Backed out 2 changesets (bug 1881078, bug 1879806) for causing dt failures @ devtools...
[gecko.git] / netwerk / base / nsIServerSocket.idl
blobd6fd34877825a9d904547fde741e0115a5f65e38
1 /* vim:set ts=4 sw=4 et cindent: */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "nsISupports.idl"
8 interface nsIFile;
9 interface nsIServerSocketListener;
10 interface nsISocketTransport;
12 native PRNetAddr(union PRNetAddr);
13 [ptr] native PRNetAddrPtr(union PRNetAddr);
15 typedef unsigned long nsServerSocketFlag;
17 /**
18 * nsIServerSocket
20 * An interface to a server socket that can accept incoming connections.
22 [scriptable, uuid(7a9c39cb-a13f-4eef-9bdf-a74301628742)]
23 interface nsIServerSocket : nsISupports
25 /**
26 * @name Server Socket Flags
27 * These flags define various socket options.
28 * @{
30 /// The server socket will only respond to connections on the
31 /// local loopback interface. Otherwise, it will accept connections
32 /// from any interface. To specify a particular network interface,
33 /// use initWithAddress.
34 const nsServerSocketFlag LoopbackOnly = 0x00000001;
35 /// The server socket will not be closed when Gecko is set
36 /// offline.
37 const nsServerSocketFlag KeepWhenOffline = 0x00000002;
38 /** @} */
40 /**
41 * init
43 * This method initializes a server socket.
45 * @param aPort
46 * The port of the server socket. Pass -1 to indicate no preference,
47 * and a port will be selected automatically.
48 * @param aLoopbackOnly
49 * If true, the server socket will only respond to connections on the
50 * local loopback interface. Otherwise, it will accept connections
51 * from any interface. To specify a particular network interface,
52 * use initWithAddress.
53 * @param aBackLog
54 * The maximum length the queue of pending connections may grow to.
55 * This parameter may be silently limited by the operating system.
56 * Pass -1 to use the default value.
58 void init(in long aPort,
59 in boolean aLoopbackOnly,
60 in long aBackLog);
62 /**
63 * the same as init(), but initializes an IPv6 server socket
65 void initIPv6(in long aPort,
66 in boolean aLoopbackOnly,
67 in long aBackLog);
69 /**
70 * Similar to init(), but initializes a server socket that supports
71 * both IPv4 and IPv6.
73 void initDualStack(in long aPort,
74 in long aBackLog);
76 /**
77 * initSpecialConnection
79 * This method initializes a server socket and offers the ability to have
80 * that socket not get terminated if Gecko is set offline.
82 * @param aPort
83 * The port of the server socket. Pass -1 to indicate no preference,
84 * and a port will be selected automatically.
85 * @param aFlags
86 * Flags for the socket.
87 * @param aBackLog
88 * The maximum length the queue of pending connections may grow to.
89 * This parameter may be silently limited by the operating system.
90 * Pass -1 to use the default value.
92 void initSpecialConnection(in long aPort,
93 in nsServerSocketFlag aFlags,
94 in long aBackLog);
97 /**
98 * initWithAddress
100 * This method initializes a server socket, and binds it to a particular
101 * local address (and hence a particular local network interface).
103 * @param aAddr
104 * The address to which this server socket should be bound.
105 * @param aBackLog
106 * The maximum length the queue of pending connections may grow to.
107 * This parameter may be silently limited by the operating system.
108 * Pass -1 to use the default value.
110 [noscript] void initWithAddress([const] in PRNetAddrPtr aAddr, in long aBackLog);
113 * initWithFilename
115 * This method initializes a Unix domain or "local" server socket. Such
116 * a socket has a name in the filesystem, like an ordinary file. To
117 * connect, a client supplies the socket's filename, and the usual
118 * permission checks on socket apply.
120 * This makes Unix domain sockets useful for communication between the
121 * programs being run by a specific user on a single machine: the
122 * operating system takes care of authentication, and the user's home
123 * directory or profile directory provide natural per-user rendezvous
124 * points.
126 * Since Unix domain sockets are always local to the machine, they are
127 * not affected by the nsIIOService's 'offline' flag.
129 * The system-level socket API may impose restrictions on the length of
130 * the filename that are stricter than those of the underlying
131 * filesystem. If the file name is too long, this returns
132 * NS_ERROR_FILE_NAME_TOO_LONG.
134 * All components of the path prefix of |aPath| must name directories;
135 * otherwise, this returns NS_ERROR_FILE_NOT_DIRECTORY.
137 * This call requires execute permission on all directories containing
138 * the one in which the socket is to be created, and write and execute
139 * permission on the directory itself. Otherwise, this returns
140 * NS_ERROR_CONNECTION_REFUSED.
142 * This call creates the socket's directory entry. There must not be
143 * any existing entry with the given name. If there is, this returns
144 * NS_ERROR_SOCKET_ADDRESS_IN_USE.
146 * On systems that don't support Unix domain sockets at all, this
147 * returns NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED.
149 * @param aPath nsIFile
150 * The file name at which the socket should be created.
152 * @param aPermissions unsigned long
153 * Unix-style permission bits to be applied to the new socket.
155 * Note about permissions: Linux's unix(7) man page claims that some
156 * BSD-derived systems ignore permissions on UNIX-domain sockets;
157 * NetBSD's bind(2) man page agrees, but says it does check now (dated
158 * 2005). POSIX has required 'connect' to fail if write permission on
159 * the socket itself is not granted since 2003 (Issue 6). NetBSD says
160 * that the permissions on the containing directory (execute) have
161 * always applied, so creating sockets in appropriately protected
162 * directories should be secure on both old and new systems.
164 void initWithFilename(in nsIFile aPath, in unsigned long aPermissions,
165 in long aBacklog);
168 * initWithAbstractAddress
170 * This mehtod is a flavor of initWithFilename method. This initializes
171 * a UNIX domain socket that uses abstract socket address.
172 * This socket type is only supported on Linux and Android.
174 * On systems that don't support this type's UNIX domain sockets at all,
175 * this returns NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED.
177 * @param aName
178 * The abstract socket address which the socket should be created.
179 * @param aBacklog
180 * The maximum length the queue of pending connections may grow to.
182 void initWithAbstractAddress(in AUTF8String aName,
183 in long aBacklog);
186 * close
188 * This method closes a server socket. This does not affect already
189 * connected client sockets (i.e., the nsISocketTransport instances
190 * created from this server socket). This will cause the onStopListening
191 * event to asynchronously fire with a status of NS_BINDING_ABORTED.
193 void close();
196 * asyncListen
198 * This method puts the server socket in the listening state. It will
199 * asynchronously listen for and accept client connections. The listener
200 * will be notified once for each client connection that is accepted. The
201 * listener's onSocketAccepted method will be called on the same thread
202 * that called asyncListen (the calling thread must have a nsIEventTarget).
204 * The listener will be passed a reference to an already connected socket
205 * transport (nsISocketTransport). See below for more details.
207 * @param aListener
208 * The listener to be notified when client connections are accepted.
210 void asyncListen(in nsIServerSocketListener aListener);
213 * Returns the port of this server socket.
215 readonly attribute long port;
218 * Returns the address to which this server socket is bound. Since a
219 * server socket may be bound to multiple network devices, this address
220 * may not necessarily be specific to a single network device. In the
221 * case of an IP socket, the IP address field would be zerod out to
222 * indicate a server socket bound to all network devices. Therefore,
223 * this method cannot be used to determine the IP address of the local
224 * system. See nsIDNSService::myHostName if this is what you need.
226 [noscript] PRNetAddr getAddress();
230 * nsIServerSocketListener
232 * This interface is notified whenever a server socket accepts a new connection.
233 * The transport is in the connected state, and read/write streams can be opened
234 * using the normal nsITransport API. The address of the client can be found by
235 * calling the nsISocketTransport::GetAddress method or by inspecting
236 * nsISocketTransport::GetHost, which returns a string representation of the
237 * client's IP address (NOTE: this may be an IPv4 or IPv6 string literal).
239 [scriptable, uuid(836d98ec-fee2-4bde-b609-abd5e966eabd)]
240 interface nsIServerSocketListener : nsISupports
243 * onSocketAccepted
245 * This method is called when a client connection is accepted.
247 * @param aServ
248 * The server socket.
249 * @param aTransport
250 * The connected socket transport.
252 void onSocketAccepted(in nsIServerSocket aServ,
253 in nsISocketTransport aTransport);
256 * onStopListening
258 * This method is called when the listening socket stops for some reason.
259 * The server socket is effectively dead after this notification.
261 * @param aServ
262 * The server socket.
263 * @param aStatus
264 * The reason why the server socket stopped listening. If the
265 * server socket was manually closed, then this value will be
266 * NS_BINDING_ABORTED.
268 void onStopListening(in nsIServerSocket aServ, in nsresult aStatus);