Bumping manifests a=b2g-bump
[gecko.git] / gfx / gl / TextureGarbageBin.h
blobcee2db0732723eaeb8f13728e25ceb142fce7cb3
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /* vim: set ts=8 sts=4 et sw=4 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef TEXTUREGARBAGEBIN_H_
8 #define TEXTUREGARBAGEBIN_H_
10 #include <stack>
12 #include "mozilla/Mutex.h"
13 #include "nsISupportsImpl.h"
15 #include "GLContextTypes.h"
17 namespace mozilla {
18 namespace gl {
20 class TextureGarbageBin MOZ_FINAL {
21 NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureGarbageBin)
23 private:
24 // Private destructor, to discourage deletion outside of Release():
25 ~TextureGarbageBin()
29 GLContext* mGL;
30 Mutex mMutex;
31 std::stack<GLuint> mGarbageTextures;
33 public:
34 explicit TextureGarbageBin(GLContext* gl)
35 : mGL(gl)
36 , mMutex("TextureGarbageBin mutex")
39 void GLContextTeardown();
40 void Trash(GLuint tex);
41 void EmptyGarbage();
47 #endif // TEXTUREGARBAGEBIN_H_