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[gecko.git] / gfx / 2d / Rect.h
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1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef MOZILLA_GFX_RECT_H_
8 #define MOZILLA_GFX_RECT_H_
10 #include "BaseRect.h"
11 #include "BaseMargin.h"
12 #include "NumericTools.h"
13 #include "Point.h"
14 #include "Tools.h"
15 #include "mozilla/Maybe.h"
17 #include <cmath>
18 #include <cstdint>
20 namespace mozilla {
22 template <typename>
23 struct IsPixel;
25 namespace gfx {
27 template <class Units, class F>
28 struct RectTyped;
30 template <class Units>
31 struct MOZ_EMPTY_BASES IntMarginTyped
32 : public BaseMargin<int32_t, IntMarginTyped<Units>, IntCoordTyped<Units> >,
33 public Units {
34 static_assert(IsPixel<Units>::value,
35 "'Units' must be a coordinate system tag");
37 typedef IntCoordTyped<Units> Coord;
38 typedef BaseMargin<int32_t, IntMarginTyped<Units>, Coord> Super;
40 IntMarginTyped() : Super() {
41 static_assert(sizeof(IntMarginTyped) == sizeof(int32_t) * 4,
42 "Would be unfortunate otherwise!");
44 IntMarginTyped(Coord aTop, Coord aRight, Coord aBottom, Coord aLeft)
45 : Super(aTop, aRight, aBottom, aLeft) {}
47 // XXX When all of the code is ported, the following functions to convert
48 // to and from unknown types should be removed.
50 static IntMarginTyped<Units> FromUnknownMargin(
51 const IntMarginTyped<UnknownUnits>& aMargin) {
52 return IntMarginTyped<Units>(aMargin.top.value, aMargin.right.value,
53 aMargin.bottom.value, aMargin.left.value);
56 IntMarginTyped<UnknownUnits> ToUnknownMargin() const {
57 return IntMarginTyped<UnknownUnits>(this->top, this->right, this->bottom,
58 this->left);
61 typedef IntMarginTyped<UnknownUnits> IntMargin;
63 template <class Units, class F = Float>
64 struct MarginTyped
65 : public BaseMargin<F, MarginTyped<Units, F>, CoordTyped<Units, F> >,
66 public Units {
67 static_assert(IsPixel<Units>::value,
68 "'Units' must be a coordinate system tag");
70 typedef CoordTyped<Units, F> Coord;
71 typedef BaseMargin<F, MarginTyped<Units, F>, Coord> Super;
73 MarginTyped() : Super() {}
74 MarginTyped(Coord aTop, Coord aRight, Coord aBottom, Coord aLeft)
75 : Super(aTop, aRight, aBottom, aLeft) {}
76 explicit MarginTyped(const IntMarginTyped<Units>& aMargin)
77 : Super(F(aMargin.top), F(aMargin.right), F(aMargin.bottom),
78 F(aMargin.left)) {}
80 bool WithinEpsilonOf(const MarginTyped& aOther, F aEpsilon) const {
81 return fabs(this->left - aOther.left) < aEpsilon &&
82 fabs(this->top - aOther.top) < aEpsilon &&
83 fabs(this->right - aOther.right) < aEpsilon &&
84 fabs(this->bottom - aOther.bottom) < aEpsilon;
87 IntMarginTyped<Units> Rounded() const {
88 return IntMarginTyped<Units>(int32_t(std::floor(this->top + 0.5f)),
89 int32_t(std::floor(this->right + 0.5f)),
90 int32_t(std::floor(this->bottom + 0.5f)),
91 int32_t(std::floor(this->left + 0.5f)));
94 typedef MarginTyped<UnknownUnits> Margin;
95 typedef MarginTyped<UnknownUnits, double> MarginDouble;
97 template <class Units>
98 IntMarginTyped<Units> RoundedToInt(const MarginTyped<Units>& aMargin) {
99 return aMargin.Rounded();
102 template <class Units>
103 struct MOZ_EMPTY_BASES IntRectTyped
104 : public BaseRect<int32_t, IntRectTyped<Units>, IntPointTyped<Units>,
105 IntSizeTyped<Units>, IntMarginTyped<Units> >,
106 public Units {
107 static_assert(IsPixel<Units>::value,
108 "'Units' must be a coordinate system tag");
110 typedef BaseRect<int32_t, IntRectTyped<Units>, IntPointTyped<Units>,
111 IntSizeTyped<Units>, IntMarginTyped<Units> >
112 Super;
113 typedef IntRectTyped<Units> Self;
114 typedef IntParam<int32_t> ToInt;
116 IntRectTyped() : Super() {
117 static_assert(sizeof(IntRectTyped) == sizeof(int32_t) * 4,
118 "Would be unfortunate otherwise!");
120 IntRectTyped(const IntPointTyped<Units>& aPos,
121 const IntSizeTyped<Units>& aSize)
122 : Super(aPos, aSize) {}
124 IntRectTyped(ToInt aX, ToInt aY, ToInt aWidth, ToInt aHeight)
125 : Super(aX.value, aY.value, aWidth.value, aHeight.value) {}
127 static IntRectTyped<Units> RoundIn(float aX, float aY, float aW, float aH) {
128 return IntRectTyped<Units>::RoundIn(
129 RectTyped<Units, float>(aX, aY, aW, aH));
132 static IntRectTyped<Units> RoundOut(float aX, float aY, float aW, float aH) {
133 return IntRectTyped<Units>::RoundOut(
134 RectTyped<Units, float>(aX, aY, aW, aH));
137 static IntRectTyped<Units> Round(float aX, float aY, float aW, float aH) {
138 return IntRectTyped<Units>::Round(RectTyped<Units, float>(aX, aY, aW, aH));
141 static IntRectTyped<Units> Truncate(float aX, float aY, float aW, float aH) {
142 return IntRectTyped<Units>(IntPointTyped<Units>::Truncate(aX, aY),
143 IntSizeTyped<Units>::Truncate(aW, aH));
146 static IntRectTyped<Units> RoundIn(const RectTyped<Units, float>& aRect) {
147 auto tmp(aRect);
148 tmp.RoundIn();
149 return IntRectTyped(int32_t(tmp.X()), int32_t(tmp.Y()),
150 int32_t(tmp.Width()), int32_t(tmp.Height()));
153 static IntRectTyped<Units> RoundOut(const RectTyped<Units, float>& aRect) {
154 auto tmp(aRect);
155 tmp.RoundOut();
156 return IntRectTyped(int32_t(tmp.X()), int32_t(tmp.Y()),
157 int32_t(tmp.Width()), int32_t(tmp.Height()));
160 static IntRectTyped<Units> Round(const RectTyped<Units, float>& aRect) {
161 auto tmp(aRect);
162 tmp.Round();
163 return IntRectTyped(int32_t(tmp.X()), int32_t(tmp.Y()),
164 int32_t(tmp.Width()), int32_t(tmp.Height()));
167 static IntRectTyped<Units> Truncate(const RectTyped<Units, float>& aRect) {
168 return IntRectTyped::Truncate(aRect.X(), aRect.Y(), aRect.Width(),
169 aRect.Height());
172 // Rounding isn't meaningful on an integer rectangle.
173 void Round() {}
174 void RoundIn() {}
175 void RoundOut() {}
177 // XXX When all of the code is ported, the following functions to convert
178 // to and from unknown types should be removed.
180 static IntRectTyped<Units> FromUnknownRect(
181 const IntRectTyped<UnknownUnits>& rect) {
182 return IntRectTyped<Units>(rect.X(), rect.Y(), rect.Width(), rect.Height());
185 IntRectTyped<UnknownUnits> ToUnknownRect() const {
186 return IntRectTyped<UnknownUnits>(this->X(), this->Y(), this->Width(),
187 this->Height());
190 bool Overflows() const {
191 CheckedInt<int32_t> xMost = this->X();
192 xMost += this->Width();
193 CheckedInt<int32_t> yMost = this->Y();
194 yMost += this->Height();
195 return !xMost.isValid() || !yMost.isValid();
198 // Same as Union(), but in the cases where aRect is non-empty, the union is
199 // done while guarding against overflow. If an overflow is detected, Nothing
200 // is returned.
201 [[nodiscard]] Maybe<Self> SafeUnion(const Self& aRect) const {
202 if (this->IsEmpty()) {
203 return aRect.Overflows() ? Nothing() : Some(aRect);
204 } else if (aRect.IsEmpty()) {
205 return Some(*static_cast<const Self*>(this));
206 } else {
207 return this->SafeUnionEdges(aRect);
211 // Same as UnionEdges, but guards against overflow. If an overflow is
212 // detected, Nothing is returned.
213 [[nodiscard]] Maybe<Self> SafeUnionEdges(const Self& aRect) const {
214 if (this->Overflows() || aRect.Overflows()) {
215 return Nothing();
217 // If neither |this| nor |aRect| overflow, then their XMost/YMost values
218 // should be safe to use.
219 CheckedInt<int32_t> newX = std::min(this->x, aRect.x);
220 CheckedInt<int32_t> newY = std::min(this->y, aRect.y);
221 CheckedInt<int32_t> newXMost = std::max(this->XMost(), aRect.XMost());
222 CheckedInt<int32_t> newYMost = std::max(this->YMost(), aRect.YMost());
223 CheckedInt<int32_t> newW = newXMost - newX;
224 CheckedInt<int32_t> newH = newYMost - newY;
225 if (!newW.isValid() || !newH.isValid()) {
226 return Nothing();
228 return Some(Self(newX.value(), newY.value(), newW.value(), newH.value()));
231 // This is here only to keep IPDL-generated code happy. DO NOT USE.
232 bool operator==(const IntRectTyped<Units>& aRect) const {
233 return IntRectTyped<Units>::IsEqualEdges(aRect);
236 void InflateToMultiple(const IntSizeTyped<Units>& aTileSize) {
237 if (this->IsEmpty()) {
238 return;
241 int32_t yMost = this->YMost();
242 int32_t xMost = this->XMost();
244 this->x = mozilla::RoundDownToMultiple(this->x, aTileSize.width);
245 this->y = mozilla::RoundDownToMultiple(this->y, aTileSize.height);
246 xMost = mozilla::RoundUpToMultiple(xMost, aTileSize.width);
247 yMost = mozilla::RoundUpToMultiple(yMost, aTileSize.height);
249 this->SetWidth(xMost - this->x);
250 this->SetHeight(yMost - this->y);
253 typedef IntRectTyped<UnknownUnits> IntRect;
255 template <class Units, class F = Float>
256 struct MOZ_EMPTY_BASES RectTyped
257 : public BaseRect<F, RectTyped<Units, F>, PointTyped<Units, F>,
258 SizeTyped<Units, F>, MarginTyped<Units, F> >,
259 public Units {
260 static_assert(IsPixel<Units>::value,
261 "'Units' must be a coordinate system tag");
263 typedef BaseRect<F, RectTyped<Units, F>, PointTyped<Units, F>,
264 SizeTyped<Units, F>, MarginTyped<Units, F> >
265 Super;
267 RectTyped() : Super() {
268 static_assert(sizeof(RectTyped) == sizeof(F) * 4,
269 "Would be unfortunate otherwise!");
271 RectTyped(const PointTyped<Units, F>& aPos, const SizeTyped<Units, F>& aSize)
272 : Super(aPos, aSize) {}
273 RectTyped(F _x, F _y, F _width, F _height) : Super(_x, _y, _width, _height) {}
274 explicit RectTyped(const IntRectTyped<Units>& rect)
275 : Super(F(rect.X()), F(rect.Y()), F(rect.Width()), F(rect.Height())) {}
277 void NudgeToIntegers() {
278 NudgeToInteger(&(this->x));
279 NudgeToInteger(&(this->y));
280 NudgeToInteger(&(this->width));
281 NudgeToInteger(&(this->height));
284 bool ToIntRect(IntRectTyped<Units>* aOut) const {
285 *aOut =
286 IntRectTyped<Units>(int32_t(this->X()), int32_t(this->Y()),
287 int32_t(this->Width()), int32_t(this->Height()));
288 return RectTyped<Units, F>(F(aOut->X()), F(aOut->Y()), F(aOut->Width()),
289 F(aOut->Height()))
290 .IsEqualEdges(*this);
293 // XXX When all of the code is ported, the following functions to convert to
294 // and from unknown types should be removed.
296 static RectTyped<Units, F> FromUnknownRect(
297 const RectTyped<UnknownUnits, F>& rect) {
298 return RectTyped<Units, F>(rect.X(), rect.Y(), rect.Width(), rect.Height());
301 RectTyped<UnknownUnits, F> ToUnknownRect() const {
302 return RectTyped<UnknownUnits, F>(this->X(), this->Y(), this->Width(),
303 this->Height());
306 // This is here only to keep IPDL-generated code happy. DO NOT USE.
307 bool operator==(const RectTyped<Units, F>& aRect) const {
308 return RectTyped<Units, F>::IsEqualEdges(aRect);
311 bool WithinEpsilonOf(const RectTyped& aOther, F aEpsilon) const {
312 return fabs(this->x - aOther.x) < aEpsilon &&
313 fabs(this->y - aOther.y) < aEpsilon &&
314 fabs(this->width - aOther.width) < aEpsilon &&
315 fabs(this->height - aOther.height) < aEpsilon;
318 typedef RectTyped<UnknownUnits> Rect;
319 typedef RectTyped<UnknownUnits, double> RectDouble;
321 template <class Units>
322 IntRectTyped<Units> RoundedToInt(const RectTyped<Units>& aRect) {
323 RectTyped<Units> copy(aRect);
324 copy.Round();
325 return IntRectTyped<Units>(int32_t(copy.X()), int32_t(copy.Y()),
326 int32_t(copy.Width()), int32_t(copy.Height()));
329 template <class Units>
330 bool RectIsInt32Safe(const RectTyped<Units>& aRect) {
331 float min = (float)std::numeric_limits<std::int32_t>::min();
332 float max = (float)std::numeric_limits<std::int32_t>::max();
333 return aRect.x > min && aRect.y > min && aRect.width < max &&
334 aRect.height < max && aRect.XMost() < max && aRect.YMost() < max;
337 template <class Units>
338 IntRectTyped<Units> RoundedIn(const RectTyped<Units>& aRect) {
339 return IntRectTyped<Units>::RoundIn(aRect);
342 template <class Units>
343 IntRectTyped<Units> RoundedOut(const RectTyped<Units>& aRect) {
344 return IntRectTyped<Units>::RoundOut(aRect);
347 template <class Units>
348 IntRectTyped<Units> TruncatedToInt(const RectTyped<Units>& aRect) {
349 return IntRectTyped<Units>::Truncate(aRect);
352 template <class Units>
353 RectTyped<Units> IntRectToRect(const IntRectTyped<Units>& aRect) {
354 return RectTyped<Units>(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
357 // Convenience functions for intersecting and unioning two rectangles wrapped in
358 // Maybes.
359 template <typename Rect>
360 Maybe<Rect> IntersectMaybeRects(const Maybe<Rect>& a, const Maybe<Rect>& b) {
361 if (!a) {
362 return b;
363 } else if (!b) {
364 return a;
365 } else {
366 return Some(a->Intersect(*b));
369 template <typename Rect>
370 Maybe<Rect> UnionMaybeRects(const Maybe<Rect>& a, const Maybe<Rect>& b) {
371 if (!a) {
372 return b;
373 } else if (!b) {
374 return a;
375 } else {
376 return Some(a->Union(*b));
380 struct RectCornerRadii final {
381 Size radii[eCornerCount];
383 RectCornerRadii() = default;
385 explicit RectCornerRadii(Float radius) {
386 for (const auto i : mozilla::AllPhysicalCorners()) {
387 radii[i].SizeTo(radius, radius);
391 RectCornerRadii(Float radiusX, Float radiusY) {
392 for (const auto i : mozilla::AllPhysicalCorners()) {
393 radii[i].SizeTo(radiusX, radiusY);
397 RectCornerRadii(Float tl, Float tr, Float br, Float bl) {
398 radii[eCornerTopLeft].SizeTo(tl, tl);
399 radii[eCornerTopRight].SizeTo(tr, tr);
400 radii[eCornerBottomRight].SizeTo(br, br);
401 radii[eCornerBottomLeft].SizeTo(bl, bl);
404 RectCornerRadii(const Size& tl, const Size& tr, const Size& br,
405 const Size& bl) {
406 radii[eCornerTopLeft] = tl;
407 radii[eCornerTopRight] = tr;
408 radii[eCornerBottomRight] = br;
409 radii[eCornerBottomLeft] = bl;
412 const Size& operator[](size_t aCorner) const { return radii[aCorner]; }
414 Size& operator[](size_t aCorner) { return radii[aCorner]; }
416 bool operator==(const RectCornerRadii& aOther) const {
417 return TopLeft() == aOther.TopLeft() && TopRight() == aOther.TopRight() &&
418 BottomRight() == aOther.BottomRight() &&
419 BottomLeft() == aOther.BottomLeft();
422 bool AreRadiiSame() const {
423 return TopLeft() == TopRight() && TopLeft() == BottomRight() &&
424 TopLeft() == BottomLeft();
427 void Scale(Float aXScale, Float aYScale) {
428 for (const auto i : mozilla::AllPhysicalCorners()) {
429 radii[i].Scale(aXScale, aYScale);
433 const Size TopLeft() const { return radii[eCornerTopLeft]; }
434 Size& TopLeft() { return radii[eCornerTopLeft]; }
436 const Size TopRight() const { return radii[eCornerTopRight]; }
437 Size& TopRight() { return radii[eCornerTopRight]; }
439 const Size BottomRight() const { return radii[eCornerBottomRight]; }
440 Size& BottomRight() { return radii[eCornerBottomRight]; }
442 const Size BottomLeft() const { return radii[eCornerBottomLeft]; }
443 Size& BottomLeft() { return radii[eCornerBottomLeft]; }
445 bool IsEmpty() const {
446 return TopLeft().IsEmpty() && TopRight().IsEmpty() &&
447 BottomRight().IsEmpty() && BottomLeft().IsEmpty();
451 /* A rounded rectangle abstraction.
453 * This can represent a rectangle with a different pair of radii on each corner.
455 * Note: CoreGraphics and Direct2D only support rounded rectangle with the same
456 * radii on all corners. However, supporting CSS's border-radius requires the
457 * extra flexibility. */
458 struct RoundedRect {
459 typedef mozilla::gfx::RectCornerRadii RectCornerRadii;
461 RoundedRect(const Rect& aRect, const RectCornerRadii& aCorners)
462 : rect(aRect), corners(aCorners) {}
464 void Deflate(Float aTopWidth, Float aBottomWidth, Float aLeftWidth,
465 Float aRightWidth) {
466 // deflate the internal rect
467 rect.SetRect(rect.X() + aLeftWidth, rect.Y() + aTopWidth,
468 std::max(0.f, rect.Width() - aLeftWidth - aRightWidth),
469 std::max(0.f, rect.Height() - aTopWidth - aBottomWidth));
471 corners.radii[mozilla::eCornerTopLeft].width = std::max(
472 0.f, corners.radii[mozilla::eCornerTopLeft].width - aLeftWidth);
473 corners.radii[mozilla::eCornerTopLeft].height = std::max(
474 0.f, corners.radii[mozilla::eCornerTopLeft].height - aTopWidth);
476 corners.radii[mozilla::eCornerTopRight].width = std::max(
477 0.f, corners.radii[mozilla::eCornerTopRight].width - aRightWidth);
478 corners.radii[mozilla::eCornerTopRight].height = std::max(
479 0.f, corners.radii[mozilla::eCornerTopRight].height - aTopWidth);
481 corners.radii[mozilla::eCornerBottomLeft].width = std::max(
482 0.f, corners.radii[mozilla::eCornerBottomLeft].width - aLeftWidth);
483 corners.radii[mozilla::eCornerBottomLeft].height = std::max(
484 0.f, corners.radii[mozilla::eCornerBottomLeft].height - aBottomWidth);
486 corners.radii[mozilla::eCornerBottomRight].width = std::max(
487 0.f, corners.radii[mozilla::eCornerBottomRight].width - aRightWidth);
488 corners.radii[mozilla::eCornerBottomRight].height = std::max(
489 0.f, corners.radii[mozilla::eCornerBottomRight].height - aBottomWidth);
491 Rect rect;
492 RectCornerRadii corners;
495 } // namespace gfx
496 } // namespace mozilla
498 #endif /* MOZILLA_GFX_RECT_H_ */