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[gecko.git] / layout / svg / FilterInstance.cpp
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1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 // Main header first:
8 #include "FilterInstance.h"
10 // MFBT headers next:
11 #include "mozilla/UniquePtr.h"
13 // Keep others in (case-insensitive) order:
14 #include "FilterSupport.h"
15 #include "ImgDrawResult.h"
16 #include "SVGContentUtils.h"
17 #include "gfx2DGlue.h"
18 #include "gfxContext.h"
19 #include "gfxPlatform.h"
21 #include "gfxUtils.h"
22 #include "mozilla/Unused.h"
23 #include "mozilla/gfx/Filters.h"
24 #include "mozilla/gfx/Helpers.h"
25 #include "mozilla/gfx/Logging.h"
26 #include "mozilla/gfx/PatternHelpers.h"
27 #include "mozilla/ISVGDisplayableFrame.h"
28 #include "mozilla/StaticPrefs_gfx.h"
29 #include "mozilla/SVGFilterInstance.h"
30 #include "mozilla/SVGObserverUtils.h"
31 #include "mozilla/SVGUtils.h"
32 #include "mozilla/dom/Document.h"
33 #include "nsLayoutUtils.h"
34 #include "CSSFilterInstance.h"
35 #include "SVGIntegrationUtils.h"
37 using namespace mozilla::dom;
38 using namespace mozilla::gfx;
39 using namespace mozilla::image;
41 namespace mozilla {
43 FilterDescription FilterInstance::GetFilterDescription(
44 nsIContent* aFilteredElement, Span<const StyleFilter> aFilterChain,
45 nsISupports* aFiltersObserverList, bool aFilterInputIsTainted,
46 const UserSpaceMetrics& aMetrics, const gfxRect& aBBox,
47 nsTArray<RefPtr<SourceSurface>>& aOutAdditionalImages) {
48 gfxMatrix identity;
50 nsTArray<SVGFilterFrame*> filterFrames;
51 if (SVGObserverUtils::GetAndObserveFilters(aFiltersObserverList,
52 &filterFrames) ==
53 SVGObserverUtils::eHasRefsSomeInvalid) {
54 return FilterDescription();
57 FilterInstance instance(nullptr, aFilteredElement, aMetrics, aFilterChain,
58 filterFrames, aFilterInputIsTainted, nullptr,
59 identity, nullptr, nullptr, nullptr, &aBBox);
60 if (!instance.IsInitialized()) {
61 return FilterDescription();
63 return instance.ExtractDescriptionAndAdditionalImages(aOutAdditionalImages);
66 static UniquePtr<UserSpaceMetrics> UserSpaceMetricsForFrame(nsIFrame* aFrame) {
67 if (auto* element = SVGElement::FromNodeOrNull(aFrame->GetContent())) {
68 return MakeUnique<SVGElementMetrics>(element);
70 return MakeUnique<NonSVGFrameUserSpaceMetrics>(aFrame);
73 void FilterInstance::PaintFilteredFrame(
74 nsIFrame* aFilteredFrame, Span<const StyleFilter> aFilterChain,
75 const nsTArray<SVGFilterFrame*>& aFilterFrames, gfxContext* aCtx,
76 const SVGFilterPaintCallback& aPaintCallback, const nsRegion* aDirtyArea,
77 imgDrawingParams& aImgParams, float aOpacity,
78 const gfxRect* aOverrideBBox) {
79 UniquePtr<UserSpaceMetrics> metrics =
80 UserSpaceMetricsForFrame(aFilteredFrame);
82 gfxContextMatrixAutoSaveRestore autoSR(aCtx);
83 auto scaleFactors = aCtx->CurrentMatrixDouble().ScaleFactors();
84 if (scaleFactors.xScale == 0 || scaleFactors.yScale == 0) {
85 return;
88 gfxMatrix scaleMatrix(scaleFactors.xScale, 0.0f, 0.0f, scaleFactors.yScale,
89 0.0f, 0.0f);
91 gfxMatrix reverseScaleMatrix = scaleMatrix;
92 DebugOnly<bool> invertible = reverseScaleMatrix.Invert();
93 MOZ_ASSERT(invertible);
95 gfxMatrix scaleMatrixInDevUnits =
96 scaleMatrix * SVGUtils::GetCSSPxToDevPxMatrix(aFilteredFrame);
98 // Hardcode InputIsTainted to true because we don't want JS to be able to
99 // read the rendered contents of aFilteredFrame.
100 FilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(),
101 *metrics, aFilterChain, aFilterFrames,
102 /* InputIsTainted */ true, aPaintCallback,
103 scaleMatrixInDevUnits, aDirtyArea, nullptr, nullptr,
104 aOverrideBBox);
105 if (instance.IsInitialized()) {
106 // Pull scale vector out of aCtx's transform, put all scale factors, which
107 // includes css and css-to-dev-px scale, into scaleMatrixInDevUnits.
108 aCtx->SetMatrixDouble(reverseScaleMatrix * aCtx->CurrentMatrixDouble());
110 instance.Render(aCtx, aImgParams, aOpacity);
111 } else {
112 // Render the unfiltered contents.
113 aPaintCallback(*aCtx, aImgParams, nullptr, nullptr);
117 static mozilla::wr::ComponentTransferFuncType FuncTypeToWr(uint8_t aFuncType) {
118 MOZ_ASSERT(aFuncType != SVG_FECOMPONENTTRANSFER_SAME_AS_R);
119 switch (aFuncType) {
120 case SVG_FECOMPONENTTRANSFER_TYPE_TABLE:
121 return mozilla::wr::ComponentTransferFuncType::Table;
122 case SVG_FECOMPONENTTRANSFER_TYPE_DISCRETE:
123 return mozilla::wr::ComponentTransferFuncType::Discrete;
124 case SVG_FECOMPONENTTRANSFER_TYPE_LINEAR:
125 return mozilla::wr::ComponentTransferFuncType::Linear;
126 case SVG_FECOMPONENTTRANSFER_TYPE_GAMMA:
127 return mozilla::wr::ComponentTransferFuncType::Gamma;
128 case SVG_FECOMPONENTTRANSFER_TYPE_IDENTITY:
129 default:
130 return mozilla::wr::ComponentTransferFuncType::Identity;
132 MOZ_ASSERT_UNREACHABLE("all func types not handled?");
133 return mozilla::wr::ComponentTransferFuncType::Identity;
136 bool FilterInstance::BuildWebRenderFilters(nsIFrame* aFilteredFrame,
137 Span<const StyleFilter> aFilters,
138 WrFiltersHolder& aWrFilters,
139 bool& aInitialized) {
140 bool status = BuildWebRenderFiltersImpl(aFilteredFrame, aFilters, aWrFilters,
141 aInitialized);
142 if (!status) {
143 aFilteredFrame->PresContext()->Document()->SetUseCounter(
144 eUseCounter_custom_WrFilterFallback);
147 return status;
150 bool FilterInstance::BuildWebRenderFiltersImpl(nsIFrame* aFilteredFrame,
151 Span<const StyleFilter> aFilters,
152 WrFiltersHolder& aWrFilters,
153 bool& aInitialized) {
154 aWrFilters.filters.Clear();
155 aWrFilters.filter_datas.Clear();
156 aWrFilters.values.Clear();
158 if (aFilteredFrame->GetPrevContinuation()) {
159 aInitialized = false;
160 return true;
162 nsTArray<SVGFilterFrame*> filterFrames;
163 if (SVGObserverUtils::GetAndObserveFilters(aFilteredFrame, &filterFrames) ==
164 SVGObserverUtils::eHasRefsSomeInvalid) {
165 aInitialized = false;
166 return true;
169 UniquePtr<UserSpaceMetrics> metrics =
170 UserSpaceMetricsForFrame(aFilteredFrame);
172 // TODO: simply using an identity matrix here, was pulling the scale from a
173 // gfx context for the non-wr path.
174 gfxMatrix scaleMatrix;
175 gfxMatrix scaleMatrixInDevUnits =
176 scaleMatrix * SVGUtils::GetCSSPxToDevPxMatrix(aFilteredFrame);
178 // Hardcode inputIsTainted to true because we don't want JS to be able to
179 // read the rendered contents of aFilteredFrame.
180 FilterInstance instance(
181 aFilteredFrame, aFilteredFrame->GetContent(), *metrics, aFilters,
182 filterFrames, /* inputIsTainted */ true, nullptr, scaleMatrixInDevUnits,
183 nullptr, nullptr, nullptr, nullptr);
185 if (!instance.IsInitialized()) {
186 aInitialized = false;
187 return true;
190 // If there are too many filters to render, then just pretend that we
191 // succeeded, and don't render any of them.
192 if (instance.mFilterDescription.mPrimitives.Length() >
193 StaticPrefs::gfx_webrender_max_filter_ops_per_chain()) {
194 return true;
197 Maybe<IntRect> finalClip;
198 bool srgb = true;
199 // We currently apply the clip on the stacking context after applying filters,
200 // but primitive subregions imply clipping after each filter and not just the
201 // end of the chain. For some types of filter it doesn't matter, but for those
202 // which sample outside of the location of the destination pixel like blurs,
203 // only clipping after could produce incorrect results, so we bail out in this
204 // case.
205 // We can lift this restriction once we have added support for primitive
206 // subregions to WebRender's filters.
207 for (uint32_t i = 0; i < instance.mFilterDescription.mPrimitives.Length();
208 i++) {
209 const auto& primitive = instance.mFilterDescription.mPrimitives[i];
211 // WebRender only supports filters with one input.
212 if (primitive.NumberOfInputs() != 1) {
213 return false;
215 // The first primitive must have the source graphic as the input, all
216 // other primitives must have the prior primitive as the input, otherwise
217 // it's not supported by WebRender.
218 if (i == 0) {
219 if (primitive.InputPrimitiveIndex(0) !=
220 FilterPrimitiveDescription::kPrimitiveIndexSourceGraphic) {
221 return false;
223 } else if (primitive.InputPrimitiveIndex(0) != int32_t(i - 1)) {
224 return false;
227 bool previousSrgb = srgb;
228 bool primNeedsSrgb = primitive.InputColorSpace(0) == gfx::ColorSpace::SRGB;
229 if (srgb && !primNeedsSrgb) {
230 aWrFilters.filters.AppendElement(wr::FilterOp::SrgbToLinear());
231 } else if (!srgb && primNeedsSrgb) {
232 aWrFilters.filters.AppendElement(wr::FilterOp::LinearToSrgb());
234 srgb = primitive.OutputColorSpace() == gfx::ColorSpace::SRGB;
236 const PrimitiveAttributes& attr = primitive.Attributes();
238 bool filterIsNoop = false;
240 if (attr.is<OpacityAttributes>()) {
241 float opacity = attr.as<OpacityAttributes>().mOpacity;
242 aWrFilters.filters.AppendElement(wr::FilterOp::Opacity(
243 wr::PropertyBinding<float>::Value(opacity), opacity));
244 } else if (attr.is<ColorMatrixAttributes>()) {
245 const ColorMatrixAttributes& attributes =
246 attr.as<ColorMatrixAttributes>();
248 float transposed[20];
249 if (gfx::ComputeColorMatrix(attributes, transposed)) {
250 float matrix[20] = {
251 transposed[0], transposed[5], transposed[10], transposed[15],
252 transposed[1], transposed[6], transposed[11], transposed[16],
253 transposed[2], transposed[7], transposed[12], transposed[17],
254 transposed[3], transposed[8], transposed[13], transposed[18],
255 transposed[4], transposed[9], transposed[14], transposed[19]};
257 aWrFilters.filters.AppendElement(wr::FilterOp::ColorMatrix(matrix));
258 } else {
259 filterIsNoop = true;
261 } else if (attr.is<GaussianBlurAttributes>()) {
262 if (finalClip) {
263 // There's a clip that needs to apply before the blur filter, but
264 // WebRender only lets us apply the clip at the end of the filter
265 // chain. Clipping after a blur is not equivalent to clipping before
266 // a blur, so bail out.
267 return false;
270 const GaussianBlurAttributes& blur = attr.as<GaussianBlurAttributes>();
272 const Size& stdDev = blur.mStdDeviation;
273 if (stdDev.width != 0.0 || stdDev.height != 0.0) {
274 aWrFilters.filters.AppendElement(
275 wr::FilterOp::Blur(stdDev.width, stdDev.height));
276 } else {
277 filterIsNoop = true;
279 } else if (attr.is<DropShadowAttributes>()) {
280 if (finalClip) {
281 // We have to bail out for the same reason we would with a blur filter.
282 return false;
285 const DropShadowAttributes& shadow = attr.as<DropShadowAttributes>();
287 const Size& stdDev = shadow.mStdDeviation;
288 if (stdDev.width != stdDev.height) {
289 return false;
292 sRGBColor color = shadow.mColor;
293 if (!primNeedsSrgb) {
294 color = sRGBColor(gsRGBToLinearRGBMap[uint8_t(color.r * 255)],
295 gsRGBToLinearRGBMap[uint8_t(color.g * 255)],
296 gsRGBToLinearRGBMap[uint8_t(color.b * 255)], color.a);
298 wr::Shadow wrShadow;
299 wrShadow.offset = {shadow.mOffset.x, shadow.mOffset.y};
300 wrShadow.color = wr::ToColorF(ToDeviceColor(color));
301 wrShadow.blur_radius = stdDev.width;
302 wr::FilterOp filterOp = wr::FilterOp::DropShadow(wrShadow);
304 aWrFilters.filters.AppendElement(filterOp);
305 } else if (attr.is<ComponentTransferAttributes>()) {
306 const ComponentTransferAttributes& attributes =
307 attr.as<ComponentTransferAttributes>();
309 size_t numValues =
310 attributes.mValues[0].Length() + attributes.mValues[1].Length() +
311 attributes.mValues[2].Length() + attributes.mValues[3].Length();
312 if (numValues > 1024) {
313 // Depending on how the wr shaders are implemented we may need to
314 // limit the total number of values.
315 return false;
318 wr::FilterOp filterOp = {wr::FilterOp::Tag::ComponentTransfer};
319 wr::WrFilterData filterData;
320 aWrFilters.values.AppendElement(nsTArray<float>());
321 nsTArray<float>* values =
322 &aWrFilters.values[aWrFilters.values.Length() - 1];
323 values->SetCapacity(numValues);
325 filterData.funcR_type = FuncTypeToWr(attributes.mTypes[0]);
326 size_t R_startindex = values->Length();
327 values->AppendElements(attributes.mValues[0]);
328 filterData.R_values_count = attributes.mValues[0].Length();
330 size_t indexToUse =
331 attributes.mTypes[1] == SVG_FECOMPONENTTRANSFER_SAME_AS_R ? 0 : 1;
332 filterData.funcG_type = FuncTypeToWr(attributes.mTypes[indexToUse]);
333 size_t G_startindex = values->Length();
334 values->AppendElements(attributes.mValues[indexToUse]);
335 filterData.G_values_count = attributes.mValues[indexToUse].Length();
337 indexToUse =
338 attributes.mTypes[2] == SVG_FECOMPONENTTRANSFER_SAME_AS_R ? 0 : 2;
339 filterData.funcB_type = FuncTypeToWr(attributes.mTypes[indexToUse]);
340 size_t B_startindex = values->Length();
341 values->AppendElements(attributes.mValues[indexToUse]);
342 filterData.B_values_count = attributes.mValues[indexToUse].Length();
344 filterData.funcA_type = FuncTypeToWr(attributes.mTypes[3]);
345 size_t A_startindex = values->Length();
346 values->AppendElements(attributes.mValues[3]);
347 filterData.A_values_count = attributes.mValues[3].Length();
349 filterData.R_values =
350 filterData.R_values_count > 0 ? &((*values)[R_startindex]) : nullptr;
351 filterData.G_values =
352 filterData.G_values_count > 0 ? &((*values)[G_startindex]) : nullptr;
353 filterData.B_values =
354 filterData.B_values_count > 0 ? &((*values)[B_startindex]) : nullptr;
355 filterData.A_values =
356 filterData.A_values_count > 0 ? &((*values)[A_startindex]) : nullptr;
358 aWrFilters.filters.AppendElement(filterOp);
359 aWrFilters.filter_datas.AppendElement(filterData);
360 } else {
361 return false;
364 if (filterIsNoop && aWrFilters.filters.Length() > 0 &&
365 (aWrFilters.filters.LastElement().tag ==
366 wr::FilterOp::Tag::SrgbToLinear ||
367 aWrFilters.filters.LastElement().tag ==
368 wr::FilterOp::Tag::LinearToSrgb)) {
369 // We pushed a color space conversion filter in prevision of applying
370 // another filter which turned out to be a no-op, so the conversion is
371 // unnecessary. Remove it from the filter list.
372 // This is both an optimization and a way to pass the wptest
373 // css/filter-effects/filter-scale-001.html for which the needless
374 // sRGB->linear->no-op->sRGB roundtrip introduces a slight error and we
375 // cannot add fuzziness to the test.
376 Unused << aWrFilters.filters.PopLastElement();
377 srgb = previousSrgb;
380 if (!filterIsNoop) {
381 if (finalClip.isNothing()) {
382 finalClip = Some(primitive.PrimitiveSubregion());
383 } else {
384 finalClip =
385 Some(primitive.PrimitiveSubregion().Intersect(finalClip.value()));
390 if (!srgb) {
391 aWrFilters.filters.AppendElement(wr::FilterOp::LinearToSrgb());
394 if (finalClip) {
395 aWrFilters.post_filters_clip =
396 Some(instance.FilterSpaceToFrameSpace(finalClip.value()));
398 return true;
401 nsRegion FilterInstance::GetPreFilterNeededArea(
402 nsIFrame* aFilteredFrame, const nsTArray<SVGFilterFrame*>& aFilterFrames,
403 const nsRegion& aPostFilterDirtyRegion) {
404 gfxMatrix tm = SVGUtils::GetCanvasTM(aFilteredFrame);
405 auto filterChain = aFilteredFrame->StyleEffects()->mFilters.AsSpan();
406 UniquePtr<UserSpaceMetrics> metrics =
407 UserSpaceMetricsForFrame(aFilteredFrame);
408 // Hardcode InputIsTainted to true because we don't want JS to be able to
409 // read the rendered contents of aFilteredFrame.
410 FilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(),
411 *metrics, filterChain, aFilterFrames,
412 /* InputIsTainted */ true, nullptr, tm,
413 &aPostFilterDirtyRegion);
414 if (!instance.IsInitialized()) {
415 return nsRect();
418 // Now we can ask the instance to compute the area of the source
419 // that's needed.
420 return instance.ComputeSourceNeededRect();
423 Maybe<nsRect> FilterInstance::GetPostFilterBounds(
424 nsIFrame* aFilteredFrame, const nsTArray<SVGFilterFrame*>& aFilterFrames,
425 const gfxRect* aOverrideBBox, const nsRect* aPreFilterBounds) {
426 MOZ_ASSERT(!aFilteredFrame->HasAnyStateBits(NS_FRAME_SVG_LAYOUT) ||
427 !aFilteredFrame->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
428 "Non-display SVG do not maintain ink overflow rects");
430 nsRegion preFilterRegion;
431 nsRegion* preFilterRegionPtr = nullptr;
432 if (aPreFilterBounds) {
433 preFilterRegion = *aPreFilterBounds;
434 preFilterRegionPtr = &preFilterRegion;
437 gfxMatrix tm = SVGUtils::GetCanvasTM(aFilteredFrame);
438 auto filterChain = aFilteredFrame->StyleEffects()->mFilters.AsSpan();
439 UniquePtr<UserSpaceMetrics> metrics =
440 UserSpaceMetricsForFrame(aFilteredFrame);
441 // Hardcode InputIsTainted to true because we don't want JS to be able to
442 // read the rendered contents of aFilteredFrame.
443 FilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(),
444 *metrics, filterChain, aFilterFrames,
445 /* InputIsTainted */ true, nullptr, tm, nullptr,
446 preFilterRegionPtr, aPreFilterBounds, aOverrideBBox);
447 if (!instance.IsInitialized()) {
448 return Nothing();
451 return Some(instance.ComputePostFilterExtents());
454 FilterInstance::FilterInstance(
455 nsIFrame* aTargetFrame, nsIContent* aTargetContent,
456 const UserSpaceMetrics& aMetrics, Span<const StyleFilter> aFilterChain,
457 const nsTArray<SVGFilterFrame*>& aFilterFrames, bool aFilterInputIsTainted,
458 const SVGFilterPaintCallback& aPaintCallback,
459 const gfxMatrix& aPaintTransform, const nsRegion* aPostFilterDirtyRegion,
460 const nsRegion* aPreFilterDirtyRegion,
461 const nsRect* aPreFilterInkOverflowRectOverride,
462 const gfxRect* aOverrideBBox)
463 : mTargetFrame(aTargetFrame),
464 mTargetContent(aTargetContent),
465 mMetrics(aMetrics),
466 mPaintCallback(aPaintCallback),
467 mPaintTransform(aPaintTransform),
468 mInitialized(false) {
469 if (aOverrideBBox) {
470 mTargetBBox = *aOverrideBBox;
471 } else {
472 MOZ_ASSERT(mTargetFrame,
473 "Need to supply a frame when there's no aOverrideBBox");
474 mTargetBBox =
475 SVGUtils::GetBBox(mTargetFrame, SVGUtils::eUseFrameBoundsForOuterSVG |
476 SVGUtils::eBBoxIncludeFillGeometry);
479 // Compute user space to filter space transforms.
480 if (!ComputeUserSpaceToFilterSpaceScale()) {
481 return;
484 if (!ComputeTargetBBoxInFilterSpace()) {
485 return;
488 // Get various transforms:
489 gfxMatrix filterToUserSpace(mFilterSpaceToUserSpaceScale.xScale, 0.0f, 0.0f,
490 mFilterSpaceToUserSpaceScale.yScale, 0.0f, 0.0f);
492 mFilterSpaceToFrameSpaceInCSSPxTransform =
493 filterToUserSpace * GetUserSpaceToFrameSpaceInCSSPxTransform();
494 // mFilterSpaceToFrameSpaceInCSSPxTransform is always invertible
495 mFrameSpaceInCSSPxToFilterSpaceTransform =
496 mFilterSpaceToFrameSpaceInCSSPxTransform;
497 mFrameSpaceInCSSPxToFilterSpaceTransform.Invert();
499 nsIntRect targetBounds;
500 if (aPreFilterInkOverflowRectOverride) {
501 targetBounds = FrameSpaceToFilterSpace(aPreFilterInkOverflowRectOverride);
502 } else if (mTargetFrame) {
503 nsRect preFilterVOR = mTargetFrame->PreEffectsInkOverflowRect();
504 targetBounds = FrameSpaceToFilterSpace(&preFilterVOR);
506 mTargetBounds.UnionRect(mTargetBBoxInFilterSpace, targetBounds);
508 // Build the filter graph.
509 if (NS_FAILED(BuildPrimitives(aFilterChain, aFilterFrames,
510 aFilterInputIsTainted))) {
511 return;
514 // Convert the passed in rects from frame space to filter space:
515 mPostFilterDirtyRegion = FrameSpaceToFilterSpace(aPostFilterDirtyRegion);
516 mPreFilterDirtyRegion = FrameSpaceToFilterSpace(aPreFilterDirtyRegion);
518 mInitialized = true;
521 bool FilterInstance::ComputeTargetBBoxInFilterSpace() {
522 gfxRect targetBBoxInFilterSpace = UserSpaceToFilterSpace(mTargetBBox);
523 targetBBoxInFilterSpace.RoundOut();
525 return gfxUtils::GfxRectToIntRect(targetBBoxInFilterSpace,
526 &mTargetBBoxInFilterSpace);
529 bool FilterInstance::ComputeUserSpaceToFilterSpaceScale() {
530 if (mTargetFrame) {
531 mUserSpaceToFilterSpaceScale = mPaintTransform.ScaleFactors();
532 if (mUserSpaceToFilterSpaceScale.xScale <= 0.0f ||
533 mUserSpaceToFilterSpaceScale.yScale <= 0.0f) {
534 // Nothing should be rendered.
535 return false;
537 } else {
538 mUserSpaceToFilterSpaceScale = MatrixScalesDouble();
541 mFilterSpaceToUserSpaceScale =
542 MatrixScalesDouble(1.0f / mUserSpaceToFilterSpaceScale.xScale,
543 1.0f / mUserSpaceToFilterSpaceScale.yScale);
545 return true;
548 gfxRect FilterInstance::UserSpaceToFilterSpace(
549 const gfxRect& aUserSpaceRect) const {
550 gfxRect filterSpaceRect = aUserSpaceRect;
551 filterSpaceRect.Scale(mUserSpaceToFilterSpaceScale);
552 return filterSpaceRect;
555 gfxRect FilterInstance::FilterSpaceToUserSpace(
556 const gfxRect& aFilterSpaceRect) const {
557 gfxRect userSpaceRect = aFilterSpaceRect;
558 userSpaceRect.Scale(mFilterSpaceToUserSpaceScale);
559 return userSpaceRect;
562 nsresult FilterInstance::BuildPrimitives(
563 Span<const StyleFilter> aFilterChain,
564 const nsTArray<SVGFilterFrame*>& aFilterFrames,
565 bool aFilterInputIsTainted) {
566 AutoTArray<FilterPrimitiveDescription, 8> primitiveDescriptions;
568 uint32_t filterIndex = 0;
570 for (uint32_t i = 0; i < aFilterChain.Length(); i++) {
571 if (aFilterChain[i].IsUrl() && aFilterFrames.IsEmpty()) {
572 return NS_ERROR_FAILURE;
574 auto* filterFrame =
575 aFilterChain[i].IsUrl() ? aFilterFrames[filterIndex++] : nullptr;
576 bool inputIsTainted = primitiveDescriptions.IsEmpty()
577 ? aFilterInputIsTainted
578 : primitiveDescriptions.LastElement().IsTainted();
579 nsresult rv = BuildPrimitivesForFilter(
580 aFilterChain[i], filterFrame, inputIsTainted, primitiveDescriptions);
581 if (NS_FAILED(rv)) {
582 return rv;
586 mFilterDescription = FilterDescription(std::move(primitiveDescriptions));
588 return NS_OK;
591 nsresult FilterInstance::BuildPrimitivesForFilter(
592 const StyleFilter& aFilter, SVGFilterFrame* aFilterFrame,
593 bool aInputIsTainted,
594 nsTArray<FilterPrimitiveDescription>& aPrimitiveDescriptions) {
595 NS_ASSERTION(mUserSpaceToFilterSpaceScale.xScale > 0.0f &&
596 mFilterSpaceToUserSpaceScale.yScale > 0.0f,
597 "scale factors between spaces should be positive values");
599 if (aFilter.IsUrl()) {
600 // Build primitives for an SVG filter.
601 SVGFilterInstance svgFilterInstance(aFilter, aFilterFrame, mTargetContent,
602 mMetrics, mTargetBBox,
603 mUserSpaceToFilterSpaceScale);
604 if (!svgFilterInstance.IsInitialized()) {
605 return NS_ERROR_FAILURE;
608 return svgFilterInstance.BuildPrimitives(aPrimitiveDescriptions,
609 mInputImages, aInputIsTainted);
612 // Build primitives for a CSS filter.
614 // If we don't have a frame, use opaque black for shadows with unspecified
615 // shadow colors.
616 nscolor shadowFallbackColor =
617 mTargetFrame ? mTargetFrame->StyleText()->mColor.ToColor()
618 : NS_RGB(0, 0, 0);
620 CSSFilterInstance cssFilterInstance(aFilter, shadowFallbackColor,
621 mTargetBounds,
622 mFrameSpaceInCSSPxToFilterSpaceTransform);
623 return cssFilterInstance.BuildPrimitives(aPrimitiveDescriptions,
624 aInputIsTainted);
627 static void UpdateNeededBounds(const nsIntRegion& aRegion, nsIntRect& aBounds) {
628 aBounds = aRegion.GetBounds();
630 bool overflow;
631 IntSize surfaceSize =
632 SVGUtils::ConvertToSurfaceSize(SizeDouble(aBounds.Size()), &overflow);
633 if (overflow) {
634 aBounds.SizeTo(surfaceSize);
638 void FilterInstance::ComputeNeededBoxes() {
639 if (mFilterDescription.mPrimitives.IsEmpty()) {
640 return;
643 nsIntRegion sourceGraphicNeededRegion;
644 nsIntRegion fillPaintNeededRegion;
645 nsIntRegion strokePaintNeededRegion;
647 FilterSupport::ComputeSourceNeededRegions(
648 mFilterDescription, mPostFilterDirtyRegion, sourceGraphicNeededRegion,
649 fillPaintNeededRegion, strokePaintNeededRegion);
651 sourceGraphicNeededRegion.And(sourceGraphicNeededRegion, mTargetBounds);
653 UpdateNeededBounds(sourceGraphicNeededRegion, mSourceGraphic.mNeededBounds);
654 UpdateNeededBounds(fillPaintNeededRegion, mFillPaint.mNeededBounds);
655 UpdateNeededBounds(strokePaintNeededRegion, mStrokePaint.mNeededBounds);
658 void FilterInstance::BuildSourcePaint(SourceInfo* aSource,
659 imgDrawingParams& aImgParams) {
660 MOZ_ASSERT(mTargetFrame);
661 nsIntRect neededRect = aSource->mNeededBounds;
662 if (neededRect.IsEmpty()) {
663 return;
666 RefPtr<DrawTarget> offscreenDT =
667 gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
668 neededRect.Size(), SurfaceFormat::B8G8R8A8);
669 if (!offscreenDT || !offscreenDT->IsValid()) {
670 return;
673 gfxContext ctx(offscreenDT);
674 gfxContextAutoSaveRestore saver(&ctx);
676 ctx.SetMatrixDouble(mPaintTransform *
677 gfxMatrix::Translation(-neededRect.TopLeft()));
678 GeneralPattern pattern;
679 if (aSource == &mFillPaint) {
680 SVGUtils::MakeFillPatternFor(mTargetFrame, &ctx, &pattern, aImgParams);
681 } else if (aSource == &mStrokePaint) {
682 SVGUtils::MakeStrokePatternFor(mTargetFrame, &ctx, &pattern, aImgParams);
685 if (pattern.GetPattern()) {
686 offscreenDT->FillRect(
687 ToRect(FilterSpaceToUserSpace(ThebesRect(neededRect))), pattern);
690 aSource->mSourceSurface = offscreenDT->Snapshot();
691 aSource->mSurfaceRect = neededRect;
694 void FilterInstance::BuildSourcePaints(imgDrawingParams& aImgParams) {
695 if (!mFillPaint.mNeededBounds.IsEmpty()) {
696 BuildSourcePaint(&mFillPaint, aImgParams);
699 if (!mStrokePaint.mNeededBounds.IsEmpty()) {
700 BuildSourcePaint(&mStrokePaint, aImgParams);
704 void FilterInstance::BuildSourceImage(DrawTarget* aDest,
705 imgDrawingParams& aImgParams,
706 FilterNode* aFilter, FilterNode* aSource,
707 const Rect& aSourceRect) {
708 MOZ_ASSERT(mTargetFrame);
710 nsIntRect neededRect = mSourceGraphic.mNeededBounds;
711 if (neededRect.IsEmpty()) {
712 return;
715 RefPtr<DrawTarget> offscreenDT;
716 SurfaceFormat format = SurfaceFormat::B8G8R8A8;
717 if (aDest->CanCreateSimilarDrawTarget(neededRect.Size(), format)) {
718 offscreenDT = aDest->CreateSimilarDrawTargetForFilter(
719 neededRect.Size(), format, aFilter, aSource, aSourceRect, Point(0, 0));
721 if (!offscreenDT || !offscreenDT->IsValid()) {
722 return;
725 gfxRect r = FilterSpaceToUserSpace(ThebesRect(neededRect));
726 r.RoundOut();
727 nsIntRect dirty;
728 if (!gfxUtils::GfxRectToIntRect(r, &dirty)) {
729 return;
732 // SVG graphics paint to device space, so we need to set an initial device
733 // space to filter space transform on the gfxContext that SourceGraphic
734 // and SourceAlpha will paint to.
736 // (In theory it would be better to minimize error by having filtered SVG
737 // graphics temporarily paint to user space when painting the sources and
738 // only set a user space to filter space transform on the gfxContext
739 // (since that would eliminate the transform multiplications from user
740 // space to device space and back again). However, that would make the
741 // code more complex while being hard to get right without introducing
742 // subtle bugs, and in practice it probably makes no real difference.)
743 gfxContext ctx(offscreenDT);
744 gfxMatrix devPxToCssPxTM = SVGUtils::GetCSSPxToDevPxMatrix(mTargetFrame);
745 DebugOnly<bool> invertible = devPxToCssPxTM.Invert();
746 MOZ_ASSERT(invertible);
747 ctx.SetMatrixDouble(devPxToCssPxTM * mPaintTransform *
748 gfxMatrix::Translation(-neededRect.TopLeft()));
750 auto imageFlags = aImgParams.imageFlags;
751 if (mTargetFrame->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY)) {
752 // We're coming from a mask or pattern instance. Patterns
753 // are painted into a separate surface and it seems we can't
754 // handle the differently sized surface that might be returned
755 // with FLAG_HIGH_QUALITY_SCALING
756 imageFlags &= ~imgIContainer::FLAG_HIGH_QUALITY_SCALING;
758 imgDrawingParams imgParams(imageFlags);
759 mPaintCallback(ctx, imgParams, &mPaintTransform, &dirty);
760 aImgParams.result = imgParams.result;
762 mSourceGraphic.mSourceSurface = offscreenDT->Snapshot();
763 mSourceGraphic.mSurfaceRect = neededRect;
766 void FilterInstance::Render(gfxContext* aCtx, imgDrawingParams& aImgParams,
767 float aOpacity) {
768 MOZ_ASSERT(mTargetFrame, "Need a frame for rendering");
770 if (mFilterDescription.mPrimitives.IsEmpty()) {
771 // An filter without any primitive. Treat it as success and paint nothing.
772 return;
775 nsIntRect filterRect =
776 mPostFilterDirtyRegion.GetBounds().Intersect(OutputFilterSpaceBounds());
777 if (filterRect.IsEmpty() || mPaintTransform.IsSingular()) {
778 return;
781 gfxContextMatrixAutoSaveRestore autoSR(aCtx);
782 aCtx->SetMatrix(
783 aCtx->CurrentMatrix().PreTranslate(filterRect.x, filterRect.y));
785 ComputeNeededBoxes();
787 Rect renderRect = IntRectToRect(filterRect);
788 RefPtr<DrawTarget> dt = aCtx->GetDrawTarget();
790 MOZ_ASSERT(dt);
791 if (!dt->IsValid()) {
792 return;
795 BuildSourcePaints(aImgParams);
796 RefPtr<FilterNode> sourceGraphic, fillPaint, strokePaint;
797 if (mFillPaint.mSourceSurface) {
798 fillPaint = FilterWrappers::ForSurface(dt, mFillPaint.mSourceSurface,
799 mFillPaint.mSurfaceRect.TopLeft());
801 if (mStrokePaint.mSourceSurface) {
802 strokePaint = FilterWrappers::ForSurface(
803 dt, mStrokePaint.mSourceSurface, mStrokePaint.mSurfaceRect.TopLeft());
806 // We make the sourceGraphic filter but don't set its inputs until after so
807 // that we can make the sourceGraphic size depend on the filter chain
808 sourceGraphic = dt->CreateFilter(FilterType::TRANSFORM);
809 if (sourceGraphic) {
810 // Make sure we set the translation before calling BuildSourceImage
811 // so that CreateSimilarDrawTargetForFilter works properly
812 IntPoint offset = mSourceGraphic.mNeededBounds.TopLeft();
813 sourceGraphic->SetAttribute(ATT_TRANSFORM_MATRIX,
814 Matrix::Translation(offset.x, offset.y));
817 RefPtr<FilterNode> resultFilter = FilterNodeGraphFromDescription(
818 dt, mFilterDescription, renderRect, sourceGraphic,
819 mSourceGraphic.mSurfaceRect, fillPaint, strokePaint, mInputImages);
821 if (!resultFilter) {
822 gfxWarning() << "Filter is NULL.";
823 return;
826 BuildSourceImage(dt, aImgParams, resultFilter, sourceGraphic, renderRect);
827 if (sourceGraphic) {
828 if (mSourceGraphic.mSourceSurface) {
829 sourceGraphic->SetInput(IN_TRANSFORM_IN, mSourceGraphic.mSourceSurface);
830 } else {
831 RefPtr<FilterNode> clear = FilterWrappers::Clear(aCtx->GetDrawTarget());
832 sourceGraphic->SetInput(IN_TRANSFORM_IN, clear);
836 dt->DrawFilter(resultFilter, renderRect, Point(0, 0), DrawOptions(aOpacity));
839 nsRegion FilterInstance::ComputePostFilterDirtyRegion() {
840 if (mPreFilterDirtyRegion.IsEmpty() ||
841 mFilterDescription.mPrimitives.IsEmpty()) {
842 return nsRegion();
845 nsIntRegion resultChangeRegion = FilterSupport::ComputeResultChangeRegion(
846 mFilterDescription, mPreFilterDirtyRegion, nsIntRegion(), nsIntRegion());
847 return FilterSpaceToFrameSpace(resultChangeRegion);
850 nsRect FilterInstance::ComputePostFilterExtents() {
851 if (mFilterDescription.mPrimitives.IsEmpty()) {
852 return nsRect();
855 nsIntRegion postFilterExtents = FilterSupport::ComputePostFilterExtents(
856 mFilterDescription, mTargetBounds);
857 return FilterSpaceToFrameSpace(postFilterExtents.GetBounds());
860 nsRect FilterInstance::ComputeSourceNeededRect() {
861 ComputeNeededBoxes();
862 return FilterSpaceToFrameSpace(mSourceGraphic.mNeededBounds);
865 nsIntRect FilterInstance::OutputFilterSpaceBounds() const {
866 uint32_t numPrimitives = mFilterDescription.mPrimitives.Length();
867 if (numPrimitives <= 0) {
868 return nsIntRect();
871 return mFilterDescription.mPrimitives[numPrimitives - 1].PrimitiveSubregion();
874 nsIntRect FilterInstance::FrameSpaceToFilterSpace(const nsRect* aRect) const {
875 nsIntRect rect = OutputFilterSpaceBounds();
876 if (aRect) {
877 if (aRect->IsEmpty()) {
878 return nsIntRect();
880 gfxRect rectInCSSPx =
881 nsLayoutUtils::RectToGfxRect(*aRect, AppUnitsPerCSSPixel());
882 gfxRect rectInFilterSpace =
883 mFrameSpaceInCSSPxToFilterSpaceTransform.TransformBounds(rectInCSSPx);
884 rectInFilterSpace.RoundOut();
885 nsIntRect intRect;
886 if (gfxUtils::GfxRectToIntRect(rectInFilterSpace, &intRect)) {
887 rect = intRect;
890 return rect;
893 nsRect FilterInstance::FilterSpaceToFrameSpace(const nsIntRect& aRect) const {
894 if (aRect.IsEmpty()) {
895 return nsRect();
897 gfxRect r(aRect.x, aRect.y, aRect.width, aRect.height);
898 r = mFilterSpaceToFrameSpaceInCSSPxTransform.TransformBounds(r);
899 // nsLayoutUtils::RoundGfxRectToAppRect rounds out.
900 return nsLayoutUtils::RoundGfxRectToAppRect(r, AppUnitsPerCSSPixel());
903 nsIntRegion FilterInstance::FrameSpaceToFilterSpace(
904 const nsRegion* aRegion) const {
905 if (!aRegion) {
906 return OutputFilterSpaceBounds();
908 nsIntRegion result;
909 for (auto iter = aRegion->RectIter(); !iter.Done(); iter.Next()) {
910 // FrameSpaceToFilterSpace rounds out, so this works.
911 nsRect rect = iter.Get();
912 result.Or(result, FrameSpaceToFilterSpace(&rect));
914 return result;
917 nsRegion FilterInstance::FilterSpaceToFrameSpace(
918 const nsIntRegion& aRegion) const {
919 nsRegion result;
920 for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
921 // FilterSpaceToFrameSpace rounds out, so this works.
922 result.Or(result, FilterSpaceToFrameSpace(iter.Get()));
924 return result;
927 gfxMatrix FilterInstance::GetUserSpaceToFrameSpaceInCSSPxTransform() const {
928 if (!mTargetFrame) {
929 return gfxMatrix();
931 return gfxMatrix::Translation(
932 -SVGUtils::FrameSpaceInCSSPxToUserSpaceOffset(mTargetFrame));
935 } // namespace mozilla