1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 * nsWindowGfx - Painting and aceleration.
10 /**************************************************************
11 **************************************************************
17 **************************************************************
18 **************************************************************/
20 #include "mozilla/dom/ContentParent.h"
22 #include "nsWindowGfx.h"
23 #include "nsAppRunner.h"
27 #include "gfxImageSurface.h"
29 #include "gfxConfig.h"
30 #include "gfxWindowsSurface.h"
31 #include "gfxWindowsPlatform.h"
32 #include "gfxDWriteFonts.h"
33 #include "mozilla/gfx/2D.h"
34 #include "mozilla/gfx/DataSurfaceHelpers.h"
35 #include "mozilla/gfx/Tools.h"
36 #include "mozilla/RefPtr.h"
37 #include "mozilla/UniquePtrExtensions.h"
38 #include "nsGfxCIID.h"
39 #include "gfxContext.h"
41 #include "WinWindowOcclusionTracker.h"
42 #include "nsIWidgetListener.h"
43 #include "mozilla/Unused.h"
45 #include "WindowRenderer.h"
46 #include "mozilla/layers/WebRenderLayerManager.h"
48 #include "mozilla/gfx/GPUProcessManager.h"
49 #include "mozilla/layers/CompositorBridgeParent.h"
50 #include "mozilla/layers/CompositorBridgeChild.h"
51 #include "InProcessWinCompositorWidget.h"
53 #include "nsUXThemeData.h"
54 #include "nsUXThemeConstants.h"
56 using namespace mozilla
;
57 using namespace mozilla::gfx
;
58 using namespace mozilla::layers
;
59 using namespace mozilla::widget
;
60 using namespace mozilla::plugins
;
61 extern mozilla::LazyLogModule gWindowsLog
;
63 /**************************************************************
64 **************************************************************
68 ** nsWindow Class static initializations and global variables.
70 **************************************************************
71 **************************************************************/
73 /**************************************************************
75 * SECTION: nsWindow statics
77 **************************************************************/
85 // Corresponds 1:1 to the IconSizeType enum
86 static IconMetrics sIconMetrics
[] = {
87 {SM_CXSMICON
, SM_CYSMICON
, 16}, // small icon
88 {SM_CXICON
, SM_CYICON
, 32} // regular icon
91 /**************************************************************
92 **************************************************************
94 ** BLOCK: nsWindow impl.
96 ** Paint related nsWindow methods.
98 **************************************************************
99 **************************************************************/
101 // GetRegionToPaint returns the invalidated region that needs to be painted
102 LayoutDeviceIntRegion
nsWindow::GetRegionToPaint(bool aForceFullRepaint
,
103 PAINTSTRUCT ps
, HDC aDC
) {
104 if (aForceFullRepaint
) {
106 ::GetClientRect(mWnd
, &paintRect
);
107 return LayoutDeviceIntRegion(WinUtils::ToIntRect(paintRect
));
110 HRGN paintRgn
= ::CreateRectRgn(0, 0, 0, 0);
111 if (paintRgn
!= nullptr) {
112 int result
= GetRandomRgn(aDC
, paintRgn
, SYSRGN
);
115 ::MapWindowPoints(nullptr, mWnd
, &pt
, 1);
116 ::OffsetRgn(paintRgn
, pt
.x
, pt
.y
);
118 LayoutDeviceIntRegion
rgn(WinUtils::ConvertHRGNToRegion(paintRgn
));
119 ::DeleteObject(paintRgn
);
122 return LayoutDeviceIntRegion(WinUtils::ToIntRect(ps
.rcPaint
));
125 nsIWidgetListener
* nsWindow::GetPaintListener() {
126 if (mDestroyCalled
) return nullptr;
127 return mAttachedWidgetListener
? mAttachedWidgetListener
: mWidgetListener
;
130 void nsWindow::ForcePresent() {
131 if (mResizeState
!= RESIZING
) {
132 if (CompositorBridgeChild
* remoteRenderer
= GetRemoteRenderer()) {
133 remoteRenderer
->SendForcePresent(wr::RenderReasons::WIDGET
);
138 bool nsWindow::OnPaint(uint32_t aNestingLevel
) {
139 DeviceResetReason resetReason
= DeviceResetReason::OK
;
140 if (gfxWindowsPlatform::GetPlatform()->DidRenderingDeviceReset(
142 gfxCriticalNote
<< "(nsWindow) Detected device reset: " << (int)resetReason
;
144 gfxWindowsPlatform::GetPlatform()->UpdateRenderMode();
147 switch (resetReason
) {
148 case DeviceResetReason::HUNG
:
149 case DeviceResetReason::RESET
:
150 case DeviceResetReason::INVALID_CALL
:
158 GPUProcessManager::Get()->OnInProcessDeviceReset(guilty
);
160 gfxCriticalNote
<< "(nsWindow) Finished device reset.";
166 // Avoid starting the GPU process for the initial navigator:blank window.
167 if (mIsEarlyBlankWindow
) {
168 // Call BeginPaint/EndPaint or Windows will keep sending us messages.
169 ::BeginPaint(mWnd
, &ps
);
170 ::EndPaint(mWnd
, &ps
);
174 WindowRenderer
* renderer
= GetWindowRenderer();
175 KnowsCompositor
* knowsCompositor
= renderer
->AsKnowsCompositor();
176 WebRenderLayerManager
* layerManager
= renderer
->AsWebRender();
179 // We need to clear this edge of the non-client region to black (once).
182 hdc
= ::GetWindowDC(mWnd
);
183 ::GetWindowRect(mWnd
, &rect
);
184 ::MapWindowPoints(nullptr, mWnd
, (LPPOINT
)&rect
, 2);
185 switch (mClearNCEdge
.value()) {
187 rect
.bottom
= rect
.top
+ kHiddenTaskbarSize
;
190 rect
.right
= rect
.left
+ kHiddenTaskbarSize
;
193 rect
.top
= rect
.bottom
- kHiddenTaskbarSize
;
196 rect
.left
= rect
.right
- kHiddenTaskbarSize
;
199 MOZ_ASSERT_UNREACHABLE("Invalid edge value");
202 ::FillRect(hdc
, &rect
,
203 reinterpret_cast<HBRUSH
>(::GetStockObject(BLACK_BRUSH
)));
204 ::ReleaseDC(mWnd
, hdc
);
206 mClearNCEdge
.reset();
209 if (knowsCompositor
&& layerManager
&&
210 !mBounds
.IsEqualEdges(mLastPaintBounds
)) {
211 // Do an early async composite so that we at least have something on the
212 // screen in the right place, even if the content is out of date.
213 layerManager
->ScheduleComposite(wr::RenderReasons::WIDGET
);
215 mLastPaintBounds
= mBounds
;
217 // For layered translucent windows all drawing should go to memory DC and no
218 // WM_PAINT messages are normally generated. To support asynchronous painting
219 // we force generation of WM_PAINT messages by invalidating window areas with
220 // RedrawWindow, InvalidateRect or InvalidateRgn function calls.
221 const bool usingMemoryDC
=
222 renderer
->GetBackendType() == LayersBackend::LAYERS_NONE
&&
223 mTransparencyMode
== TransparencyMode::Transparent
;
227 // BeginPaint/EndPaint must be called to make Windows think that invalid
228 // area is painted. Otherwise it will continue sending the same message
230 ::BeginPaint(mWnd
, &ps
);
231 ::EndPaint(mWnd
, &ps
);
233 // We're guaranteed to have a widget proxy since we called
234 // GetLayerManager().
235 hDC
= mBasicLayersSurface
->GetTransparentDC();
237 hDC
= ::BeginPaint(mWnd
, &ps
);
240 const bool forceRepaint
= mTransparencyMode
== TransparencyMode::Transparent
;
241 const LayoutDeviceIntRegion region
= GetRegionToPaint(forceRepaint
, ps
, hDC
);
243 if (knowsCompositor
&& layerManager
) {
244 // We need to paint to the screen even if nothing changed, since if we
245 // don't have a compositing window manager, our pixels could be stale.
246 layerManager
->SetNeedsComposite(true);
247 layerManager
->SendInvalidRegion(region
.ToUnknownRegion());
250 RefPtr
<nsWindow
> strongThis(this);
252 nsIWidgetListener
* listener
= GetPaintListener();
254 listener
->WillPaintWindow(this);
256 // Re-get the listener since the will paint notification may have killed it.
257 listener
= GetPaintListener();
262 if (knowsCompositor
&& layerManager
&& layerManager
->NeedsComposite()) {
263 layerManager
->ScheduleComposite(wr::RenderReasons::WIDGET
);
264 layerManager
->SetNeedsComposite(false);
268 if (!region
.IsEmpty() && listener
) {
269 // Should probably pass in a real region here, using GetRandomRgn
270 // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/clipping_4q0e.asp
272 #ifdef WIDGET_DEBUG_OUTPUT
273 debug_DumpPaintEvent(stdout
, this, region
.ToUnknownRegion(), "noname",
275 #endif // WIDGET_DEBUG_OUTPUT
277 switch (renderer
->GetBackendType()) {
278 case LayersBackend::LAYERS_NONE
: {
279 RefPtr
<gfxASurface
> targetSurface
;
281 // don't support transparency for non-GDI rendering, for now
282 if (TransparencyMode::Transparent
== mTransparencyMode
) {
283 // This mutex needs to be held when EnsureTransparentSurface is
285 MutexAutoLock
lock(mBasicLayersSurface
->GetTransparentSurfaceLock());
286 targetSurface
= mBasicLayersSurface
->EnsureTransparentSurface();
289 RefPtr
<gfxWindowsSurface
> targetSurfaceWin
;
290 if (!targetSurface
) {
291 uint32_t flags
= (mTransparencyMode
== TransparencyMode::Opaque
)
293 : gfxWindowsSurface::FLAG_IS_TRANSPARENT
;
294 targetSurfaceWin
= new gfxWindowsSurface(hDC
, flags
);
295 targetSurface
= targetSurfaceWin
;
298 if (!targetSurface
) {
299 NS_ERROR("Invalid RenderMode!");
304 ::GetClientRect(mWnd
, &paintRect
);
305 RefPtr
<DrawTarget
> dt
= gfxPlatform::CreateDrawTargetForSurface(
306 targetSurface
, IntSize(paintRect
.right
- paintRect
.left
,
307 paintRect
.bottom
- paintRect
.top
));
308 if (!dt
|| !dt
->IsValid()) {
310 << "nsWindow::OnPaint failed in CreateDrawTargetForSurface";
314 // don't need to double buffer with anything but GDI
315 BufferMode doubleBuffering
= mozilla::layers::BufferMode::BUFFER_NONE
;
316 switch (mTransparencyMode
) {
317 case TransparencyMode::Transparent
:
318 // If we're rendering with translucency, we're going to be
319 // rendering the whole window; make sure we clear it first
321 Rect(0.f
, 0.f
, dt
->GetSize().width
, dt
->GetSize().height
));
324 // If we're not doing translucency, then double buffer
325 doubleBuffering
= mozilla::layers::BufferMode::BUFFERED
;
329 gfxContext
thebesContext(dt
);
332 AutoLayerManagerSetup
setupLayerManager(this, &thebesContext
,
334 result
= listener
->PaintWindow(this, region
);
337 if (TransparencyMode::Transparent
== mTransparencyMode
) {
338 // Data from offscreen drawing surface was copied to memory bitmap of
339 // transparent bitmap. Now it can be read from memory bitmap to apply
340 // alpha channel and after that displayed on the screen.
341 mBasicLayersSurface
->RedrawTransparentWindow();
344 case LayersBackend::LAYERS_WR
: {
345 result
= listener
->PaintWindow(this, region
);
346 if (!gfxEnv::MOZ_DISABLE_FORCE_PRESENT()) {
347 nsCOMPtr
<nsIRunnable
> event
= NewRunnableMethod(
348 "nsWindow::ForcePresent", this, &nsWindow::ForcePresent
);
349 NS_DispatchToMainThread(event
);
353 NS_ERROR("Unknown layers backend used!");
358 if (!usingMemoryDC
) {
359 ::EndPaint(mWnd
, &ps
);
362 mLastPaintEndTime
= TimeStamp::Now();
364 // Re-get the listener since painting may have killed it.
365 listener
= GetPaintListener();
366 if (listener
) listener
->DidPaintWindow();
368 if (aNestingLevel
== 0 && ::GetUpdateRect(mWnd
, nullptr, false)) {
375 bool nsWindow::NeedsToTrackWindowOcclusionState() {
376 if (!WinWindowOcclusionTracker::Get()) {
380 if (mCompositorSession
&& mWindowType
== WindowType::TopLevel
) {
387 void nsWindow::NotifyOcclusionState(mozilla::widget::OcclusionState aState
) {
388 MOZ_ASSERT(NeedsToTrackWindowOcclusionState());
390 bool isFullyOccluded
= aState
== mozilla::widget::OcclusionState::OCCLUDED
;
391 // When window is minimized, it is not set as fully occluded.
392 if (mFrameState
->GetSizeMode() == nsSizeMode_Minimized
) {
393 isFullyOccluded
= false;
396 // Don't dispatch if the new occlustion state is the same as the current
398 if (mIsFullyOccluded
== isFullyOccluded
) {
402 mIsFullyOccluded
= isFullyOccluded
;
404 MOZ_LOG(gWindowsLog
, LogLevel::Info
,
405 ("nsWindow::NotifyOcclusionState() mIsFullyOccluded %d "
406 "mFrameState->GetSizeMode() %d",
407 mIsFullyOccluded
, mFrameState
->GetSizeMode()));
409 wr::DebugFlags flags
{0};
410 flags
._0
= gfx::gfxVars::WebRenderDebugFlags();
411 bool debugEnabled
= bool(flags
& wr::DebugFlags::WINDOW_VISIBILITY_DBG
);
412 if (debugEnabled
&& mCompositorWidgetDelegate
) {
413 mCompositorWidgetDelegate
->NotifyVisibilityUpdated(
414 mFrameState
->GetSizeMode(), mIsFullyOccluded
);
417 if (mWidgetListener
) {
418 mWidgetListener
->OcclusionStateChanged(mIsFullyOccluded
);
422 void nsWindow::MaybeEnableWindowOcclusion(bool aEnable
) {
423 // WindowOcclusion is enabled/disabled only when compositor session exists.
424 // See nsWindow::NeedsToTrackWindowOcclusionState().
425 if (!mCompositorSession
) {
429 bool enabled
= gfxConfig::IsEnabled(gfx::Feature::WINDOW_OCCLUSION
);
432 // Enable window occlusion.
433 if (enabled
&& NeedsToTrackWindowOcclusionState()) {
434 WinWindowOcclusionTracker::Get()->Enable(this, mWnd
);
436 wr::DebugFlags flags
{0};
437 flags
._0
= gfx::gfxVars::WebRenderDebugFlags();
438 bool debugEnabled
= bool(flags
& wr::DebugFlags::WINDOW_VISIBILITY_DBG
);
439 if (debugEnabled
&& mCompositorWidgetDelegate
) {
440 mCompositorWidgetDelegate
->NotifyVisibilityUpdated(
441 mFrameState
->GetSizeMode(), mIsFullyOccluded
);
447 // Disable window occlusion.
448 MOZ_ASSERT(!aEnable
);
450 if (!NeedsToTrackWindowOcclusionState()) {
454 WinWindowOcclusionTracker::Get()->Disable(this, mWnd
);
455 NotifyOcclusionState(OcclusionState::VISIBLE
);
457 wr::DebugFlags flags
{0};
458 flags
._0
= gfx::gfxVars::WebRenderDebugFlags();
459 bool debugEnabled
= bool(flags
& wr::DebugFlags::WINDOW_VISIBILITY_DBG
);
460 if (debugEnabled
&& mCompositorWidgetDelegate
) {
461 mCompositorWidgetDelegate
->NotifyVisibilityUpdated(
462 mFrameState
->GetSizeMode(), mIsFullyOccluded
);
466 // This override of CreateCompositor is to add support for sending the IPC
467 // call for RequesetFxrOutput as soon as the compositor for this widget is
469 void nsWindow::CreateCompositor() {
470 nsBaseWidget::CreateCompositor();
472 MaybeEnableWindowOcclusion(/* aEnable */ true);
474 if (mRequestFxrOutputPending
) {
475 GetRemoteRenderer()->SendRequestFxrOutput();
479 void nsWindow::DestroyCompositor() {
480 MaybeEnableWindowOcclusion(/* aEnable */ false);
482 nsBaseWidget::DestroyCompositor();
485 void nsWindow::RequestFxrOutput() {
486 if (GetRemoteRenderer() != nullptr) {
487 MOZ_CRASH("RequestFxrOutput should happen before Compositor is created.");
489 // The compositor isn't ready, so indicate to make the IPC call when
491 mRequestFxrOutputPending
= true;
495 LayoutDeviceIntSize
nsWindowGfx::GetIconMetrics(IconSizeType aSizeType
) {
496 int32_t width
= ::GetSystemMetrics(sIconMetrics
[aSizeType
].xMetric
);
497 int32_t height
= ::GetSystemMetrics(sIconMetrics
[aSizeType
].yMetric
);
499 if (width
== 0 || height
== 0) {
500 width
= height
= sIconMetrics
[aSizeType
].defaultSize
;
503 return LayoutDeviceIntSize(width
, height
);
506 nsresult
nsWindowGfx::CreateIcon(imgIContainer
* aContainer
, bool aIsCursor
,
507 LayoutDeviceIntPoint aHotspot
,
508 LayoutDeviceIntSize aScaledSize
,
510 MOZ_ASSERT(aHotspot
.x
>= 0 && aHotspot
.y
>= 0);
511 MOZ_ASSERT((aScaledSize
.width
> 0 && aScaledSize
.height
> 0) ||
512 (aScaledSize
.width
== 0 && aScaledSize
.height
== 0));
514 // Get the image data
515 RefPtr
<SourceSurface
> surface
= aContainer
->GetFrame(
516 imgIContainer::FRAME_CURRENT
,
517 imgIContainer::FLAG_SYNC_DECODE
| imgIContainer::FLAG_ASYNC_NOTIFY
);
518 NS_ENSURE_TRUE(surface
, NS_ERROR_NOT_AVAILABLE
);
520 IntSize frameSize
= surface
->GetSize();
521 if (frameSize
.IsEmpty()) {
522 return NS_ERROR_FAILURE
;
525 IntSize
iconSize(aScaledSize
.width
, aScaledSize
.height
);
526 if (iconSize
== IntSize(0, 0)) { // use frame's intrinsic size
527 iconSize
= frameSize
;
530 RefPtr
<DataSourceSurface
> dataSurface
;
532 DataSourceSurface::MappedSurface map
;
534 if (iconSize
!= frameSize
) {
537 Factory::CreateDataSourceSurface(iconSize
, SurfaceFormat::B8G8R8A8
);
538 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
539 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ_WRITE
, &map
);
540 NS_ENSURE_TRUE(mappedOK
, NS_ERROR_FAILURE
);
542 RefPtr
<DrawTarget
> dt
= Factory::CreateDrawTargetForData(
543 BackendType::CAIRO
, map
.mData
, dataSurface
->GetSize(), map
.mStride
,
544 SurfaceFormat::B8G8R8A8
);
547 << "nsWindowGfx::CreatesIcon failed in CreateDrawTargetForData";
548 return NS_ERROR_OUT_OF_MEMORY
;
550 dt
->DrawSurface(surface
, Rect(0, 0, iconSize
.width
, iconSize
.height
),
551 Rect(0, 0, frameSize
.width
, frameSize
.height
),
552 DrawSurfaceOptions(),
553 DrawOptions(1.0f
, CompositionOp::OP_SOURCE
));
554 } else if (surface
->GetFormat() != SurfaceFormat::B8G8R8A8
) {
555 // Convert format to SurfaceFormat::B8G8R8A8
556 dataSurface
= gfxUtils::CopySurfaceToDataSourceSurfaceWithFormat(
557 surface
, SurfaceFormat::B8G8R8A8
);
558 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
559 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ
, &map
);
561 dataSurface
= surface
->GetDataSurface();
562 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
563 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ
, &map
);
565 NS_ENSURE_TRUE(dataSurface
&& mappedOK
, NS_ERROR_FAILURE
);
566 MOZ_ASSERT(dataSurface
->GetFormat() == SurfaceFormat::B8G8R8A8
);
568 uint8_t* data
= nullptr;
569 UniquePtr
<uint8_t[]> autoDeleteArray
;
570 if (map
.mStride
== BytesPerPixel(dataSurface
->GetFormat()) * iconSize
.width
) {
571 // Mapped data is already packed
574 // We can't use map.mData since the pixels are not packed (as required by
575 // CreateDIBitmap, which is called under the DataToBitmap call below).
577 // We must unmap before calling SurfaceToPackedBGRA because it needs access
578 // to the pixel data.
579 dataSurface
->Unmap();
582 autoDeleteArray
= SurfaceToPackedBGRA(dataSurface
);
583 data
= autoDeleteArray
.get();
584 NS_ENSURE_TRUE(data
, NS_ERROR_FAILURE
);
587 HBITMAP bmp
= DataToBitmap(data
, iconSize
.width
, -iconSize
.height
, 32);
588 uint8_t* a1data
= Data32BitTo1Bit(data
, iconSize
.width
, iconSize
.height
);
590 dataSurface
->Unmap();
593 return NS_ERROR_FAILURE
;
596 HBITMAP mbmp
= DataToBitmap(a1data
, iconSize
.width
, -iconSize
.height
, 1);
600 info
.fIcon
= !aIsCursor
;
601 info
.xHotspot
= aHotspot
.x
;
602 info
.yHotspot
= aHotspot
.y
;
606 HCURSOR icon
= ::CreateIconIndirect(&info
);
607 ::DeleteObject(mbmp
);
609 if (!icon
) return NS_ERROR_FAILURE
;
614 // Adjust cursor image data
615 uint8_t* nsWindowGfx::Data32BitTo1Bit(uint8_t* aImageData
, uint32_t aWidth
,
617 // We need (aWidth + 7) / 8 bytes plus zero-padding up to a multiple of
618 // 4 bytes for each row (HBITMAP requirement). Bug 353553.
619 uint32_t outBpr
= ((aWidth
+ 31) / 8) & ~3;
621 // Allocate and clear mask buffer
622 uint8_t* outData
= (uint8_t*)calloc(outBpr
, aHeight
);
623 if (!outData
) return nullptr;
625 int32_t* imageRow
= (int32_t*)aImageData
;
626 for (uint32_t curRow
= 0; curRow
< aHeight
; curRow
++) {
627 uint8_t* outRow
= outData
+ curRow
* outBpr
;
629 for (uint32_t curCol
= 0; curCol
< aWidth
; curCol
++) {
630 // Use sign bit to test for transparency, as alpha byte is highest byte
631 if (*imageRow
++ < 0) *outRow
|= mask
;
645 * Convert the given image data to a HBITMAP. If the requested depth is
646 * 32 bit, a bitmap with an alpha channel will be returned.
648 * @param aImageData The image data to convert. Must use the format accepted
650 * @param aWidth With of the bitmap, in pixels.
651 * @param aHeight Height of the image, in pixels.
652 * @param aDepth Image depth, in bits. Should be one of 1, 24 and 32.
654 * @return The HBITMAP representing the image. Caller should call
655 * DeleteObject when done with the bitmap.
656 * On failure, nullptr will be returned.
658 HBITMAP
nsWindowGfx::DataToBitmap(uint8_t* aImageData
, uint32_t aWidth
,
659 uint32_t aHeight
, uint32_t aDepth
) {
660 HDC dc
= ::GetDC(nullptr);
663 // Alpha channel. We need the new header.
664 BITMAPV4HEADER head
= {0};
665 head
.bV4Size
= sizeof(head
);
666 head
.bV4Width
= aWidth
;
667 head
.bV4Height
= aHeight
;
669 head
.bV4BitCount
= aDepth
;
670 head
.bV4V4Compression
= BI_BITFIELDS
;
671 head
.bV4SizeImage
= 0; // Uncompressed
672 head
.bV4XPelsPerMeter
= 0;
673 head
.bV4YPelsPerMeter
= 0;
675 head
.bV4ClrImportant
= 0;
677 head
.bV4RedMask
= 0x00FF0000;
678 head
.bV4GreenMask
= 0x0000FF00;
679 head
.bV4BlueMask
= 0x000000FF;
680 head
.bV4AlphaMask
= 0xFF000000;
682 HBITMAP bmp
= ::CreateDIBitmap(
683 dc
, reinterpret_cast<CONST BITMAPINFOHEADER
*>(&head
), CBM_INIT
,
684 aImageData
, reinterpret_cast<CONST BITMAPINFO
*>(&head
), DIB_RGB_COLORS
);
685 ::ReleaseDC(nullptr, dc
);
689 char reserved_space
[sizeof(BITMAPINFOHEADER
) + sizeof(RGBQUAD
) * 2];
690 BITMAPINFOHEADER
& head
= *(BITMAPINFOHEADER
*)reserved_space
;
692 head
.biSize
= sizeof(BITMAPINFOHEADER
);
693 head
.biWidth
= aWidth
;
694 head
.biHeight
= aHeight
;
696 head
.biBitCount
= (WORD
)aDepth
;
697 head
.biCompression
= BI_RGB
;
698 head
.biSizeImage
= 0; // Uncompressed
699 head
.biXPelsPerMeter
= 0;
700 head
.biYPelsPerMeter
= 0;
702 head
.biClrImportant
= 0;
704 BITMAPINFO
& bi
= *(BITMAPINFO
*)reserved_space
;
707 RGBQUAD black
= {0, 0, 0, 0};
708 RGBQUAD white
= {255, 255, 255, 0};
710 bi
.bmiColors
[0] = white
;
711 bi
.bmiColors
[1] = black
;
715 ::CreateDIBitmap(dc
, &head
, CBM_INIT
, aImageData
, &bi
, DIB_RGB_COLORS
);
716 ::ReleaseDC(nullptr, dc
);