Bug 1610775 [wpt PR 21336] - Update urllib3 to 1.25.8, a=testonly
[gecko.git] / dom / svg / DOMSVGNumberList.cpp
blob159f2759031b32b695a5433da389ad9826515892
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "DOMSVGNumberList.h"
9 #include "SVGElement.h"
10 #include "DOMSVGNumber.h"
11 #include "mozAutoDocUpdate.h"
12 #include "nsError.h"
13 #include "SVGAnimatedNumberList.h"
14 #include "mozilla/dom/SVGNumberListBinding.h"
15 #include "mozilla/RefPtr.h"
16 #include <algorithm>
18 // See the comment in this file's header.
20 // local helper functions
21 namespace {
23 using mozilla::dom::DOMSVGNumber;
25 void UpdateListIndicesFromIndex(FallibleTArray<DOMSVGNumber*>& aItemsArray,
26 uint32_t aStartingIndex) {
27 uint32_t length = aItemsArray.Length();
29 for (uint32_t i = aStartingIndex; i < length; ++i) {
30 if (aItemsArray[i]) {
31 aItemsArray[i]->UpdateListIndex(i);
36 } // namespace
38 namespace mozilla {
39 namespace dom {
41 // We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
42 // clear our DOMSVGAnimatedNumberList's weak ref to us to be safe. (The other
43 // option would be to not unlink and rely on the breaking of the other edges in
44 // the cycle, as NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
45 NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGNumberList)
47 NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGNumberList)
48 if (tmp->mAList) {
49 if (tmp->IsAnimValList()) {
50 tmp->mAList->mAnimVal = nullptr;
51 } else {
52 tmp->mAList->mBaseVal = nullptr;
54 NS_IMPL_CYCLE_COLLECTION_UNLINK(mAList)
56 NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
57 NS_IMPL_CYCLE_COLLECTION_UNLINK_END
58 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGNumberList)
59 NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mAList)
60 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
61 NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGNumberList)
62 NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
63 NS_IMPL_CYCLE_COLLECTION_TRACE_END
65 NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGNumberList)
66 NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGNumberList)
68 NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGNumberList)
69 NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
70 NS_INTERFACE_MAP_ENTRY(nsISupports)
71 NS_INTERFACE_MAP_END
73 JSObject* DOMSVGNumberList::WrapObject(JSContext* cx,
74 JS::Handle<JSObject*> aGivenProto) {
75 return mozilla::dom::SVGNumberList_Binding::Wrap(cx, this, aGivenProto);
78 //----------------------------------------------------------------------
79 // Helper class: AutoChangeNumberListNotifier
80 // Stack-based helper class to pair calls to WillChangeNumberList and
81 // DidChangeNumberList.
82 class MOZ_RAII AutoChangeNumberListNotifier : public mozAutoDocUpdate {
83 public:
84 explicit AutoChangeNumberListNotifier(
85 DOMSVGNumberList* aNumberList MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
86 : mozAutoDocUpdate(aNumberList->Element()->GetComposedDoc(), true),
87 mNumberList(aNumberList) {
88 MOZ_GUARD_OBJECT_NOTIFIER_INIT;
89 MOZ_ASSERT(mNumberList, "Expecting non-null numberList");
90 mEmptyOrOldValue = mNumberList->Element()->WillChangeNumberList(
91 mNumberList->AttrEnum(), *this);
94 ~AutoChangeNumberListNotifier() {
95 mNumberList->Element()->DidChangeNumberList(mNumberList->AttrEnum(),
96 mEmptyOrOldValue, *this);
97 if (mNumberList->IsAnimating()) {
98 mNumberList->Element()->AnimationNeedsResample();
102 private:
103 DOMSVGNumberList* const mNumberList;
104 nsAttrValue mEmptyOrOldValue;
105 MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
108 void DOMSVGNumberList::InternalListLengthWillChange(uint32_t aNewLength) {
109 uint32_t oldLength = mItems.Length();
111 if (aNewLength > DOMSVGNumber::MaxListIndex()) {
112 // It's safe to get out of sync with our internal list as long as we have
113 // FEWER items than it does.
114 aNewLength = DOMSVGNumber::MaxListIndex();
117 RefPtr<DOMSVGNumberList> kungFuDeathGrip;
118 if (aNewLength < oldLength) {
119 // RemovingFromList() might clear last reference to |this|.
120 // Retain a temporary reference to keep from dying before returning.
121 kungFuDeathGrip = this;
124 // If our length will decrease, notify the items that will be removed:
125 for (uint32_t i = aNewLength; i < oldLength; ++i) {
126 if (mItems[i]) {
127 mItems[i]->RemovingFromList();
131 if (!mItems.SetLength(aNewLength, fallible)) {
132 // We silently ignore SetLength OOM failure since being out of sync is safe
133 // so long as we have *fewer* items than our internal list.
134 mItems.Clear();
135 return;
138 // If our length has increased, null out the new pointers:
139 for (uint32_t i = oldLength; i < aNewLength; ++i) {
140 mItems[i] = nullptr;
144 SVGNumberList& DOMSVGNumberList::InternalList() const {
145 SVGAnimatedNumberList* alist = Element()->GetAnimatedNumberList(AttrEnum());
146 return IsAnimValList() && alist->mAnimVal ? *alist->mAnimVal
147 : alist->mBaseVal;
150 void DOMSVGNumberList::Clear(ErrorResult& error) {
151 if (IsAnimValList()) {
152 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
153 return;
156 if (LengthNoFlush() > 0) {
157 AutoChangeNumberListNotifier notifier(this);
158 // Notify any existing DOM items of removal *before* truncating the lists
159 // so that they can find their SVGNumber internal counterparts and copy
160 // their values. This also notifies the animVal list:
161 mAList->InternalBaseValListWillChangeTo(SVGNumberList());
163 mItems.Clear();
164 InternalList().Clear();
168 already_AddRefed<DOMSVGNumber> DOMSVGNumberList::Initialize(
169 DOMSVGNumber& aItem, ErrorResult& error) {
170 if (IsAnimValList()) {
171 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
172 return nullptr;
175 // If newItem is already in a list we should insert a clone of newItem, and
176 // for consistency, this should happen even if *this* is the list that
177 // newItem is currently in. Note that in the case of newItem being in this
178 // list, the Clear() call before the InsertItemBefore() call would remove it
179 // from this list, and so the InsertItemBefore() call would not insert a
180 // clone of newItem, it would actually insert newItem. To prevent that from
181 // happening we have to do the clone here, if necessary.
182 RefPtr<DOMSVGNumber> domItem = aItem.HasOwner() ? aItem.Clone() : &aItem;
184 Clear(error);
185 MOZ_ASSERT(!error.Failed());
186 return InsertItemBefore(*domItem, 0, error);
189 already_AddRefed<DOMSVGNumber> DOMSVGNumberList::GetItem(uint32_t index,
190 ErrorResult& error) {
191 bool found;
192 RefPtr<DOMSVGNumber> item = IndexedGetter(index, found, error);
193 if (!found) {
194 error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
196 return item.forget();
199 already_AddRefed<DOMSVGNumber> DOMSVGNumberList::IndexedGetter(
200 uint32_t index, bool& found, ErrorResult& error) {
201 if (IsAnimValList()) {
202 Element()->FlushAnimations();
204 found = index < LengthNoFlush();
205 if (found) {
206 return GetItemAt(index);
208 return nullptr;
211 already_AddRefed<DOMSVGNumber> DOMSVGNumberList::InsertItemBefore(
212 DOMSVGNumber& aItem, uint32_t index, ErrorResult& error) {
213 if (IsAnimValList()) {
214 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
215 return nullptr;
218 index = std::min(index, LengthNoFlush());
219 if (index >= DOMSVGNumber::MaxListIndex()) {
220 error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
221 return nullptr;
224 // must do this before changing anything!
225 RefPtr<DOMSVGNumber> domItem = aItem.HasOwner() ? aItem.Clone() : &aItem;
227 // Ensure we have enough memory so we can avoid complex error handling below:
228 if (!mItems.SetCapacity(mItems.Length() + 1, fallible) ||
229 !InternalList().SetCapacity(InternalList().Length() + 1)) {
230 error.Throw(NS_ERROR_OUT_OF_MEMORY);
231 return nullptr;
233 if (AnimListMirrorsBaseList()) {
234 if (!mAList->mAnimVal->mItems.SetCapacity(
235 mAList->mAnimVal->mItems.Length() + 1, fallible)) {
236 error.Throw(NS_ERROR_OUT_OF_MEMORY);
237 return nullptr;
241 AutoChangeNumberListNotifier notifier(this);
242 // Now that we know we're inserting, keep animVal list in sync as necessary.
243 MaybeInsertNullInAnimValListAt(index);
245 InternalList().InsertItem(index, domItem->ToSVGNumber());
246 MOZ_ALWAYS_TRUE(mItems.InsertElementAt(index, domItem, fallible));
248 // This MUST come after the insertion into InternalList(), or else under the
249 // insertion into InternalList() the values read from domItem would be bad
250 // data from InternalList() itself!:
251 domItem->InsertingIntoList(this, AttrEnum(), index, IsAnimValList());
253 UpdateListIndicesFromIndex(mItems, index + 1);
255 return domItem.forget();
258 already_AddRefed<DOMSVGNumber> DOMSVGNumberList::ReplaceItem(
259 DOMSVGNumber& aItem, uint32_t index, ErrorResult& error) {
260 if (IsAnimValList()) {
261 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
262 return nullptr;
265 if (index >= LengthNoFlush()) {
266 error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
267 return nullptr;
270 // must do this before changing anything!
271 RefPtr<DOMSVGNumber> domItem = aItem.HasOwner() ? aItem.Clone() : &aItem;
273 AutoChangeNumberListNotifier notifier(this);
274 if (mItems[index]) {
275 // Notify any existing DOM item of removal *before* modifying the lists so
276 // that the DOM item can copy the *old* value at its index:
277 mItems[index]->RemovingFromList();
280 InternalList()[index] = domItem->ToSVGNumber();
281 mItems[index] = domItem;
283 // This MUST come after the ToSVGPoint() call, otherwise that call
284 // would end up reading bad data from InternalList()!
285 domItem->InsertingIntoList(this, AttrEnum(), index, IsAnimValList());
287 return domItem.forget();
290 already_AddRefed<DOMSVGNumber> DOMSVGNumberList::RemoveItem(
291 uint32_t index, ErrorResult& error) {
292 if (IsAnimValList()) {
293 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
294 return nullptr;
297 if (index >= LengthNoFlush()) {
298 error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
299 return nullptr;
302 // Now that we know we're removing, keep animVal list in sync as necessary.
303 // Do this *before* touching InternalList() so the removed item can get its
304 // internal value.
305 MaybeRemoveItemFromAnimValListAt(index);
307 // We have to return the removed item, so get it, creating it if necessary:
308 RefPtr<DOMSVGNumber> result = GetItemAt(index);
310 AutoChangeNumberListNotifier notifier(this);
311 // Notify the DOM item of removal *before* modifying the lists so that the
312 // DOM item can copy its *old* value:
313 mItems[index]->RemovingFromList();
315 InternalList().RemoveItem(index);
316 mItems.RemoveElementAt(index);
318 UpdateListIndicesFromIndex(mItems, index);
320 return result.forget();
323 already_AddRefed<DOMSVGNumber> DOMSVGNumberList::GetItemAt(uint32_t aIndex) {
324 MOZ_ASSERT(aIndex < mItems.Length());
326 if (!mItems[aIndex]) {
327 mItems[aIndex] =
328 new DOMSVGNumber(this, AttrEnum(), aIndex, IsAnimValList());
330 RefPtr<DOMSVGNumber> result = mItems[aIndex];
331 return result.forget();
334 void DOMSVGNumberList::MaybeInsertNullInAnimValListAt(uint32_t aIndex) {
335 MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
337 if (!AnimListMirrorsBaseList()) {
338 return;
341 DOMSVGNumberList* animVal = mAList->mAnimVal;
343 MOZ_ASSERT(animVal, "AnimListMirrorsBaseList() promised a non-null animVal");
344 MOZ_ASSERT(animVal->mItems.Length() == mItems.Length(),
345 "animVal list not in sync!");
346 MOZ_ALWAYS_TRUE(animVal->mItems.InsertElementAt(aIndex, nullptr, fallible));
348 UpdateListIndicesFromIndex(animVal->mItems, aIndex + 1);
351 void DOMSVGNumberList::MaybeRemoveItemFromAnimValListAt(uint32_t aIndex) {
352 MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
354 if (!AnimListMirrorsBaseList()) {
355 return;
358 // This needs to be a strong reference; otherwise, the RemovingFromList call
359 // below might drop the last reference to animVal before we're done with it.
360 RefPtr<DOMSVGNumberList> animVal = mAList->mAnimVal;
362 MOZ_ASSERT(animVal, "AnimListMirrorsBaseList() promised a non-null animVal");
363 MOZ_ASSERT(animVal->mItems.Length() == mItems.Length(),
364 "animVal list not in sync!");
366 if (animVal->mItems[aIndex]) {
367 animVal->mItems[aIndex]->RemovingFromList();
369 animVal->mItems.RemoveElementAt(aIndex);
371 UpdateListIndicesFromIndex(animVal->mItems, aIndex);
374 } // namespace dom
375 } // namespace mozilla