1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 // Must #include ImageLogging.h before any IPDL-generated files or other files
7 // that #include prlog.h
8 #include "RasterImage.h"
15 #include "DecodePool.h"
17 #include "FrameAnimator.h"
18 #include "GeckoProfiler.h"
19 #include "IDecodingTask.h"
20 #include "ImageLogging.h"
21 #include "ImageRegion.h"
23 #include "LookupResult.h"
24 #include "SourceBuffer.h"
25 #include "SurfaceCache.h"
26 #include "gfx2DGlue.h"
27 #include "gfxContext.h"
28 #include "gfxPlatform.h"
29 #include "mozilla/ClearOnShutdown.h"
30 #include "mozilla/DebugOnly.h"
31 #include "mozilla/Likely.h"
32 #include "mozilla/MemoryReporting.h"
33 #include "mozilla/RefPtr.h"
34 #include "mozilla/SizeOfState.h"
35 #include "mozilla/StaticPrefs_image.h"
36 #include "mozilla/Telemetry.h"
37 #include "mozilla/TimeStamp.h"
38 #include "mozilla/Tuple.h"
39 #include "mozilla/gfx/2D.h"
40 #include "mozilla/gfx/Scale.h"
41 #include "nsComponentManagerUtils.h"
43 #include "nsIConsoleService.h"
44 #include "nsIInputStream.h"
45 #include "nsIScriptError.h"
46 #include "nsISupportsPrimitives.h"
48 #include "nsPresContext.h"
49 #include "nsProperties.h"
56 using namespace layers
;
64 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
, nsIProperties
)
66 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
, nsIProperties
, imgIContainerDebug
)
69 //******************************************************************************
70 RasterImage::RasterImage(nsIURI
* aURI
/* = nullptr */)
71 : ImageResource(aURI
), // invoke superclass's constructor
74 mDecoderType(DecoderType::UNKNOWN
),
79 mSourceBuffer(MakeNotNull
<SourceBuffer
*>()),
84 mSomeSourceData(false),
85 mAllSourceData(false),
86 mHasBeenDecoded(false),
87 mPendingAnimation(false),
88 mAnimationFinished(false),
89 mWantFullDecode(false) {
92 //******************************************************************************
93 RasterImage::~RasterImage() {
94 // Make sure our SourceBuffer is marked as complete. This will ensure that any
95 // outstanding decoders terminate.
96 if (!mSourceBuffer
->IsComplete()) {
97 mSourceBuffer
->Complete(NS_ERROR_ABORT
);
100 // Release all frames from the surface cache.
101 SurfaceCache::RemoveImage(ImageKey(this));
104 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT
, mDecodeCount
);
107 nsresult
RasterImage::Init(const char* aMimeType
, uint32_t aFlags
) {
108 // We don't support re-initialization
110 return NS_ERROR_ILLEGAL_VALUE
;
113 // Not sure an error can happen before init, but be safe
115 return NS_ERROR_FAILURE
;
118 // We want to avoid redecodes for transient images.
119 MOZ_ASSERT_IF(aFlags
& INIT_FLAG_TRANSIENT
,
120 !(aFlags
& INIT_FLAG_DISCARDABLE
));
122 // Store initialization data
123 mDiscardable
= !!(aFlags
& INIT_FLAG_DISCARDABLE
);
124 mWantFullDecode
= !!(aFlags
& INIT_FLAG_DECODE_IMMEDIATELY
);
125 mTransient
= !!(aFlags
& INIT_FLAG_TRANSIENT
);
126 mSyncLoad
= !!(aFlags
& INIT_FLAG_SYNC_LOAD
);
128 // Use the MIME type to select a decoder type, and make sure there *is* a
129 // decoder for this MIME type.
130 NS_ENSURE_ARG_POINTER(aMimeType
);
131 mDecoderType
= DecoderFactory::GetDecoderType(aMimeType
);
132 if (mDecoderType
== DecoderType::UNKNOWN
) {
133 return NS_ERROR_FAILURE
;
136 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
139 SurfaceCache::LockImage(ImageKey(this));
142 // Mark us as initialized
148 //******************************************************************************
150 RasterImage::RequestRefresh(const TimeStamp
& aTime
) {
151 if (HadRecentRefresh(aTime
)) {
162 if (mAnimationState
) {
163 MOZ_ASSERT(mFrameAnimator
);
164 res
= mFrameAnimator
->RequestRefresh(*mAnimationState
, aTime
,
168 if (res
.mFrameAdvanced
) {
169 // Notify listeners that our frame has actually changed, but do this only
170 // once for all frames that we've now passed (if AdvanceFrame() was called
176 NotifyProgress(NoProgress
, res
.mDirtyRect
);
179 if (res
.mAnimationFinished
) {
180 mAnimationFinished
= true;
185 //******************************************************************************
187 RasterImage::GetWidth(int32_t* aWidth
) {
188 NS_ENSURE_ARG_POINTER(aWidth
);
192 return NS_ERROR_FAILURE
;
195 *aWidth
= mSize
.width
;
199 //******************************************************************************
201 RasterImage::GetHeight(int32_t* aHeight
) {
202 NS_ENSURE_ARG_POINTER(aHeight
);
206 return NS_ERROR_FAILURE
;
209 *aHeight
= mSize
.height
;
213 //******************************************************************************
214 nsresult
RasterImage::GetNativeSizes(nsTArray
<IntSize
>& aNativeSizes
) const {
216 return NS_ERROR_FAILURE
;
219 if (mNativeSizes
.IsEmpty()) {
220 aNativeSizes
.Clear();
221 aNativeSizes
.AppendElement(mSize
);
223 aNativeSizes
= mNativeSizes
;
229 //******************************************************************************
230 size_t RasterImage::GetNativeSizesLength() const {
231 if (mError
|| !mHasSize
) {
235 if (mNativeSizes
.IsEmpty()) {
239 return mNativeSizes
.Length();
242 //******************************************************************************
244 RasterImage::GetIntrinsicSize(nsSize
* aSize
) {
246 return NS_ERROR_FAILURE
;
249 *aSize
= nsSize(nsPresContext::CSSPixelsToAppUnits(mSize
.width
),
250 nsPresContext::CSSPixelsToAppUnits(mSize
.height
));
254 //******************************************************************************
255 Maybe
<AspectRatio
> RasterImage::GetIntrinsicRatio() {
260 return Some(AspectRatio::FromSize(mSize
.width
, mSize
.height
));
263 NS_IMETHODIMP_(Orientation
)
264 RasterImage::GetOrientation() { return mOrientation
; }
266 //******************************************************************************
268 RasterImage::GetType(uint16_t* aType
) {
269 NS_ENSURE_ARG_POINTER(aType
);
271 *aType
= imgIContainer::TYPE_RASTER
;
276 RasterImage::GetProducerId(uint32_t* aId
) {
277 NS_ENSURE_ARG_POINTER(aId
);
279 *aId
= ImageResource::GetImageProducerId();
283 LookupResult
RasterImage::LookupFrameInternal(const IntSize
& aSize
,
285 PlaybackType aPlaybackType
,
287 if (mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
) {
288 MOZ_ASSERT(mFrameAnimator
);
289 MOZ_ASSERT(ToSurfaceFlags(aFlags
) == DefaultSurfaceFlags(),
290 "Can't composite frames with non-default surface flags");
291 return mFrameAnimator
->GetCompositedFrame(*mAnimationState
, aMarkUsed
);
294 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
296 // We don't want any substitution for sync decodes, and substitution would be
297 // illegal when high quality downscaling is disabled, so we use
298 // SurfaceCache::Lookup in this case.
299 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
300 return SurfaceCache::Lookup(
302 RasterSurfaceKey(aSize
, surfaceFlags
, PlaybackType::eStatic
),
306 // We'll return the best match we can find to the requested frame.
307 return SurfaceCache::LookupBestMatch(
309 RasterSurfaceKey(aSize
, surfaceFlags
, PlaybackType::eStatic
), aMarkUsed
);
312 LookupResult
RasterImage::LookupFrame(const IntSize
& aSize
, uint32_t aFlags
,
313 PlaybackType aPlaybackType
,
315 MOZ_ASSERT(NS_IsMainThread());
317 // If we're opaque, we don't need to care about premultiplied alpha, because
318 // that can only matter for frames with transparency.
320 aFlags
&= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA
;
323 IntSize requestedSize
=
324 CanDownscaleDuringDecode(aSize
, aFlags
) ? aSize
: mSize
;
325 if (requestedSize
.IsEmpty()) {
326 // Can't decode to a surface of zero size.
327 return LookupResult(MatchType::NOT_FOUND
);
330 LookupResult result
=
331 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
333 if (!result
&& !mHasSize
) {
334 // We can't request a decode without knowing our intrinsic size. Give up.
335 return LookupResult(MatchType::NOT_FOUND
);
338 const bool syncDecode
= aFlags
& FLAG_SYNC_DECODE
;
339 const bool avoidRedecode
= aFlags
& FLAG_AVOID_REDECODE_FOR_SIZE
;
340 if (result
.Type() == MatchType::NOT_FOUND
||
341 (result
.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
&&
343 (syncDecode
&& !avoidRedecode
&& !result
)) {
344 // We don't have a copy of this frame, and there's no decoder working on
345 // one. (Or we're sync decoding and the existing decoder hasn't even started
346 // yet.) Trigger decoding so it'll be available next time.
347 MOZ_ASSERT(aPlaybackType
!= PlaybackType::eAnimated
||
348 StaticPrefs::image_mem_animated_discardable_AtStartup() ||
349 !mAnimationState
|| mAnimationState
->KnownFrameCount() < 1,
350 "Animated frames should be locked");
352 // The surface cache may suggest the preferred size we are supposed to
353 // decode at. This should only happen if we accept substitutions.
354 if (!result
.SuggestedSize().IsEmpty()) {
355 MOZ_ASSERT(!syncDecode
&& (aFlags
& FLAG_HIGH_QUALITY_SCALING
));
356 requestedSize
= result
.SuggestedSize();
359 bool ranSync
= Decode(requestedSize
, aFlags
, aPlaybackType
);
361 // If we can or did sync decode, we should already have the frame.
362 if (ranSync
|| syncDecode
) {
364 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
369 // We still weren't able to get a frame. Give up.
373 // Sync decoding guarantees that we got the frame, but if it's owned by an
374 // async decoder that's currently running, the contents of the frame may not
375 // be available yet. Make sure we get everything.
376 if (mAllSourceData
&& syncDecode
) {
377 result
.Surface()->WaitUntilFinished();
380 // If we could have done some decoding in this function we need to check if
381 // that decoding encountered an error and hence aborted the surface. We want
382 // to avoid calling IsAborted if we weren't passed any sync decode flag
383 // because IsAborted acquires the monitor for the imgFrame.
384 if (aFlags
& (FLAG_SYNC_DECODE
| FLAG_SYNC_DECODE_IF_FAST
) &&
385 result
.Surface()->IsAborted()) {
386 DrawableSurface tmp
= std::move(result
.Surface());
393 bool RasterImage::IsOpaque() {
398 Progress progress
= mProgressTracker
->GetProgress();
400 // If we haven't yet finished decoding, the safe answer is "not opaque".
401 if (!(progress
& FLAG_DECODE_COMPLETE
)) {
405 // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
406 return !(progress
& FLAG_HAS_TRANSPARENCY
);
410 RasterImage::WillDrawOpaqueNow() {
415 if (mAnimationState
) {
416 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
417 // We never discard frames of animated images.
420 if (mAnimationState
->GetCompositedFrameInvalid()) {
421 // We're not going to draw anything at all.
427 // If we are not locked our decoded data could get discard at any time (ie
428 // between the call to this function and when we are asked to draw), so we
429 // have to return false if we are unlocked.
430 if (mLockCount
== 0) {
434 LookupResult result
= SurfaceCache::LookupBestMatch(
436 RasterSurfaceKey(mSize
, DefaultSurfaceFlags(), PlaybackType::eStatic
),
437 /* aMarkUsed = */ false);
438 MatchType matchType
= result
.Type();
439 if (matchType
== MatchType::NOT_FOUND
|| matchType
== MatchType::PENDING
||
440 !result
.Surface()->IsFinished()) {
447 void RasterImage::OnSurfaceDiscarded(const SurfaceKey
& aSurfaceKey
) {
448 MOZ_ASSERT(mProgressTracker
);
450 bool animatedFramesDiscarded
=
451 mAnimationState
&& aSurfaceKey
.Playback() == PlaybackType::eAnimated
;
453 nsCOMPtr
<nsIEventTarget
> eventTarget
;
454 if (mProgressTracker
) {
455 eventTarget
= mProgressTracker
->GetEventTarget();
457 eventTarget
= do_GetMainThread();
460 RefPtr
<RasterImage
> image
= this;
461 nsCOMPtr
<nsIRunnable
> ev
=
462 NS_NewRunnableFunction("RasterImage::OnSurfaceDiscarded", [=]() -> void {
463 image
->OnSurfaceDiscardedInternal(animatedFramesDiscarded
);
465 eventTarget
->Dispatch(ev
.forget(), NS_DISPATCH_NORMAL
);
468 void RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded
) {
469 MOZ_ASSERT(NS_IsMainThread());
471 if (aAnimatedFramesDiscarded
&& mAnimationState
) {
472 MOZ_ASSERT(StaticPrefs::image_mem_animated_discardable_AtStartup());
473 ReleaseImageContainer();
475 mAnimationState
->UpdateState(mAnimationFinished
, this, mSize
);
476 NotifyProgress(NoProgress
, rect
);
479 if (mProgressTracker
) {
480 mProgressTracker
->OnDiscard();
484 //******************************************************************************
486 RasterImage::GetAnimated(bool* aAnimated
) {
488 return NS_ERROR_FAILURE
;
491 NS_ENSURE_ARG_POINTER(aAnimated
);
493 // If we have an AnimationState, we can know for sure.
494 if (mAnimationState
) {
499 // Otherwise, we need to have been decoded to know for sure, since if we were
500 // decoded at least once mAnimationState would have been created for animated
501 // images. This is true even though we check for animation during the
502 // metadata decode, because we may still discover animation only during the
503 // full decode for corrupt images.
504 if (!mHasBeenDecoded
) {
505 return NS_ERROR_NOT_AVAILABLE
;
514 //******************************************************************************
515 NS_IMETHODIMP_(int32_t)
516 RasterImage::GetFirstFrameDelay() {
521 bool animated
= false;
522 if (NS_FAILED(GetAnimated(&animated
)) || !animated
) {
526 MOZ_ASSERT(mAnimationState
, "Animated images should have an AnimationState");
527 return mAnimationState
->FirstFrameTimeout().AsEncodedValueDeprecated();
530 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
531 RasterImage::GetFrame(uint32_t aWhichFrame
, uint32_t aFlags
) {
532 return GetFrameAtSize(mSize
, aWhichFrame
, aFlags
);
535 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
536 RasterImage::GetFrameAtSize(const IntSize
& aSize
, uint32_t aWhichFrame
,
539 NotifyDrawingObservers();
542 auto result
= GetFrameInternal(aSize
, Nothing(), aWhichFrame
, aFlags
);
543 return mozilla::Get
<2>(result
).forget();
546 Tuple
<ImgDrawResult
, IntSize
, RefPtr
<SourceSurface
>>
547 RasterImage::GetFrameInternal(const IntSize
& aSize
,
548 const Maybe
<SVGImageContext
>& aSVGContext
,
549 uint32_t aWhichFrame
, uint32_t aFlags
) {
550 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
);
552 if (aSize
.IsEmpty() || aWhichFrame
> FRAME_MAX_VALUE
) {
553 return MakeTuple(ImgDrawResult::BAD_ARGS
, aSize
, RefPtr
<SourceSurface
>());
557 return MakeTuple(ImgDrawResult::BAD_IMAGE
, aSize
, RefPtr
<SourceSurface
>());
560 // Get the frame. If it's not there, it's probably the caller's fault for
561 // not waiting for the data to be loaded from the network or not passing
563 LookupResult result
= LookupFrame(aSize
, aFlags
, ToPlaybackType(aWhichFrame
),
564 /* aMarkUsed = */ true);
566 // The surface cache may have suggested we use a different size than the
567 // given size in the future. This may or may not be accompanied by an
568 // actual surface, depending on what it has in its cache.
569 IntSize suggestedSize
=
570 result
.SuggestedSize().IsEmpty() ? aSize
: result
.SuggestedSize();
571 MOZ_ASSERT_IF(result
.Type() == MatchType::SUBSTITUTE_BECAUSE_BEST
,
572 suggestedSize
!= aSize
);
575 // The OS threw this frame away and we couldn't redecode it.
576 return MakeTuple(ImgDrawResult::TEMPORARY_ERROR
, suggestedSize
,
577 RefPtr
<SourceSurface
>());
580 RefPtr
<SourceSurface
> surface
= result
.Surface()->GetSourceSurface();
581 if (!result
.Surface()->IsFinished()) {
582 return MakeTuple(ImgDrawResult::INCOMPLETE
, suggestedSize
,
586 return MakeTuple(ImgDrawResult::SUCCESS
, suggestedSize
, std::move(surface
));
589 Tuple
<ImgDrawResult
, IntSize
> RasterImage::GetImageContainerSize(
590 LayerManager
* aManager
, const IntSize
& aSize
, uint32_t aFlags
) {
592 return MakeTuple(ImgDrawResult::NOT_READY
, IntSize(0, 0));
595 if (aSize
.IsEmpty()) {
596 return MakeTuple(ImgDrawResult::BAD_ARGS
, IntSize(0, 0));
599 // We check the minimum size because while we support downscaling, we do not
600 // support upscaling. If aSize > mSize, we will never give a larger surface
601 // than mSize. If mSize > aSize, and mSize > maxTextureSize, we still want to
602 // use image containers if aSize <= maxTextureSize.
603 int32_t maxTextureSize
= aManager
->GetMaxTextureSize();
604 if (min(mSize
.width
, aSize
.width
) > maxTextureSize
||
605 min(mSize
.height
, aSize
.height
) > maxTextureSize
) {
606 return MakeTuple(ImgDrawResult::NOT_SUPPORTED
, IntSize(0, 0));
609 if (!CanDownscaleDuringDecode(aSize
, aFlags
)) {
610 return MakeTuple(ImgDrawResult::SUCCESS
, mSize
);
613 return MakeTuple(ImgDrawResult::SUCCESS
, aSize
);
617 RasterImage::IsImageContainerAvailable(LayerManager
* aManager
,
619 return IsImageContainerAvailableAtSize(aManager
, mSize
, aFlags
);
622 NS_IMETHODIMP_(already_AddRefed
<ImageContainer
>)
623 RasterImage::GetImageContainer(LayerManager
* aManager
, uint32_t aFlags
) {
624 RefPtr
<ImageContainer
> container
;
625 ImgDrawResult drawResult
= GetImageContainerImpl(
626 aManager
, mSize
, Nothing(), aFlags
, getter_AddRefs(container
));
628 // We silence the unused warning here because anything that needs the draw
629 // result should be using GetImageContainerAtSize, not GetImageContainer.
631 return container
.forget();
635 RasterImage::IsImageContainerAvailableAtSize(LayerManager
* aManager
,
636 const IntSize
& aSize
,
638 // We check the minimum size because while we support downscaling, we do not
639 // support upscaling. If aSize > mSize, we will never give a larger surface
640 // than mSize. If mSize > aSize, and mSize > maxTextureSize, we still want to
641 // use image containers if aSize <= maxTextureSize.
642 int32_t maxTextureSize
= aManager
->GetMaxTextureSize();
643 if (!mHasSize
|| aSize
.IsEmpty() ||
644 min(mSize
.width
, aSize
.width
) > maxTextureSize
||
645 min(mSize
.height
, aSize
.height
) > maxTextureSize
) {
652 NS_IMETHODIMP_(ImgDrawResult
)
653 RasterImage::GetImageContainerAtSize(layers::LayerManager
* aManager
,
654 const gfx::IntSize
& aSize
,
655 const Maybe
<SVGImageContext
>& aSVGContext
,
657 layers::ImageContainer
** aOutContainer
) {
658 // We do not pass in the given SVG context because in theory it could differ
659 // between calls, but actually have no impact on the actual contents of the
661 return GetImageContainerImpl(aManager
, aSize
, Nothing(), aFlags
,
665 size_t RasterImage::SizeOfSourceWithComputedFallback(
666 SizeOfState
& aState
) const {
667 return mSourceBuffer
->SizeOfIncludingThisWithComputedFallback(
668 aState
.mMallocSizeOf
);
671 void RasterImage::CollectSizeOfSurfaces(
672 nsTArray
<SurfaceMemoryCounter
>& aCounters
,
673 MallocSizeOf aMallocSizeOf
) const {
674 SurfaceCache::CollectSizeOfSurfaces(ImageKey(this), aCounters
, aMallocSizeOf
);
677 bool RasterImage::SetMetadata(const ImageMetadata
& aMetadata
,
678 bool aFromMetadataDecode
) {
679 MOZ_ASSERT(NS_IsMainThread());
685 if (aMetadata
.HasSize()) {
686 IntSize size
= aMetadata
.GetSize();
687 if (size
.width
< 0 || size
.height
< 0) {
688 NS_WARNING("Image has negative intrinsic size");
693 MOZ_ASSERT(aMetadata
.HasOrientation());
694 Orientation orientation
= aMetadata
.GetOrientation();
696 // If we already have a size, check the new size against the old one.
697 if (mHasSize
&& (size
!= mSize
|| orientation
!= mOrientation
)) {
699 "Image changed size or orientation on redecode! "
700 "This should not happen!");
705 // Set the size and flag that we have it.
707 mOrientation
= orientation
;
708 mNativeSizes
= aMetadata
.GetNativeSizes();
712 if (mHasSize
&& aMetadata
.HasAnimation() && !mAnimationState
) {
713 // We're becoming animated, so initialize animation stuff.
714 mAnimationState
.emplace(mAnimationMode
);
715 mFrameAnimator
= MakeUnique
<FrameAnimator
>(this, mSize
);
717 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
718 // We don't support discarding animated images (See bug 414259).
719 // Lock the image and throw away the key.
723 if (!aFromMetadataDecode
) {
724 // The metadata decode reported that this image isn't animated, but we
725 // discovered that it actually was during the full decode. This is a
726 // rare failure that only occurs for corrupt images. To recover, we need
727 // to discard all existing surfaces and redecode.
732 if (mAnimationState
) {
733 mAnimationState
->SetLoopCount(aMetadata
.GetLoopCount());
734 mAnimationState
->SetFirstFrameTimeout(aMetadata
.GetFirstFrameTimeout());
736 if (aMetadata
.HasLoopLength()) {
737 mAnimationState
->SetLoopLength(aMetadata
.GetLoopLength());
739 if (aMetadata
.HasFirstFrameRefreshArea()) {
740 mAnimationState
->SetFirstFrameRefreshArea(
741 aMetadata
.GetFirstFrameRefreshArea());
745 if (aMetadata
.HasHotspot()) {
746 IntPoint hotspot
= aMetadata
.GetHotspot();
748 nsCOMPtr
<nsISupportsPRUint32
> intwrapx
=
749 do_CreateInstance(NS_SUPPORTS_PRUINT32_CONTRACTID
);
750 nsCOMPtr
<nsISupportsPRUint32
> intwrapy
=
751 do_CreateInstance(NS_SUPPORTS_PRUINT32_CONTRACTID
);
752 intwrapx
->SetData(hotspot
.x
);
753 intwrapy
->SetData(hotspot
.y
);
755 Set("hotspotX", intwrapx
);
756 Set("hotspotY", intwrapy
);
763 RasterImage::SetAnimationMode(uint16_t aAnimationMode
) {
764 if (mAnimationState
) {
765 mAnimationState
->SetAnimationMode(aAnimationMode
);
767 return SetAnimationModeInternal(aAnimationMode
);
770 //******************************************************************************
772 nsresult
RasterImage::StartAnimation() {
774 return NS_ERROR_FAILURE
;
777 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
779 // If we're not ready to animate, then set mPendingAnimation, which will cause
780 // us to start animating if and when we do become ready.
782 !mAnimationState
|| mAnimationState
->KnownFrameCount() < 1;
783 if (mPendingAnimation
) {
787 // Don't bother to animate if we're displaying the first frame forever.
788 if (mAnimationState
->GetCurrentAnimationFrameIndex() == 0 &&
789 mAnimationState
->FirstFrameTimeout() == FrameTimeout::Forever()) {
790 mAnimationFinished
= true;
791 return NS_ERROR_ABORT
;
794 // We need to set the time that this initial frame was first displayed, as
795 // this is used in AdvanceFrame().
796 mAnimationState
->InitAnimationFrameTimeIfNecessary();
801 //******************************************************************************
802 nsresult
RasterImage::StopAnimation() {
803 MOZ_ASSERT(mAnimating
, "Should be animating!");
807 rv
= NS_ERROR_FAILURE
;
809 mAnimationState
->SetAnimationFrameTime(TimeStamp());
816 //******************************************************************************
818 RasterImage::ResetAnimation() {
820 return NS_ERROR_FAILURE
;
823 mPendingAnimation
= false;
825 if (mAnimationMode
== kDontAnimMode
|| !mAnimationState
||
826 mAnimationState
->GetCurrentAnimationFrameIndex() == 0) {
830 mAnimationFinished
= false;
836 MOZ_ASSERT(mAnimationState
, "Should have AnimationState");
837 MOZ_ASSERT(mFrameAnimator
, "Should have FrameAnimator");
838 mFrameAnimator
->ResetAnimation(*mAnimationState
);
840 NotifyProgress(NoProgress
, mAnimationState
->FirstFrameRefreshArea());
842 // Start the animation again. It may not have been running before, if
843 // mAnimationFinished was true before entering this function.
849 //******************************************************************************
851 RasterImage::SetAnimationStartTime(const TimeStamp
& aTime
) {
852 if (mError
|| mAnimationMode
== kDontAnimMode
|| mAnimating
||
857 mAnimationState
->SetAnimationFrameTime(aTime
);
860 NS_IMETHODIMP_(float)
861 RasterImage::GetFrameIndex(uint32_t aWhichFrame
) {
862 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
, "Invalid argument");
863 return (aWhichFrame
== FRAME_FIRST
|| !mAnimationState
)
865 : mAnimationState
->GetCurrentAnimationFrameIndex();
868 NS_IMETHODIMP_(IntRect
)
869 RasterImage::GetImageSpaceInvalidationRect(const IntRect
& aRect
) {
873 nsresult
RasterImage::OnImageDataComplete(nsIRequest
*, nsISupports
*,
874 nsresult aStatus
, bool aLastPart
) {
875 MOZ_ASSERT(NS_IsMainThread());
877 // Record that we have all the data we're going to get now.
878 mAllSourceData
= true;
880 // Let decoders know that there won't be any more data coming.
881 mSourceBuffer
->Complete(aStatus
);
883 // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
884 // running on a single thread (in which case waiting for the async metadata
885 // decoder could delay this image's load event quite a bit), or if this image
887 bool canSyncDecodeMetadata
=
888 mSyncLoad
|| mTransient
|| DecodePool::NumberOfCores() < 2;
890 if (canSyncDecodeMetadata
&& !mHasSize
) {
891 // We're loading this image synchronously, so it needs to be usable after
892 // this call returns. Since we haven't gotten our size yet, we need to do a
893 // synchronous metadata decode here.
894 DecodeMetadata(FLAG_SYNC_DECODE
);
897 // Determine our final status, giving precedence to Necko failure codes. We
898 // check after running the metadata decode in case it triggered an error.
899 nsresult finalStatus
= mError
? NS_ERROR_FAILURE
: NS_OK
;
900 if (NS_FAILED(aStatus
)) {
901 finalStatus
= aStatus
;
904 // If loading failed, report an error.
905 if (NS_FAILED(finalStatus
)) {
909 Progress loadProgress
= LoadCompleteProgress(aLastPart
, mError
, finalStatus
);
911 if (!mHasSize
&& !mError
) {
912 // We don't have our size yet, so we'll fire the load event in SetSize().
913 MOZ_ASSERT(!canSyncDecodeMetadata
,
914 "Firing load async after metadata sync decode?");
915 mLoadProgress
= Some(loadProgress
);
919 NotifyForLoadEvent(loadProgress
);
924 void RasterImage::NotifyForLoadEvent(Progress aProgress
) {
925 MOZ_ASSERT(mHasSize
|| mError
, "Need to know size before firing load event");
927 !mHasSize
|| (mProgressTracker
->GetProgress() & FLAG_SIZE_AVAILABLE
),
928 "Should have notified that the size is available if we have it");
930 // If we encountered an error, make sure we notify for that as well.
932 aProgress
|= FLAG_HAS_ERROR
;
935 // Notify our listeners, which will fire this image's load event.
936 NotifyProgress(aProgress
);
939 nsresult
RasterImage::OnImageDataAvailable(nsIRequest
*, nsISupports
*,
940 nsIInputStream
* aInputStream
,
941 uint64_t, uint32_t aCount
) {
942 nsresult rv
= mSourceBuffer
->AppendFromInputStream(aInputStream
, aCount
);
943 if (NS_SUCCEEDED(rv
) && !mSomeSourceData
) {
944 mSomeSourceData
= true;
946 // Create an async metadata decoder and verify we succeed in doing so.
947 rv
= DecodeMetadata(DECODE_FLAGS_DEFAULT
);
957 nsresult
RasterImage::SetSourceSizeHint(uint32_t aSizeHint
) {
958 if (aSizeHint
== 0) {
962 nsresult rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
963 if (rv
== NS_ERROR_OUT_OF_MEMORY
) {
964 // Flush memory, try to get some back, and try again.
965 rv
= nsMemory::HeapMinimize(true);
966 if (NS_SUCCEEDED(rv
)) {
967 rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
974 /********* Methods to implement lazy allocation of nsIProperties object *******/
976 RasterImage::Get(const char* prop
, const nsIID
& iid
, void** result
) {
978 return NS_ERROR_FAILURE
;
980 return mProperties
->Get(prop
, iid
, result
);
984 RasterImage::Set(const char* prop
, nsISupports
* value
) {
986 mProperties
= new nsProperties();
988 return mProperties
->Set(prop
, value
);
992 RasterImage::Has(const char* prop
, bool* _retval
) {
993 NS_ENSURE_ARG_POINTER(_retval
);
998 return mProperties
->Has(prop
, _retval
);
1002 RasterImage::Undefine(const char* prop
) {
1004 return NS_ERROR_FAILURE
;
1006 return mProperties
->Undefine(prop
);
1010 RasterImage::GetKeys(nsTArray
<nsCString
>& keys
) {
1015 return mProperties
->GetKeys(keys
);
1018 void RasterImage::Discard() {
1019 MOZ_ASSERT(NS_IsMainThread());
1020 MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
1021 MOZ_ASSERT(!mAnimationState
||
1022 StaticPrefs::image_mem_animated_discardable_AtStartup(),
1023 "Asked to discard for animated image");
1025 // Delete all the decoded frames.
1026 SurfaceCache::RemoveImage(ImageKey(this));
1028 if (mAnimationState
) {
1029 ReleaseImageContainer();
1031 mAnimationState
->UpdateState(mAnimationFinished
, this, mSize
);
1032 NotifyProgress(NoProgress
, rect
);
1035 // Notify that we discarded.
1036 if (mProgressTracker
) {
1037 mProgressTracker
->OnDiscard();
1041 bool RasterImage::CanDiscard() {
1042 return mAllSourceData
&&
1043 // Can discard animated images if the pref is set
1044 (!mAnimationState
||
1045 StaticPrefs::image_mem_animated_discardable_AtStartup());
1049 RasterImage::StartDecoding(uint32_t aFlags
, uint32_t aWhichFrame
) {
1051 return NS_ERROR_FAILURE
;
1055 mWantFullDecode
= true;
1059 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1060 FLAG_HIGH_QUALITY_SCALING
;
1061 return RequestDecodeForSize(mSize
, flags
, aWhichFrame
);
1064 bool RasterImage::StartDecodingWithResult(uint32_t aFlags
,
1065 uint32_t aWhichFrame
) {
1071 mWantFullDecode
= true;
1075 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1076 FLAG_HIGH_QUALITY_SCALING
;
1077 DrawableSurface surface
=
1078 RequestDecodeForSizeInternal(mSize
, flags
, aWhichFrame
);
1079 return surface
&& surface
->IsFinished();
1082 bool RasterImage::RequestDecodeWithResult(uint32_t aFlags
,
1083 uint32_t aWhichFrame
) {
1084 MOZ_ASSERT(NS_IsMainThread());
1090 uint32_t flags
= aFlags
| FLAG_ASYNC_NOTIFY
;
1091 DrawableSurface surface
=
1092 RequestDecodeForSizeInternal(mSize
, flags
, aWhichFrame
);
1093 return surface
&& surface
->IsFinished();
1097 RasterImage::RequestDecodeForSize(const IntSize
& aSize
, uint32_t aFlags
,
1098 uint32_t aWhichFrame
) {
1099 MOZ_ASSERT(NS_IsMainThread());
1102 return NS_ERROR_FAILURE
;
1105 RequestDecodeForSizeInternal(aSize
, aFlags
, aWhichFrame
);
1110 DrawableSurface
RasterImage::RequestDecodeForSizeInternal(
1111 const IntSize
& aSize
, uint32_t aFlags
, uint32_t aWhichFrame
) {
1112 MOZ_ASSERT(NS_IsMainThread());
1114 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1115 return DrawableSurface();
1119 return DrawableSurface();
1123 mWantFullDecode
= true;
1124 return DrawableSurface();
1127 // Decide whether to sync decode images we can decode quickly. Here we are
1128 // explicitly trading off flashing for responsiveness in the case that we're
1129 // redecoding an image (see bug 845147).
1130 bool shouldSyncDecodeIfFast
=
1131 !mHasBeenDecoded
&& (aFlags
& FLAG_SYNC_DECODE_IF_FAST
);
1134 shouldSyncDecodeIfFast
? aFlags
: aFlags
& ~FLAG_SYNC_DECODE_IF_FAST
;
1136 // Perform a frame lookup, which will implicitly start decoding if needed.
1137 LookupResult result
= LookupFrame(aSize
, flags
, ToPlaybackType(aWhichFrame
),
1138 /* aMarkUsed = */ false);
1139 return std::move(result
.Surface());
1142 static bool LaunchDecodingTask(IDecodingTask
* aTask
, RasterImage
* aImage
,
1143 uint32_t aFlags
, bool aHaveSourceData
) {
1144 if (aHaveSourceData
) {
1145 nsCString
uri(aImage
->GetURIString());
1147 // If we have all the data, we can sync decode if requested.
1148 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE
) {
1149 DecodePool::Singleton()->SyncRunIfPossible(aTask
, uri
);
1153 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE_IF_FAST
) {
1154 return DecodePool::Singleton()->SyncRunIfPreferred(aTask
, uri
);
1158 // Perform an async decode. We also take this path if we don't have all the
1159 // source data yet, since sync decoding is impossible in that situation.
1160 DecodePool::Singleton()->AsyncRun(aTask
);
1164 bool RasterImage::Decode(const IntSize
& aSize
, uint32_t aFlags
,
1165 PlaybackType aPlaybackType
) {
1166 MOZ_ASSERT(NS_IsMainThread());
1172 // If we don't have a size yet, we can't do any other decoding.
1174 mWantFullDecode
= true;
1178 // We're about to decode again, which may mean that some of the previous sizes
1179 // we've decoded at aren't useful anymore. We can allow them to expire from
1180 // the cache by unlocking them here. When the decode finishes, it will send an
1181 // invalidation that will cause all instances of this image to redraw. If this
1182 // image is locked, any surfaces that are still useful will become locked
1183 // again when LookupFrame touches them, and the remainder will eventually
1185 SurfaceCache::UnlockEntries(ImageKey(this));
1187 // Determine which flags we need to decode this image with.
1188 DecoderFlags decoderFlags
= DefaultDecoderFlags();
1189 if (aFlags
& FLAG_ASYNC_NOTIFY
) {
1190 decoderFlags
|= DecoderFlags::ASYNC_NOTIFY
;
1193 decoderFlags
|= DecoderFlags::IMAGE_IS_TRANSIENT
;
1195 if (mHasBeenDecoded
) {
1196 decoderFlags
|= DecoderFlags::IS_REDECODE
;
1198 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
1199 // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
1200 // means the caller can handle a differently sized surface to be returned
1202 decoderFlags
|= DecoderFlags::CANNOT_SUBSTITUTE
;
1205 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
1207 // If there's no transparency, it doesn't matter whether we premultiply
1209 surfaceFlags
&= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA
;
1212 // Create a decoder.
1213 RefPtr
<IDecodingTask
> task
;
1215 bool animated
= mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
;
1217 size_t currentFrame
= mAnimationState
->GetCurrentAnimationFrameIndex();
1218 rv
= DecoderFactory::CreateAnimationDecoder(
1219 mDecoderType
, WrapNotNull(this), mSourceBuffer
, mSize
, decoderFlags
,
1220 surfaceFlags
, currentFrame
, getter_AddRefs(task
));
1222 rv
= DecoderFactory::CreateDecoder(
1223 mDecoderType
, WrapNotNull(this), mSourceBuffer
, mSize
, aSize
,
1224 decoderFlags
, surfaceFlags
, getter_AddRefs(task
));
1227 if (rv
== NS_ERROR_ALREADY_INITIALIZED
) {
1228 // We raced with an already pending decoder, and it finished before we
1229 // managed to insert the new decoder. Pretend we did a sync call to make
1230 // the caller lookup in the surface cache again.
1236 // We pass false for aAllowInvalidation because we may be asked to use
1237 // async notifications. Any potential invalidation here will be sent when
1238 // RequestRefresh is called, or NotifyDecodeComplete.
1242 mAnimationState
->UpdateState(mAnimationFinished
, this, mSize
, false);
1243 MOZ_ASSERT(rect
.IsEmpty());
1246 // Make sure DecoderFactory was able to create a decoder successfully.
1247 if (NS_FAILED(rv
)) {
1255 // We're ready to decode; start the decoder.
1256 return LaunchDecodingTask(task
, this, aFlags
, mAllSourceData
);
1260 RasterImage::DecodeMetadata(uint32_t aFlags
) {
1262 return NS_ERROR_FAILURE
;
1265 MOZ_ASSERT(!mHasSize
, "Should not do unnecessary metadata decodes");
1267 // Create a decoder.
1268 RefPtr
<IDecodingTask
> task
= DecoderFactory::CreateMetadataDecoder(
1269 mDecoderType
, WrapNotNull(this), mSourceBuffer
);
1271 // Make sure DecoderFactory was able to create a decoder successfully.
1273 return NS_ERROR_FAILURE
;
1276 // We're ready to decode; start the decoder.
1277 LaunchDecodingTask(task
, this, aFlags
, mAllSourceData
);
1281 void RasterImage::RecoverFromInvalidFrames(const IntSize
& aSize
,
1287 NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
1289 // Discard all existing frames, since they're probably all now invalid.
1290 SurfaceCache::RemoveImage(ImageKey(this));
1292 // Relock the image if it's supposed to be locked.
1293 if (mLockCount
> 0) {
1294 SurfaceCache::LockImage(ImageKey(this));
1297 // Animated images require some special handling, because we normally require
1298 // that they never be discarded.
1299 if (mAnimationState
) {
1300 Decode(mSize
, aFlags
| FLAG_SYNC_DECODE
, PlaybackType::eAnimated
);
1305 // For non-animated images, it's fine to recover using an async decode.
1306 Decode(aSize
, aFlags
, PlaybackType::eStatic
);
1309 static bool HaveSkia() {
1310 #ifdef MOZ_ENABLE_SKIA
1317 bool RasterImage::CanDownscaleDuringDecode(const IntSize
& aSize
,
1319 // Check basic requirements: downscale-during-decode is enabled, Skia is
1320 // available, this image isn't transient, we have all the source data and know
1321 // our size, and the flags allow us to do it.
1322 if (!mHasSize
|| mTransient
|| !HaveSkia() ||
1323 !StaticPrefs::image_downscale_during_decode_enabled() ||
1324 !(aFlags
& imgIContainer::FLAG_HIGH_QUALITY_SCALING
)) {
1328 // We don't downscale animated images during decode.
1329 if (mAnimationState
) {
1334 if (aSize
.width
>= mSize
.width
|| aSize
.height
>= mSize
.height
) {
1338 // Zero or negative width or height is unacceptable.
1339 if (aSize
.width
< 1 || aSize
.height
< 1) {
1343 // There's no point in scaling if we can't store the result.
1344 if (!SurfaceCache::CanHold(aSize
)) {
1351 ImgDrawResult
RasterImage::DrawInternal(DrawableSurface
&& aSurface
,
1352 gfxContext
* aContext
,
1353 const IntSize
& aSize
,
1354 const ImageRegion
& aRegion
,
1355 SamplingFilter aSamplingFilter
,
1356 uint32_t aFlags
, float aOpacity
) {
1357 gfxContextMatrixAutoSaveRestore
saveMatrix(aContext
);
1358 ImageRegion
region(aRegion
);
1359 bool frameIsFinished
= aSurface
->IsFinished();
1362 NotifyDrawingObservers();
1365 // By now we may have a frame with the requested size. If not, we need to
1366 // adjust the drawing parameters accordingly.
1367 IntSize finalSize
= aSurface
->GetSize();
1368 bool couldRedecodeForBetterFrame
= false;
1369 if (finalSize
!= aSize
) {
1370 gfx::Size
scale(double(aSize
.width
) / finalSize
.width
,
1371 double(aSize
.height
) / finalSize
.height
);
1372 aContext
->Multiply(gfxMatrix::Scaling(scale
.width
, scale
.height
));
1373 region
.Scale(1.0 / scale
.width
, 1.0 / scale
.height
);
1375 couldRedecodeForBetterFrame
= CanDownscaleDuringDecode(aSize
, aFlags
);
1378 if (!aSurface
->Draw(aContext
, region
, aSamplingFilter
, aFlags
, aOpacity
)) {
1379 RecoverFromInvalidFrames(aSize
, aFlags
);
1380 return ImgDrawResult::TEMPORARY_ERROR
;
1382 if (!frameIsFinished
) {
1383 return ImgDrawResult::INCOMPLETE
;
1385 if (couldRedecodeForBetterFrame
) {
1386 return ImgDrawResult::WRONG_SIZE
;
1388 return ImgDrawResult::SUCCESS
;
1391 //******************************************************************************
1392 NS_IMETHODIMP_(ImgDrawResult
)
1393 RasterImage::Draw(gfxContext
* aContext
, const IntSize
& aSize
,
1394 const ImageRegion
& aRegion
, uint32_t aWhichFrame
,
1395 SamplingFilter aSamplingFilter
,
1396 const Maybe
<SVGImageContext
>& /*aSVGContext - ignored*/,
1397 uint32_t aFlags
, float aOpacity
) {
1398 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1399 return ImgDrawResult::BAD_ARGS
;
1403 return ImgDrawResult::BAD_IMAGE
;
1406 // Illegal -- you can't draw with non-default decode flags.
1407 // (Disabling colorspace conversion might make sense to allow, but
1408 // we don't currently.)
1409 if (ToSurfaceFlags(aFlags
) != DefaultSurfaceFlags()) {
1410 return ImgDrawResult::BAD_ARGS
;
1414 return ImgDrawResult::BAD_ARGS
;
1417 if (mAnimationConsumers
== 0) {
1418 SendOnUnlockedDraw(aFlags
);
1421 // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
1422 // downscale during decode.
1423 uint32_t flags
= aSamplingFilter
== SamplingFilter::GOOD
1425 : aFlags
& ~FLAG_HIGH_QUALITY_SCALING
;
1427 LookupResult result
= LookupFrame(aSize
, flags
, ToPlaybackType(aWhichFrame
),
1428 /* aMarkUsed = */ true);
1430 // Getting the frame (above) touches the image and kicks off decoding.
1431 if (mDrawStartTime
.IsNull()) {
1432 mDrawStartTime
= TimeStamp::Now();
1434 return ImgDrawResult::NOT_READY
;
1437 bool shouldRecordTelemetry
=
1438 !mDrawStartTime
.IsNull() && result
.Surface()->IsFinished();
1440 auto drawResult
= DrawInternal(std::move(result
.Surface()), aContext
, aSize
,
1441 aRegion
, aSamplingFilter
, flags
, aOpacity
);
1443 if (shouldRecordTelemetry
) {
1444 TimeDuration drawLatency
= TimeStamp::Now() - mDrawStartTime
;
1445 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY
,
1446 int32_t(drawLatency
.ToMicroseconds()));
1447 mDrawStartTime
= TimeStamp();
1453 //******************************************************************************
1456 RasterImage::LockImage() {
1457 MOZ_ASSERT(NS_IsMainThread(),
1458 "Main thread to encourage serialization with UnlockImage");
1460 return NS_ERROR_FAILURE
;
1463 // Increment the lock count
1466 // Lock this image's surfaces in the SurfaceCache.
1467 if (mLockCount
== 1) {
1468 SurfaceCache::LockImage(ImageKey(this));
1474 //******************************************************************************
1477 RasterImage::UnlockImage() {
1478 MOZ_ASSERT(NS_IsMainThread(),
1479 "Main thread to encourage serialization with LockImage");
1481 return NS_ERROR_FAILURE
;
1484 // It's an error to call this function if the lock count is 0
1485 MOZ_ASSERT(mLockCount
> 0, "Calling UnlockImage with mLockCount == 0!");
1486 if (mLockCount
== 0) {
1487 return NS_ERROR_ABORT
;
1490 // Decrement our lock count
1493 // Unlock this image's surfaces in the SurfaceCache.
1494 if (mLockCount
== 0) {
1495 SurfaceCache::UnlockImage(ImageKey(this));
1501 //******************************************************************************
1504 RasterImage::RequestDiscard() {
1505 if (mDiscardable
&& // Enabled at creation time...
1506 mLockCount
== 0 && // ...not temporarily disabled...
1514 // Idempotent error flagging routine. If a decoder is open, shuts it down.
1515 void RasterImage::DoError() {
1516 // If we've flagged an error before, we have nothing to do
1521 // We can't safely handle errors off-main-thread, so dispatch a worker to
1523 if (!NS_IsMainThread()) {
1524 HandleErrorWorker::DispatchIfNeeded(this);
1528 // Put the container in an error state.
1531 // Stop animation and release our FrameAnimator.
1535 mAnimationState
= Nothing();
1536 mFrameAnimator
= nullptr;
1538 // Release all locks.
1540 SurfaceCache::UnlockImage(ImageKey(this));
1542 // Release all frames from the surface cache.
1543 SurfaceCache::RemoveImage(ImageKey(this));
1545 // Invalidate to get rid of any partially-drawn image content.
1546 NotifyProgress(NoProgress
, IntRect(0, 0, mSize
.width
, mSize
.height
));
1548 MOZ_LOG(gImgLog
, LogLevel::Error
,
1549 ("RasterImage: [this=%p] Error detected for image\n", this));
1553 void RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage
* aImage
) {
1554 RefPtr
<HandleErrorWorker
> worker
= new HandleErrorWorker(aImage
);
1555 NS_DispatchToMainThread(worker
);
1558 RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage
* aImage
)
1559 : Runnable("image::RasterImage::HandleErrorWorker"), mImage(aImage
) {
1560 MOZ_ASSERT(mImage
, "Should have image");
1564 RasterImage::HandleErrorWorker::Run() {
1570 bool RasterImage::ShouldAnimate() {
1571 return ImageResource::ShouldAnimate() && mAnimationState
&&
1572 mAnimationState
->KnownFrameCount() >= 1 && !mAnimationFinished
;
1577 RasterImage::GetFramesNotified(uint32_t* aFramesNotified
) {
1578 NS_ENSURE_ARG_POINTER(aFramesNotified
);
1580 *aFramesNotified
= mFramesNotified
;
1586 void RasterImage::NotifyProgress(
1587 Progress aProgress
, const IntRect
& aInvalidRect
/* = IntRect() */,
1588 const Maybe
<uint32_t>& aFrameCount
/* = Nothing() */,
1589 DecoderFlags aDecoderFlags
1590 /* = DefaultDecoderFlags() */,
1591 SurfaceFlags aSurfaceFlags
1592 /* = DefaultSurfaceFlags() */) {
1593 MOZ_ASSERT(NS_IsMainThread());
1595 // Ensure that we stay alive long enough to finish notifying.
1596 RefPtr
<RasterImage
> image
= this;
1598 const bool wasDefaultFlags
= aSurfaceFlags
== DefaultSurfaceFlags();
1600 if (!aInvalidRect
.IsEmpty() && wasDefaultFlags
) {
1601 // Update our image container since we're invalidating.
1602 UpdateImageContainer(Some(aInvalidRect
));
1605 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1606 // We may have decoded new animation frames; update our animation state.
1607 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1608 if (mAnimationState
&& aFrameCount
) {
1609 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1612 // If we should start animating right now, do so.
1613 if (mAnimationState
&& aFrameCount
== Some(1u) && mPendingAnimation
&&
1619 // Tell the observers what happened.
1620 image
->mProgressTracker
->SyncNotifyProgress(aProgress
, aInvalidRect
);
1623 void RasterImage::NotifyDecodeComplete(
1624 const DecoderFinalStatus
& aStatus
, const ImageMetadata
& aMetadata
,
1625 const DecoderTelemetry
& aTelemetry
, Progress aProgress
,
1626 const IntRect
& aInvalidRect
, const Maybe
<uint32_t>& aFrameCount
,
1627 DecoderFlags aDecoderFlags
, SurfaceFlags aSurfaceFlags
) {
1628 MOZ_ASSERT(NS_IsMainThread());
1630 // If the decoder detected an error, log it to the error console.
1631 if (aStatus
.mShouldReportError
) {
1632 ReportDecoderError();
1635 // Record all the metadata the decoder gathered about this image.
1636 bool metadataOK
= SetMetadata(aMetadata
, aStatus
.mWasMetadataDecode
);
1638 // This indicates a serious error that requires us to discard all existing
1639 // surfaces and redecode to recover. We'll drop the results from this
1640 // decoder on the floor, since they aren't valid.
1641 RecoverFromInvalidFrames(mSize
, FromSurfaceFlags(aSurfaceFlags
));
1645 MOZ_ASSERT(mError
|| mHasSize
|| !aMetadata
.HasSize(),
1646 "SetMetadata should've gotten a size");
1648 if (!aStatus
.mWasMetadataDecode
&& aStatus
.mFinished
) {
1649 // Flag that we've been decoded before.
1650 mHasBeenDecoded
= true;
1653 // Send out any final notifications.
1654 NotifyProgress(aProgress
, aInvalidRect
, aFrameCount
, aDecoderFlags
,
1657 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
) && mHasBeenDecoded
&&
1659 // We've finished a full decode of all animation frames and our
1660 // AnimationState has been notified about them all, so let it know not to
1662 mAnimationState
->NotifyDecodeComplete();
1664 mAnimationState
->UpdateState(mAnimationFinished
, this, mSize
);
1665 if (!rect
.IsEmpty()) {
1666 NotifyProgress(NoProgress
, rect
);
1670 // Do some telemetry if this isn't a metadata decode.
1671 if (!aStatus
.mWasMetadataDecode
) {
1672 if (aTelemetry
.mChunkCount
) {
1673 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS
,
1674 aTelemetry
.mChunkCount
);
1677 if (aStatus
.mFinished
) {
1678 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME
,
1679 int32_t(aTelemetry
.mDecodeTime
.ToMicroseconds()));
1681 if (aTelemetry
.mSpeedHistogram
&& aTelemetry
.mBytesDecoded
) {
1682 Telemetry::Accumulate(*aTelemetry
.mSpeedHistogram
, aTelemetry
.Speed());
1687 // Only act on errors if we have no usable frames from the decoder.
1688 if (aStatus
.mHadError
&&
1689 (!mAnimationState
|| mAnimationState
->KnownFrameCount() == 0)) {
1691 } else if (aStatus
.mWasMetadataDecode
&& !mHasSize
) {
1695 // XXX(aosmond): Can we get this far without mFinished == true?
1696 if (aStatus
.mFinished
&& aStatus
.mWasMetadataDecode
) {
1697 // If we were waiting to fire the load event, go ahead and fire it now.
1698 if (mLoadProgress
) {
1699 NotifyForLoadEvent(*mLoadProgress
);
1700 mLoadProgress
= Nothing();
1703 // If we were a metadata decode and a full decode was requested, do it.
1704 if (mWantFullDecode
) {
1705 mWantFullDecode
= false;
1706 RequestDecodeForSize(mSize
,
1707 DECODE_FLAGS_DEFAULT
| FLAG_HIGH_QUALITY_SCALING
,
1713 void RasterImage::ReportDecoderError() {
1714 nsCOMPtr
<nsIConsoleService
> consoleService
=
1715 do_GetService(NS_CONSOLESERVICE_CONTRACTID
);
1716 nsCOMPtr
<nsIScriptError
> errorObject
=
1717 do_CreateInstance(NS_SCRIPTERROR_CONTRACTID
);
1719 if (consoleService
&& errorObject
) {
1720 nsAutoString
msg(NS_LITERAL_STRING("Image corrupt or truncated."));
1724 if (!GetSpecTruncatedTo1k(uri
)) {
1725 msg
+= NS_LITERAL_STRING(" URI in this note truncated due to length.");
1727 src
= NS_ConvertUTF8toUTF16(uri
);
1729 if (NS_SUCCEEDED(errorObject
->InitWithWindowID(msg
, src
, EmptyString(), 0,
1730 0, nsIScriptError::errorFlag
,
1731 "Image", InnerWindowID()))) {
1732 consoleService
->LogMessage(errorObject
);
1737 already_AddRefed
<imgIContainer
> RasterImage::Unwrap() {
1738 nsCOMPtr
<imgIContainer
> self(this);
1739 return self
.forget();
1742 void RasterImage::PropagateUseCounters(dom::Document
*) {
1746 IntSize
RasterImage::OptimalImageSizeForDest(const gfxSize
& aDest
,
1747 uint32_t aWhichFrame
,
1748 SamplingFilter aSamplingFilter
,
1750 MOZ_ASSERT(aDest
.width
>= 0 || ceil(aDest
.width
) <= INT32_MAX
||
1751 aDest
.height
>= 0 || ceil(aDest
.height
) <= INT32_MAX
,
1752 "Unexpected destination size");
1754 if (mSize
.IsEmpty() || aDest
.IsEmpty()) {
1755 return IntSize(0, 0);
1758 IntSize destSize
= IntSize::Ceil(aDest
.width
, aDest
.height
);
1760 if (aSamplingFilter
== SamplingFilter::GOOD
&&
1761 CanDownscaleDuringDecode(destSize
, aFlags
)) {
1765 // We can't scale to this size. Use our intrinsic size for now.
1769 } // namespace image
1770 } // namespace mozilla