Bug 886173 - Preserve playbackRate across pause/play. r=cpearce
[gecko.git] / image / decoders / nsBMPDecoder.h
bloba212ec8899946a8867a644ae63469d46a9675a41
1 /* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef _nsBMPDecoder_h
8 #define _nsBMPDecoder_h
10 #include "nsAutoPtr.h"
11 #include "gfxColor.h"
12 #include "Decoder.h"
13 #include "BMPFileHeaders.h"
15 namespace mozilla {
16 namespace image {
18 class RasterImage;
20 /**
21 * Decoder for BMP-Files, as used by Windows and OS/2
23 class nsBMPDecoder : public Decoder
25 public:
27 nsBMPDecoder(RasterImage &aImage);
28 ~nsBMPDecoder();
30 // Specifies whether or not the BMP file will contain alpha data
31 // If set to true and the BMP is 32BPP, the alpha data will be
32 // retrieved from the 4th byte of image data per pixel
33 void SetUseAlphaData(bool useAlphaData);
34 // Obtains the bits per pixel from the internal BIH header
35 int32_t GetBitsPerPixel() const;
36 // Obtains the width from the internal BIH header
37 int32_t GetWidth() const;
38 // Obtains the abs-value of the height from the internal BIH header
39 int32_t GetHeight() const;
40 // Obtains the internal output image buffer
41 uint32_t* GetImageData();
42 // Obtains the size of the compressed image resource
43 int32_t GetCompressedImageSize() const;
44 // Obtains whether or not a BMP file had alpha data in its 4th byte
45 // for 32BPP bitmaps. Only use after the bitmap has been processed.
46 bool HasAlphaData() const;
48 virtual void WriteInternal(const char* aBuffer, uint32_t aCount);
49 virtual void FinishInternal();
51 private:
53 /** Calculates the red-, green- and blueshift in mBitFields using
54 * the bitmasks from mBitFields */
55 NS_METHOD CalcBitShift();
57 uint32_t mPos;
59 BMPFILEHEADER mBFH;
60 BITMAPV5HEADER mBIH;
61 char mRawBuf[WIN_V3_INTERNAL_BIH_LENGTH];
63 uint32_t mLOH; ///< Length of the header
65 uint32_t mNumColors; ///< The number of used colors, i.e. the number of entries in mColors
66 colorTable *mColors;
68 bitFields mBitFields;
70 uint8_t *mRow; ///< Holds one raw line of the image
71 uint32_t mRowBytes; ///< How many bytes of the row were already received
72 int32_t mCurLine; ///< Index of the line of the image that's currently being decoded: [height,1]
73 int32_t mOldLine; ///< Previous index of the line
74 int32_t mCurPos; ///< Index in the current line of the image
76 ERLEState mState; ///< Maintains the current state of the RLE decoding
77 uint32_t mStateData;///< Decoding information that is needed depending on mState
79 /** Set mBFH from the raw data in mRawBuf, converting from little-endian
80 * data to native data as necessary */
81 void ProcessFileHeader();
82 /** Set mBIH from the raw data in mRawBuf, converting from little-endian
83 * data to native data as necessary */
84 void ProcessInfoHeader();
86 // Stores whether the image data may store alpha data, or if
87 // the alpha data is unspecified and filled with a padding byte of 0.
88 // When a 32BPP bitmap is stored in an ICO or CUR file, its 4th byte
89 // is used for alpha transparency. When it is stored in a BMP, its
90 // 4th byte is reserved and is always 0.
91 // Reference:
92 // http://en.wikipedia.org/wiki/ICO_(file_format)#cite_note-9
93 // Bitmaps where the alpha bytes are all 0 should be fully visible.
94 bool mUseAlphaData;
95 // Whether the 4th byte alpha data was found to be non zero and hence used.
96 bool mHaveAlphaData;
99 /** Sets the pixel data in aDecoded to the given values.
100 * @param aDecoded pointer to pixel to be set, will be incremented to point to the next pixel.
102 static inline void SetPixel(uint32_t*& aDecoded, uint8_t aRed, uint8_t aGreen, uint8_t aBlue, uint8_t aAlpha = 0xFF)
104 *aDecoded++ = gfxPackedPixel(aAlpha, aRed, aGreen, aBlue);
107 static inline void SetPixel(uint32_t*& aDecoded, uint8_t idx, colorTable* aColors)
109 SetPixel(aDecoded, aColors[idx].red, aColors[idx].green, aColors[idx].blue);
112 /** Sets two (or one if aCount = 1) pixels
113 * @param aDecoded where the data is stored. Will be moved 4 resp 8 bytes
114 * depending on whether one or two pixels are written.
115 * @param aData The values for the two pixels
116 * @param aCount Current count. Is decremented by one or two.
118 inline void Set4BitPixel(uint32_t*& aDecoded, uint8_t aData,
119 uint32_t& aCount, colorTable* aColors)
121 uint8_t idx = aData >> 4;
122 SetPixel(aDecoded, idx, aColors);
123 if (--aCount > 0) {
124 idx = aData & 0xF;
125 SetPixel(aDecoded, idx, aColors);
126 --aCount;
130 } // namespace image
131 } // namespace mozilla
134 #endif