 0x8D99
3702 #define LOCAL_GL_RGBA_INTEGER_EXT 0x8D99
3703 #define LOCAL_GL_RGBA_INTEGER_MODE_EXT 0x8D9E
3704 #define LOCAL_GL_RGBA_MODE 0x0C31
3705 #define LOCAL_GL_RGBA_S3TC 0x83A2
3706 #define LOCAL_GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
3707 #define LOCAL_GL_RGBA_SNORM 0x8F93
3708 #define LOCAL_GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
3709 #define LOCAL_GL_RGB_422_APPLE 0x8A1F
3710 #define LOCAL_GL_RGB_FLOAT16_APPLE 0x881B
3711 #define LOCAL_GL_RGB_FLOAT16_ATI 0x881B
3712 #define LOCAL_GL_RGB_FLOAT32_APPLE 0x8815
3713 #define LOCAL_GL_RGB_FLOAT32_ATI 0x8815
3714 #define LOCAL_GL_RGB_INTEGER 0x8D98
3715 #define LOCAL_GL_RGB_INTEGER_EXT 0x8D98
3716 #define LOCAL_GL_RGB_RAW_422_APPLE 0x8A51
3717 #define LOCAL_GL_RGB_S3TC 0x83A0
3718 #define LOCAL_GL_RGB_SCALE 0x8573
3719 #define LOCAL_GL_RGB_SCALE_ARB 0x8573
3720 #define LOCAL_GL_RGB_SCALE_EXT 0x8573
3721 #define LOCAL_GL_RGB_SNORM 0x8F92
3722 #define LOCAL_GL_RG_EXT 0x8227
3723 #define LOCAL_GL_RG_INTEGER 0x8228
3724 #define LOCAL_GL_RG_SNORM 0x8F91
3725 #define LOCAL_GL_RIGHT 0x0407
3726 #define LOCAL_GL_ROUND_NV 0x90A4
3727 #define LOCAL_GL_S 0x2000
3728 #define LOCAL_GL_SAMPLER 0x82E6
3729 #define LOCAL_GL_SAMPLER_1D 0x8B5D
3730 #define LOCAL_GL_SAMPLER_1D_ARB 0x8B5D
3731 #define LOCAL_GL_SAMPLER_1D_ARRAY 0x8DC0
3732 #define LOCAL_GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
3733 #define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
3734 #define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
3735 #define LOCAL_GL_SAMPLER_1D_SHADOW 0x8B61
3736 #define LOCAL_GL_SAMPLER_1D_SHADOW_ARB 0x8B61
3737 #define LOCAL_GL_SAMPLER_2D 0x8B5E
3738 #define LOCAL_GL_SAMPLER_2D_ARB 0x8B5E
3739 #define LOCAL_GL_SAMPLER_2D_ARRAY 0x8DC1
3740 #define LOCAL_GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
3741 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
3742 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
3743 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
3744 #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE 0x9108
3745 #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
3746 #define LOCAL_GL_SAMPLER_2D_RECT 0x8B63
3747 #define LOCAL_GL_SAMPLER_2D_RECT_ARB 0x8B63
3748 #define LOCAL_GL_SAMPLER_2D_RECT_SHADOW 0x8B64
3749 #define LOCAL_GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
3750 #define LOCAL_GL_SAMPLER_2D_SHADOW 0x8B62
3751 #define LOCAL_GL_SAMPLER_2D_SHADOW_ARB 0x8B62
3752 #define LOCAL_GL_SAMPLER_2D_SHADOW_EXT 0x8B62
3753 #define LOCAL_GL_SAMPLER_3D 0x8B5F
3754 #define LOCAL_GL_SAMPLER_3D_ARB 0x8B5F
3755 #define LOCAL_GL_SAMPLER_3D_OES 0x8B5F
3756 #define LOCAL_GL_SAMPLER_BINDING 0x8919
3757 #define LOCAL_GL_SAMPLER_BUFFER 0x8DC2
3758 #define LOCAL_GL_SAMPLER_BUFFER_AMD 0x9001
3759 #define LOCAL_GL_SAMPLER_BUFFER_EXT 0x8DC2
3760 #define LOCAL_GL_SAMPLER_CUBE 0x8B60
3761 #define LOCAL_GL_SAMPLER_CUBE_ARB 0x8B60
3762 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
3763 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
3764 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
3765 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
3766 #define LOCAL_GL_SAMPLER_CUBE_SHADOW 0x8DC5
3767 #define LOCAL_GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
3768 #define LOCAL_GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
3769 #define LOCAL_GL_SAMPLER_EXTERNAL_OES 0x8D66
3770 #define LOCAL_GL_SAMPLER_KHR 0x82E6
3771 #define LOCAL_GL_SAMPLER_OBJECT_AMD 0x9155
3772 #define LOCAL_GL_SAMPLER_RENDERBUFFER_NV 0x8E56
3773 #define LOCAL_GL_SAMPLES 0x80A9
3774 #define LOCAL_GL_SAMPLES_3DFX 0x86B4
3775 #define LOCAL_GL_SAMPLES_ARB 0x80A9
3776 #define LOCAL_GL_SAMPLES_EXT 0x80A9
3777 #define LOCAL_GL_SAMPLES_PASSED 0x8914
3778 #define LOCAL_GL_SAMPLES_PASSED_ARB 0x8914
3779 #define LOCAL_GL_SAMPLES_SGIS 0x80A9
3780 #define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
3781 #define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
3782 #define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
3783 #define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
3784 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE 0x809F
3785 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
3786 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
3787 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
3788 #define LOCAL_GL_SAMPLE_BUFFERS 0x80A8
3789 #define LOCAL_GL_SAMPLE_BUFFERS_3DFX 0x86B3
3790 #define LOCAL_GL_SAMPLE_BUFFERS_ARB 0x80A8
3791 #define LOCAL_GL_SAMPLE_BUFFERS_EXT 0x80A8
3792 #define LOCAL_GL_SAMPLE_BUFFERS_SGIS 0x80A8
3793 #define LOCAL_GL_SAMPLE_COVERAGE 0x80A0
3794 #define LOCAL_GL_SAMPLE_COVERAGE_ARB 0x80A0
3795 #define LOCAL_GL_SAMPLE_COVERAGE_INVERT 0x80AB
3796 #define LOCAL_GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
3797 #define LOCAL_GL_SAMPLE_COVERAGE_VALUE 0x80AA
3798 #define LOCAL_GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
3799 #define LOCAL_GL_SAMPLE_MASK 0x8E51
3800 #define LOCAL_GL_SAMPLE_MASK_EXT 0x80A0
3801 #define LOCAL_GL_SAMPLE_MASK_INVERT_EXT 0x80AB
3802 #define LOCAL_GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
3803 #define LOCAL_GL_SAMPLE_MASK_NV 0x8E51
3804 #define LOCAL_GL_SAMPLE_MASK_SGIS 0x80A0
3805 #define LOCAL_GL_SAMPLE_MASK_VALUE 0x8E52
3806 #define LOCAL_GL_SAMPLE_MASK_VALUE_EXT 0x80AA
3807 #define LOCAL_GL_SAMPLE_MASK_VALUE_NV 0x8E52
3808 #define LOCAL_GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
3809 #define LOCAL_GL_SAMPLE_PATTERN_EXT 0x80AC
3810 #define LOCAL_GL_SAMPLE_PATTERN_SGIS 0x80AC
3811 #define LOCAL_GL_SAMPLE_POSITION 0x8E50
3812 #define LOCAL_GL_SAMPLE_POSITION_NV 0x8E50
3813 #define LOCAL_GL_SAMPLE_SHADING 0x8C36
3814 #define LOCAL_GL_SAMPLE_SHADING_ARB 0x8C36
3815 #define LOCAL_GL_SATURATE_BIT_ATI 0x00000040
3816 #define LOCAL_GL_SCALAR_EXT 0x87BE
3817 #define LOCAL_GL_SCALEBIAS_HINT_SGIX 0x8322
3818 #define LOCAL_GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
3819 #define LOCAL_GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
3820 #define LOCAL_GL_SCALE_BY_FOUR_NV 0x853F
3821 #define LOCAL_GL_SCALE_BY_ONE_HALF_NV 0x8540
3822 #define LOCAL_GL_SCALE_BY_TWO_NV 0x853E
3823 #define LOCAL_GL_SCISSOR_BIT 0x00080000
3824 #define LOCAL_GL_SCISSOR_BOX 0x0C10
3825 #define LOCAL_GL_SCISSOR_TEST 0x0C11
3826 #define LOCAL_GL_SCREEN_COORDINATES_REND 0x8490
3827 #define LOCAL_GL_SCREEN_NV 0x9295
3828 #define LOCAL_GL_SECONDARY_COLOR_ARRAY 0x845E
3829 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
3830 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
3831 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
3832 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
3833 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
3834 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
3835 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
3836 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
3837 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
3838 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
3839 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
3840 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
3841 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
3842 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
3843 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
3844 #define LOCAL_GL_SECONDARY_COLOR_NV 0x852D
3845 #define LOCAL_GL_SECONDARY_INTERPOLATOR_ATI 0x896D
3846 #define LOCAL_GL_SELECT 0x1C02
3847 #define LOCAL_GL_SELECTION_BUFFER_POINTER 0x0DF3
3848 #define LOCAL_GL_SELECTION_BUFFER_SIZE 0x0DF4
3849 #define LOCAL_GL_SEPARABLE_2D 0x8012
3850 #define LOCAL_GL_SEPARABLE_2D_EXT 0x8012
3851 #define LOCAL_GL_SEPARATE_ATTRIBS 0x8C8D
3852 #define LOCAL_GL_SEPARATE_ATTRIBS_EXT 0x8C8D
3853 #define LOCAL_GL_SEPARATE_ATTRIBS_NV 0x8C8D
3854 #define LOCAL_GL_SEPARATE_SPECULAR_COLOR 0x81FA
3855 #define LOCAL_GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
3856 #define LOCAL_GL_SET 0x150F
3857 #define LOCAL_GL_SET_AMD 0x874A
3858 #define LOCAL_GL_SGX_BINARY_IMG 0x8C0A
3859 #define LOCAL_GL_SGX_PROGRAM_BINARY_IMG 0x9130
3860 #define LOCAL_GL_SHADER 0x82E1
3861 #define LOCAL_GL_SHADER_BINARY_DMP 0x9250
3862 #define LOCAL_GL_SHADER_BINARY_FORMATS 0x8DF8
3863 #define LOCAL_GL_SHADER_BINARY_VIV 0x8FC4
3864 #define LOCAL_GL_SHADER_COMPILER 0x8DFA
3865 #define LOCAL_GL_SHADER_CONSISTENT_NV 0x86DD
3866 #define LOCAL_GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
3867 #define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
3868 #define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
3869 #define LOCAL_GL_SHADER_IMAGE_ATOMIC 0x82A6
3870 #define LOCAL_GL_SHADER_IMAGE_LOAD 0x82A4
3871 #define LOCAL_GL_SHADER_IMAGE_STORE 0x82A5
3872 #define LOCAL_GL_SHADER_INCLUDE_ARB 0x8DAE
3873 #define LOCAL_GL_SHADER_KHR 0x82E1
3874 #define LOCAL_GL_SHADER_OBJECT_ARB 0x8B48
3875 #define LOCAL_GL_SHADER_OBJECT_EXT 0x8B48
3876 #define LOCAL_GL_SHADER_OPERATION_NV 0x86DF
3877 #define LOCAL_GL_SHADER_SOURCE_LENGTH 0x8B88
3878 #define LOCAL_GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
3879 #define LOCAL_GL_SHADER_STORAGE_BLOCK 0x92E6
3880 #define LOCAL_GL_SHADER_STORAGE_BUFFER 0x90D2
3881 #define LOCAL_GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
3882 #define LOCAL_GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
3883 #define LOCAL_GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
3884 #define LOCAL_GL_SHADER_STORAGE_BUFFER_START 0x90D4
3885 #define LOCAL_GL_SHADER_TYPE 0x8B4F
3886 #define LOCAL_GL_SHADE_MODEL 0x0B54
3887 #define LOCAL_GL_SHADING_LANGUAGE_VERSION 0x8B8C
3888 #define LOCAL_GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
3889 #define LOCAL_GL_SHADOW_AMBIENT_SGIX 0x80BF
3890 #define LOCAL_GL_SHADOW_ATTENUATION_EXT 0x834E
3891 #define LOCAL_GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
3892 #define LOCAL_GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
3893 #define LOCAL_GL_SHININESS 0x1601
3894 #define LOCAL_GL_SHORT 0x1402
3895 #define LOCAL_GL_SIGNALED 0x9119
3896 #define LOCAL_GL_SIGNALED_APPLE 0x9119
3897 #define LOCAL_GL_SIGNED_ALPHA8_NV 0x8706
3898 #define LOCAL_GL_SIGNED_ALPHA_NV 0x8705
3899 #define LOCAL_GL_SIGNED_HILO16_NV 0x86FA
3900 #define LOCAL_GL_SIGNED_HILO8_NV 0x885F
3901 #define LOCAL_GL_SIGNED_HILO_NV 0x86F9
3902 #define LOCAL_GL_SIGNED_IDENTITY_NV 0x853C
3903 #define LOCAL_GL_SIGNED_INTENSITY8_NV 0x8708
3904 #define LOCAL_GL_SIGNED_INTENSITY_NV 0x8707
3905 #define LOCAL_GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
3906 #define LOCAL_GL_SIGNED_LUMINANCE8_NV 0x8702
3907 #define LOCAL_GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
3908 #define LOCAL_GL_SIGNED_LUMINANCE_NV 0x8701
3909 #define LOCAL_GL_SIGNED_NEGATE_NV 0x853D
3910 #define LOCAL_GL_SIGNED_NORMALIZED 0x8F9C
3911 #define LOCAL_GL_SIGNED_RGB8_NV 0x86FF
3912 #define LOCAL_GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
3913 #define LOCAL_GL_SIGNED_RGBA8_NV 0x86FC
3914 #define LOCAL_GL_SIGNED_RGBA_NV 0x86FB
3915 #define LOCAL_GL_SIGNED_RGB_NV 0x86FE
3916 #define LOCAL_GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
3917 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
3918 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
3919 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
3920 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
3921 #define LOCAL_GL_SINGLE_COLOR 0x81F9
3922 #define LOCAL_GL_SINGLE_COLOR_EXT 0x81F9
3923 #define LOCAL_GL_SKIP_COMPONENTS1_NV -6
3924 #define LOCAL_GL_SKIP_COMPONENTS2_NV -5
3925 #define LOCAL_GL_SKIP_COMPONENTS3_NV -4
3926 #define LOCAL_GL_SKIP_COMPONENTS4_NV -3
3927 #define LOCAL_GL_SKIP_DECODE_EXT 0x8A4A
3928 #define LOCAL_GL_SKIP_MISSING_GLYPH_NV 0x90A9
3929 #define LOCAL_GL_SLICE_ACCUM_SUN 0x85CC
3930 #define LOCAL_GL_SLIM10U_SGIX 0x831E
3931 #define LOCAL_GL_SLIM12S_SGIX 0x831F
3932 #define LOCAL_GL_SLIM8U_SGIX 0x831D
3933 #define LOCAL_GL_SLUMINANCE 0x8C46
3934 #define LOCAL_GL_SLUMINANCE8 0x8C47
3935 #define LOCAL_GL_SLUMINANCE8_ALPHA8 0x8C45
3936 #define LOCAL_GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
3937 #define LOCAL_GL_SLUMINANCE8_ALPHA8_NV 0x8C45
3938 #define LOCAL_GL_SLUMINANCE8_EXT 0x8C47
3939 #define LOCAL_GL_SLUMINANCE8_NV 0x8C47
3940 #define LOCAL_GL_SLUMINANCE_ALPHA 0x8C44
3941 #define LOCAL_GL_SLUMINANCE_ALPHA_EXT 0x8C44
3942 #define LOCAL_GL_SLUMINANCE_ALPHA_NV 0x8C44
3943 #define LOCAL_GL_SLUMINANCE_EXT 0x8C46
3944 #define LOCAL_GL_SLUMINANCE_NV 0x8C46
3945 #define LOCAL_GL_SMALL_CCW_ARC_TO_NV 0x12
3946 #define LOCAL_GL_SMALL_CW_ARC_TO_NV 0x14
3947 #define LOCAL_GL_SMOOTH 0x1D01
3948 #define LOCAL_GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3949 #define LOCAL_GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
3950 #define LOCAL_GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
3951 #define LOCAL_GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
3952 #define LOCAL_GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
3953 #define LOCAL_GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3954 #define LOCAL_GL_SOFTLIGHT_NV 0x929C
3955 #define LOCAL_GL_SOURCE0_ALPHA 0x8588
3956 #define LOCAL_GL_SOURCE0_ALPHA_ARB 0x8588
3957 #define LOCAL_GL_SOURCE0_ALPHA_EXT 0x8588
3958 #define LOCAL_GL_SOURCE0_RGB 0x8580
3959 #define LOCAL_GL_SOURCE0_RGB_ARB 0x8580
3960 #define LOCAL_GL_SOURCE0_RGB_EXT 0x8580
3961 #define LOCAL_GL_SOURCE1_ALPHA 0x8589
3962 #define LOCAL_GL_SOURCE1_ALPHA_ARB 0x8589
3963 #define LOCAL_GL_SOURCE1_ALPHA_EXT 0x8589
3964 #define LOCAL_GL_SOURCE1_RGB 0x8581
3965 #define LOCAL_GL_SOURCE1_RGB_ARB 0x8581
3966 #define LOCAL_GL_SOURCE1_RGB_EXT 0x8581
3967 #define LOCAL_GL_SOURCE2_ALPHA 0x858A
3968 #define LOCAL_GL_SOURCE2_ALPHA_ARB 0x858A
3969 #define LOCAL_GL_SOURCE2_ALPHA_EXT 0x858A
3970 #define LOCAL_GL_SOURCE2_RGB 0x8582
3971 #define LOCAL_GL_SOURCE2_RGB_ARB 0x8582
3972 #define LOCAL_GL_SOURCE2_RGB_EXT 0x8582
3973 #define LOCAL_GL_SOURCE3_ALPHA_NV 0x858B
3974 #define LOCAL_GL_SOURCE3_RGB_NV 0x8583
3975 #define LOCAL_GL_SPARE0_NV 0x852E
3976 #define LOCAL_GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
3977 #define LOCAL_GL_SPARE1_NV 0x852F
3978 #define LOCAL_GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
3979 #define LOCAL_GL_SPECULAR 0x1202
3980 #define LOCAL_GL_SPHERE_MAP 0x2402
3981 #define LOCAL_GL_SPOT_CUTOFF 0x1206
3982 #define LOCAL_GL_SPOT_DIRECTION 0x1204
3983 #define LOCAL_GL_SPOT_EXPONENT 0x1205
3984 #define LOCAL_GL_SPRITE_AXIAL_SGIX 0x814C
3985 #define LOCAL_GL_SPRITE_AXIS_SGIX 0x814A
3986 #define LOCAL_GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
3987 #define LOCAL_GL_SPRITE_MODE_SGIX 0x8149
3988 #define LOCAL_GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
3989 #define LOCAL_GL_SPRITE_SGIX 0x8148
3990 #define LOCAL_GL_SPRITE_TRANSLATION_SGIX 0x814B
3991 #define LOCAL_GL_SQUARE_NV 0x90A3
3992 #define LOCAL_GL_SRC0_ALPHA 0x8588
3993 #define LOCAL_GL_SRC0_RGB 0x8580
3994 #define LOCAL_GL_SRC1_ALPHA 0x8589
3995 #define LOCAL_GL_SRC1_COLOR 0x88F9
3996 #define LOCAL_GL_SRC1_RGB 0x8581
3997 #define LOCAL_GL_SRC2_ALPHA 0x858A
3998 #define LOCAL_GL_SRC2_RGB 0x8582
3999 #define LOCAL_GL_SRC_ALPHA 0x0302
4000 #define LOCAL_GL_SRC_ALPHA_SATURATE 0x0308
4001 #define LOCAL_GL_SRC_ATOP_NV 0x928E
4002 #define LOCAL_GL_SRC_COLOR 0x0300
4003 #define LOCAL_GL_SRC_IN_NV 0x928A
4004 #define LOCAL_GL_SRC_NV 0x9286
4005 #define LOCAL_GL_SRC_OUT_NV 0x928C
4006 #define LOCAL_GL_SRC_OVER_NV 0x9288
4007 #define LOCAL_GL_SRGB 0x8C40
4008 #define LOCAL_GL_SRGB8 0x8C41
4009 #define LOCAL_GL_SRGB8_ALPHA8 0x8C43
4010 #define LOCAL_GL_SRGB8_ALPHA8_EXT 0x8C43
4011 #define LOCAL_GL_SRGB8_EXT 0x8C41
4012 #define LOCAL_GL_SRGB8_NV 0x8C41
4013 #define LOCAL_GL_SRGB_ALPHA 0x8C42
4014 #define LOCAL_GL_SRGB_ALPHA_EXT 0x8C42
4015 #define LOCAL_GL_SRGB_DECODE_ARB 0x8299
4016 #define LOCAL_GL_SRGB_EXT 0x8C40
4017 #define LOCAL_GL_SRGB_READ 0x8297
4018 #define LOCAL_GL_SRGB_WRITE 0x8298
4019 #define LOCAL_GL_STACK_OVERFLOW 0x0503
4020 #define LOCAL_GL_STACK_OVERFLOW_KHR 0x0503
4021 #define LOCAL_GL_STACK_UNDERFLOW 0x0504
4022 #define LOCAL_GL_STACK_UNDERFLOW_KHR 0x0504
4023 #define LOCAL_GL_STANDARD_FONT_NAME_NV 0x9072
4024 #define LOCAL_GL_STATE_RESTORE 0x8BDC
4025 #define LOCAL_GL_STATIC_ATI 0x8760
4026 #define LOCAL_GL_STATIC_COPY 0x88E6
4027 #define LOCAL_GL_STATIC_COPY_ARB 0x88E6
4028 #define LOCAL_GL_STATIC_DRAW 0x88E4
4029 #define LOCAL_GL_STATIC_DRAW_ARB 0x88E4
4030 #define LOCAL_GL_STATIC_READ 0x88E5
4031 #define LOCAL_GL_STATIC_READ_ARB 0x88E5
4032 #define LOCAL_GL_STATIC_VERTEX_ARRAY_IBM 103061
4033 #define LOCAL_GL_STENCIL 0x1802
4034 #define LOCAL_GL_STENCIL_ATTACHMENT 0x8D20
4035 #define LOCAL_GL_STENCIL_ATTACHMENT_EXT 0x8D20
4036 #define LOCAL_GL_STENCIL_ATTACHMENT_OES 0x8D20
4037 #define LOCAL_GL_STENCIL_BACK_FAIL 0x8801
4038 #define LOCAL_GL_STENCIL_BACK_FAIL_ATI 0x8801
4039 #define LOCAL_GL_STENCIL_BACK_FUNC 0x8800
4040 #define LOCAL_GL_STENCIL_BACK_FUNC_ATI 0x8800
4041 #define LOCAL_GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
4042 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
4043 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
4044 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
4045 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
4046 #define LOCAL_GL_STENCIL_BACK_REF 0x8CA3
4047 #define LOCAL_GL_STENCIL_BACK_VALUE_MASK 0x8CA4
4048 #define LOCAL_GL_STENCIL_BACK_WRITEMASK 0x8CA5
4049 #define LOCAL_GL_STENCIL_BITS 0x0D57
4050 #define LOCAL_GL_STENCIL_BUFFER_BIT 0x00000400
4051 #define LOCAL_GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
4052 #define LOCAL_GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
4053 #define LOCAL_GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
4054 #define LOCAL_GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
4055 #define LOCAL_GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
4056 #define LOCAL_GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
4057 #define LOCAL_GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
4058 #define LOCAL_GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
4059 #define LOCAL_GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
4060 #define LOCAL_GL_STENCIL_CLEAR_VALUE 0x0B91
4061 #define LOCAL_GL_STENCIL_COMPONENTS 0x8285
4062 #define LOCAL_GL_STENCIL_EXT 0x1802
4063 #define LOCAL_GL_STENCIL_FAIL 0x0B94
4064 #define LOCAL_GL_STENCIL_FUNC 0x0B92
4065 #define LOCAL_GL_STENCIL_INDEX 0x1901
4066 #define LOCAL_GL_STENCIL_INDEX1 0x8D46
4067 #define LOCAL_GL_STENCIL_INDEX16 0x8D49
4068 #define LOCAL_GL_STENCIL_INDEX16_EXT 0x8D49
4069 #define LOCAL_GL_STENCIL_INDEX1_EXT 0x8D46
4070 #define LOCAL_GL_STENCIL_INDEX1_OES 0x8D46
4071 #define LOCAL_GL_STENCIL_INDEX4 0x8D47
4072 #define LOCAL_GL_STENCIL_INDEX4_EXT 0x8D47
4073 #define LOCAL_GL_STENCIL_INDEX4_OES 0x8D47
4074 #define LOCAL_GL_STENCIL_INDEX8 0x8D48
4075 #define LOCAL_GL_STENCIL_INDEX8_EXT 0x8D48
4076 #define LOCAL_GL_STENCIL_INDEX8_OES 0x8D48
4077 #define LOCAL_GL_STENCIL_OP_VALUE_AMD 0x874C
4078 #define LOCAL_GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
4079 #define LOCAL_GL_STENCIL_PASS_DEPTH_PASS 0x0B96
4080 #define LOCAL_GL_STENCIL_REF 0x0B97
4081 #define LOCAL_GL_STENCIL_RENDERABLE 0x8288
4082 #define LOCAL_GL_STENCIL_TAG_BITS_EXT 0x88F2
4083 #define LOCAL_GL_STENCIL_TEST 0x0B90
4084 #define LOCAL_GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
4085 #define LOCAL_GL_STENCIL_VALUE_MASK 0x0B93
4086 #define LOCAL_GL_STENCIL_WRITEMASK 0x0B98
4087 #define LOCAL_GL_STEREO 0x0C33
4088 #define LOCAL_GL_STORAGE_CACHED_APPLE 0x85BE
4089 #define LOCAL_GL_STORAGE_CLIENT_APPLE 0x85B4
4090 #define LOCAL_GL_STORAGE_PRIVATE_APPLE 0x85BD
4091 #define LOCAL_GL_STORAGE_SHARED_APPLE 0x85BF
4092 #define LOCAL_GL_STREAM_COPY 0x88E2
4093 #define LOCAL_GL_STREAM_COPY_ARB 0x88E2
4094 #define LOCAL_GL_STREAM_DRAW 0x88E0
4095 #define LOCAL_GL_STREAM_DRAW_ARB 0x88E0
4096 #define LOCAL_GL_STREAM_READ 0x88E1
4097 #define LOCAL_GL_STREAM_READ_ARB 0x88E1
4098 #define LOCAL_GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
4099 #define LOCAL_GL_STRICT_LIGHTING_HINT_PGI 0x1A217
4100 #define LOCAL_GL_STRICT_SCISSOR_HINT_PGI 0x1A218
4101 #define LOCAL_GL_SUBPIXEL_BITS 0x0D50
4102 #define LOCAL_GL_SUBSAMPLE_DISTANCE_AMD 0x883F
4103 #define LOCAL_GL_SUBTRACT 0x84E7
4104 #define LOCAL_GL_SUBTRACT_ARB 0x84E7
4105 #define LOCAL_GL_SUB_ATI 0x8965
4106 #define LOCAL_GL_SUCCESS_NV 0x902F
4107 #define LOCAL_GL_SURFACE_MAPPED_NV 0x8700
4108 #define LOCAL_GL_SURFACE_REGISTERED_NV 0x86FD
4109 #define LOCAL_GL_SURFACE_STATE_NV 0x86EB
4110 #define LOCAL_GL_SWIZZLE_STQ_ATI 0x8977
4111 #define LOCAL_GL_SWIZZLE_STQ_DQ_ATI 0x8979
4112 #define LOCAL_GL_SWIZZLE_STRQ_ATI 0x897A
4113 #define LOCAL_GL_SWIZZLE_STRQ_DQ_ATI 0x897B
4114 #define LOCAL_GL_SWIZZLE_STR_ATI 0x8976
4115 #define LOCAL_GL_SWIZZLE_STR_DR_ATI 0x8978
4116 #define LOCAL_GL_SYNC_CL_EVENT_ARB 0x8240
4117 #define LOCAL_GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
4118 #define LOCAL_GL_SYNC_CONDITION 0x9113
4119 #define LOCAL_GL_SYNC_CONDITION_APPLE 0x9113
4120 #define LOCAL_GL_SYNC_FENCE 0x9116
4121 #define LOCAL_GL_SYNC_FENCE_APPLE 0x9116
4122 #define LOCAL_GL_SYNC_FLAGS 0x9115
4123 #define LOCAL_GL_SYNC_FLAGS_APPLE 0x9115
4124 #define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
4125 #define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
4126 #define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
4127 #define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
4128 #define LOCAL_GL_SYNC_OBJECT_APPLE 0x8A53
4129 #define LOCAL_GL_SYNC_STATUS 0x9114
4130 #define LOCAL_GL_SYNC_STATUS_APPLE 0x9114
4131 #define LOCAL_GL_SYNC_X11_FENCE_EXT 0x90E1
4132 #define LOCAL_GL_SYSTEM_FONT_NAME_NV 0x9073
4133 #define LOCAL_GL_T 0x2001
4134 #define LOCAL_GL_T2F_C3F_V3F 0x2A2A
4135 #define LOCAL_GL_T2F_C4F_N3F_V3F 0x2A2C
4136 #define LOCAL_GL_T2F_C4UB_V3F 0x2A29
4137 #define LOCAL_GL_T2F_IUI_N3F_V2F_EXT 0x81B3
4138 #define LOCAL_GL_T2F_IUI_N3F_V3F_EXT 0x81B4
4139 #define LOCAL_GL_T2F_IUI_V2F_EXT 0x81B1
4140 #define LOCAL_GL_T2F_IUI_V3F_EXT 0x81B2
4141 #define LOCAL_GL_T2F_N3F_V3F 0x2A2B
4142 #define LOCAL_GL_T2F_V3F 0x2A27
4143 #define LOCAL_GL_T4F_C4F_N3F_V4F 0x2A2D
4144 #define LOCAL_GL_T4F_V4F 0x2A28
4145 #define LOCAL_GL_TABLE_TOO_LARGE 0x8031
4146 #define LOCAL_GL_TABLE_TOO_LARGE_EXT 0x8031
4147 #define LOCAL_GL_TANGENT_ARRAY_EXT 0x8439
4148 #define LOCAL_GL_TANGENT_ARRAY_POINTER_EXT 0x8442
4149 #define LOCAL_GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
4150 #define LOCAL_GL_TANGENT_ARRAY_TYPE_EXT 0x843E
4151 #define LOCAL_GL_TESSELLATION_FACTOR_AMD 0x9005
4152 #define LOCAL_GL_TESSELLATION_MODE_AMD 0x9004
4153 #define LOCAL_GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
4154 #define LOCAL_GL_TESS_CONTROL_PROGRAM_NV 0x891E
4155 #define LOCAL_GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
4156 #define LOCAL_GL_TESS_CONTROL_SHADER 0x8E88
4157 #define LOCAL_GL_TESS_CONTROL_SHADER_BIT 0x00000008
4158 #define LOCAL_GL_TESS_CONTROL_SUBROUTINE 0x92E9
4159 #define LOCAL_GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
4160 #define LOCAL_GL_TESS_CONTROL_TEXTURE 0x829C
4161 #define LOCAL_GL_TESS_EVALUATION_PROGRAM_NV 0x891F
4162 #define LOCAL_GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
4163 #define LOCAL_GL_TESS_EVALUATION_SHADER 0x8E87
4164 #define LOCAL_GL_TESS_EVALUATION_SHADER_BIT 0x00000010
4165 #define LOCAL_GL_TESS_EVALUATION_SUBROUTINE 0x92EA
4166 #define LOCAL_GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
4167 #define LOCAL_GL_TESS_EVALUATION_TEXTURE 0x829D
4168 #define LOCAL_GL_TESS_GEN_MODE 0x8E76
4169 #define LOCAL_GL_TESS_GEN_POINT_MODE 0x8E79
4170 #define LOCAL_GL_TESS_GEN_SPACING 0x8E77
4171 #define LOCAL_GL_TESS_GEN_VERTEX_ORDER 0x8E78
4172 #define LOCAL_GL_TEXCOORD1_BIT_PGI 0x10000000
4173 #define LOCAL_GL_TEXCOORD2_BIT_PGI 0x20000000
4174 #define LOCAL_GL_TEXCOORD3_BIT_PGI 0x40000000
4175 #define LOCAL_GL_TEXCOORD4_BIT_PGI 0x80000000
4176 #define LOCAL_GL_TEXTURE 0x1702
4177 #define LOCAL_GL_TEXTURE0 0x84C0
4178 #define LOCAL_GL_TEXTURE0_ARB 0x84C0
4179 #define LOCAL_GL_TEXTURE1 0x84C1
4180 #define LOCAL_GL_TEXTURE10 0x84CA
4181 #define LOCAL_GL_TEXTURE10_ARB 0x84CA
4182 #define LOCAL_GL_TEXTURE11 0x84CB
4183 #define LOCAL_GL_TEXTURE11_ARB 0x84CB
4184 #define LOCAL_GL_TEXTURE12 0x84CC
4185 #define LOCAL_GL_TEXTURE12_ARB 0x84CC
4186 #define LOCAL_GL_TEXTURE13 0x84CD
4187 #define LOCAL_GL_TEXTURE13_ARB 0x84CD
4188 #define LOCAL_GL_TEXTURE14 0x84CE
4189 #define LOCAL_GL_TEXTURE14_ARB 0x84CE
4190 #define LOCAL_GL_TEXTURE15 0x84CF
4191 #define LOCAL_GL_TEXTURE15_ARB 0x84CF
4192 #define LOCAL_GL_TEXTURE16 0x84D0
4193 #define LOCAL_GL_TEXTURE16_ARB 0x84D0
4194 #define LOCAL_GL_TEXTURE17 0x84D1
4195 #define LOCAL_GL_TEXTURE17_ARB 0x84D1
4196 #define LOCAL_GL_TEXTURE18 0x84D2
4197 #define LOCAL_GL_TEXTURE18_ARB 0x84D2
4198 #define LOCAL_GL_TEXTURE19 0x84D3
4199 #define LOCAL_GL_TEXTURE19_ARB 0x84D3
4200 #define LOCAL_GL_TEXTURE1_ARB 0x84C1
4201 #define LOCAL_GL_TEXTURE2 0x84C2
4202 #define LOCAL_GL_TEXTURE20 0x84D4
4203 #define LOCAL_GL_TEXTURE20_ARB 0x84D4
4204 #define LOCAL_GL_TEXTURE21 0x84D5
4205 #define LOCAL_GL_TEXTURE21_ARB 0x84D5
4206 #define LOCAL_GL_TEXTURE22 0x84D6
4207 #define LOCAL_GL_TEXTURE22_ARB 0x84D6
4208 #define LOCAL_GL_TEXTURE23 0x84D7
4209 #define LOCAL_GL_TEXTURE23_ARB 0x84D7
4210 #define LOCAL_GL_TEXTURE24 0x84D8
4211 #define LOCAL_GL_TEXTURE24_ARB 0x84D8
4212 #define LOCAL_GL_TEXTURE25 0x84D9
4213 #define LOCAL_GL_TEXTURE25_ARB 0x84D9
4214 #define LOCAL_GL_TEXTURE26 0x84DA
4215 #define LOCAL_GL_TEXTURE26_ARB 0x84DA
4216 #define LOCAL_GL_TEXTURE27 0x84DB
4217 #define LOCAL_GL_TEXTURE27_ARB 0x84DB
4218 #define LOCAL_GL_TEXTURE28 0x84DC
4219 #define LOCAL_GL_TEXTURE28_ARB 0x84DC
4220 #define LOCAL_GL_TEXTURE29 0x84DD
4221 #define LOCAL_GL_TEXTURE29_ARB 0x84DD
4222 #define LOCAL_GL_TEXTURE2_ARB 0x84C2
4223 #define LOCAL_GL_TEXTURE3 0x84C3
4224 #define LOCAL_GL_TEXTURE30 0x84DE
4225 #define LOCAL_GL_TEXTURE30_ARB 0x84DE
4226 #define LOCAL_GL_TEXTURE31 0x84DF
4227 #define LOCAL_GL_TEXTURE31_ARB 0x84DF
4228 #define LOCAL_GL_TEXTURE3_ARB 0x84C3
4229 #define LOCAL_GL_TEXTURE4 0x84C4
4230 #define LOCAL_GL_TEXTURE4_ARB 0x84C4
4231 #define LOCAL_GL_TEXTURE5 0x84C5
4232 #define LOCAL_GL_TEXTURE5_ARB 0x84C5
4233 #define LOCAL_GL_TEXTURE6 0x84C6
4234 #define LOCAL_GL_TEXTURE6_ARB 0x84C6
4235 #define LOCAL_GL_TEXTURE7 0x84C7
4236 #define LOCAL_GL_TEXTURE7_ARB 0x84C7
4237 #define LOCAL_GL_TEXTURE8 0x84C8
4238 #define LOCAL_GL_TEXTURE8_ARB 0x84C8
4239 #define LOCAL_GL_TEXTURE9 0x84C9
4240 #define LOCAL_GL_TEXTURE9_ARB 0x84C9
4241 #define LOCAL_GL_TEXTURE_1D 0x0DE0
4242 #define LOCAL_GL_TEXTURE_1D_ARRAY 0x8C18
4243 #define LOCAL_GL_TEXTURE_1D_ARRAY_EXT 0x8C18
4244 #define LOCAL_GL_TEXTURE_1D_BINDING_EXT 0x8068
4245 #define LOCAL_GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
4246 #define LOCAL_GL_TEXTURE_1D_STACK_MESAX 0x8759
4247 #define LOCAL_GL_TEXTURE_2D 0x0DE1
4248 #define LOCAL_GL_TEXTURE_2D_ARRAY 0x8C1A
4249 #define LOCAL_GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
4250 #define LOCAL_GL_TEXTURE_2D_BINDING_EXT 0x8069
4251 #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE 0x9100
4252 #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
4253 #define LOCAL_GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
4254 #define LOCAL_GL_TEXTURE_2D_STACK_MESAX 0x875A
4255 #define LOCAL_GL_TEXTURE_3D 0x806F
4256 #define LOCAL_GL_TEXTURE_3D_BINDING_EXT 0x806A
4257 #define LOCAL_GL_TEXTURE_3D_BINDING_OES 0x806A
4258 #define LOCAL_GL_TEXTURE_3D_EXT 0x806F
4259 #define LOCAL_GL_TEXTURE_3D_OES 0x806F
4260 #define LOCAL_GL_TEXTURE_4DSIZE_SGIS 0x8136
4261 #define LOCAL_GL_TEXTURE_4D_BINDING_SGIS 0x814F
4262 #define LOCAL_GL_TEXTURE_4D_SGIS 0x8134
4263 #define LOCAL_GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
4264 #define LOCAL_GL_TEXTURE_ALPHA_SIZE 0x805F
4265 #define LOCAL_GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
4266 #define LOCAL_GL_TEXTURE_ALPHA_TYPE 0x8C13
4267 #define LOCAL_GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
4268 #define LOCAL_GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
4269 #define LOCAL_GL_TEXTURE_BASE_LEVEL 0x813C
4270 #define LOCAL_GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
4271 #define LOCAL_GL_TEXTURE_BINDING_1D 0x8068
4272 #define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
4273 #define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
4274 #define LOCAL_GL_TEXTURE_BINDING_2D 0x8069
4275 #define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
4276 #define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
4277 #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
4278 #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
4279 #define LOCAL_GL_TEXTURE_BINDING_3D 0x806A
4280 #define LOCAL_GL_TEXTURE_BINDING_3D_OES 0x806A
4281 #define LOCAL_GL_TEXTURE_BINDING_BUFFER 0x8C2C
4282 #define LOCAL_GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
4283 #define LOCAL_GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
4284 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP 0x8514
4285 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
4286 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
4287 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
4288 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
4289 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
4290 #define LOCAL_GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
4291 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE 0x84F6
4292 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
4293 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
4294 #define LOCAL_GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
4295 #define LOCAL_GL_TEXTURE_BIT 0x00040000
4296 #define LOCAL_GL_TEXTURE_BLUE_SIZE 0x805E
4297 #define LOCAL_GL_TEXTURE_BLUE_SIZE_EXT 0x805E
4298 #define LOCAL_GL_TEXTURE_BLUE_TYPE 0x8C12
4299 #define LOCAL_GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
4300 #define LOCAL_GL_TEXTURE_BORDER 0x1005
4301 #define LOCAL_GL_TEXTURE_BORDER_COLOR 0x1004
4302 #define LOCAL_GL_TEXTURE_BORDER_COLOR_NV 0x1004
4303 #define LOCAL_GL_TEXTURE_BORDER_VALUES_NV 0x871A
4304 #define LOCAL_GL_TEXTURE_BUFFER 0x8C2A
4305 #define LOCAL_GL_TEXTURE_BUFFER_ARB 0x8C2A
4306 #define LOCAL_GL_TEXTURE_BUFFER_BINDING 0x8C2A
4307 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
4308 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
4309 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
4310 #define LOCAL_GL_TEXTURE_BUFFER_EXT 0x8C2A
4311 #define LOCAL_GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
4312 #define LOCAL_GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
4313 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET 0x919D
4314 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
4315 #define LOCAL_GL_TEXTURE_BUFFER_SIZE 0x919E
4316 #define LOCAL_GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
4317 #define LOCAL_GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
4318 #define LOCAL_GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
4319 #define LOCAL_GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
4320 #define LOCAL_GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
4321 #define LOCAL_GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
4322 #define LOCAL_GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
4323 #define LOCAL_GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
4324 #define LOCAL_GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
4325 #define LOCAL_GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
4326 #define LOCAL_GL_TEXTURE_COMPARE_FUNC 0x884D
4327 #define LOCAL_GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
4328 #define LOCAL_GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
4329 #define LOCAL_GL_TEXTURE_COMPARE_MODE 0x884C
4330 #define LOCAL_GL_TEXTURE_COMPARE_MODE_ARB 0x884C
4331 #define LOCAL_GL_TEXTURE_COMPARE_MODE_EXT 0x884C
4332 #define LOCAL_GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
4333 #define LOCAL_GL_TEXTURE_COMPARE_SGIX 0x819A
4334 #define LOCAL_GL_TEXTURE_COMPONENTS 0x1003
4335 #define LOCAL_GL_TEXTURE_COMPRESSED 0x86A1
4336 #define LOCAL_GL_TEXTURE_COMPRESSED_ARB 0x86A1
4337 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
4338 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
4339 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
4340 #define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
4341 #define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
4342 #define LOCAL_GL_TEXTURE_COMPRESSION_HINT 0x84EF
4343 #define LOCAL_GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
4344 #define LOCAL_GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
4345 #define LOCAL_GL_TEXTURE_COORD_ARRAY 0x8078
4346 #define LOCAL_GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
4347 #define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
4348 #define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
4349 #define LOCAL_GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
4350 #define LOCAL_GL_TEXTURE_COORD_ARRAY_EXT 0x8078
4351 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
4352 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
4353 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
4354 #define LOCAL_GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
4355 #define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
4356 #define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
4357 #define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
4358 #define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
4359 #define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
4360 #define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
4361 #define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
4362 #define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
4363 #define LOCAL_GL_TEXTURE_COORD_NV 0x8C79
4364 #define LOCAL_GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
4365 #define LOCAL_GL_TEXTURE_CROP_RECT_OES 0x8B9D
4366 #define LOCAL_GL_TEXTURE_CUBE_MAP 0x8513
4367 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARB 0x8513
4368 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
4369 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
4370 #define LOCAL_GL_TEXTURE_CUBE_MAP_EXT 0x8513
4371 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
4372 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
4373 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
4374 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
4375 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
4376 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
4377 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
4378 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
4379 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
4380 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
4381 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
4382 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
4383 #define LOCAL_GL_TEXTURE_CUBE_MAP_OES 0x8513
4384 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
4385 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
4386 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
4387 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
4388 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
4389 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
4390 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
4391 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
4392 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
4393 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
4394 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
4395 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
4396 #define LOCAL_GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
4397 #define LOCAL_GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
4398 #define LOCAL_GL_TEXTURE_DEFORMATION_SGIX 0x8195
4399 #define LOCAL_GL_TEXTURE_DEPTH 0x8071
4400 #define LOCAL_GL_TEXTURE_DEPTH_EXT 0x8071
4401 #define LOCAL_GL_TEXTURE_DEPTH_QCOM 0x8BD4
4402 #define LOCAL_GL_TEXTURE_DEPTH_SIZE 0x884A
4403 #define LOCAL_GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
4404 #define LOCAL_GL_TEXTURE_DEPTH_TYPE 0x8C16
4405 #define LOCAL_GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
4406 #define LOCAL_GL_TEXTURE_DS_SIZE_NV 0x871D
4407 #define LOCAL_GL_TEXTURE_DT_SIZE_NV 0x871E
4408 #define LOCAL_GL_TEXTURE_ENV 0x2300
4409 #define LOCAL_GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
4410 #define LOCAL_GL_TEXTURE_ENV_COLOR 0x2201
4411 #define LOCAL_GL_TEXTURE_ENV_MODE 0x2200
4412 #define LOCAL_GL_TEXTURE_EXTERNAL_OES 0x8D65
4413 #define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
4414 #define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
4415 #define LOCAL_GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
4416 #define LOCAL_GL_TEXTURE_FILTER_CONTROL 0x8500
4417 #define LOCAL_GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
4418 #define LOCAL_GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
4419 #define LOCAL_GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
4420 #define LOCAL_GL_TEXTURE_FORMAT_QCOM 0x8BD6
4421 #define LOCAL_GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
4422 #define LOCAL_GL_TEXTURE_GATHER 0x82A2
4423 #define LOCAL_GL_TEXTURE_GATHER_SHADOW 0x82A3
4424 #define LOCAL_GL_TEXTURE_GEN_MODE 0x2500
4425 #define LOCAL_GL_TEXTURE_GEN_MODE_OES 0x2500
4426 #define LOCAL_GL_TEXTURE_GEN_Q 0x0C63
4427 #define LOCAL_GL_TEXTURE_GEN_R 0x0C62
4428 #define LOCAL_GL_TEXTURE_GEN_S 0x0C60
4429 #define LOCAL_GL_TEXTURE_GEN_STR_OES 0x8D60
4430 #define LOCAL_GL_TEXTURE_GEN_T 0x0C61
4431 #define LOCAL_GL_TEXTURE_GEQUAL_R_SGIX 0x819D
4432 #define LOCAL_GL_TEXTURE_GREEN_SIZE 0x805D
4433 #define LOCAL_GL_TEXTURE_GREEN_SIZE_EXT 0x805D
4434 #define LOCAL_GL_TEXTURE_GREEN_TYPE 0x8C11
4435 #define LOCAL_GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
4436 #define LOCAL_GL_TEXTURE_HEIGHT 0x1001
4437 #define LOCAL_GL_TEXTURE_HEIGHT_QCOM 0x8BD3
4438 #define LOCAL_GL_TEXTURE_HI_SIZE_NV 0x871B
4439 #define LOCAL_GL_TEXTURE_IMAGE_FORMAT 0x828F
4440 #define LOCAL_GL_TEXTURE_IMAGE_TYPE 0x8290
4441 #define LOCAL_GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
4442 #define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
4443 #define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
4444 #define LOCAL_GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
4445 #define LOCAL_GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
4446 #define LOCAL_GL_TEXTURE_INTENSITY_SIZE 0x8061
4447 #define LOCAL_GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
4448 #define LOCAL_GL_TEXTURE_INTENSITY_TYPE 0x8C15
4449 #define LOCAL_GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
4450 #define LOCAL_GL_TEXTURE_INTERNAL_FORMAT 0x1003
4451 #define LOCAL_GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
4452 #define LOCAL_GL_TEXTURE_LEQUAL_R_SGIX 0x819C
4453 #define LOCAL_GL_TEXTURE_LIGHTING_MODE_HP 0x8167
4454 #define LOCAL_GL_TEXTURE_LIGHT_EXT 0x8350
4455 #define LOCAL_GL_TEXTURE_LOD_BIAS 0x8501
4456 #define LOCAL_GL_TEXTURE_LOD_BIAS_EXT 0x8501
4457 #define LOCAL_GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
4458 #define LOCAL_GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
4459 #define LOCAL_GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
4460 #define LOCAL_GL_TEXTURE_LO_SIZE_NV 0x871C
4461 #define LOCAL_GL_TEXTURE_LUMINANCE_SIZE 0x8060
4462 #define LOCAL_GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
4463 #define LOCAL_GL_TEXTURE_LUMINANCE_TYPE 0x8C14
4464 #define LOCAL_GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
4465 #define LOCAL_GL_TEXTURE_MAG_FILTER 0x2800
4466 #define LOCAL_GL_TEXTURE_MAG_SIZE_NV 0x871F
4467 #define LOCAL_GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
4468 #define LOCAL_GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
4469 #define LOCAL_GL_TEXTURE_MATRIX 0x0BA8
4470 #define LOCAL_GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
4471 #define LOCAL_GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
4472 #define LOCAL_GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
4473 #define LOCAL_GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
4474 #define LOCAL_GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
4475 #define LOCAL_GL_TEXTURE_MAX_LEVEL 0x813D
4476 #define LOCAL_GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
4477 #define LOCAL_GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
4478 #define LOCAL_GL_TEXTURE_MAX_LOD 0x813B
4479 #define LOCAL_GL_TEXTURE_MAX_LOD_SGIS 0x813B
4480 #define LOCAL_GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
4481 #define LOCAL_GL_TEXTURE_MIN_FILTER 0x2801
4482 #define LOCAL_GL_TEXTURE_MIN_LOD 0x813A
4483 #define LOCAL_GL_TEXTURE_MIN_LOD_SGIS 0x813A
4484 #define LOCAL_GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
4485 #define LOCAL_GL_TEXTURE_NORMAL_EXT 0x85AF
4486 #define LOCAL_GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
4487 #define LOCAL_GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
4488 #define LOCAL_GL_TEXTURE_POST_SPECULAR_HP 0x8168
4489 #define LOCAL_GL_TEXTURE_PRE_SPECULAR_HP 0x8169
4490 #define LOCAL_GL_TEXTURE_PRIORITY 0x8066
4491 #define LOCAL_GL_TEXTURE_PRIORITY_EXT 0x8066
4492 #define LOCAL_GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
4493 #define LOCAL_GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
4494 #define LOCAL_GL_TEXTURE_RECTANGLE 0x84F5
4495 #define LOCAL_GL_TEXTURE_RECTANGLE_ARB 0x84F5
4496 #define LOCAL_GL_TEXTURE_RECTANGLE_NV 0x84F5
4497 #define LOCAL_GL_TEXTURE_RED_SIZE 0x805C
4498 #define LOCAL_GL_TEXTURE_RED_SIZE_EXT 0x805C
4499 #define LOCAL_GL_TEXTURE_RED_TYPE 0x8C10
4500 #define LOCAL_GL_TEXTURE_RED_TYPE_ARB 0x8C10
4501 #define LOCAL_GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
4502 #define LOCAL_GL_TEXTURE_RENDERBUFFER_NV 0x8E55
4503 #define LOCAL_GL_TEXTURE_RESIDENT 0x8067
4504 #define LOCAL_GL_TEXTURE_RESIDENT_EXT 0x8067
4505 #define LOCAL_GL_TEXTURE_SAMPLES 0x9106
4506 #define LOCAL_GL_TEXTURE_SAMPLES_IMG 0x9136
4507 #define LOCAL_GL_TEXTURE_SHADER_NV 0x86DE
4508 #define LOCAL_GL_TEXTURE_SHADOW 0x82A1
4509 #define LOCAL_GL_TEXTURE_SHARED_SIZE 0x8C3F
4510 #define LOCAL_GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
4511 #define LOCAL_GL_TEXTURE_SPARSE_ARB 0x91A6
4512 #define LOCAL_GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
4513 #define LOCAL_GL_TEXTURE_STACK_DEPTH 0x0BA5
4514 #define LOCAL_GL_TEXTURE_STENCIL_SIZE 0x88F1
4515 #define LOCAL_GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
4516 #define LOCAL_GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
4517 #define LOCAL_GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
4518 #define LOCAL_GL_TEXTURE_SWIZZLE_A 0x8E45
4519 #define LOCAL_GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
4520 #define LOCAL_GL_TEXTURE_SWIZZLE_B 0x8E44
4521 #define LOCAL_GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
4522 #define LOCAL_GL_TEXTURE_SWIZZLE_G 0x8E43
4523 #define LOCAL_GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
4524 #define LOCAL_GL_TEXTURE_SWIZZLE_R 0x8E42
4525 #define LOCAL_GL_TEXTURE_SWIZZLE_RGBA 0x8E46
4526 #define LOCAL_GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
4527 #define LOCAL_GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
4528 #define LOCAL_GL_TEXTURE_TARGET_QCOM 0x8BDA
4529 #define LOCAL_GL_TEXTURE_TOO_LARGE_EXT 0x8065
4530 #define LOCAL_GL_TEXTURE_TYPE_QCOM 0x8BD7
4531 #define LOCAL_GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
4532 #define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
4533 #define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
4534 #define LOCAL_GL_TEXTURE_USAGE_ANGLE 0x93A2
4535 #define LOCAL_GL_TEXTURE_VIEW 0x82B5
4536 #define LOCAL_GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
4537 #define LOCAL_GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
4538 #define LOCAL_GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
4539 #define LOCAL_GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
4540 #define LOCAL_GL_TEXTURE_WIDTH 0x1000
4541 #define LOCAL_GL_TEXTURE_WIDTH_QCOM 0x8BD2
4542 #define LOCAL_GL_TEXTURE_WRAP_Q_SGIS 0x8137
4543 #define LOCAL_GL_TEXTURE_WRAP_R 0x8072
4544 #define LOCAL_GL_TEXTURE_WRAP_R_EXT 0x8072
4545 #define LOCAL_GL_TEXTURE_WRAP_R_OES 0x8072
4546 #define LOCAL_GL_TEXTURE_WRAP_S 0x2802
4547 #define LOCAL_GL_TEXTURE_WRAP_T 0x2803
4548 #define LOCAL_GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
4549 #define LOCAL_GL_TIMEOUT_EXPIRED 0x911B
4550 #define LOCAL_GL_TIMEOUT_EXPIRED_APPLE 0x911B
4551 #define LOCAL_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
4552 #define LOCAL_GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF
4553 #define LOCAL_GL_TIMESTAMP 0x8E28
4554 #define LOCAL_GL_TIMESTAMP_EXT 0x8E28
4555 #define LOCAL_GL_TIME_ELAPSED 0x88BF
4556 #define LOCAL_GL_TIME_ELAPSED_EXT 0x88BF
4557 #define LOCAL_GL_TOP_LEVEL_ARRAY_SIZE 0x930C
4558 #define LOCAL_GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
4559 #define LOCAL_GL_TRACE_ALL_BITS_MESA 0xFFFF
4560 #define LOCAL_GL_TRACE_ARRAYS_BIT_MESA 0x0004
4561 #define LOCAL_GL_TRACE_ERRORS_BIT_MESA 0x0020
4562 #define LOCAL_GL_TRACE_MASK_MESA 0x8755
4563 #define LOCAL_GL_TRACE_NAME_MESA 0x8756
4564 #define LOCAL_GL_TRACE_OPERATIONS_BIT_MESA 0x0001
4565 #define LOCAL_GL_TRACE_PIXELS_BIT_MESA 0x0010
4566 #define LOCAL_GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
4567 #define LOCAL_GL_TRACE_TEXTURES_BIT_MESA 0x0008
4568 #define LOCAL_GL_TRACK_MATRIX_NV 0x8648
4569 #define LOCAL_GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
4570 #define LOCAL_GL_TRANSFORM_BIT 0x00001000
4571 #define LOCAL_GL_TRANSFORM_FEEDBACK 0x8E22
4572 #define LOCAL_GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
4573 #define LOCAL_GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
4574 #define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
4575 #define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
4576 #define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
4577 #define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
4578 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
4579 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
4580 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
4581 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
4582 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
4583 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
4584 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
4585 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
4586 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
4587 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
4588 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
4589 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
4590 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
4591 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
4592 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
4593 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
4594 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
4595 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
4596 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
4597 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
4598 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
4599 #define LOCAL_GL_TRANSFORM_FEEDBACK_NV 0x8E22
4600 #define LOCAL_GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
4601 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
4602 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
4603 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
4604 #define LOCAL_GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
4605 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
4606 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
4607 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
4608 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
4609 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
4610 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
4611 #define LOCAL_GL_TRANSFORM_HINT_APPLE 0x85B1
4612 #define LOCAL_GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
4613 #define LOCAL_GL_TRANSLATE_2D_NV 0x9090
4614 #define LOCAL_GL_TRANSLATE_3D_NV 0x9091
4615 #define LOCAL_GL_TRANSLATE_X_NV 0x908E
4616 #define LOCAL_GL_TRANSLATE_Y_NV 0x908F
4617 #define LOCAL_GL_TRANSPOSE_AFFINE_2D_NV 0x9096
4618 #define LOCAL_GL_TRANSPOSE_AFFINE_3D_NV 0x9098
4619 #define LOCAL_GL_TRANSPOSE_COLOR_MATRIX 0x84E6
4620 #define LOCAL_GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
4621 #define LOCAL_GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
4622 #define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
4623 #define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
4624 #define LOCAL_GL_TRANSPOSE_NV 0x862C
4625 #define LOCAL_GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
4626 #define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
4627 #define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
4628 #define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
4629 #define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
4630 #define LOCAL_GL_TRIANGLES 0x0004
4631 #define LOCAL_GL_TRIANGLES_ADJACENCY 0x000C
4632 #define LOCAL_GL_TRIANGLES_ADJACENCY_ARB 0x000C
4633 #define LOCAL_GL_TRIANGLES_ADJACENCY_EXT 0x000C
4634 #define LOCAL_GL_TRIANGLE_FAN 0x0006
4635 #define LOCAL_GL_TRIANGLE_LIST_SUN 0x81D7
4636 #define LOCAL_GL_TRIANGLE_MESH_SUN 0x8615
4637 #define LOCAL_GL_TRIANGLE_STRIP 0x0005
4638 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY 0x000D
4639 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
4640 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
4641 #define LOCAL_GL_TRIANGULAR_NV 0x90A5
4642 #define LOCAL_GL_TRUE 1
4643 #define LOCAL_GL_TYPE 0x92FA
4644 #define LOCAL_GL_UNCORRELATED_NV 0x9282
4645 #define LOCAL_GL_UNDEFINED_APPLE 0x8A1C
4646 #define LOCAL_GL_UNDEFINED_VERTEX 0x8260
4647 #define LOCAL_GL_UNIFORM 0x92E1
4648 #define LOCAL_GL_UNIFORM_ARRAY_STRIDE 0x8A3C
4649 #define LOCAL_GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
4650 #define LOCAL_GL_UNIFORM_BARRIER_BIT 0x00000004
4651 #define LOCAL_GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
4652 #define LOCAL_GL_UNIFORM_BLOCK 0x92E2
4653 #define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
4654 #define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
4655 #define LOCAL_GL_UNIFORM_BLOCK_BINDING 0x8A3F
4656 #define LOCAL_GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
4657 #define LOCAL_GL_UNIFORM_BLOCK_INDEX 0x8A3A
4658 #define LOCAL_GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
4659 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
4660 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
4661 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
4662 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
4663 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
4664 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
4665 #define LOCAL_GL_UNIFORM_BUFFER 0x8A11
4666 #define LOCAL_GL_UNIFORM_BUFFER_BINDING 0x8A28
4667 #define LOCAL_GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
4668 #define LOCAL_GL_UNIFORM_BUFFER_EXT 0x8DEE
4669 #define LOCAL_GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
4670 #define LOCAL_GL_UNIFORM_BUFFER_SIZE 0x8A2A
4671 #define LOCAL_GL_UNIFORM_BUFFER_START 0x8A29
4672 #define LOCAL_GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
4673 #define LOCAL_GL_UNIFORM_MATRIX_STRIDE 0x8A3D
4674 #define LOCAL_GL_UNIFORM_NAME_LENGTH 0x8A39
4675 #define LOCAL_GL_UNIFORM_OFFSET 0x8A3B
4676 #define LOCAL_GL_UNIFORM_SIZE 0x8A38
4677 #define LOCAL_GL_UNIFORM_TYPE 0x8A37
4678 #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
4679 #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
4680 #define LOCAL_GL_UNPACK_ALIGNMENT 0x0CF5
4681 #define LOCAL_GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
4682 #define LOCAL_GL_UNPACK_CMYK_HINT_EXT 0x800F
4683 #define LOCAL_GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243
4684 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
4685 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
4686 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
4687 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
4688 #define LOCAL_GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A
4689 #define LOCAL_GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
4690 #define LOCAL_GL_UNPACK_FLIP_Y_WEBGL 0x9240
4691 #define LOCAL_GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
4692 #define LOCAL_GL_UNPACK_IMAGE_HEIGHT 0x806E
4693 #define LOCAL_GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
4694 #define LOCAL_GL_UNPACK_LSB_FIRST 0x0CF1
4695 #define LOCAL_GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241
4696 #define LOCAL_GL_UNPACK_RESAMPLE_OML 0x8985
4697 #define LOCAL_GL_UNPACK_RESAMPLE_SGIX 0x842D
4698 #define LOCAL_GL_UNPACK_ROW_BYTES_APPLE 0x8A16
4699 #define LOCAL_GL_UNPACK_ROW_LENGTH 0x0CF2
4700 #define LOCAL_GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
4701 #define LOCAL_GL_UNPACK_SKIP_IMAGES 0x806D
4702 #define LOCAL_GL_UNPACK_SKIP_IMAGES_EXT 0x806D
4703 #define LOCAL_GL_UNPACK_SKIP_PIXELS 0x0CF4
4704 #define LOCAL_GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
4705 #define LOCAL_GL_UNPACK_SKIP_ROWS 0x0CF3
4706 #define LOCAL_GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
4707 #define LOCAL_GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
4708 #define LOCAL_GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
4709 #define LOCAL_GL_UNPACK_SWAP_BYTES 0x0CF0
4710 #define LOCAL_GL_UNSIGNALED 0x9118
4711 #define LOCAL_GL_UNSIGNALED_APPLE 0x9118
4712 #define LOCAL_GL_UNSIGNED_BYTE 0x1401
4713 #define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
4714 #define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362
4715 #define LOCAL_GL_UNSIGNED_BYTE_3_3_2 0x8032
4716 #define LOCAL_GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
4717 #define LOCAL_GL_UNSIGNED_IDENTITY_NV 0x8536
4718 #define LOCAL_GL_UNSIGNED_INT 0x1405
4719 #define LOCAL_GL_UNSIGNED_INT16_NV 0x8FF0
4720 #define LOCAL_GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
4721 #define LOCAL_GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
4722 #define LOCAL_GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
4723 #define LOCAL_GL_UNSIGNED_INT64_AMD 0x8BC2
4724 #define LOCAL_GL_UNSIGNED_INT64_ARB 0x140F
4725 #define LOCAL_GL_UNSIGNED_INT64_NV 0x140F
4726 #define LOCAL_GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
4727 #define LOCAL_GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
4728 #define LOCAL_GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
4729 #define LOCAL_GL_UNSIGNED_INT8_NV 0x8FEC
4730 #define LOCAL_GL_UNSIGNED_INT8_VEC2_NV 0x8FED
4731 #define LOCAL_GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
4732 #define LOCAL_GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
4733 #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
4734 #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
4735 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2 0x8036
4736 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
4737 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
4738 #define LOCAL_GL_UNSIGNED_INT_24_8 0x84FA
4739 #define LOCAL_GL_UNSIGNED_INT_24_8_EXT 0x84FA
4740 #define LOCAL_GL_UNSIGNED_INT_24_8_MESA 0x8751
4741 #define LOCAL_GL_UNSIGNED_INT_24_8_NV 0x84FA
4742 #define LOCAL_GL_UNSIGNED_INT_24_8_OES 0x84FA
4743 #define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
4744 #define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
4745 #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
4746 #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
4747 #define LOCAL_GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
4748 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8 0x8035
4749 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
4750 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
4751 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367
4752 #define LOCAL_GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
4753 #define LOCAL_GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
4754 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D 0x9062
4755 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
4756 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
4757 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
4758 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D 0x9063
4759 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
4760 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
4761 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
4762 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
4763 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
4764 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
4765 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
4766 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
4767 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
4768 #define LOCAL_GL_UNSIGNED_INT_IMAGE_3D 0x9064
4769 #define LOCAL_GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
4770 #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
4771 #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
4772 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
4773 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
4774 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
4775 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
4776 #define LOCAL_GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
4777 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
4778 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
4779 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
4780 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
4781 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
4782 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
4783 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
4784 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
4785 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
4786 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
4787 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
4788 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
4789 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
4790 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
4791 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
4792 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
4793 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
4794 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
4795 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
4796 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
4797 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
4798 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
4799 #define LOCAL_GL_UNSIGNED_INT_VEC2 0x8DC6
4800 #define LOCAL_GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
4801 #define LOCAL_GL_UNSIGNED_INT_VEC3 0x8DC7
4802 #define LOCAL_GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
4803 #define LOCAL_GL_UNSIGNED_INT_VEC4 0x8DC8
4804 #define LOCAL_GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
4805 #define LOCAL_GL_UNSIGNED_INVERT_NV 0x8537
4806 #define LOCAL_GL_UNSIGNED_NORMALIZED 0x8C17
4807 #define LOCAL_GL_UNSIGNED_NORMALIZED_ARB 0x8C17
4808 #define LOCAL_GL_UNSIGNED_NORMALIZED_EXT 0x8C17
4809 #define LOCAL_GL_UNSIGNED_SHORT 0x1403
4810 #define LOCAL_GL_UNSIGNED_SHORT_15_1_MESA 0x8753
4811 #define LOCAL_GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
4812 #define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
4813 #define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
4814 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 0x8033
4815 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
4816 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
4817 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
4818 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
4819 #define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 0x8034
4820 #define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
4821 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5 0x8363
4822 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363
4823 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
4824 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364
4825 #define LOCAL_GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
4826 #define LOCAL_GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
4827 #define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
4828 #define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
4829 #define LOCAL_GL_UPPER_LEFT 0x8CA2
4830 #define LOCAL_GL_USE_MISSING_GLYPH_NV 0x90AA
4831 #define LOCAL_GL_UTF16_NV 0x909B
4832 #define LOCAL_GL_UTF8_NV 0x909A
4833 #define LOCAL_GL_V2F 0x2A20
4834 #define LOCAL_GL_V3F 0x2A21
4835 #define LOCAL_GL_VALIDATE_STATUS 0x8B83
4836 #define LOCAL_GL_VARIABLE_A_NV 0x8523
4837 #define LOCAL_GL_VARIABLE_B_NV 0x8524
4838 #define LOCAL_GL_VARIABLE_C_NV 0x8525
4839 #define LOCAL_GL_VARIABLE_D_NV 0x8526
4840 #define LOCAL_GL_VARIABLE_E_NV 0x8527
4841 #define LOCAL_GL_VARIABLE_F_NV 0x8528
4842 #define LOCAL_GL_VARIABLE_G_NV 0x8529
4843 #define LOCAL_GL_VARIANT_ARRAY_EXT 0x87E8
4844 #define LOCAL_GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
4845 #define LOCAL_GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
4846 #define LOCAL_GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
4847 #define LOCAL_GL_VARIANT_DATATYPE_EXT 0x87E5
4848 #define LOCAL_GL_VARIANT_EXT 0x87C1
4849 #define LOCAL_GL_VARIANT_VALUE_EXT 0x87E4
4850 #define LOCAL_GL_VBO_FREE_MEMORY_ATI 0x87FB
4851 #define LOCAL_GL_VECTOR_EXT 0x87BF
4852 #define LOCAL_GL_VENDOR 0x1F00
4853 #define LOCAL_GL_VERSION 0x1F02
4854 #define LOCAL_GL_VERSION_ES_CL_1_0 1
4855 #define LOCAL_GL_VERSION_ES_CL_1_1 1
4856 #define LOCAL_GL_VERSION_ES_CM_1_1 1
4857 #define LOCAL_GL_VERTEX23_BIT_PGI 0x00000004
4858 #define LOCAL_GL_VERTEX4_BIT_PGI 0x00000008
4859 #define LOCAL_GL_VERTEX_ARRAY 0x8074
4860 #define LOCAL_GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
4861 #define LOCAL_GL_VERTEX_ARRAY_BINDING 0x85B5
4862 #define LOCAL_GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
4863 #define LOCAL_GL_VERTEX_ARRAY_BINDING_OES 0x85B5
4864 #define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
4865 #define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
4866 #define LOCAL_GL_VERTEX_ARRAY_COUNT_EXT 0x807D
4867 #define LOCAL_GL_VERTEX_ARRAY_EXT 0x8074
4868 #define LOCAL_GL_VERTEX_ARRAY_KHR 0x8074
4869 #define LOCAL_GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
4870 #define LOCAL_GL_VERTEX_ARRAY_LIST_IBM 103070
4871 #define LOCAL_GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
4872 #define LOCAL_GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
4873 #define LOCAL_GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
4874 #define LOCAL_GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
4875 #define LOCAL_GL_VERTEX_ARRAY_POINTER 0x808E
4876 #define LOCAL_GL_VERTEX_ARRAY_POINTER_EXT 0x808E
4877 #define LOCAL_GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
4878 #define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
4879 #define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
4880 #define LOCAL_GL_VERTEX_ARRAY_RANGE_NV 0x851D
4881 #define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
4882 #define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
4883 #define LOCAL_GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
4884 #define LOCAL_GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
4885 #define LOCAL_GL_VERTEX_ARRAY_SIZE 0x807A
4886 #define LOCAL_GL_VERTEX_ARRAY_SIZE_EXT 0x807A
4887 #define LOCAL_GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
4888 #define LOCAL_GL_VERTEX_ARRAY_STRIDE 0x807C
4889 #define LOCAL_GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
4890 #define LOCAL_GL_VERTEX_ARRAY_TYPE 0x807B
4891 #define LOCAL_GL_VERTEX_ARRAY_TYPE_EXT 0x807B
4892 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
4893 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
4894 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
4895 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
4896 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
4897 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
4898 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
4899 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
4900 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
4901 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
4902 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
4903 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
4904 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
4905 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
4906 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
4907 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
4908 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
4909 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
4910 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
4911 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
4912 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
4913 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
4914 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
4915 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
4916 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
4917 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
4918 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
4919 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
4920 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
4921 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
4922 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
4923 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
4924 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
4925 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
4926 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
4927 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
4928 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
4929 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
4930 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
4931 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
4932 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
4933 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
4934 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
4935 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
4936 #define LOCAL_GL_VERTEX_ATTRIB_BINDING 0x82D4
4937 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
4938 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
4939 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
4940 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
4941 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
4942 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
4943 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
4944 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
4945 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
4946 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
4947 #define LOCAL_GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
4948 #define LOCAL_GL_VERTEX_BINDING_DIVISOR 0x82D6
4949 #define LOCAL_GL_VERTEX_BINDING_OFFSET 0x82D7
4950 #define LOCAL_GL_VERTEX_BINDING_STRIDE 0x82D8
4951 #define LOCAL_GL_VERTEX_BLEND_ARB 0x86A7
4952 #define LOCAL_GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
4953 #define LOCAL_GL_VERTEX_DATA_HINT_PGI 0x1A22A
4954 #define LOCAL_GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
4955 #define LOCAL_GL_VERTEX_ID_NV 0x8C7B
4956 #define LOCAL_GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
4957 #define LOCAL_GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
4958 #define LOCAL_GL_VERTEX_PRECLIP_SGIX 0x83EE
4959 #define LOCAL_GL_VERTEX_PROGRAM_ARB 0x8620
4960 #define LOCAL_GL_VERTEX_PROGRAM_BINDING_NV 0x864A
4961 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7
4962 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6
4963 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5
4964 #define LOCAL_GL_VERTEX_PROGRAM_NV 0x8620
4965 #define LOCAL_GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
4966 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
4967 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
4968 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
4969 #define LOCAL_GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4
4970 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
4971 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
4972 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
4973 #define LOCAL_GL_VERTEX_SHADER 0x8B31
4974 #define LOCAL_GL_VERTEX_SHADER_ARB 0x8B31
4975 #define LOCAL_GL_VERTEX_SHADER_BINDING_EXT 0x8781
4976 #define LOCAL_GL_VERTEX_SHADER_BIT 0x00000001
4977 #define LOCAL_GL_VERTEX_SHADER_BIT_EXT 0x00000001
4978 #define LOCAL_GL_VERTEX_SHADER_EXT 0x8780
4979 #define LOCAL_GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
4980 #define LOCAL_GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
4981 #define LOCAL_GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
4982 #define LOCAL_GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
4983 #define LOCAL_GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
4984 #define LOCAL_GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
4985 #define LOCAL_GL_VERTEX_SOURCE_ATI 0x8774
4986 #define LOCAL_GL_VERTEX_STATE_PROGRAM_NV 0x8621
4987 #define LOCAL_GL_VERTEX_STREAM0_ATI 0x876C
4988 #define LOCAL_GL_VERTEX_STREAM1_ATI 0x876D
4989 #define LOCAL_GL_VERTEX_STREAM2_ATI 0x876E
4990 #define LOCAL_GL_VERTEX_STREAM3_ATI 0x876F
4991 #define LOCAL_GL_VERTEX_STREAM4_ATI 0x8770
4992 #define LOCAL_GL_VERTEX_STREAM5_ATI 0x8771
4993 #define LOCAL_GL_VERTEX_STREAM6_ATI 0x8772
4994 #define LOCAL_GL_VERTEX_STREAM7_ATI 0x8773
4995 #define LOCAL_GL_VERTEX_SUBROUTINE 0x92E8
4996 #define LOCAL_GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
4997 #define LOCAL_GL_VERTEX_TEXTURE 0x829B
4998 #define LOCAL_GL_VERTEX_WEIGHTING_EXT 0x8509
4999 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
5000 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
5001 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
5002 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
5003 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
5004 #define LOCAL_GL_VERTICAL_LINE_TO_NV 0x08
5005 #define LOCAL_GL_VIBRANCE_BIAS_NV 0x8719
5006 #define LOCAL_GL_VIBRANCE_SCALE_NV 0x8713
5007 #define LOCAL_GL_VIDEO_BUFFER_BINDING_NV 0x9021
5008 #define LOCAL_GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
5009 #define LOCAL_GL_VIDEO_BUFFER_NV 0x9020
5010 #define LOCAL_GL_VIDEO_BUFFER_PITCH_NV 0x9028
5011 #define LOCAL_GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
5012 #define LOCAL_GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
5013 #define LOCAL_GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
5014 #define LOCAL_GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
5015 #define LOCAL_GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
5016 #define LOCAL_GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
5017 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
5018 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
5019 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
5020 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
5021 #define LOCAL_GL_VIEWPORT 0x0BA2
5022 #define LOCAL_GL_VIEWPORT_BIT 0x00000800
5023 #define LOCAL_GL_VIEWPORT_BOUNDS_RANGE 0x825D
5024 #define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
5025 #define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS 0x825C
5026 #define LOCAL_GL_VIEW_CLASS_128_BITS 0x82C4
5027 #define LOCAL_GL_VIEW_CLASS_16_BITS 0x82CA
5028 #define LOCAL_GL_VIEW_CLASS_24_BITS 0x82C9
5029 #define LOCAL_GL_VIEW_CLASS_32_BITS 0x82C8
5030 #define LOCAL_GL_VIEW_CLASS_48_BITS 0x82C7
5031 #define LOCAL_GL_VIEW_CLASS_64_BITS 0x82C6
5032 #define LOCAL_GL_VIEW_CLASS_8_BITS 0x82CB
5033 #define LOCAL_GL_VIEW_CLASS_96_BITS 0x82C5
5034 #define LOCAL_GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
5035 #define LOCAL_GL_VIEW_CLASS_BPTC_UNORM 0x82D2
5036 #define LOCAL_GL_VIEW_CLASS_RGTC1_RED 0x82D0
5037 #define LOCAL_GL_VIEW_CLASS_RGTC2_RG 0x82D1
5038 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
5039 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
5040 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
5041 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
5042 #define LOCAL_GL_VIEW_COMPATIBILITY_CLASS 0x82B6
5043 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
5044 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
5045 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
5046 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
5047 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
5048 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
5049 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
5050 #define LOCAL_GL_VIVIDLIGHT_NV 0x92A6
5051 #define LOCAL_GL_VOLATILE_APPLE 0x8A1A
5052 #define LOCAL_GL_WAIT_FAILED 0x911D
5053 #define LOCAL_GL_WAIT_FAILED_APPLE 0x911D
5054 #define LOCAL_GL_WEIGHT_ARRAY_ARB 0x86AD
5055 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
5056 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
5057 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
5058 #define LOCAL_GL_WEIGHT_ARRAY_OES 0x86AD
5059 #define LOCAL_GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
5060 #define LOCAL_GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
5061 #define LOCAL_GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
5062 #define LOCAL_GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
5063 #define LOCAL_GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
5064 #define LOCAL_GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
5065 #define LOCAL_GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
5066 #define LOCAL_GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
5067 #define LOCAL_GL_WEIGHT_SUM_UNITY_ARB 0x86A6
5068 #define LOCAL_GL_WIDE_LINE_HINT_PGI 0x1A222
5069 #define LOCAL_GL_WRAP_BORDER_SUN 0x81D4
5070 #define LOCAL_GL_WRITEONLY_RENDERING_QCOM 0x8823
5071 #define LOCAL_GL_WRITE_DISCARD_NV 0x88BE
5072 #define LOCAL_GL_WRITE_ONLY 0x88B9
5073 #define LOCAL_GL_WRITE_ONLY_ARB 0x88B9
5074 #define LOCAL_GL_WRITE_ONLY_OES 0x88B9
5075 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
5076 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
5077 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
5078 #define LOCAL_GL_W_EXT 0x87D8
5079 #define LOCAL_GL_XOR 0x1506
5080 #define LOCAL_GL_XOR_NV 0x1506
5081 #define LOCAL_GL_X_EXT 0x87D5
5082 #define LOCAL_GL_YCBAYCR8A_4224_NV 0x9032
5083 #define LOCAL_GL_YCBCR_422_APPLE 0x85B9
5084 #define LOCAL_GL_YCBCR_MESA 0x8757
5085 #define LOCAL_GL_YCBYCR8_422_NV 0x9031
5086 #define LOCAL_GL_YCRCBA_SGIX 0x8319
5087 #define LOCAL_GL_YCRCB_422_SGIX 0x81BB
5088 #define LOCAL_GL_YCRCB_444_SGIX 0x81BC
5089 #define LOCAL_GL_YCRCB_SGIX 0x8318
5090 #define LOCAL_GL_Y_EXT 0x87D6
5091 #define LOCAL_GL_Z400_BINARY_AMD 0x8740
5092 #define LOCAL_GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
5093 #define LOCAL_GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
5094 #define LOCAL_GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
5095 #define LOCAL_GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
5096 #define LOCAL_GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
5097 #define LOCAL_GL_ZERO 0
5098 #define LOCAL_GL_ZERO_EXT 0x87DD
5099 #define LOCAL_GL_ZOOM_X 0x0D16
5100 #define LOCAL_GL_ZOOM_Y 0x0D17
5101 #define LOCAL_GL_Z_EXT 0x87D7
5104 // EGL
5105 #define LOCAL_EGL_ALPHA_FORMAT 0x3088
5106 #define LOCAL_EGL_ALPHA_FORMAT_NONPRE 0x308B
5107 #define LOCAL_EGL_ALPHA_FORMAT_PRE 0x308C
5108 #define LOCAL_EGL_ALPHA_MASK_SIZE 0x303E
5109 #define LOCAL_EGL_ALPHA_SIZE 0x3021
5110 #define LOCAL_EGL_ALREADY_SIGNALED_NV 0x30EA
5111 #define LOCAL_EGL_AUTO_STEREO_NV 0x3136
5112 #define LOCAL_EGL_BACK_BUFFER 0x3084
5113 #define LOCAL_EGL_BAD_ACCESS 0x3002
5114 #define LOCAL_EGL_BAD_ALLOC 0x3003
5115 #define LOCAL_EGL_BAD_ATTRIBUTE 0x3004
5116 #define LOCAL_EGL_BAD_CONFIG 0x3005
5117 #define LOCAL_EGL_BAD_CONTEXT 0x3006
5118 #define LOCAL_EGL_BAD_CURRENT_SURFACE 0x3007
5119 #define LOCAL_EGL_BAD_DISPLAY 0x3008
5120 #define LOCAL_EGL_BAD_MATCH 0x3009
5121 #define LOCAL_EGL_BAD_NATIVE_PIXMAP 0x300A
5122 #define LOCAL_EGL_BAD_NATIVE_WINDOW 0x300B
5123 #define LOCAL_EGL_BAD_PARAMETER 0x300C
5124 #define LOCAL_EGL_BAD_STATE_KHR 0x321C
5125 #define LOCAL_EGL_BAD_STREAM_KHR 0x321B
5126 #define LOCAL_EGL_BAD_SURFACE 0x300D
5127 #define LOCAL_EGL_BIND_TO_TEXTURE_RGB 0x3039
5128 #define LOCAL_EGL_BIND_TO_TEXTURE_RGBA 0x303A
5129 #define LOCAL_EGL_BITMAP_ORIGIN_KHR 0x30C8
5130 #define LOCAL_EGL_BITMAP_PITCH_KHR 0x30C7
5131 #define LOCAL_EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
5132 #define LOCAL_EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
5133 #define LOCAL_EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
5134 #define LOCAL_EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
5135 #define LOCAL_EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
5136 #define LOCAL_EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
5137 #define LOCAL_EGL_BITMAP_POINTER_KHR 0x30C6
5138 #define LOCAL_EGL_BLUE_SIZE 0x3022
5139 #define LOCAL_EGL_BUFFER_AGE_EXT 0x313D
5140 #define LOCAL_EGL_BUFFER_COUNT_NV 0x321D
5141 #define LOCAL_EGL_BUFFER_DESTROYED 0x3095
5142 #define LOCAL_EGL_BUFFER_PRESERVED 0x3094
5143 #define LOCAL_EGL_BUFFER_SIZE 0x3020
5144 #define LOCAL_EGL_CLIENT_APIS 0x308D
5145 #define LOCAL_EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
5146 #define LOCAL_EGL_CL_EVENT_HANDLE_KHR 0x309C
5147 #define LOCAL_EGL_COLORSPACE 0x3087
5148 #define LOCAL_EGL_COLORSPACE_LINEAR 0x308A
5149 #define LOCAL_EGL_COLORSPACE_sRGB 0x3089
5150 #define LOCAL_EGL_COLOR_ARGB_HI 0x8F73
5151 #define LOCAL_EGL_COLOR_BUFFER_TYPE 0x303F
5152 #define LOCAL_EGL_COLOR_FORMAT_HI 0x8F70
5153 #define LOCAL_EGL_COLOR_RGBA_HI 0x8F72
5154 #define LOCAL_EGL_COLOR_RGB_HI 0x8F71
5155 #define LOCAL_EGL_CONDITION_SATISFIED_KHR 0x30F6
5156 #define LOCAL_EGL_CONDITION_SATISFIED_NV 0x30EC
5157 #define LOCAL_EGL_CONFIG_CAVEAT 0x3027
5158 #define LOCAL_EGL_CONFIG_ID 0x3028
5159 #define LOCAL_EGL_CONFORMANT 0x3042
5160 #define LOCAL_EGL_CONFORMANT_KHR 0x3042
5161 #define LOCAL_EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
5162 #define LOCAL_EGL_CONSUMER_FRAME_KHR 0x3213
5163 #define LOCAL_EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
5164 #define LOCAL_EGL_CONTEXT_CLIENT_TYPE 0x3097
5165 #define LOCAL_EGL_CONTEXT_CLIENT_VERSION 0x3098
5166 #define LOCAL_EGL_CONTEXT_FLAGS_KHR 0x30FC
5167 #define LOCAL_EGL_CONTEXT_LOST 0x300E
5168 #define LOCAL_EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
5169 #define LOCAL_EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
5170 #define LOCAL_EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
5171 #define LOCAL_EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
5172 #define LOCAL_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
5173 #define LOCAL_EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
5174 #define LOCAL_EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
5175 #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
5176 #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
5177 #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
5178 #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
5179 #define LOCAL_EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
5180 #define LOCAL_EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
5181 #define LOCAL_EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
5182 #define LOCAL_EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
5183 #define LOCAL_EGL_CORE_NATIVE_ENGINE 0x305B
5184 #define LOCAL_EGL_COVERAGE_BUFFERS_NV 0x30E0
5185 #define LOCAL_EGL_COVERAGE_SAMPLES_NV 0x30E1
5186 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
5187 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
5188 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
5189 #define LOCAL_EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
5190 #define LOCAL_EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
5191 #define LOCAL_EGL_DEPTH_ENCODING_NONE_NV 0
5192 #define LOCAL_EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
5193 #define LOCAL_EGL_DEPTH_ENCODING_NV 0x30E2
5194 #define LOCAL_EGL_DEPTH_SIZE 0x3025
5195 #define LOCAL_EGL_DISCARD_SAMPLES_ARM 0x3286
5196 #define LOCAL_EGL_DISPLAY_SCALING 10000
5197 #define LOCAL_EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
5198 #define LOCAL_EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
5199 #define LOCAL_EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
5200 #define LOCAL_EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
5201 #define LOCAL_EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
5202 #define LOCAL_EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
5203 #define LOCAL_EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
5204 #define LOCAL_EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
5205 #define LOCAL_EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
5206 #define LOCAL_EGL_DONT_CARE ((EGLint)-1)
5207 #define LOCAL_EGL_DRAW 0x3059
5208 #define LOCAL_EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
5209 #define LOCAL_EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
5210 #define LOCAL_EGL_DRM_BUFFER_MESA 0x31D3
5211 #define LOCAL_EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
5212 #define LOCAL_EGL_DRM_BUFFER_USE_MESA 0x31D1
5213 #define LOCAL_EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001
5214 #define LOCAL_EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002
5215 #define LOCAL_EGL_EXTENSIONS 0x3055
5216 #define LOCAL_EGL_FALSE 0
5217 #define LOCAL_EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF
5218 #define LOCAL_EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF
5219 #define LOCAL_EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
5220 #define LOCAL_EGL_FORMAT_RGBA_8888_KHR 0x30C3
5221 #define LOCAL_EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
5222 #define LOCAL_EGL_FORMAT_RGB_565_KHR 0x30C1
5223 #define LOCAL_EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
5224 #define LOCAL_EGL_GL_COLORSPACE_KHR 0x309D
5225 #define LOCAL_EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
5226 #define LOCAL_EGL_GL_COLORSPACE_SRGB_KHR 0x3089
5227 #define LOCAL_EGL_GL_RENDERBUFFER_KHR 0x30B9
5228 #define LOCAL_EGL_GL_TEXTURE_2D_KHR 0x30B1
5229 #define LOCAL_EGL_GL_TEXTURE_3D_KHR 0x30B2
5230 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
5231 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
5232 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
5233 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
5234 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
5235 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
5236 #define LOCAL_EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
5237 #define LOCAL_EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
5238 #define LOCAL_EGL_GREEN_SIZE 0x3023
5239 #define LOCAL_EGL_HEIGHT 0x3056
5240 #define LOCAL_EGL_HORIZONTAL_RESOLUTION 0x3090
5241 #define LOCAL_EGL_IMAGE_PRESERVED_KHR 0x30D2
5242 #define LOCAL_EGL_INTEROP_BIT_KHR 0x0010
5243 #define LOCAL_EGL_ITU_REC2020_EXT 0x3281
5244 #define LOCAL_EGL_ITU_REC601_EXT 0x327F
5245 #define LOCAL_EGL_ITU_REC709_EXT 0x3280
5246 #define LOCAL_EGL_LARGEST_PBUFFER 0x3058
5247 #define LOCAL_EGL_LEVEL 0x3029
5248 #define LOCAL_EGL_LINUX_DMA_BUF_EXT 0x3270
5249 #define LOCAL_EGL_LINUX_DRM_FOURCC_EXT 0x3271
5250 #define LOCAL_EGL_LOCK_SURFACE_BIT_KHR 0x0080
5251 #define LOCAL_EGL_LOCK_USAGE_HINT_KHR 0x30C5
5252 #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
5253 #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
5254 #define LOCAL_EGL_LOWER_LEFT_KHR 0x30CE
5255 #define LOCAL_EGL_LUMINANCE_BUFFER 0x308F
5256 #define LOCAL_EGL_LUMINANCE_SIZE 0x303D
5257 #define LOCAL_EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
5258 #define LOCAL_EGL_MATCH_FORMAT_KHR 0x3043
5259 #define LOCAL_EGL_MATCH_NATIVE_PIXMAP 0x3041
5260 #define LOCAL_EGL_MAX_PBUFFER_HEIGHT 0x302A
5261 #define LOCAL_EGL_MAX_PBUFFER_PIXELS 0x302B
5262 #define LOCAL_EGL_MAX_PBUFFER_WIDTH 0x302C
5263 #define LOCAL_EGL_MAX_SWAP_INTERVAL 0x303C
5264 #define LOCAL_EGL_MIN_SWAP_INTERVAL 0x303B
5265 #define LOCAL_EGL_MIPMAP_LEVEL 0x3083
5266 #define LOCAL_EGL_MIPMAP_TEXTURE 0x3082
5267 #define LOCAL_EGL_MULTISAMPLE_RESOLVE 0x3099
5268 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
5269 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
5270 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
5271 #define LOCAL_EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
5272 #define LOCAL_EGL_NATIVE_BUFFER_ANDROID 0x3140
5273 #define LOCAL_EGL_NATIVE_PIXMAP_KHR 0x30B0
5274 #define LOCAL_EGL_NATIVE_RENDERABLE 0x302D
5275 #define LOCAL_EGL_NATIVE_VISUAL_ID 0x302E
5276 #define LOCAL_EGL_NATIVE_VISUAL_TYPE 0x302F
5277 #define LOCAL_EGL_NONE 0x3038
5278 #define LOCAL_EGL_NON_CONFORMANT_CONFIG 0x3051
5279 #define LOCAL_EGL_NOT_INITIALIZED 0x3001
5280 #define LOCAL_EGL_NO_CONTEXT ((EGLContext)0)
5281 #define LOCAL_EGL_NO_DISPLAY ((EGLDisplay)0)
5282 #define LOCAL_EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
5283 #define LOCAL_EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
5284 #define LOCAL_EGL_NO_NATIVE_FENCE_FD_ANDROID -1
5285 #define LOCAL_EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
5286 #define LOCAL_EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
5287 #define LOCAL_EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
5288 #define LOCAL_EGL_NO_SURFACE ((EGLSurface)0)
5289 #define LOCAL_EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
5290 #define LOCAL_EGL_NO_SYNC_NV ((EGLSyncNV)0)
5291 #define LOCAL_EGL_NO_TEXTURE 0x305C
5292 #define LOCAL_EGL_OPENGL_API 0x30A2
5293 #define LOCAL_EGL_OPENGL_BIT 0x0008
5294 #define LOCAL_EGL_OPENGL_ES2_BIT 0x0004
5295 #define LOCAL_EGL_OPENGL_ES3_BIT_KHR 0x00000040
5296 #define LOCAL_EGL_OPENGL_ES_API 0x30A0
5297 #define LOCAL_EGL_OPENGL_ES_BIT 0x0001
5298 #define LOCAL_EGL_OPENMAX_IL_BIT_KHR 0x0020
5299 #define LOCAL_EGL_OPENVG_API 0x30A1
5300 #define LOCAL_EGL_OPENVG_BIT 0x0002
5301 #define LOCAL_EGL_OPENVG_IMAGE 0x3096
5302 #define LOCAL_EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
5303 #define LOCAL_EGL_PBUFFER_BIT 0x0001
5304 #define LOCAL_EGL_PBUFFER_IMAGE_BIT_TAO 0x0008
5305 #define LOCAL_EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO 0x0010
5306 #define LOCAL_EGL_PIXEL_ASPECT_RATIO 0x3092
5307 #define LOCAL_EGL_PIXMAP_BIT 0x0002
5308 #define LOCAL_EGL_PLATFORM_GBM_MESA 0x31D7
5309 #define LOCAL_EGL_PLATFORM_WAYLAND_EXT 0x31D8
5310 #define LOCAL_EGL_PLATFORM_X11_EXT 0x31D5
5311 #define LOCAL_EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
5312 #define LOCAL_EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
5313 #define LOCAL_EGL_PRODUCER_FRAME_KHR 0x3212
5314 #define LOCAL_EGL_PROTECTED_CONTENT_EXT 0x32C0
5315 #define LOCAL_EGL_READ 0x305A
5316 #define LOCAL_EGL_READ_SURFACE_BIT_KHR 0x0001
5317 #define LOCAL_EGL_RECORDABLE_ANDROID 0x3142
5318 #define LOCAL_EGL_RED_SIZE 0x3024
5319 #define LOCAL_EGL_RENDERABLE_TYPE 0x3040
5320 #define LOCAL_EGL_RENDER_BUFFER 0x3086
5321 #define LOCAL_EGL_RGB_BUFFER 0x308E
5322 #define LOCAL_EGL_SAMPLES 0x3031
5323 #define LOCAL_EGL_SAMPLE_BUFFERS 0x3032
5324 #define LOCAL_EGL_SAMPLE_RANGE_HINT_EXT 0x327C
5325 #define LOCAL_EGL_SHARED_IMAGE_NOK 0x30DA
5326 #define LOCAL_EGL_SIGNALED_KHR 0x30F2
5327 #define LOCAL_EGL_SIGNALED_NV 0x30E8
5328 #define LOCAL_EGL_SINGLE_BUFFER 0x3085
5329 #define LOCAL_EGL_SLOW_CONFIG 0x3050
5330 #define LOCAL_EGL_STENCIL_SIZE 0x3026
5331 #define LOCAL_EGL_STREAM_BIT_KHR 0x0800
5332 #define LOCAL_EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
5333 #define LOCAL_EGL_STREAM_STATE_CONNECTING_KHR 0x3216
5334 #define LOCAL_EGL_STREAM_STATE_CREATED_KHR 0x3215
5335 #define LOCAL_EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
5336 #define LOCAL_EGL_STREAM_STATE_EMPTY_KHR 0x3217
5337 #define LOCAL_EGL_STREAM_STATE_KHR 0x3214
5338 #define LOCAL_EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
5339 #define LOCAL_EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
5340 #define LOCAL_EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
5341 #define LOCAL_EGL_STREAM_TIME_NOW_KHR 0x31FD
5342 #define LOCAL_EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
5343 #define LOCAL_EGL_SUCCESS 0x3000
5344 #define LOCAL_EGL_SURFACE_TYPE 0x3033
5345 #define LOCAL_EGL_SWAP_BEHAVIOR 0x3093
5346 #define LOCAL_EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
5347 #define LOCAL_EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
5348 #define LOCAL_EGL_SYNC_CL_EVENT_KHR 0x30FE
5349 #define LOCAL_EGL_SYNC_CONDITION_KHR 0x30F8
5350 #define LOCAL_EGL_SYNC_CONDITION_NV 0x30EE
5351 #define LOCAL_EGL_SYNC_FENCE_KHR 0x30F9
5352 #define LOCAL_EGL_SYNC_FENCE_NV 0x30EF
5353 #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
5354 #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
5355 #define LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
5356 #define LOCAL_EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
5357 #define LOCAL_EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
5358 #define LOCAL_EGL_SYNC_NEW_FRAME_NV 0x321F
5359 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
5360 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
5361 #define LOCAL_EGL_SYNC_REUSABLE_KHR 0x30FA
5362 #define LOCAL_EGL_SYNC_STATUS_KHR 0x30F1
5363 #define LOCAL_EGL_SYNC_STATUS_NV 0x30E7
5364 #define LOCAL_EGL_SYNC_TYPE_KHR 0x30F7
5365 #define LOCAL_EGL_SYNC_TYPE_NV 0x30ED
5366 #define LOCAL_EGL_TEXTURE_2D 0x305F
5367 #define LOCAL_EGL_TEXTURE_FORMAT 0x3080
5368 #define LOCAL_EGL_TEXTURE_RGB 0x305D
5369 #define LOCAL_EGL_TEXTURE_RGBA 0x305E
5370 #define LOCAL_EGL_TEXTURE_TARGET 0x3081
5371 #define LOCAL_EGL_TIMEOUT_EXPIRED_KHR 0x30F5
5372 #define LOCAL_EGL_TIMEOUT_EXPIRED_NV 0x30EB
5373 #define LOCAL_EGL_TRANSPARENT_BLUE_VALUE 0x3035
5374 #define LOCAL_EGL_TRANSPARENT_GREEN_VALUE 0x3036
5375 #define LOCAL_EGL_TRANSPARENT_RED_VALUE 0x3037
5376 #define LOCAL_EGL_TRANSPARENT_RGB 0x3052
5377 #define LOCAL_EGL_TRANSPARENT_TYPE 0x3034
5378 #define LOCAL_EGL_TRUE 1
5379 #define LOCAL_EGL_UNKNOWN ((EGLint)-1)
5380 #define LOCAL_EGL_UNSIGNALED_KHR 0x30F3
5381 #define LOCAL_EGL_UNSIGNALED_NV 0x30E9
5382 #define LOCAL_EGL_UPPER_LEFT_KHR 0x30CF
5383 #define LOCAL_EGL_VENDOR 0x3053
5384 #define LOCAL_EGL_VERSION 0x3054
5385 #define LOCAL_EGL_VERTICAL_RESOLUTION 0x3091
5386 #define LOCAL_EGL_VG_ALPHA_FORMAT 0x3088
5387 #define LOCAL_EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
5388 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE 0x308C
5389 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
5390 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
5391 #define LOCAL_EGL_VG_COLORSPACE 0x3087
5392 #define LOCAL_EGL_VG_COLORSPACE_LINEAR 0x308A
5393 #define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
5394 #define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020
5395 #define LOCAL_EGL_VG_COLORSPACE_sRGB 0x3089
5396 #define LOCAL_EGL_VG_PARENT_IMAGE_KHR 0x30BA
5397 #define LOCAL_EGL_WIDTH 0x3057
5398 #define LOCAL_EGL_WINDOW_BIT 0x0004
5399 #define LOCAL_EGL_WRITE_SURFACE_BIT_KHR 0x0002
5400 #define LOCAL_EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
5401 #define LOCAL_EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
5402 #define LOCAL_EGL_YUV_CHROMA_SITING_0_EXT 0x3284
5403 #define LOCAL_EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
5404 #define LOCAL_EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
5405 #define LOCAL_EGL_YUV_FULL_RANGE_EXT 0x3282
5406 #define LOCAL_EGL_YUV_NARROW_RANGE_EXT 0x3283
5409 // GLX
5410 #define LOCAL_GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
5411 #define LOCAL_GLX_3DFX_WINDOW_MODE_MESA 0x1
5412 #define LOCAL_GLX_ACCUM_ALPHA_SIZE 17
5413 #define LOCAL_GLX_ACCUM_BLUE_SIZE 16
5414 #define LOCAL_GLX_ACCUM_BUFFER_BIT 0x00000080
5415 #define LOCAL_GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
5416 #define LOCAL_GLX_ACCUM_GREEN_SIZE 15
5417 #define LOCAL_GLX_ACCUM_RED_SIZE 14
5418 #define LOCAL_GLX_ALPHA_SIZE 11
5419 #define LOCAL_GLX_AUX0_EXT 0x20E2
5420 #define LOCAL_GLX_AUX1_EXT 0x20E3
5421 #define LOCAL_GLX_AUX2_EXT 0x20E4
5422 #define LOCAL_GLX_AUX3_EXT 0x20E5
5423 #define LOCAL_GLX_AUX4_EXT 0x20E6
5424 #define LOCAL_GLX_AUX5_EXT 0x20E7
5425 #define LOCAL_GLX_AUX6_EXT 0x20E8
5426 #define LOCAL_GLX_AUX7_EXT 0x20E9
5427 #define LOCAL_GLX_AUX8_EXT 0x20EA
5428 #define LOCAL_GLX_AUX9_EXT 0x20EB
5429 #define LOCAL_GLX_AUX_BUFFERS 7
5430 #define LOCAL_GLX_AUX_BUFFERS_BIT 0x00000010
5431 #define LOCAL_GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
5432 #define LOCAL_GLX_BACK_BUFFER_AGE_EXT 0x20F4
5433 #define LOCAL_GLX_BACK_EXT 0x20E0
5434 #define LOCAL_GLX_BACK_LEFT_BUFFER_BIT 0x00000004
5435 #define LOCAL_GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
5436 #define LOCAL_GLX_BACK_LEFT_EXT 0x20E0
5437 #define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
5438 #define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
5439 #define LOCAL_GLX_BACK_RIGHT_EXT 0x20E1
5440 #define LOCAL_GLX_BAD_ATTRIBUTE 2
5441 #define LOCAL_GLX_BAD_CONTEXT 5
5442 #define LOCAL_GLX_BAD_ENUM 7
5443 #define LOCAL_GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
5444 #define LOCAL_GLX_BAD_HYPERPIPE_SGIX 92
5445 #define LOCAL_GLX_BAD_SCREEN 1
5446 #define LOCAL_GLX_BAD_VALUE 6
5447 #define LOCAL_GLX_BAD_VISUAL 4
5448 #define LOCAL_GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
5449 #define LOCAL_GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
5450 #define LOCAL_GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
5451 #define LOCAL_GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
5452 #define LOCAL_GLX_BLENDED_RGBA_SGIS 0x8025
5453 #define LOCAL_GLX_BLUE_SIZE 10
5454 #define LOCAL_GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
5455 #define LOCAL_GLX_BUFFER_SIZE 2
5456 #define LOCAL_GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
5457 #define LOCAL_GLX_BufferSwapComplete 1
5458 #define LOCAL_GLX_COLOR_INDEX_BIT 0x00000002
5459 #define LOCAL_GLX_COLOR_INDEX_BIT_SGIX 0x00000002
5460 #define LOCAL_GLX_COLOR_INDEX_TYPE 0x8015
5461 #define LOCAL_GLX_COLOR_INDEX_TYPE_SGIX 0x8015
5462 #define LOCAL_GLX_COLOR_SAMPLES_NV 0x20B3
5463 #define LOCAL_GLX_CONFIG_CAVEAT 0x20
5464 #define LOCAL_GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
5465 #define LOCAL_GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
5466 #define LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
5467 #define LOCAL_GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
5468 #define LOCAL_GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
5469 #define LOCAL_GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
5470 #define LOCAL_GLX_CONTEXT_FLAGS_ARB 0x2094
5471 #define LOCAL_GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
5472 #define LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
5473 #define LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
5474 #define LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
5475 #define LOCAL_GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
5476 #define LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
5477 #define LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
5478 #define LOCAL_GLX_COPY_COMPLETE_INTEL 0x8181
5479 #define LOCAL_GLX_COVERAGE_SAMPLES_NV 100001
5480 #define LOCAL_GLX_DAMAGED 0x8020
5481 #define LOCAL_GLX_DAMAGED_SGIX 0x8020
5482 #define LOCAL_GLX_DEPTH_BUFFER_BIT 0x00000020
5483 #define LOCAL_GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
5484 #define LOCAL_GLX_DEPTH_SIZE 12
5485 #define LOCAL_GLX_DEVICE_ID_NV 0x20CD
5486 #define LOCAL_GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
5487 #define LOCAL_GLX_DIRECT_COLOR 0x8003
5488 #define LOCAL_GLX_DIRECT_COLOR_EXT 0x8003
5489 #define LOCAL_GLX_DONT_CARE 0xFFFFFFFF
5490 #define LOCAL_GLX_DOUBLEBUFFER 5
5491 #define LOCAL_GLX_DRAWABLE_TYPE 0x8010
5492 #define LOCAL_GLX_DRAWABLE_TYPE_SGIX 0x8010
5493 #define LOCAL_GLX_EVENT_MASK 0x801F
5494 #define LOCAL_GLX_EVENT_MASK_SGIX 0x801F
5495 #define LOCAL_GLX_EXCHANGE_COMPLETE_INTEL 0x8180
5496 #define LOCAL_GLX_EXTENSIONS 0x3
5497 #define LOCAL_GLX_EXTENSION_NAME "GLX"
5498 #define LOCAL_GLX_FBCONFIG_ID 0x8013
5499 #define LOCAL_GLX_FBCONFIG_ID_SGIX 0x8013
5500 #define LOCAL_GLX_FLIP_COMPLETE_INTEL 0x8182
5501 #define LOCAL_GLX_FLOAT_COMPONENTS_NV 0x20B0
5502 #define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
5503 #define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
5504 #define LOCAL_GLX_FRONT_EXT 0x20DE
5505 #define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
5506 #define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
5507 #define LOCAL_GLX_FRONT_LEFT_EXT 0x20DE
5508 #define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
5509 #define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
5510 #define LOCAL_GLX_FRONT_RIGHT_EXT 0x20DF
5511 #define LOCAL_GLX_GPU_CLOCK_AMD 0x21A4
5512 #define LOCAL_GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
5513 #define LOCAL_GLX_GPU_NUM_PIPES_AMD 0x21A5
5514 #define LOCAL_GLX_GPU_NUM_RB_AMD 0x21A7
5515 #define LOCAL_GLX_GPU_NUM_SIMD_AMD 0x21A6
5516 #define LOCAL_GLX_GPU_NUM_SPI_AMD 0x21A8
5517 #define LOCAL_GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
5518 #define LOCAL_GLX_GPU_RAM_AMD 0x21A3
5519 #define LOCAL_GLX_GPU_RENDERER_STRING_AMD 0x1F01
5520 #define LOCAL_GLX_GPU_VENDOR_AMD 0x1F00
5521 #define LOCAL_GLX_GRAY_SCALE 0x8006
5522 #define LOCAL_GLX_GRAY_SCALE_EXT 0x8006
5523 #define LOCAL_GLX_GREEN_SIZE 9
5524 #define LOCAL_GLX_HEIGHT 0x801E
5525 #define LOCAL_GLX_HEIGHT_SGIX 0x801E
5526 #define LOCAL_GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
5527 #define LOCAL_GLX_HYPERPIPE_ID_SGIX 0x8030
5528 #define LOCAL_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
5529 #define LOCAL_GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
5530 #define LOCAL_GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
5531 #define LOCAL_GLX_HYPERPIPE_STEREO_SGIX 0x00000003
5532 #define LOCAL_GLX_LARGEST_PBUFFER 0x801C
5533 #define LOCAL_GLX_LARGEST_PBUFFER_SGIX 0x801C
5534 #define LOCAL_GLX_LATE_SWAPS_TEAR_EXT 0x20F3
5535 #define LOCAL_GLX_LEVEL 3
5536 #define LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
5537 #define LOCAL_GLX_MAX_PBUFFER_HEIGHT 0x8017
5538 #define LOCAL_GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
5539 #define LOCAL_GLX_MAX_PBUFFER_PIXELS 0x8018
5540 #define LOCAL_GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
5541 #define LOCAL_GLX_MAX_PBUFFER_WIDTH 0x8016
5542 #define LOCAL_GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
5543 #define LOCAL_GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
5544 #define LOCAL_GLX_MIPMAP_TEXTURE_EXT 0x20D7
5545 #define LOCAL_GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
5546 #define LOCAL_GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
5547 #define LOCAL_GLX_NONE 0x8000
5548 #define LOCAL_GLX_NONE_EXT 0x8000
5549 #define LOCAL_GLX_NON_CONFORMANT_CONFIG 0x800D
5550 #define LOCAL_GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
5551 #define LOCAL_GLX_NO_EXTENSION 3
5552 #define LOCAL_GLX_NO_RESET_NOTIFICATION_ARB 0x8261
5553 #define LOCAL_GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
5554 #define LOCAL_GLX_NUM_VIDEO_SLOTS_NV 0x20F0
5555 #define LOCAL_GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
5556 #define LOCAL_GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
5557 #define LOCAL_GLX_PBUFFER 0x8023
5558 #define LOCAL_GLX_PBUFFER_BIT 0x00000004
5559 #define LOCAL_GLX_PBUFFER_BIT_SGIX 0x00000004
5560 #define LOCAL_GLX_PBUFFER_CLOBBER_MASK 0x08000000
5561 #define LOCAL_GLX_PBUFFER_HEIGHT 0x8040
5562 #define LOCAL_GLX_PBUFFER_SGIX 0x8023
5563 #define LOCAL_GLX_PBUFFER_WIDTH 0x8041
5564 #define LOCAL_GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
5565 #define LOCAL_GLX_PIPE_RECT_SGIX 0x00000001
5566 #define LOCAL_GLX_PIXMAP_BIT 0x00000002
5567 #define LOCAL_GLX_PIXMAP_BIT_SGIX 0x00000002
5568 #define LOCAL_GLX_PRESERVED_CONTENTS 0x801B
5569 #define LOCAL_GLX_PRESERVED_CONTENTS_SGIX 0x801B
5570 #define LOCAL_GLX_PSEUDO_COLOR 0x8004
5571 #define LOCAL_GLX_PSEUDO_COLOR_EXT 0x8004
5572 #define LOCAL_GLX_PbufferClobber 0
5573 #define LOCAL_GLX_RED_SIZE 8
5574 #define LOCAL_GLX_RENDER_TYPE 0x8011
5575 #define LOCAL_GLX_RENDER_TYPE_SGIX 0x8011
5576 #define LOCAL_GLX_RGBA 4
5577 #define LOCAL_GLX_RGBA_BIT 0x00000001
5578 #define LOCAL_GLX_RGBA_BIT_SGIX 0x00000001
5579 #define LOCAL_GLX_RGBA_FLOAT_BIT_ARB 0x00000004
5580 #define LOCAL_GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
5581 #define LOCAL_GLX_RGBA_TYPE 0x8014
5582 #define LOCAL_GLX_RGBA_TYPE_SGIX 0x8014
5583 #define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
5584 #define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
5585 #define LOCAL_GLX_SAMPLES 100001
5586 #define LOCAL_GLX_SAMPLES_3DFX 0x8051
5587 #define LOCAL_GLX_SAMPLES_ARB 100001
5588 #define LOCAL_GLX_SAMPLES_SGIS 100001
5589 #define LOCAL_GLX_SAMPLE_BUFFERS 100000
5590 #define LOCAL_GLX_SAMPLE_BUFFERS_3DFX 0x8050
5591 #define LOCAL_GLX_SAMPLE_BUFFERS_ARB 100000
5592 #define LOCAL_GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
5593 #define LOCAL_GLX_SAMPLE_BUFFERS_SGIS 100000
5594 #define LOCAL_GLX_SAVED 0x8021
5595 #define LOCAL_GLX_SAVED_SGIX 0x8021
5596 #define LOCAL_GLX_SCREEN 0x800C
5597 #define LOCAL_GLX_SCREEN_EXT 0x800C
5598 #define LOCAL_GLX_SHARE_CONTEXT_EXT 0x800A
5599 #define LOCAL_GLX_SLOW_CONFIG 0x8001
5600 #define LOCAL_GLX_SLOW_VISUAL_EXT 0x8001
5601 #define LOCAL_GLX_STATIC_COLOR 0x8005
5602 #define LOCAL_GLX_STATIC_COLOR_EXT 0x8005
5603 #define LOCAL_GLX_STATIC_GRAY 0x8007
5604 #define LOCAL_GLX_STATIC_GRAY_EXT 0x8007
5605 #define LOCAL_GLX_STENCIL_BUFFER_BIT 0x00000040
5606 #define LOCAL_GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
5607 #define LOCAL_GLX_STENCIL_SIZE 13
5608 #define LOCAL_GLX_STEREO 6
5609 #define LOCAL_GLX_SWAP_COPY_OML 0x8062
5610 #define LOCAL_GLX_SWAP_EXCHANGE_OML 0x8061
5611 #define LOCAL_GLX_SWAP_INTERVAL_EXT 0x20F1
5612 #define LOCAL_GLX_SWAP_METHOD_OML 0x8060
5613 #define LOCAL_GLX_SWAP_UNDEFINED_OML 0x8063
5614 #define LOCAL_GLX_SYNC_FRAME_SGIX 0x00000000
5615 #define LOCAL_GLX_SYNC_SWAP_SGIX 0x00000001
5616 #define LOCAL_GLX_TEXTURE_1D_BIT_EXT 0x00000001
5617 #define LOCAL_GLX_TEXTURE_1D_EXT 0x20DB
5618 #define LOCAL_GLX_TEXTURE_2D_BIT_EXT 0x00000002
5619 #define LOCAL_GLX_TEXTURE_2D_EXT 0x20DC
5620 #define LOCAL_GLX_TEXTURE_FORMAT_EXT 0x20D5
5621 #define LOCAL_GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
5622 #define LOCAL_GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
5623 #define LOCAL_GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
5624 #define LOCAL_GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
5625 #define LOCAL_GLX_TEXTURE_RECTANGLE_EXT 0x20DD
5626 #define LOCAL_GLX_TEXTURE_TARGET_EXT 0x20D6
5627 #define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE 0x28
5628 #define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
5629 #define LOCAL_GLX_TRANSPARENT_BLUE_VALUE 0x27
5630 #define LOCAL_GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
5631 #define LOCAL_GLX_TRANSPARENT_GREEN_VALUE 0x26
5632 #define LOCAL_GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
5633 #define LOCAL_GLX_TRANSPARENT_INDEX 0x8009
5634 #define LOCAL_GLX_TRANSPARENT_INDEX_EXT 0x8009
5635 #define LOCAL_GLX_TRANSPARENT_INDEX_VALUE 0x24
5636 #define LOCAL_GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
5637 #define LOCAL_GLX_TRANSPARENT_RED_VALUE 0x25
5638 #define LOCAL_GLX_TRANSPARENT_RED_VALUE_EXT 0x25
5639 #define LOCAL_GLX_TRANSPARENT_RGB 0x8008
5640 #define LOCAL_GLX_TRANSPARENT_RGB_EXT 0x8008
5641 #define LOCAL_GLX_TRANSPARENT_TYPE 0x23
5642 #define LOCAL_GLX_TRANSPARENT_TYPE_EXT 0x23
5643 #define LOCAL_GLX_TRUE_COLOR 0x8002
5644 #define LOCAL_GLX_TRUE_COLOR_EXT 0x8002
5645 #define LOCAL_GLX_UNIQUE_ID_NV 0x20CE
5646 #define LOCAL_GLX_USE_GL 1
5647 #define LOCAL_GLX_VENDOR 0x1
5648 #define LOCAL_GLX_VERSION 0x2
5649 #define LOCAL_GLX_VIDEO_OUT_ALPHA_NV 0x20C4
5650 #define LOCAL_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
5651 #define LOCAL_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
5652 #define LOCAL_GLX_VIDEO_OUT_COLOR_NV 0x20C3
5653 #define LOCAL_GLX_VIDEO_OUT_DEPTH_NV 0x20C5
5654 #define LOCAL_GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
5655 #define LOCAL_GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
5656 #define LOCAL_GLX_VIDEO_OUT_FRAME_NV 0x20C8
5657 #define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
5658 #define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
5659 #define LOCAL_GLX_VISUAL_CAVEAT_EXT 0x20
5660 #define LOCAL_GLX_VISUAL_ID 0x800B
5661 #define LOCAL_GLX_VISUAL_ID_EXT 0x800B
5662 #define LOCAL_GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
5663 #define LOCAL_GLX_WIDTH 0x801D
5664 #define LOCAL_GLX_WIDTH_SGIX 0x801D
5665 #define LOCAL_GLX_WINDOW 0x8022
5666 #define LOCAL_GLX_WINDOW_BIT 0x00000001
5667 #define LOCAL_GLX_WINDOW_BIT_SGIX 0x00000001
5668 #define LOCAL_GLX_WINDOW_SGIX 0x8022
5669 #define LOCAL_GLX_X_RENDERABLE 0x8012
5670 #define LOCAL_GLX_X_RENDERABLE_SGIX 0x8012
5671 #define LOCAL_GLX_X_VISUAL_TYPE 0x22
5672 #define LOCAL_GLX_X_VISUAL_TYPE_EXT 0x22
5673 #define LOCAL_GLX_Y_INVERTED_EXT 0x20D4
5676 // WGL
5677 #define LOCAL_WGL_ACCELERATION_ARB 0x2003
5678 #define LOCAL_WGL_ACCELERATION_EXT 0x2003
5679 #define LOCAL_WGL_ACCESS_READ_ONLY_NV 0x00000000
5680 #define LOCAL_WGL_ACCESS_READ_WRITE_NV 0x00000001
5681 #define LOCAL_WGL_ACCESS_WRITE_DISCARD_NV 0x00000002
5682 #define LOCAL_WGL_ACCUM_ALPHA_BITS_ARB 0x2021
5683 #define LOCAL_WGL_ACCUM_ALPHA_BITS_EXT 0x2021
5684 #define LOCAL_WGL_ACCUM_BITS_ARB 0x201D
5685 #define LOCAL_WGL_ACCUM_BITS_EXT 0x201D
5686 #define LOCAL_WGL_ACCUM_BLUE_BITS_ARB 0x2020
5687 #define LOCAL_WGL_ACCUM_BLUE_BITS_EXT 0x2020
5688 #define LOCAL_WGL_ACCUM_GREEN_BITS_ARB 0x201F
5689 #define LOCAL_WGL_ACCUM_GREEN_BITS_EXT 0x201F
5690 #define LOCAL_WGL_ACCUM_RED_BITS_ARB 0x201E
5691 #define LOCAL_WGL_ACCUM_RED_BITS_EXT 0x201E
5692 #define LOCAL_WGL_ALPHA_BITS_ARB 0x201B
5693 #define LOCAL_WGL_ALPHA_BITS_EXT 0x201B
5694 #define LOCAL_WGL_ALPHA_SHIFT_ARB 0x201C
5695 #define LOCAL_WGL_ALPHA_SHIFT_EXT 0x201C
5696 #define LOCAL_WGL_AUX0_ARB 0x2087
5697 #define LOCAL_WGL_AUX1_ARB 0x2088
5698 #define LOCAL_WGL_AUX2_ARB 0x2089
5699 #define LOCAL_WGL_AUX3_ARB 0x208A
5700 #define LOCAL_WGL_AUX4_ARB 0x208B
5701 #define LOCAL_WGL_AUX5_ARB 0x208C
5702 #define LOCAL_WGL_AUX6_ARB 0x208D
5703 #define LOCAL_WGL_AUX7_ARB 0x208E
5704 #define LOCAL_WGL_AUX8_ARB 0x208F
5705 #define LOCAL_WGL_AUX9_ARB 0x2090
5706 #define LOCAL_WGL_AUX_BUFFERS_ARB 0x2024
5707 #define LOCAL_WGL_AUX_BUFFERS_EXT 0x2024
5708 #define LOCAL_WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
5709 #define LOCAL_WGL_BACK_LEFT_ARB 0x2085
5710 #define LOCAL_WGL_BACK_RIGHT_ARB 0x2086
5711 #define LOCAL_WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
5712 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
5713 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
5714 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
5715 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
5716 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
5717 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
5718 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
5719 #define LOCAL_WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
5720 #define LOCAL_WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
5721 #define LOCAL_WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
5722 #define LOCAL_WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
5723 #define LOCAL_WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
5724 #define LOCAL_WGL_BLUE_BITS_ARB 0x2019
5725 #define LOCAL_WGL_BLUE_BITS_EXT 0x2019
5726 #define LOCAL_WGL_BLUE_SHIFT_ARB 0x201A
5727 #define LOCAL_WGL_BLUE_SHIFT_EXT 0x201A
5728 #define LOCAL_WGL_COLOR_BITS_ARB 0x2014
5729 #define LOCAL_WGL_COLOR_BITS_EXT 0x2014
5730 #define LOCAL_WGL_COLOR_SAMPLES_NV 0x20B9
5731 #define LOCAL_WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
5732 #define LOCAL_WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
5733 #define LOCAL_WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
5734 #define LOCAL_WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
5735 #define LOCAL_WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
5736 #define LOCAL_WGL_CONTEXT_FLAGS_ARB 0x2094
5737 #define LOCAL_WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
5738 #define LOCAL_WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
5739 #define LOCAL_WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
5740 #define LOCAL_WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
5741 #define LOCAL_WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
5742 #define LOCAL_WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
5743 #define LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
5744 #define LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
5745 #define LOCAL_WGL_COVERAGE_SAMPLES_NV 0x2042
5746 #define LOCAL_WGL_CUBE_MAP_FACE_ARB 0x207C
5747 #define LOCAL_WGL_DEPTH_BITS_ARB 0x2022
5748 #define LOCAL_WGL_DEPTH_BITS_EXT 0x2022
5749 #define LOCAL_WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
5750 #define LOCAL_WGL_DEPTH_COMPONENT_NV 0x20A7
5751 #define LOCAL_WGL_DEPTH_FLOAT_EXT 0x2040
5752 #define LOCAL_WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
5753 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
5754 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
5755 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
5756 #define LOCAL_WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
5757 #define LOCAL_WGL_DOUBLE_BUFFER_ARB 0x2011
5758 #define LOCAL_WGL_DOUBLE_BUFFER_EXT 0x2011
5759 #define LOCAL_WGL_DRAW_TO_BITMAP_ARB 0x2002
5760 #define LOCAL_WGL_DRAW_TO_BITMAP_EXT 0x2002
5761 #define LOCAL_WGL_DRAW_TO_PBUFFER_ARB 0x202D
5762 #define LOCAL_WGL_DRAW_TO_PBUFFER_EXT 0x202D
5763 #define LOCAL_WGL_DRAW_TO_WINDOW_ARB 0x2001
5764 #define LOCAL_WGL_DRAW_TO_WINDOW_EXT 0x2001
5765 #define LOCAL_WGL_FLOAT_COMPONENTS_NV 0x20B0
5766 #define LOCAL_WGL_FONT_LINES 0
5767 #define LOCAL_WGL_FONT_POLYGONS 1
5768 #define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
5769 #define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
5770 #define LOCAL_WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
5771 #define LOCAL_WGL_FRONT_LEFT_ARB 0x2083
5772 #define LOCAL_WGL_FRONT_RIGHT_ARB 0x2084
5773 #define LOCAL_WGL_FULL_ACCELERATION_ARB 0x2027
5774 #define LOCAL_WGL_FULL_ACCELERATION_EXT 0x2027
5775 #define LOCAL_WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
5776 #define LOCAL_WGL_GAMMA_TABLE_SIZE_I3D 0x204E
5777 #define LOCAL_WGL_GENERIC_ACCELERATION_ARB 0x2026
5778 #define LOCAL_WGL_GENERIC_ACCELERATION_EXT 0x2026
5779 #define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
5780 #define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
5781 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
5782 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
5783 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
5784 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
5785 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
5786 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
5787 #define LOCAL_WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
5788 #define LOCAL_WGL_GPU_CLOCK_AMD 0x21A4
5789 #define LOCAL_WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
5790 #define LOCAL_WGL_GPU_NUM_PIPES_AMD 0x21A5
5791 #define LOCAL_WGL_GPU_NUM_RB_AMD 0x21A7
5792 #define LOCAL_WGL_GPU_NUM_SIMD_AMD 0x21A6
5793 #define LOCAL_WGL_GPU_NUM_SPI_AMD 0x21A8
5794 #define LOCAL_WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
5795 #define LOCAL_WGL_GPU_RAM_AMD 0x21A3
5796 #define LOCAL_WGL_GPU_RENDERER_STRING_AMD 0x1F01
5797 #define LOCAL_WGL_GPU_VENDOR_AMD 0x1F00
5798 #define LOCAL_WGL_GREEN_BITS_ARB 0x2017
5799 #define LOCAL_WGL_GREEN_BITS_EXT 0x2017
5800 #define LOCAL_WGL_GREEN_SHIFT_ARB 0x2018
5801 #define LOCAL_WGL_GREEN_SHIFT_EXT 0x2018
5802 #define LOCAL_WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
5803 #define LOCAL_WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
5804 #define LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
5805 #define LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
5806 #define LOCAL_WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
5807 #define LOCAL_WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
5808 #define LOCAL_WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
5809 #define LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
5810 #define LOCAL_WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
5811 #define LOCAL_WGL_MIPMAP_LEVEL_ARB 0x207B
5812 #define LOCAL_WGL_MIPMAP_TEXTURE_ARB 0x2074
5813 #define LOCAL_WGL_NEED_PALETTE_ARB 0x2004
5814 #define LOCAL_WGL_NEED_PALETTE_EXT 0x2004
5815 #define LOCAL_WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
5816 #define LOCAL_WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
5817 #define LOCAL_WGL_NO_ACCELERATION_ARB 0x2025
5818 #define LOCAL_WGL_NO_ACCELERATION_EXT 0x2025
5819 #define LOCAL_WGL_NO_RESET_NOTIFICATION_ARB 0x8261
5820 #define LOCAL_WGL_NO_TEXTURE_ARB 0x2077
5821 #define LOCAL_WGL_NUMBER_OVERLAYS_ARB 0x2008
5822 #define LOCAL_WGL_NUMBER_OVERLAYS_EXT 0x2008
5823 #define LOCAL_WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
5824 #define LOCAL_WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
5825 #define LOCAL_WGL_NUMBER_UNDERLAYS_ARB 0x2009
5826 #define LOCAL_WGL_NUMBER_UNDERLAYS_EXT 0x2009
5827 #define LOCAL_WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
5828 #define LOCAL_WGL_NUM_VIDEO_SLOTS_NV 0x20F0
5829 #define LOCAL_WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
5830 #define LOCAL_WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
5831 #define LOCAL_WGL_PBUFFER_HEIGHT_ARB 0x2035
5832 #define LOCAL_WGL_PBUFFER_HEIGHT_EXT 0x2035
5833 #define LOCAL_WGL_PBUFFER_LARGEST_ARB 0x2033
5834 #define LOCAL_WGL_PBUFFER_LARGEST_EXT 0x2033
5835 #define LOCAL_WGL_PBUFFER_LOST_ARB 0x2036
5836 #define LOCAL_WGL_PBUFFER_WIDTH_ARB 0x2034
5837 #define LOCAL_WGL_PBUFFER_WIDTH_EXT 0x2034
5838 #define LOCAL_WGL_PIXEL_TYPE_ARB 0x2013
5839 #define LOCAL_WGL_PIXEL_TYPE_EXT 0x2013
5840 #define LOCAL_WGL_RED_BITS_ARB 0x2015
5841 #define LOCAL_WGL_RED_BITS_EXT 0x2015
5842 #define LOCAL_WGL_RED_SHIFT_ARB 0x2016
5843 #define LOCAL_WGL_RED_SHIFT_EXT 0x2016
5844 #define LOCAL_WGL_SAMPLES_3DFX 0x2061
5845 #define LOCAL_WGL_SAMPLES_ARB 0x2042
5846 #define LOCAL_WGL_SAMPLES_EXT 0x2042
5847 #define LOCAL_WGL_SAMPLE_BUFFERS_3DFX 0x2060
5848 #define LOCAL_WGL_SAMPLE_BUFFERS_ARB 0x2041
5849 #define LOCAL_WGL_SAMPLE_BUFFERS_EXT 0x2041
5850 #define LOCAL_WGL_SHARE_ACCUM_ARB 0x200E
5851 #define LOCAL_WGL_SHARE_ACCUM_EXT 0x200E
5852 #define LOCAL_WGL_SHARE_DEPTH_ARB 0x200C
5853 #define LOCAL_WGL_SHARE_DEPTH_EXT 0x200C
5854 #define LOCAL_WGL_SHARE_STENCIL_ARB 0x200D
5855 #define LOCAL_WGL_SHARE_STENCIL_EXT 0x200D
5856 #define LOCAL_WGL_STENCIL_BITS_ARB 0x2023
5857 #define LOCAL_WGL_STENCIL_BITS_EXT 0x2023
5858 #define LOCAL_WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
5859 #define LOCAL_WGL_STEREO_ARB 0x2012
5860 #define LOCAL_WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
5861 #define LOCAL_WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
5862 #define LOCAL_WGL_STEREO_EXT 0x2012
5863 #define LOCAL_WGL_STEREO_POLARITY_INVERT_3DL 0x2058
5864 #define LOCAL_WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
5865 #define LOCAL_WGL_SUPPORT_GDI_ARB 0x200F
5866 #define LOCAL_WGL_SUPPORT_GDI_EXT 0x200F
5867 #define LOCAL_WGL_SUPPORT_OPENGL_ARB 0x2010
5868 #define LOCAL_WGL_SUPPORT_OPENGL_EXT 0x2010
5869 #define LOCAL_WGL_SWAP_COPY_ARB 0x2029
5870 #define LOCAL_WGL_SWAP_COPY_EXT 0x2029
5871 #define LOCAL_WGL_SWAP_EXCHANGE_ARB 0x2028
5872 #define LOCAL_WGL_SWAP_EXCHANGE_EXT 0x2028
5873 #define LOCAL_WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
5874 #define LOCAL_WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
5875 #define LOCAL_WGL_SWAP_MAIN_PLANE 0x00000001
5876 #define LOCAL_WGL_SWAP_METHOD_ARB 0x2007
5877 #define LOCAL_WGL_SWAP_METHOD_EXT 0x2007
5878 #define LOCAL_WGL_SWAP_OVERLAY1 0x00000002
5879 #define LOCAL_WGL_SWAP_OVERLAY10 0x00000400
5880 #define LOCAL_WGL_SWAP_OVERLAY11 0x00000800
5881 #define LOCAL_WGL_SWAP_OVERLAY12 0x00001000
5882 #define LOCAL_WGL_SWAP_OVERLAY13 0x00002000
5883 #define LOCAL_WGL_SWAP_OVERLAY14 0x00004000
5884 #define LOCAL_WGL_SWAP_OVERLAY15 0x00008000
5885 #define LOCAL_WGL_SWAP_OVERLAY2 0x00000004
5886 #define LOCAL_WGL_SWAP_OVERLAY3 0x00000008
5887 #define LOCAL_WGL_SWAP_OVERLAY4 0x00000010
5888 #define LOCAL_WGL_SWAP_OVERLAY5 0x00000020
5889 #define LOCAL_WGL_SWAP_OVERLAY6 0x00000040
5890 #define LOCAL_WGL_SWAP_OVERLAY7 0x00000080
5891 #define LOCAL_WGL_SWAP_OVERLAY8 0x00000100
5892 #define LOCAL_WGL_SWAP_OVERLAY9 0x00000200
5893 #define LOCAL_WGL_SWAP_UNDEFINED_ARB 0x202A
5894 #define LOCAL_WGL_SWAP_UNDEFINED_EXT 0x202A
5895 #define LOCAL_WGL_SWAP_UNDERLAY1 0x00010000
5896 #define LOCAL_WGL_SWAP_UNDERLAY10 0x02000000
5897 #define LOCAL_WGL_SWAP_UNDERLAY11 0x04000000
5898 #define LOCAL_WGL_SWAP_UNDERLAY12 0x08000000
5899 #define LOCAL_WGL_SWAP_UNDERLAY13 0x10000000
5900 #define LOCAL_WGL_SWAP_UNDERLAY14 0x20000000
5901 #define LOCAL_WGL_SWAP_UNDERLAY15 0x40000000
5902 #define LOCAL_WGL_SWAP_UNDERLAY2 0x00020000
5903 #define LOCAL_WGL_SWAP_UNDERLAY3 0x00040000
5904 #define LOCAL_WGL_SWAP_UNDERLAY4 0x00080000
5905 #define LOCAL_WGL_SWAP_UNDERLAY5 0x00100000
5906 #define LOCAL_WGL_SWAP_UNDERLAY6 0x00200000
5907 #define LOCAL_WGL_SWAP_UNDERLAY7 0x00400000
5908 #define LOCAL_WGL_SWAP_UNDERLAY8 0x00800000
5909 #define LOCAL_WGL_SWAP_UNDERLAY9 0x01000000
5910 #define LOCAL_WGL_TEXTURE_1D_ARB 0x2079
5911 #define LOCAL_WGL_TEXTURE_2D_ARB 0x207A
5912 #define LOCAL_WGL_TEXTURE_CUBE_MAP_ARB 0x2078
5913 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
5914 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
5915 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
5916 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
5917 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
5918 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
5919 #define LOCAL_WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
5920 #define LOCAL_WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
5921 #define LOCAL_WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
5922 #define LOCAL_WGL_TEXTURE_FLOAT_RG_NV 0x20B6
5923 #define LOCAL_WGL_TEXTURE_FLOAT_R_NV 0x20B5
5924 #define LOCAL_WGL_TEXTURE_FORMAT_ARB 0x2072
5925 #define LOCAL_WGL_TEXTURE_RECTANGLE_NV 0x20A2
5926 #define LOCAL_WGL_TEXTURE_RGBA_ARB 0x2076
5927 #define LOCAL_WGL_TEXTURE_RGB_ARB 0x2075
5928 #define LOCAL_WGL_TEXTURE_TARGET_ARB 0x2073
5929 #define LOCAL_WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
5930 #define LOCAL_WGL_TRANSPARENT_ARB 0x200A
5931 #define LOCAL_WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
5932 #define LOCAL_WGL_TRANSPARENT_EXT 0x200A
5933 #define LOCAL_WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
5934 #define LOCAL_WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
5935 #define LOCAL_WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
5936 #define LOCAL_WGL_TRANSPARENT_VALUE_EXT 0x200B
5937 #define LOCAL_WGL_TYPE_COLORINDEX_ARB 0x202C
5938 #define LOCAL_WGL_TYPE_COLORINDEX_EXT 0x202C
5939 #define LOCAL_WGL_TYPE_RGBA_ARB 0x202B
5940 #define LOCAL_WGL_TYPE_RGBA_EXT 0x202B
5941 #define LOCAL_WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
5942 #define LOCAL_WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
5943 #define LOCAL_WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
5944 #define LOCAL_WGL_UNIQUE_ID_NV 0x20CE
5945 #define LOCAL_WGL_VIDEO_OUT_ALPHA_NV 0x20C4
5946 #define LOCAL_WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
5947 #define LOCAL_WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
5948 #define LOCAL_WGL_VIDEO_OUT_COLOR_NV 0x20C3
5949 #define LOCAL_WGL_VIDEO_OUT_DEPTH_NV 0x20C5
5950 #define LOCAL_WGL_VIDEO_OUT_FIELD_1 0x20C9
5951 #define LOCAL_WGL_VIDEO_OUT_FIELD_2 0x20CA
5952 #define LOCAL_WGL_VIDEO_OUT_FRAME 0x20C8
5953 #define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
5954 #define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
5958 #endif // GLCONSTS_H_